Target: Difference between revisions
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The '''Target''' is an object in the ''[[Super Smash Bros. (series)|Super Smash Bros. series]]'' It is featured in the bonus stage [[Break the Targets!]] in 1-player mode in ''Super Smash Bros.'' and Classic Mode in ''[[Super Smash Bros. Melee]]''. The target also has a [[trophy]] in ''Melee'', which can be obtained by beating the Target test with all characters. The target's single purpose is being hit by the player. |
The '''Target''' is an object in the ''[[Super Smash Bros. (series)|Super Smash Bros. series]]'' It is featured in the bonus stage [[Break the Targets!]] in 1-player mode in ''Super Smash Bros.'' and Classic Mode in ''[[Super Smash Bros. Melee]]''. The target also has a [[trophy]] in ''Melee'', which can be obtained by beating the Target test with all characters. The target's single purpose is being hit by the player. |
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== Trophy Description == |
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[[Image:Trophy189.PNG|thumb|right|]] |
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''This is one of the targets you must hit and destroy in a bonus stage of Super Smash Bros. Melee. All bonus stages are specially designed to test the individual abilities of each fighter. Clearing the target-breaking levels requires an ultimate combination of skill, timing, and the specific techniques of each character.'' |
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{{SSB Items}} |
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[[Category: Super Smash Bros. Items]] |
[[Category: Super Smash Bros. Items]] |
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[[Category: Super Smash Bros. Series]] |
Revision as of 09:34, August 29, 2007
The Target is an object in the Super Smash Bros. series It is featured in the bonus stage Break the Targets! in 1-player mode in Super Smash Bros. and Classic Mode in Super Smash Bros. Melee. The target also has a trophy in Melee, which can be obtained by beating the Target test with all characters. The target's single purpose is being hit by the player.
Trophy Description
This is one of the targets you must hit and destroy in a bonus stage of Super Smash Bros. Melee. All bonus stages are specially designed to test the individual abilities of each fighter. Clearing the target-breaking levels requires an ultimate combination of skill, timing, and the specific techniques of each character.