The Wilds: Difference between revisions
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[[Image:The_Wilds.jpg|thumb|'''The Wilds''']] |
[[Image:The_Wilds.jpg|thumb|'''The Wilds''']] |
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'''The Wilds''' is a [[Subspace Emissary]] stage appearing in ''[[Super Smash Bros. Brawl]]''. The area is an expansive desert that is very rocky and has very little sand. The stage will often progress without the player's help. That coupling with boxes and walls can be catastrophic if they aren't careful. Near cliffs, there are also boulders making progress more difficult. Many [[Roader]]s live in the flat areas of the land, able to remain hidden until the stage reveals them. |
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'''The Wilds''' is a [[Subspace Emissary]] stage appearing in ''[[Super Smash Bros. Brawl]]''. |
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At the beginning, [[Marth]], [[Meta Knight]], and [[Ike]] are atop a cliff watching a tank-like creature drive through the desert. Ike quickly jumps off the cliff to investigate the metal creature. Marth and Meta Knight glance at each other briefly, then Meta Knight follows after Ike. After a little pause, Marth soon follows. After venturing through the desert, the swordsmen finally arrive at where the strange tank-like creature stopped. It transforms to reveal [[Galleom]], whom Marth, Ike, and Meta Knight fight. After being defeated by the trio, Galleom launches itself off the cliff and lands further away on a large stone pathway near some ruins. The force of his jump causes the ground underneath him to break and he falls down into [[The Ruined Hall]]. |
At the beginning, [[Marth]], [[Meta Knight]], and [[Ike]] are atop a cliff watching a tank-like creature drive through the desert. Ike quickly jumps off the cliff to investigate the metal creature. Marth and Meta Knight glance at each other briefly, then Meta Knight follows after Ike. After a little pause, Marth soon follows. After venturing through the desert, the swordsmen finally arrive at where the strange tank-like creature stopped. It transforms to reveal [[Galleom]], whom Marth, Ike, and Meta Knight fight. After being defeated by the trio, Galleom launches itself off the cliff and lands further away on a large stone pathway near some ruins. The force of his jump causes the ground underneath him to break and he falls down into [[The Ruined Hall]]. |