Assist Trophy: Difference between revisions

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trimming stuff that can go on the respective char pages -- lot of that work has been done on the SSB Wiki already. retaining construction tag as there's still images to be uploaded
mariowiki>Drew sux
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(trimming stuff that can go on the respective char pages -- lot of that work has been done on the SSB Wiki already. retaining construction tag as there's still images to be uploaded)
 
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{{item- infobox
|image=[[File:Assist TrophyAssistTrophyUltimate1.jpgpng|200px]]<br>''Super Smash Bros. Ultimate'' artwork
|first_appearance=''[[Super Smash Bros. Brawl]]'' ([[List of games by date#2008|2008]])
|latest_appearance=''[[Super Smash Bros. Ultimate]]'' ([[List of games by date#2018|2018]])
|effect=Summons a random Nintendo or third-party character when picked up.
}}
{{quote2|Assist Trophies allow you to enjoy even more characters who couldn’tcouldn't quite make it as playable fighters. You may even see some that only the most dedicated fans will recognize, so you’llyou'll have to look forward to them.|[[Masahiro Sakurai]]|[http://www.smashbros.com/en_us/items/assist/assist01.html Smash Bros. DOJO!!]}}
 
[[File:Assist Trophy Wii U.jpg|thumb|left|200px|The Assist Trophy in ''Super Smash Bros. for Wii U'']]
The '''Assist Trophy''' (or '''assist trophy''') is an [[List of items|item]] in ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'', and ''[[Super Smash Bros. Ultimate]]''. It calls forth a random character to assist the player who used the item, similar to the [[Poké Ball]] item. This is unique in that the character released is from an actual [[Nintendo]] or third-party series, but is not playable. As a result, it introduces characters who couldn'tdid not make the cut as playable fighters. Almost all characters that come out of the Assist Trophy in ''Super Smash Bros. Brawl'' are invincible; however, in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate'', many characters can take damage and can even be KO'd (in the latter game, the opponent that defeats them earns a point), although characters that don't appear on the stage itself such as [[#Andross SSBU|Andross]] and [[#Nintendog SSBU|Nintendog]] remain invulnerable to attacks.<ref>Nintendo. (June 12, 2018). [https://youtu.be/L93H7YC-83o?t=17m21s Super Smash Bros. Ultimate - E3 2018 - Nintendo Switch]. ''YouTube''. Retrieved June 13, 2018.</ref>
 
Some Assist Trophy characters in ''Super Smash Bros. Brawl'' are unlockable, and almost every character is invincible; however, in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate'', all Assist Trophy characters are available from the start, and many characters can take damage and can even be KO'd (in the latter game, the opponent that defeats them earns a point), although characters that do not appear on the stage itself such as [[Andross]] and [[Nintendog]] remain invulnerable to attacks.
Players must be on the ground to summon an Assist Trophy's character. If a player is attacked and sent flying after grabbing the Assist Trophy, but before breaking it open, they must land before they can call forth the Assist Trophy's character. Except in ''Super Smash Bros. Ultimate''<ref>Nintendo. (June 12, 2018). [https://youtu.be/8oPhDrn7juE?t=9m20s Super Smash Bros. Ultimate Gameplay Pt. 1 - Nintendo Treehouse: Live | E3 2018]. ''YouTube''. Retrieved June 13, 2018.</ref>, only one Assist Trophy can appear at a time, unlike [[Poké Ball]]s.
{{br|left}}
 
Players must be on the ground to summon an Assist Trophy's character. If a player is attacked and sent flying after grabbing the Assist Trophy, but before breaking it open, they must land before they can call forth the Assist Trophy's character. Only one Assist Trophy can appear at a time, unlike [[Poké Ball]]s, except in ''Super Smash Bros. Ultimate''.
{{br|left}}
==List of Assist Trophy characters==
Shaded cells indicate the Assist Trophy can be defeated. An asterisk (*) in the ''Super Smash Bros. Brawl'' column indicates the Assist Trophy is unlockable. A double asterisk (**) in columns for later installments indicates the Assist Trophy instead appears as a playable character.
===''[[Super Smash Bros. Brawl]]''===
 
====Default====
{|class="table" style="text-align: center; width: 100%"
{| class=sortable align=center width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial; text-align:center"
|- style="background:aquamarine #ABC"
!width="1210%" | Image
!width="15%" | Name
!width="735%" |''[[Super DescriptionSmash Bros. Brawl|Brawl]]''
!width="5%"|''[[Super Smash Bros. for Nintendo 3DS|for 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]''
!width="5%"|''[[Super Smash Bros. Ultimate|Ultimate]]''
!width="60%"|Description
|-
|[[File:AndrossAkira screenshot SSBU.jpg|150px|Super Smash Bros. Ultimate]]{{anchor|Andross}}
|[[lylatwiki:Andross|AndrossAkira]] [[File:StarFoxSmashBros Emblem.png|25px30px|class=invert]]
|[[File:X mark.svg|17px]]
|align=left | Andross, the main villain from the [[lylatwiki:Star Fox (series)|''Star Fox'' series]] appears from the Assist Trophy, and, floating in the background of a stage, inhales and spits forth a flurry of harmful polygons that damage characters. His appearance and attack are based on his depiction in the original, SNES, ''[[lylatwiki:Star Fox (game)|Star Fox]]''.
|[[File:X mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|align=left|Akira Yuki is one of the main characters of the ''[[Virtua Fighter]]'' series. A master of the Hakkyoku-ken (Eight-Way Fist) style, his appearance in ''Super Smash Bros. Ultimate'' is patterned after the original game in the series, with a low polygon count giving him a "blocky" look.
 
When summoned, Akira will run toward an opponent and attack them with moves like a forward palm strike and an elbow strike, as well as his signature moves like the Tetsuzanko (a body check) and the Renkantai (a double kick). He can also auto-guard. Before leaving the battlefield, he salutes the opponent and says his catch phrase, 「十年早いんだよ!」 (''Jū'nen hayai'n da yo!'', "You are ten years too early!")
|-
|[[File:DevilpointingAlucard SSBU.jpgpng|150px|Super Smash Bros. Ultimate]]{{anchor|Devil}}
|[[smashwiki:Devil|DevilAlucard]] [[File:SmashBrosCastlevania EmblemSymbol.png|30px|class=invert]]
|[[File:X mark.svg|17px]]
|align=left | The Devil is the main antagonist of the [[Nintendo Entertainment System]] game, ''[[wikipedia:Devil World|Devil World]]'', released only in Japan and Europe.
|[[File:X mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|align=left|Alucard is the son of [[Dracula]] who appears from the ''[[Castlevania]]'' series. A dhampir (son of Dracula with a human woman), Alucard opposes his father's crusade against humanity, having been taught by his mother, in her dying breath, not to hold grudges against humans. Having helped vampire hunter Trevor Belmont defeat Dracula once, Alucard awakens again, sensing a strange evil energy coming from his father's abode, and uncovers a plot to resurrect him.
 
Alucard's appearance and moves take inspiration from his role as the protagonist in ''[[mh:nintendo:Castlevania: Symphony of the Night|Castlevania: Symphony of the Night]]'': he attacks using the Crissaegrim (also known as the Valmanway), transforms into a bat, and uses Mist Form to evade opponents' attacks.
When summoned, the Devil will first appear as a bat and fly to the top of the screen. Once at the top, the Devil assumes his true form and begins pointing in one of the cardinal directions, causing the camera, which is otherwise fixed in place during this time, to move in the direction he points. As a result of this, the blast zones of the stages change continuously until the Devil disappears.
|-
|[[File:Dr.Andross Wrightscreenshot BrawlSSBU.jpgpng|150px]]{{anchor|DrSuper Smash Bros. Wright}}Ultimate]]
|[[smashwiki:Dr. Wright|Dr. WrightAndross]] [[File:SmashBrosStarFox Emblem.png|30px|class=invert]]
|[[File:Check mark.svg|17px]]
|align=left | Dr. Wright, the player's assistant from the [[Super Nintendo Entertainment System|SNES]] version of ''[[wikipedia:SimCity (1989 video game)|SimCity]]'', appears and attacks opponents by using his pointer stick to pull a skyscraper from the ground, sending them flying upwards. The attack is executed right in front of Dr. Wright and the vertical range is very high, so fighters should run away immediately after he is released. There is a one-in-ten chance that Dr. Wright will summon a particularly large skyscraper for even more range and power.
|[[File:Check mark.svg|17px]]
|[[File:Check mark.svg|17px]]
|align=left|Andross, the main villain from the [[Star Fox|''Star Fox'' series]] appears from the Assist Trophy, and, floating in the background of a stage, inhales and spits forth a flurry of harmful polygons that damage characters. His appearance and attack are based on his depiction in the original SNES ''[[mh:nintendo:Star Fox (game)|Star Fox]]''.
|-
|[[File:BrawlExcitebikeArcadeBunny1.jpg|150px|Super Smash Bros. Ultimate]]{{anchor|Excitebike}}
|[[ExcitebikeArcade (character)|ExcitebikeBunny]] [[File:SmashBros Emblem.png|30px|class=invert]]
|[[File:X mark.svg|17px]]
|align=left | A group of Excitebikers from the game ''Excitebike'', appearing in their original 8-bit form, drive across the stage, dragging players along with them, eventually driving off screen with the players caught.
|[[File:X mark.svg|17px]]
|[[File:Check mark.svg|17px]]
|align=left|The Arcade Bunny is the host of the [[Nintendo 3DS]] game ''[[Nintendo Badge Arcade]]''. After he is summoned, the crane from the original game appears at the top and begins to move left and right, dropping down periodically in an attempt to drag an opponent up, while the Arcade Bunny stands in the background. It can only do this three times, as indicated by the number on the crane which decreases by one after it descends. Once it is depleted, the Arcade Bunny and crane disappear.
|-
|[[File:AssistSSBU Trophy 4Ashley.jpg|150px|Super Smash Bros. Ultimate]]
|[[HammerAshley Bro& Red|Ashley]] [[File:MarioWario Emblem.png|30px|class=invert]]
|[[File:X mark.svg|17px]]
|align=left | A Hammer Bro appears on the stage and throws [[hammer]]s at opponents. He can [[jump]] up and throw them in midair and he can also throw hammers while on the ground.
|[[File:Check mark.svg|17px]]
|[[File:Check mark.svg|17px]]
|align=left|Ashley creates a purple cloud when summoned, which causes opponents caught in it to move slower and take continuous damage, healing items to inflict damage, and other random effects.
|-
|[[File:BrawlHelirinBarbara SSBB.jpg|150px|Super Smash Bros. Brawl]]{{anchor|Helirin}}
|[[smashwiki:Helirin|HelirinBarbara]] [[File:SmashBros Emblem.png|30px|class=invert]]
|[[File:Check mark.svg|17px]]*
|align=left | Helirin is a vehicle from ''{{wp|Kuru Kuru Kururin}}''. It is a yellow and blue helicopter-like vehicle with large wings that slowly rotates. It acts as an additional platform, rotating on its axis and moving, sometimes getting in the way when players are trying to recover.
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|align=left|Barbara originates from the Japan-only game, ''[[mh:nintendo:Daigasso! Band Brothers|Daigasso! Band Brothers]]'' (which has a sequel titled ''[[mh:nintendo:Jam with the Band|Jam with the Band]]''). When released, she plays her guitar, sending a powerful field of music around her, which damages opposing players caught in it. The final note does the most damage and has the biggest radius. To unlock her in ''Super Smash Bros. Brawl'', the player must collect 25 hidden songs.
|-
|[[File:BrawlJeffSSBU Black Knight.jpg|150px|Super Smash Bros. Ultimate]]{{anchor|Jeff}}
|[[wikibound:Jeff|JeffBlack Knight]] [[File:EarthBoundFireEmblem Emblem.png|30px|class=invert]]
|[[File:X mark.svg|17px]]
|align=left | Jeff Andonuts is one of the main heroes in ''[[wikibound:EarthBound|EarthBound]]'' and the son of the scientist [[wikibound:Dr. Andonuts|Dr. Andonuts]]. In ''EarthBound'', whereas the rest of [[Ness]]'s party can utilize PSI attacks, Jeff's attacks use guns and other gadgets, such as various types of bottle rockets and stat-altering devices.
|[[File:X mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|align=left | The Black Knight is a recurring antagonist in ''[[mh:nintendo:Fire Emblem: Path of Radiance|Fire Emblem: Path of Radiance]]''. The second-in-command to the Mad King Ashnard, this mysterious knight was the man responsible for murdering [[Ike]]'s father, Greil, for which Ike embarks on a quest of vengeance parallel to the liberation of Tellius.
 
When summoned, the Black Knight will walk slowly across the stage, striking any fighter that crosses his path. His attacks have a high launching potential, and he is immune to flinching when attacked.
As an Assist Trophy, he prepares and launches a set of five bottle rockets, which shoot into the air, homing in on enemies in unpredictable trajectories. There will always be four small bottle rockets followed by a big bottle rocket at the end, but there is a one-in-five chance that he will summon a second wave of rockets before disappearing.
|-
|[[File:SSBUltimate_Bomberman.jpg|150px|Super Smash Bros. Ultimate]]
|[[Bomberman]] [[File:SmashBros Emblem.png|30px|class=invert]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|align=left|The main protagonist of the eponymous ''[[Bomberman (franchise)|Bomberman]]'' franchise, Bomberman lays bombs on the stage, which explode in a cross formation and may cause chain reactions, similar to the original games.
|-
|[[File:JillSSBU ATBurrowing BrawlSnagret.pngjpg|150px]]{{anchor|JillSuper &Smash DrillBros. Dozer}}{{anchor|Jill}}Ultimate]]
|[[smashwiki:Jill|JillBurrowing Snagret]] [[File:SmashBrosPikmin Emblem.png|30px|class=invert]]
|[[File:X mark.svg|17px]]
|align=left | Jill is a character originally from ''[[Wikipedia:Drill Dozer|Drill Dozer]]''. She is the daughter of Doug, the leader of the Red Dozers bandit gang, who was ambushed by a rival gang and had the powerful Red Diamond stolen by them. She sets out to retrieve it on her father's behalf.
|[[File:X mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|align=left|An enemy originally from ''[[mh:nintendo:Pikmin (game)|Pikmin]]'', the Burrowing Snagret is a reptilian creature with a bird-like head and a long beak which tunnels underground, only putting its head out to pick out prey.
 
When summoned, it repeatedly lunges at opponents from one spot, damaging them. It also occasionally burrows underground and reappears in a different location. It takes its appearance from ''[[pikipedia:Pikmin 3|Pikmin 3]]'', and is the first Assist Trophy from the ''Pikmin'' series.
When she appears as an Assist Trophy, also referred to as "Jill & Drill Dozer"<ref>[http://www.smashbros.com/wii/en_us/items/assist/assist15.html The Assist Trophies on Smash Bros. DOJO!!]. Retrieved April 2, 2015.</ref>, she rides around the stage using her Drill Dozer, drilling any opponents who come into contact with her. After a while, a whirlwind appears around her that impedes enemies until she disappears.
|-
|[[File:BrawlKatandAnaSSBU Chain Chomp.jpg|150px|Super Smash Bros. Ultimate]]
|[[KatChain and Ana|Kat & AnaChomp]] [[File:WarioMario Emblem.png|30px|class=invert]]
|[[File:X mark.svg|17px]]
|align=left | Kat & Ana swiftly move across the stage together, slicing any players in their way.
|[[File:Check mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|align=left | Chain Chomp attacks players by lunging at them, akin to its mainstream ''Mario'' appearances.
|-
|[[File:VulcanChef JabKawasaki SSBU.jpgpng|150px]]{{anchor|KnuckleSuper Joe}}Smash Bros. Ultimate]]
|[[wikirby:Knuckle Joe|KnuckleChef JoeKawasaki]] [[File:Kirby Emblem.png|30px|class=invert]]
|[[File:X mark.svg|17px]]
|align=left | Knuckle Joe is a recurring enemy in the [[wikirby:Kirby (series)|''Kirby'' series]]. who first appeared in ''[[wikirby:Kirby Super Star|Kirby Super Star]]'', where he grants [[Kirby]] the [[wikirby:Fighter|Fighter]] ability when inhaled and has appeared in numerous games since, still granting Kirby the Fighter ability when inhaled.
|[[File:X mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|align=left|Chef Kawasaki is a recurring enemy throughout ''Kirby Super Star'' and ''Kirby Star Allies'' (he can sometimes be an ally in the latter game), although he appears in a few other ''Kirby'' games as well. Defeating and inhaling him will give Kirby the Cook ability.
 
When summoned, Chef Kawasaki extends his ladle and traps anyone it hits into a boiling pot, then begins to stir and season the pot for a brief period of time. After that, multiple [[food]] items and any opponents inside the pot are launched out. Chef Kawasaki then produces another plate of food. The attack functions similar to [[Kirby]]'s [[Final Smash]] in ''[[Super Smash Bros. Brawl]]''.
When summoned as an Assist Trophy, Knuckle Joe hops to the nearest opponent and deliver a flurry of Vulcan Jabs. He performs this one more time before finishing off the opponent with either a Rising Break or Smash Punch, both signature moves of the Fighter ability from the ''Kirby'' series, then disappears.
|-
|[[File:BrawlLakituSSBU Color TV Game 15.jpg|150px|Super Smash Bros. Ultimate]]
|[[LakituColor TV-Game 15]] [[File:MarioSmashBros Emblem.png|30px|class=invert]]
|[[File:X mark.svg|17px]]
|align=left | Lakitu, appearing in his 8-Bit ''[[Super Mario Bros.]]'' form, tosses [[Spiny|Spinies]], who are also in 8-Bit form, onto the ground, which damage players on contact. Lakitu can be damaged.
|[[File:Check mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|align=left|The Color TV-Game 15 was the second model in [[Nintendo]]'s Japan-only line of [[mh:nintendo:Color TV-Game|Color TV-Game]] dedicated consoles, some of the earliest video game products released by the company. Released in 1977, the Color TV-Game 15 features two controllers and fifteen variations of "[[mh:nintendo:Light Tennis|Light Tennis]]".
 
When summoned as an Assist Trophy, the two paddles appear on both sides of the screen as a game starts. The two paddles proceed to hit the ball back and forth, the ball damaging any opponents in its path that it hits. Players can also attack the ball to send it in a different direction. A score is kept above, though it does not impact the match; clapping can also be heard each time a point is scored. In ''Super Smash Bros. Ultimate'', the background changes color when the paddles appear.
|-
|[[File:LittleDark MacSamus Wii U.jpg|150px|Super Smash Bros. for Wii U]]
|[[LittleDark MacSamus]] [[File:PunchOutSymbolMetroid Emblem.png|30px|class=invert]]
|[[File:X mark.svg|17px]]
|align=left | Coming from the game ''Mike Tyson's Punch-Out!!'', when Little Mac appears, he will continue to punch the opposing player closest to him. He then finishes with a powerful uppercut move.
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|[[File:X mark.svg|17px]]**
|align=left|Dark Samus attacks using a variety of Phazon-based abilities, such as tentacles that sprout from the ground, a burst of shots from her arm cannon, or spherical missiles that home in on enemies. If enough damage is dealt to her, a ball of light forms around her before she disappears; otherwise, she simply disappears after a period of time.
|-
|[[File:LynSSBU Brawl screenshotDevil.pngjpg|150px|Super Smash Bros. Ultimate]]{{anchor|Lyn}}
|[[fireemblem:Lyn|LynDevil]] [[File:FireEmblemSmashBros Emblem.png|30px|class=invert]]
|[[File:Check mark.svg|17px]]
|align=left | Lyn, full name Lyndis, is from [[fireemblem:Fire Emblem (GBA)|the GBA ''Fire Emblem'' game]]. Having grown up in a camp of hunter-gatherers, she finds out she is the granddaughter of the Marquess of Caelin and the next in the line of succession for the throne of her homeland, and sets out to claim her birthright while evading the plans of her great-uncle Lundgren, who had her grandfather poisoned in a bid to seize the throne for himself.
|[[File:Check mark.svg|17px]]
|[[File:Check mark.svg|17px]]
|align=left|The Devil is the main antagonist of the [[Nintendo Entertainment System]] game, ''[[mh:nintendo:Devil World|Devil World]]'', released only in Japan and Europe.
 
When summoned, the Devil will first appear as a bat and fly to the top of the screen. Once at the top, the Devil assumes his true form and begins pointing in one of the cardinal directions, causing the camera, which is otherwise fixed in place during this time, to move in the direction he points. As a result of this, the blast zones of the stages change continuously until the Devil disappears.
When she appears, she charges for an attack. She then teleports to an enemy (usually whoever's closest to her) and slashes at them using her signature weapon, the Mani Katti, launching them far. This attack is very powerful and difficult to avoid, capable of hitting enemies that are in the air and even certain characters in their final smashes.
|-
|[[File:BrawlMetroidSSBU Dillon.jpg|150px|Super Smash Bros. Ultimate]]{{anchor|Metroid}}
|[[Metroid (species)|MetroidDillon]] [[File:MetroidSmashBros Emblem.png|30px|class=invert]]
|[[File:X mark.svg|17px]]
|align=left | A Metroid from the series of the same name will float around the stage, latching onto any players it encounters and sucking their health away, similar to what they do in the [[metroidwiki:Metroid (series)|''Metroid'' games]].
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|align=left|Dillon is an armadillo ranger and the titular main protagonist from the ''[[mh:nintendo:Dillon's Rolling Western|Dillon's Rolling Western]]'' series. His job is to defend villages from being raided by creatures called Grocks.
 
After being summoned as an Assist Trophy, he charges up a rolling attack similar to [[Sonic the Hedgehog|Sonic]]'s [[Spin Dash]] and leaps forward, striking any opponents in his path. After doing this a few times, he charges up a more powerful attack that sends him flying off the stage before disappearing.
|-
|[[File:Mr.SSBU ResettiDr Kawashima.jpg|150px]]{{anchor|MrSuper Smash Bros. Resetti}}Ultimate]]
|[[MrDr. ResettiKawashima]] [[File:AnimalCrossingSmashBros Emblem.png|30px|class=invert]]
|[[File:X mark.svg|17px]]
|align=left | Mr. Resetti is a character from the ''[[nookipedia:Animal Crossing (series)|Animal Crossing]]'' series. When he is released, he simply stands in one spot, and lectures the players through a speech bubble. Mr. Resetti also occasionally causes a small explosion when he is furious. Mr. Resetti can be made to disappear prematurely if the stage scrolls or the platform he is on is destroyed and there's a knockout zone below him.
|[[File:Check mark.svg|17px]]
|[[File:Check mark.svg|17px]]
|align=left|Dr. {{wp|Ryuta Kawashima}} (Japanese: 川島 隆太) is a Japanese neuroscientist and host of the ''[[Brain Age]]'' series. He is represented by a polygonal version of his own face, similar to [[Andross]].
 
When summoned, Dr. Kawashima immediately disappears, but causes numbers to fly across the screen. If two numbers collide, they add into a larger number, and if the two numbers equal 10 or greater, they explode. The explosion is bigger and lasts longer (similar to that of a Smart Bomb) if the numbers equal exactly 10. Players can also attack the numbers to knock them away. In ''Super Smash Bros. Ultimate'', the white, gridded background from the ''Brain Age'' games replaces the stage's background when Dr. Kawashima is summoned.
|-
|[[File:NintendogSSBU Dr Wright.jpg|150px|Super Smash Bros. Ultimate]]{{anchor|Nintendog}}
|[[NintendogDr. Wright]] [[File:NintendogsSmashBros SymbolEmblem.png|30px|class=invert]]
|[[File:Check mark.svg|17px]]
|align=left | A Nintendog from the game ''Nintendogs'' briefly appears on the battleground before coming up to the screen and blocking the players' views, causing great distraction.
|[[File:Check mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|align=left|Dr. Wright, the player's assistant from the [[Super Nintendo Entertainment System|SNES]] version of ''[[mh:nintendo:SimCity (Super Nintendo Entertainment System)|Sim City]]'', appears and attacks opponents by using his pointer stick to pull a skyscraper from the ground, sending them flying upwards. The attack is executed right in front of Dr. Wright and the vertical range is very high, so fighters should run away immediately after he is released. There is a one-in-ten chance that Dr. Wright will summon a particularly large skyscraper for even more range and power.
|-
|[[File:SakiSSB4 AmamiyaElec Man.jpgpng|150px]]{{anchor|SakiSuper Amamiya}}Smash Bros. for Wii U]]
|[[smashwiki:Saki Amamiya|SakiElec AmamiyaMan]] [[File:SmashBrosMegaMan Emblem.png|30px|class=invert]]
|[[File:X mark.svg|17px]]
|align=left | Saki Amamiya, from ''[[wikipedia:Sin and Punishment|Sin and Punishment]]'', is a human that was given the blood of the ruffians (creatures created by scientists that mutated and started attacking people) while fighting them, giving him superhuman abilities.
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|[[File:X mark.svg|17px]]
|align=left|Elec Man is a Robot Master from the original ''[[Mega Man]]'' series, and one of the six bosses of the first ''[[mh:nintendo:Mega Man (game)|Mega Man]]''. He was originally created by [[Dr. Light]] for the purpose of controlling the voltage at nuclear power plants, but was reprogrammed by [[Dr. Wily]] along with Light's other Robot Masters as part of his plan to take over the world.
 
When summoned as an Assist Trophy, he runs and jumps around the stage and fires his Special Weapon, Thunder Beam, which sends out bolts of electricity in three directions that damage any opponents they hit.
When he appears, Saki takes out his Cannon Sword and attacks opponents with it. Saki can either fire a burst of shots, dealing moderate damage with weak knockback, or slash in front of himself, strongly damaging opponents and potentially launching them off the stage.
|-
|[[File:Samurai Goroh BrawlBrawlExcitebike.pngjpg|150px]]{{anchor|SamuraiSuper Goroh}}Smash Bros. Brawl]]
|[[f-zerowiki:Samurai Goroh|Samurai GorohExcitebike]]s [[File:F-ZeroSmashBros Emblem.png|30px|class=invert]]
|[[File:Check mark.svg|17px]]
|align=left | Samurai Goroh is a pilot from the ''F-Zero'' series. He is a bounty hunter who has a rivalry with [[Captain Falcon]]. As a Trophy, he appears and slashes away at the fighters with his katana. He can jump while slashing horizontally.
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|align=left|A group of racers from the game ''Excitebike'', appearing in their original 8-bit form, drive across the stage, dragging players along with them, eventually driving off screen with the players caught.
|-
|[[File:StafyBrawlFlies and Hand screenshot SSBU.jpg|150px|Super Smash Bros. Ultimate]]{{anchor|Starfy}}
|[[StarfyFlies & Hand]] [[File:SmashBrosMario Emblem.png|30px|class=invert]]
|[[File:X mark.svg|17px]]
|align=left | [[starfywiki:Starfy|Starfy]], from the [[starfywiki:The Legendary Starfy (series)|''Legendary Starfy'' series]], appears as a vulnerable Assist Trophy. Starfy will perform his spin attack on an opponent if he has the chance. However, fighters can easily attack him and send him flying.
|[[File:X mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|align=left|The flies and the hand holding the flyswatter from the Gnat Attack minigame present in ''[[Mario Paint]]''. When summoned, the Hand will move about the screen, attempting to swat the flies buzzing about at random. While the flies cannot harm the fighters, the flyswatter can.
|-
|[[File:BrawlTingleSSBU Ghirahim.jpg|150px|Super Smash Bros. Ultimate]]{{anchor|Tingle}}
|[[zeldawiki:Tingle|TingleGhirahim]] [[File:Zelda Emblem.png|30px|class=invert]]
|[[File:X mark.svg|17px]]
|align=left | Tingle is a recurring character from the ''The Legend of Zelda'' series. He is a middle-aged man who wears a skintight, green suit and has an obsession with fairies.
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|align=left|Ghirahim is one of the primary antagonists in ''[[ZeldaWiki:The Legend of Zelda: Skyward Sword|The Legend of Zelda: Skyward Sword]]'', who sought to revive his master, the Demon King Demise, who once razed the land that lay below Skyloft. In order to do so, he intends to offer Zelda as a sacrifice.
 
He attacks primarily through his sword and by throwing projectile diamonds when jumping. He constantly moves around while attacking and, if he falls off the stage, teleports to the edge. If enough damage is dealt to him, he will stagger before disappearing; otherwise, he will simply go away after a period of time.
When summoned, he will perform his "Kooloo-Limpah" dance and one of five random effects will happen. These events include spawning multiple [[Hammer]]s and Golden Hammers, having everyone under the effects of the Superspicy Curry item, making all the opponents slip for a few seconds, zooming the camera in on the character who summoned Tingle, or even doing nothing and flying away with his balloons.
|-
|[[File:WaluigiBrawlSSBU Ghosts.jpg|150px|Super Smash Bros. Ultimate]]{{anchor|Waluigi}}
|[[WaluigiGhost (Pac-Man)|Ghosts]] [[File:Mario EmblemPac-ManEmblem.png|30px|class=invert]]
|[[File:X mark.svg|17px]]
|align=left | Waluigi chases after a selected foe, kicks them onto the ground and finally, he does one final power kick, or hits the player with his racket.
|[[File:Check mark.svg|17px]]
|}
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
 
|align=left|[[Blinky]], Inky, Pinky, and Clyde appear as an Assist Trophy, taking their appearance from the original ''[[mh:nintendo:Pac-Man (game)|Pac-Man]]'' arcade game. All four randomly appear on the stage and attack opponents in a similar fashion to their original appearances. After a while, they speed up before leaving the screen. In ''Super Smash Bros. Ultimate'', the stage's background turns navy to replicate the dark background from the original ''Pac-Man'' when the Ghosts appear.
====Unlockable====
{| class=sortable align=center width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial; text-align:center"
|- style="background:aquamarine"
!width="12%" | Image
!width="15%" | Name
!width="73%" | Description
|-
|[[File:CustomGray RoboFox SSBU.jpgpng|150px]]{{anchor|CustomSuper Robo}}{{anchor|RaySmash MkBros. III}}Ultimate]]
|[[smashwiki:Ray Mk III|Ray MkGray IIIFox]] [[File:SmashBrosMGS EmblemSymbol.png|30px|class=invert]]
|[[File:Check mark.svg|17px]]*
|align=left | Ray Mk III, sometimes mistakenly referred to as Custom Robo<ref>[http://www.smashbros.com/wii/en_us/items/assist/assist16.html The Latecomer Assist Trophies on Smash Bros. DOJO!!]. Retrieved March 26, 2015.</ref>, is the latest robot of the Ray series and first appears in ''[[Wikipedia:Custom Robo Arena|Custom Robo Arena]]''. It is given to the player character as a gift after impressing the president of the robot research and manufacturing company, NeoBrain.
|[[File:X mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|align=left|Gray Fox from the ''[[Metal Gear]]'' series was originally an operative for the {{wp|United States Army}} special forces unit [[FOXHOUND]] called Frank Jaeger, before he was subjected to gene experimentation and placed inside an exoskeleton and became a mercenary. Although he fought against [[Solid Snake]] and Big Boss several times, he secretly helped them before his death during the [[Shadow Moses Island|Shadow Moses]] Incident in 2005.
 
When summoned, he runs and jumps across the screen toward other fighters, slashing them multiple times with his katana. He can deflect projectiles, and is unique among Assist Trophies in that he will return from above should he fall off the stage. To unlock him in ''Super Smash Bros. Brawl'', the player must unlock Snake.
It is unlocked as an Assist Trophy in ''Brawl'' after playing at least 100 matches in Brawl mode or its related modes. Being a toy, it is very small, but it is able to fly around the stage at fast speeds. While attacking, it alternates between the two guns in its hands, firing bullets from its left and missiles from its right. The bullets are released in quick volleys and the missiles are single-fire that home in on opponents.
|-
|[[File:IsaacGuile screenshot SSBU.jpg|150px|Super Smash Bros. Ultimate]]{{anchor|Isaac}}
|[[goldensun:Isaac|IsaacGuile]] [[File:SmashBros EmblemStreetFighterEmblem.png|30px|class=invert]]
|[[File:X mark.svg|17px]]
|align=left | [[GoldenSun:Isaac|Isaac]] is the main character of the ''[[GoldenSun:Golden Sun series|Golden Sun]]'' series. He is an [[GoldenSun:Venus|Venus]] [[GoldenSun:Adepts|Adept]] who has the power to use [[GoldenSun:Psynergy|psychic energy]] revolving around either the manipulation of the ground and nature or simple non-combat abilities such as moving objects.
|[[File:X mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|align=left|Guile is a character from the ''Street Fighter'' series. A {{wp|United States Air Force|U.S. Air Force}} major, Guile holds an intense grudge against {{wp|M. Bison}}, the head of Shadaloo, who was responsible for the murder of his best friend Charlie Nash during an operation. He usually works together with other characters like [[Chun-Li]] and {{wp|Cammy}}, who also have scores to settle with Bison, to bring him down.
 
When summoned, Guile stays in one spot, crouched. If a character approaches him, he will attack them with the Flash Kick. If he is attacked from a distance, he will block. He may also fire off his Sonic Boom projectile.
The player will unlock him after having played 200 matches in the Brawl mode or its relatives. When he appears, Isaac summons a giant hand (a utility ability called [[GoldenSun:Move|Move]]) and sends it to the end of the stage, pushing any opponents along with it. He does this three times before disappearing. The hand does not do any direct damage; its only purpose is to send opponents off of the stage.
|-
|[[File:InfantrySSBU andHammer TanksBro.jpg|150px]]{{anchor|InfantrySuper andSmash Tanks}}Bros. Ultimate]]
|[[smashwiki:Infantry and Tanks|Infantry andHammer TanksBro]] [[File:SmashBrosMario Emblem.png|30px|class=invert]]
|[[File:Check mark.svg|17px]]
|align=left | The [[warswiki:Infantry (unit)|Infantry]] and [[warswiki:Tanks|Tanks]] are two units in the ''[[warswiki:Advance Wars (series)|Wars]]'' series. They are basic units of each warring nations, colored as red, which is the player's side, and blue, which is an enemy's side.
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
 
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
When summoned as Trophies, they take on red 8-bit forms, and an alarm will sound as they will move to one side, shooting opponents with guns and blasting them with cannons. To unlock them, the player must play 300 matches in Vs. Mode or any related mode.
|align=left|A Hammer Bro appears on the stage and throws [[hammer]]s at opponents. It can [[jump]] up and throw them in midair and it can also throw hammers while on the ground.
|-
|[[File:BarbaraBrawlHelirin.jpg|150px|Super Smash Bros. Brawl]]{{anchor|Barbara}}
|[[BarbaraHelirin]] [[File:SmashBros Emblem.png|30px|class=invert]]
|[[File:Check mark.svg|17px]]
|align=left | Barbara originates from the Japan-only game, ''Daigasso! Band Brothers'' (whose sequel was released in Europe as ''Jam with the Band''). When released, she plays her guitar, sending a powerful field of music around her, which damages opposing players caught in it. The final note does the most damage and has the biggest radius. To unlock her, the player must collect 25 hidden songs.
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|align=left|Helirin is a vehicle from ''[[mh:nintendo:Kuru Kuru Kururin|Kuru Kuru Kururin]]''. It is a yellow and blue helicopter-like vehicle with large wings that slowly rotates. It acts as an additional platform, rotating on its axis and moving, sometimes getting in the way when players are trying to recover.
|-
|[[File:GrayInfantry Fox& Tanks Wii U.jpg|150px]]{{anchor|GraySuper Fox}}Smash Bros. for Wii U]]
|[[smashwiki:GrayInfantry Fox|Gray& FoxTanks]] [[File:MetalGearSmashBros Emblem.png|30px|class=invert]]
|[[File:Check mark.svg|17px]]*
|align=left | Gray Fox, from the ''Metal Gear'' series was originally an operative for the {{wp|United States Army}} special forces unit {{wp|List of characters in the Metal Gear series#FOXHOUND|FOXHOUND}} called Frank Jaeger. Subjected to gene experimentation, he was placed inside an exoskeleton and became a mercenary. Although he fought against [[Solid Snake]] and Big Boss several times, he secretly helped them before his death during the [[Shadow Moses Island|Shadow Moses Incident]] in 2005.
|[[File:Check mark.svg|17px]]
|[[File:X mark.svg|17px]]
|align=left|The [[mh:nintendo:Infantry (unit)|Infantry]] and [[mh:nintendo:Tank|Tanks]] are two units in the ''[[Wars]]'' series. They are basic units of each warring nation, colored as red, which is the player's side, and blue, which is an enemy's side. In the ''Super Smash Bros.'' series, red units appear in their original pixelated form.
 
When summoned, an alarm will sound as they will move to one side, shooting opponents with guns and blasting them with cannons. To unlock them in ''Super Smash Bros. Brawl'', the player must play 300 matches in Vs. Mode or any related mode.
When summoned, he runs and jumps across the screen toward other fighters, slashing them multiple times with his katana. He can deflect projectiles, and is unique among Assist Trophies in that he will return from above should he fall off the stage. To unlock him, the player must unlock Snake.
|-
|[[File:ShadowSSBU the HedgehogIsaac.jpg|150px]]{{anchor|ShadowSuper theSmash Hedgehog}}Bros. Ultimate]]
|[[Shadow the HedgehogIsaac]] [[File:SonicSmashBros Emblem.png|30px|class=invert]]
|[[File:Check mark.svg|17px]]*
|align=left | [[Sonic the Hedgehog|Sonic]]'s longtime rival from the ''{{wp|Sonic the Hedgehog}}'' series, Shadow, appears as an Assist Trophy. Shadow uses Chaos Control to slow down all opposing fighters. To unlock him, the player must unlock Sonic.
|[[File:X mark.svg|17px]]
|}
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|align=left|Isaac is the main character of the ''[[Golden Sun]]'' series. He is a [[mh:nintendo:Venus|Venus]] [[mh:nintendo:Adept|Adept]] who has the power to use [[mh:nintendo:Psynergy|psychic energy]] revolving around either the manipulation of the ground and nature or simple non-combat abilities such as moving objects.
 
In ''Super Smash Bros. Brawl'', the player unlocks him after having played 200 matches in the Brawl mode or its relatives. When he appears, Isaac summons a giant hand (a utility ability called [[mh:nintendo:Move|Move]]) and sends it to the end of the stage, pushing any opponents along with it. He does this three times before disappearing. The hand does not do any direct damage; its only purpose is to send opponents off of the stage. In ''Super Smash Bros. Ultimate'', however, the hand is also able to attack opponents by slamming into the ground with the [[mh:nintendo:Pound|Pound]] move. Isaac can also use [[mh:nintendo:Lift|Lift]] to summon a pair of hands to grab an opponent and carry them off-screen.
===''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]''===
Unlike in ''Brawl'', all Assist Trophies are usable from the start of the game.
{| class=sortable align=center width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial; text-align:center"
|- style="background:aquamarine"
!width="12%" | Image
!width="15%" | Name
!width="73%" | Description
!width="5%" | Defeatable
|-
|[[File:SSB4 AndrossWiiU Isabelle.jpg|150px]]{{anchor|AndrossSuper SSB4}}Smash Bros. for Wii U]]
|[[lylatwiki:Andross|AndrossIsabelle]] [[File:StarFoxAnimalCrossing Emblem.png|30px|class=invert]]
|[[File:X mark.svg|17px]]
|align=left | Andross returns as an Assist Trophy. He retains [[#Andross|his features from ''Super Smash Bros. Brawl'']].
|[[File:Check mark.svg|17px]]
|No
|[[File:X mark.svg|17px]]**
|align=left|Isabelle assists fighters by tossing different types of fruit onto the stage, which heal damage when collected.
|-
|[[File:AshleySSBU ssb4Jeff.jpg|150px|Super Smash Bros. Ultimate]]{{anchor|Ashley}}
|[[Ashley and Red|AshleyJeff]] [[File:WarioEarthBound Emblem.png|30px|class=invert]]
|[[File:Check mark.svg|17px]]
|align=left | Ashley from the [[WarioWare (series)|''WarioWare'' series]] appears as an Assist Trophy, her design based on her ''[[Game & Wario]]'' appearance. She creates a purple cloud when summoned, which causes opponents caught in it to move slower and take continuous damage, causes healing items to inflict damage, and also causes other random effects.<ref name="Assist">[http://www.smashbros.com/us/howto/entry6.html Super Smash Bros. for Nintendo 3DS / Wii U: Assist Trophies]. Nintendo. Retrieved August 29, 2014.</ref>
|[[File:Check mark.svg|17px]]
|No
|[[File:Check mark.svg|17px]]
|-
|align=left | Jeff Andonuts is one of the main heroes in ''[[mh:nintendo:EarthBound|EarthBound]]'' and the son of the scientist [[mh:nintendo:Dr. Andonuts|Dr. Andonuts]]. In ''EarthBound'', whereas the rest of [[Ness]]'s party can utilize PSI attacks, Jeff's attacks use guns and other gadgets, such as various types of bottle rockets and stat-altering devices.
|[[File:SSB4 Chain Chomp.png|150px]]{{anchor|Chain Chomp}}
|[[Chain Chomp]] [[File:Mario Emblem.png|30px]]
|align=left | Chain Chomp appears as an Assist Trophy. It attacks players by lunging at them, much akin to its mainstream ''Mario'' appearances.
|No
|-
|[[File:SSB4 WiiU ColorTV15.jpg|150px]]{{anchor|Color TV-Game 15}}
|[[smashwiki:Color TV-Game 15|Color TV-Game 15]] [[File:SmashBros Emblem.png|30px]]
|align=left | The Color TV-Game 15 was the second model in [[Nintendo]]'s Japan-only line of ''[[wikipedia:Color TV-Game|Color TV-Game]]'' dedicated consoles, some of the earliest video game products released by the company. Released in 1977, the Color TV-Game 15 features two controllers and fifteen variations of "[[wikipedia:Pong|Light Tennis]]".
 
As an Assist Trophy, he prepares and launches a set of five bottle rockets, which shoot into the air, homing in on enemies in unpredictable trajectories. There will always be four small bottle rockets followed by a big bottle rocket at the end, but there is a one-in-five chance that he will summon a second wave of rockets before disappearing. In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', Jeff's fireworks move straight up before homing in on opponents.
When summoned as an Assist Trophy, the two paddles appear on both sides of the screen as a game starts. The two paddles proceed to hit the ball back and forth, the ball damaging any opponents in its path that it hits. Players can also attack the ball to send it in a different direction. A score is kept above, though it does not impact the match; clapping can also be heard each time a point is scored.
|No
|-
|[[File:DarkJill SamusAT Wii UBrawl.jpgpng|150px]]{{anchor|DarkSuper Samus}}Smash Bros. Brawl]]
|[[Dark SamusJill]] [[File:MetroidSmashBros Emblem.png|30px|class=invert]]
|[[File:Check mark.svg|17px]]
|align=left | Dark Samus is the main antagonist of the ''[[MetroidWiki:Metroid Prime (series)|Metroid Prime]]'' series. It is a [[MetroidWiki:Metroid Prime (specimen)|Metroid Prime]], created after it merged with [[Samus Aran]]'s [[MetroidWiki:Phazon Suit|Phazon Suit]] in order to survive, first appearing as such in ''[[metroidwiki:Metroid Prime 2: Echoes|Metroid Prime 2: Echoes]]''.
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|align=left|Jill is a character originally from ''[[mh:nintendo:Drill Dozer|Drill Dozer]]''. She is the daughter of Doug, the leader of the Red Dozers bandit gang, who was ambushed by a rival gang and had the powerful Red Diamond stolen by them. She sets out to retrieve it on her father's behalf.
 
When she appears as an Assist Trophy, also referred to as "Jill & Drill Dozer,"<ref>[http://www.smashbros.com/wii/en_us/items/assist/assist15.html The Assist Trophies on Smash Bros. DOJO!!]. Retrieved April 2, 2015.</ref> she rides around the stage using her Drill Dozer, drilling any opponents who come into contact with her. After a while, a whirlwind appears around her that impedes enemies until she disappears.
She appears as an Assist Trophy using her appearance from ''[[MetroidWiki:Metroid Prime 3: Corruption|Metroid Prime 3: Corruption]]'', attacking using a variety of Phazon-based abilities, such as tentacles that sprout from the ground, a burst of shots from her arm cannon, or spherical missiles that home in on enemies. If enough damage is dealt to her, a ball of light forms around her before she disappears; otherwise, she simply disappears after a period of time. Dark Samus is also the basis for one of Samus' alternate colorations.
|Yes
|-
|[[File:SSB4Kapp'n DevilSSBU.png|150px]]{{anchor|DevilSuper SSB4}}Smash Bros. Ultimate]]
|[[smashwiki:Devil|DevilKapp'n]] [[File:SmashBrosAnimalCrossing Emblem.png|30px|class=invert]]
|[[File:X mark.svg|17px]]
|align=left | The Devil returns as an Assist Trophy from ''Brawl'', and [[#Devil|attacks in largely the same way as before]].
|[[File:X mark.svg|17px]]
|No
|[[File:Check mark.svg|17px]]
|-
|align=left|Kapp'n is a character from the ''Animal Crossing'' series. Usually depicted as a sailor and speaking with a stereotypical pirate accent, he has driven a number of different vehicles throughout the series, either driving the player to the town where they will be living or ferrying them to the island where multiplayer modes take place.
|[[File:SSB4 WiiU Dillon.jpg|150px]]{{anchor|Dillon}}
|[[smashwiki:Dillon|Dillon]] [[File:SmashBros Emblem.png|30px]]
|align=left | Dillon is an armadillo ranger and the titular main protagonist from ''[[wikipedia:Dillon's Rolling Western|Dillon's Rolling Western]]'' and ''[[wikipedia:Dillon's Rolling Western: The Last Ranger|Dillon's Rolling Western: The Last Ranger]]''. After being hired as a ranger to make money, his job is to defend villages from being raided by creatures called Grocks.
 
After being summoned, Kapp'n enters his bus and drives it across the stage. If it runs into any opponents, they are automatically put on the bus and are carried off as Kapp'n drives off-screen. If Kapp'n drives off without picking up any fighter, he will respawn at the center of the screen until his summoning time runs out.
After being summoned as an Assist Trophy, he charges up a rolling attack similar to [[Sonic the Hedgehog|Sonic]]'s [[Spin Dash (Sonic the Hedgehog)|Spin Dash]] and leaps forward, striking any opponents in his path. After doing this a few times, he charges up a more powerful attack that sends him flying off the stage before disappearing.
|Yes
|-
|[[File:SSBKat Wiin Uana Kawshimasmash 4.jpgjpeg|150px]]{{anchor|DrSuper Smash Bros. Kawashima}}for Wii U]]
|[[Dr.Kat Kawashima& Ana]] [[File:SmashBrosWario Emblem.png|30px|class=invert]]
|[[File:Check mark.svg|17px]]
|align=left | Dr. Kawashima creates numbers that can be attacked to knock them around. When they collide and the numbers add up to 10 or more, they cause an explosion, which gets even larger and deals greater knockback if the result is exactly 10.<ref name="Assist"></ref>
|[[File:Check mark.svg|17px]]
|No
|[[File:X mark.svg|17px]]
|align=left|Kat and Ana swiftly move across the stage together, slicing any players in their way.
|-
|[[File:SSB4Klaptrap Dr. WrightSSBU.png|150px]]{{anchor|DrSuper Smash Bros. Wright SSB4}}Ultimate]]
|[[smashwiki:Dr. Wright|Dr. WrightKlaptrap]] [[File:SmashBrosDK Emblem.png|30px|class=invert]]
|[[File:X mark.svg|17px]]
|align=left | Dr. Wright returns as an Assist Trophy, [[#Dr. Wright|retaining his previous features]].
|[[File:X mark.svg|17px]]
|No
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|align=left|As the Klaptrap walks along the stage, if an opponent is caught in its path, it latches onto them and bites them repeatedly.
|-
|[[File:SSB4SSBU ElecKnuckle ManJoe.pngjpg|150px]]{{anchor|ElecSuper Man}}Smash Bros. Ultimate]]
|[[smashwiki:Elec Man|ElecKnuckle ManJoe]] [[File:MegaManKirby Emblem.png|30px|class=invert]]
|[[File:Check mark.svg|17px]]
|align=left | Elec Man is a Robot Master from the original [[wikipedia:Mega Man (original series)|''Mega Man'' series]], and one of the six bosses of the first ''[[wikipedia:Mega Man (video game)|Mega Man]]''. He was originally created by [[Dr. Light]] for the purpose of controlling the voltage at nuclear power plants, but was reprogrammed by [[Dr. Wily]] along with Light's other Robot Masters as part of his plan to take over the world.
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|align=left|Knuckle Joe is a recurring enemy in the [[wikirby:Kirby (series)|''Kirby'' series]]. He first appeared in ''[[Kirby Super Star]]'', where he grants [[Kirby]] the [[wikirby:Fighter|Fighter]] ability when inhaled and has appeared in numerous games since, still granting Kirby the Fighter ability when inhaled.
 
When summoned as an Assist Trophy, Knuckle Joe hops to the nearest opponent and deliver a flurry of Vulcan Jabs. He performs this one more time before finishing off the opponent with either a Rising Break or Smash Punch, both signature moves of the Fighter ability from the ''Kirby'' series, then disappears. In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate'', his attacks are weaker, though he can perform two Rising Breaks or Smash Punches before disappearing rather than one like in ''Super Smash Bros. Brawl''.
When summoned as an Assist Trophy, he runs and jumps around the stage and fires his Special Weapon, Thunder Beam, which sends out bolts of electricity in three directions that damage any opponents they hit.
|Yes
|-
|[[File:SSB4SSBU WiiU GhirahimKnuckles.jpg|150px|Super Smash Bros. Ultimate]]{{anchor|Ghirahim}}
|[[zeldawiki:GhirahimKnuckles the Echidna|GhirahimKnuckles]] [[File:ZeldaSonic Emblem.png|30px|class=invert]]
|[[File:X mark.svg|17px]]
|align=left | Ghirahim is one of the primary antagonists in ''[[ZeldaWiki:The Legend of Zelda: Skyward Sword|The Legend of Zelda: Skyward Sword]]'', who sought to revive his master, the Demon King Demise, who once razed the land that lay below Skyloft. In order to do so, he intends to offer Zelda as a sacrifice. He was first announced as an Assist Trophy in a Miiverse post by [[Masahiro Sakurai]]<ref>[http://web.archive.org/web/20160823123110/https://miiverse.nintendo.net/posts/AYMHAAACAADRUqGQlAaeiw Sakurai's pic of the day 2014/8/21]. Retrieved October 19, 2014.</ref>.
|[[File:X mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|align=left|Knuckles runs around the stage and uses [[Homing Attack]]s similar to [[Sonic the Hedgehog|Sonic]]'s, and occasionally burrows underground and re-emerges at a different location.
|-
|[[File:SSBU Krystal.png|150px|Super Smash Bros. Ultimate]]
|[[Krystal]] [[File:StarFox Emblem.png|30px|class=invert]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|align=left|Krystal is a character from the ''Star Fox'' series who first appears in ''[[mh:nintendo:Star Fox Adventures|Star Fox Adventures]]''. A native from the destroyed planet of Cerinia, she was rescued by Fox after being imprisoned during her quest to find the Krazoa Spirits and stop General Scales, the one responsible for the destruction of her homeworld. When the situation is resolved, Krystal joins the Star Fox team in gratitude.
 
As an Assist Trophy, she uses her staff to cast ice spells as well as to swing at opponents at close range.
He attacks primarily through his sword and by throwing projectile diamonds when jumping. He constantly moves around while attacking and, if he falls off the stage, teleports to the edge. If enough damage is dealt to him, he will stagger before disappearing; otherwise, he will simply go away after a period of time.<ref name="Assist"></ref>
|Yes
|-
|[[File:SSB4Lakitu GhostsWii U.jpg|150px|Super Smash Bros. for Wii U]]{{anchor|Ghosts}}
|[[GhostsLakitu]] (Pac-Man)& [[Spiny|GhostsSpinies]] [[File:Pac-ManEmblemMario Emblem.png|30px|class=invert]]
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|align=left | Inky, [[Blinky]], Pinky, and Clyde appear as an Assist Trophy, taking their appearance from the original ''[[wikipedia:Pac-Man|Pac-Man]]'' arcade game. All four randomly appear on the stage and attack opponents in a similar fashion to their appearance in the first ''[[wikipedia:Pac Man|Pac-Man]]'' game. After a while, they speed up before leaving the screen.
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|No
|[[File:X mark.svg|17px]]
|align=left|Lakitu, appearing in its 8-bit ''[[Super Mario Bros.]]'' form, tosses Spinies, who are also in 8-bit form, onto the ground, which damage players on contact.
|-
|[[File:HammerLittle Bro Wii UMac.jpg|150px]]{{anchor|HammerSuper Bro}}Smash Bros. Brawl]]
|[[Little Mac]] [[File:SmashBros Emblem.png|30px|class=invert]]<!--Editor's Note: Don't change the emblem to the Punch-Out!! emblem, as it first appeared in Super Smash Bros. for Nintendo 3DS / Wii U and was never used in Super Smash Bros. Brawl.-->
|[[Hammer Bro]] [[File:Mario Emblem.png|30px]]
|[[File:Check mark.svg|17px]]
|align=left | Hammer Bro returns as an Assist Trophy character. He retains his features from ''Super Smash Bros. Brawl''.
|[[File:X mark.svg|17px]]**
|Yes
|[[File:X mark.svg|17px]]**
|align=left|Coming from ''[[mh:nintendo:Punch-Out!! (NES)|Mike Tyson's Punch-Out!!]]'', when Little Mac appears, he will continue to punch the opposing player closest to him, and occasionally throws a powerful uppercut move.
|-
|[[File:InfantrySSBU & Tanks Wii ULyn.jpg|150px]]{{anchor|InfantrySuper andSmash TanksBros. SSB4}}Ultimate]]
|[[smashwiki:Infantry and Tanks|Infantry and TanksLyn]] [[File:SmashBrosFireEmblem Emblem.png|30px|class=invert]]
|[[File:Check mark.svg|17px]]
|align=left | The [[warswiki:Infantry (unit)|Infantry]] and [[warswiki:Tanks|Tanks]] make a reappearance as a Assist Trophy, retaining [[#Infantry and Tanks|their sprite design and tactics from ''Super Smash Bros. Brawl'']], except at a smaller size.
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|No
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|-
|align=left|Lyn is from the ''[[mh:nintendo:Fire Emblem (Game Boy Advance)|Fire Emblem]]'' game for the [[Game Boy Advance]]. Having grown up in a camp of hunters, she finds out she is the granddaughter of the Marquess of Caelin and the next in the line of succession for the throne of her homeland, and sets out to claim her birthright while evading the schemes of her great-uncle Lundgren, who had her grandfather poisoned in a plan to seize the throne for himself.
|[[File:SSB4 WiiU Isabelle.jpg|150px]]{{anchor|Isabelle}}
|[[Isabelle]] [[File:AnimalCrossing Emblem.png|30px]]
|align=left | Isabelle; a character from the ''Animal Crossing'' series who made her debut in [[nookipedia:Animal Crossing: New Leaf|''Animal Crossing: New Leaf'']], appears as an Assist Trophy. She assists fighters by tossing different types of fruit.
|No
|-
|[[File:SSB for Wii U Jeff.jpg|150px]]{{anchor|Jeff SSB4}}
|[[wikibound:Jeff|Jeff]] [[File:EarthBound Emblem.png|30px]]
|align=left | Jeff from ''Earthbound'' returns as a Assist Trophy with [[#Jeff|the same attack as in ''Super Smash Bros. Brawl'']] (as well as his 1 in 5 chance of attacking twice), though now his fireworks move straight up before homing in on opponents.
|No
|-
|[[File:Kat n ana smash 4.jpeg|150px]]{{anchor|Kat & Ana SSB4}}
|[[Kat and Ana|Kat & Ana]] [[File:Wario Emblem.png|30px]]
|align=left | Kat & Ana return as a Assist Trophy, retaining their attack from ''Super Smash Bros. Brawl'', while being updated to reflect their ''Game & Wario'' appearance.
|No
|-
|[[File:SSB4 Knuckle Joe.png|150px]]{{anchor|Knuckle Joe SSB4}}
|[[wikirby:Knuckle Joe|Knuckle Joe]] [[File:Kirby Emblem.png|30px]]
|align=left | Knuckle Joe returns as an Assist Trophy. He largely retains [[#Knuckle Joe|his features from the previous installment]], but his attacks are weaker, and he can perform two Rising Breaks or Smash Punches before disappearing rather than one like in the previous game.
|Yes
|-
|[[File:Lakitu Wii U.jpg|150px]]{{anchor|Lakitu and Spinies}}
|[[Lakitu]][[File:Mario Emblem.png|30px]]
|align=left | Lakitu and Spinies return, retaining their design and tactics from ''Super Smash Bros. Brawl'', albeit at a faster pace.
|Yes
|-
|[[File:SSB4 Lyn.png|150px]]{{anchor|Lyn SSB4}}
|[[fireemblem:Lyn|Lyn]] [[File:FireEmblem Emblem.png|30px]]
|align=left | Lyn returns as an Assist Trophy - besides an updated appearance, she [[#Lyn|largely remains the same as in ''Brawl'']], reusing the same attack with the same effects. However, she is now able to be damaged; if enough damage is done to her before she attacks, she will disappear; otherwise, she disappears after attacking.
|Yes
|-
|[[File:SSB4_Magnus.jpg|150px]]{{anchor|Magnus}}
|[[icaruspedia:Magnus|Magnus]] [[File:KidIcarus Emblem.png|30px]]
|align=left | Magnus' is one of [[Pit (character)|Pit]]'s allies in ''[[Icaruspedia:Kid Icarus: Uprising|Kid Icarus: Uprising]]'' and is considered to be one of the strongest [[human]]s in the world.
 
AsWhen she appears, she charges for an Assistattack. Trophy,She hethen attacksteleports byto usingan hisenemy club-like(usually sword.whoever Magnus'sis attacksclosest areto veryher) strongand slashes at them using her signature weapon, quickthe Mani Katti, andlaunching canthem far. This attack fightersis hangingvery frompowerful ledges.and Hedifficult canto alsoavoid, jumpcapable toof reachhitting airbornenemies fightersthat are in the air and dasheven forwardcertain tocharacters reachin thosetheir fartherFinal awaySmashes. IfIn hegames startsfollowing to''Super fallSmash towardsBros. a pitBrawl'', heshe jumpsis backable towardsto thebe edgedamaged. If enough damage is dealtdone to him,her hebefore fallsshe toattacks, theshe ground before disappearingdisappears; otherwise, heshe simply disappears after a period of timeattacking.
|Yes
|-
|[[File:SSB4 MetroidSSB4_Magnus.jpg|150px]]{{anchor|MetroidSuper SSB4}}Smash Bros. for Wii U]]
|[[Metroid (species)|MetroidMagnus]] [[File:MetroidKidIcarus Emblem.png|30px|class=invert]]
|[[File:X mark.svg|17px]]
|align=left | The Metroid retains the [[#Metroid|same basic attack pattern as it had in ''Super Smash Bros. Brawl'']].
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|Yes
|[[File:X mark.svg|17px]]
|-
|align=left|Magnus is one of [[Pit (character)|Pit]]'s allies in ''[[mh:nintendo:Kid Icarus: Uprising|Kid Icarus: Uprising]]'' and is considered to be one of the strongest [[human]]s in the world.
|[[File:SSB4 Midna.png|150px]]{{anchor|Midna}}
|[[Midna]] [[File:Zelda Emblem.png|30px]]
|align=left | Midna is a [[zeldawiki:Twili|Twili]] and a central character appearing in ''[[zeldawiki:The Legend of Zelda: Twilight Princess|The Legend of Zelda: Twilight Princess]]''. Originally the titular Twilight Princess and ruler of the [[zeldawiki:Twilight Realm|Twilight Realm]], she was overthrown by [[zeldawiki:Zant|Zant]] and transformed into an imp form by him. Afterward, she leaves the realm to collect the [[zeldawiki:Fused Shadow|Fused Shadows]] to defeat him.
 
As an Assist Trophy, he attacks by using his club-like sword. Magnus's attacks are very strong, quick, and can attack fighters hanging from ledges. He can also jump to reach airborne fighters and dash forward to reach fighters farther away. If he starts to fall towards a pit, he jumps back towards the edge. If enough damage is dealt to him, he falls to the ground before disappearing; otherwise, he simply disappears after a period of time.
As an Assist Trophy, she attacks by grabbing fighters with her hair and throwing them. If no opponents are near her, she teleports to their location.
|Yes
|-
|[[File:SSB4SSBU Mother BrainMetroid.jpg|150px]]{{anchor|MotherSuper Brain}}Smash Bros. Ultimate]]
|[[Mother BrainMetroid]] [[File:Metroid Emblem.png|30px|class=invert]]
|[[File:Check mark.svg|17px]]
|align=left |Mother Brain is a large, biological computer resembling a cycloptic, spiked brain and the leader of the [[metroidwiki:Space Pirates|Space Pirates]] that appears as a recurring antagonist in the [[metroidwiki:Metroid (series)|''Metroid'' series]] of games.
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|align=left|Metroids are the titular species of parasitic aliens from the [[Metroid (franchise)|''Metroid'' franchise]]. They were created by the [[mh:metroid:Chozo|Chozo]] to combat the [[mh:metroid:X Parasite|X parasite]]s, though they eventually grew out of hand, and are now supposedly extinct thanks to the efforts of [[Samus Aran]].
 
When released, the Metroid floats around the stage, latching onto any players it encounters and sucking their health away, similar to what they do in the original games. In ''[[Super Smash Bros. for Nintendo 3DS]]'', Metroids also appear as an enemy in [[Smash Run]]
When she first appears, several [[metroidwiki:Rinka|Rinkas]] appear that damage opponents, though, as they are energy-based, they can be absorbed or reflected. After some time she then uses the Laser Brain Attack for massive damage. When she uses the attack, however, the glass surrounding her container shatters, allowing opponents to attack and defeat her.
|Yes
|-
|[[File:SSB4SSBU WiiU NightmareWizardMidna.jpg|150px|Super Smash Bros. Ultimate]]{{anchor|Nightmare}}
|[[wikirby:Nightmare|NightmareMidna]] [[File:KirbyZelda Emblem.png|30px|class=invert]]
|[[File:X mark.svg|17px]]
|align=left | Nightmare (also referred to as Nightmare Wizard) is a major antagonist in the ''Kirby'' series, appearing as the final boss of both ''[[WiKirby:Kirby's Adventure|Kirby's Adventure]]'' and its remake, ''[[WiKirby:Kirby: Nightmare in Dream Land|Kirby: Nightmare in Dream Land]]''. In both games, Nightmare tried to plunge the realm of [[WiKirby:Dream Land|Dream Land]] into darkness, but he was defeated by the combined forces of [[King Dedede]] and [[Kirby]] wielding the power of the [[Star Rod (Kirby)|Star Rod]].
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|align=left|Midna is a [[Twili]] and a central character appearing in ''[[The Legend of Zelda: Twilight Princess]]''. Originally the titular Twilight Princess and ruler of the [[Twilight Realm]], she was overthrown by [[Zant]] and transformed into an imp form by him. Afterward, she leaves the realm to collect the [[Fused Shadow]]s to defeat him.
 
As an Assist Trophy, she attacks by grabbing fighters with her hair and throwing them. If no opponents are near her, she teleports to their location.
As an Assist Trophy, he was first shown off in a Miiverse post by [[Masahiro Sakurai]].<ref>[http://web.archive.org/web/20141011175659/https://miiverse.nintendo.net/posts/AYMHAAACAADRUqGP5_a8sg Miiverse post by Sakurai on August 18, 2014]. Retrieved July 18, 2017.</ref>. He takes on his ''Kirby: Nightmare in Dream Land'' appearance. When summoned, Nightmare will first appear in his Orb Form before flying to the top of the screen. After a few seconds, he will immediately appear in the background of the stage while cackling. He will enlarge himself as he shrouds the stage in darkness. During this time, the entire screen will be black, confusing both players and CPU opponents. Several seconds later, the darkness will slowly fade away, along with Nightmare.
|No
|-
|[[File:SSB4Moon WiiU NintendogSSBU.jpgpng|150px]]{{anchor|NintendogSuper SSB4}}Smash Bros. Ultimate]]
|[[NintendogMoon (The Legend of Zelda franchise)|Moon]] [[File:NintendogsZelda SymbolEmblem.png|30px|class=invert]]
|[[File:X mark.svg|17px]]
|align=left | The Nintendog maintains its [[#Nintendog|Assist Trophy features from ''Super Smash Bros. Brawl'']]. However, the French Bulldog is used, instead of the Labrador Retriever.
|[[File:X mark.svg|17px]]
|No
|[[File:Check mark.svg|17px]]
|align=left|The moon from ''[[The Legend of Zelda: Majora's Mask]]'' appears in the background and slowly approaches the stage (similar to its role in the original game), burning up as it does so. Once it crashes into the stage, the surrounding fire deals repeated fire damage on opponents before disappearing in a white flash.
|-
|[[File:PhosphoraSSBU WiiMother UBrain.jpg|150px|Super Smash Bros. Ultimate]]{{anchor|Phosphora}}
|[[icaruspedia:Phosphora|PhosphoraMother Brain]] [[File:KidIcarusMetroid Emblem.png|30px|class=invert]]
|[[File:X mark.svg|17px]]
|align=left | Phosphora (full title Lightning Flash Phosphora) is a character from ''[[icaruspedia:Kid Icarus: Uprising|Kid Icarus: Uprising]]''. She specializes in lightning-based attacks and is one of the commanders in the [[icaruspedia:Forces of Nature|Forces of Nature]], alongside [[icaruspedia:Arlon the Serene|Arlon the Serene]] and led by [[icaruspedia:Viridi|Viridi]]. She fights [[Pit (character)|Pit]] in Chapter 14 and later becomes an ally of his, along with the Forces of Nature.
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|align=left|Mother Brain is a large, biological computer resembling a cycloptic, spiked brain and the leader of the [[mh:metroid:Space Pirates|Space Pirates]] that appears as a recurring antagonist in the ''Metroid'' franchise and ''[[Captain N: The Game Master]]''.
 
When she first appears, several [[Rinka]]s appear that damage opponents, though, as they are energy-based, they can be absorbed or reflected. After some time she then uses the Laser Brain Attack for massive damage. When she uses the attack, however, the glass surrounding her container shatters, allowing opponents to attack and defeat her.
When summoned as an Assist Trophy, she attacks all her opponents with lightning attacks. She either creates three small balls of electricity, one giant sphere of electricity, or three quick strikes of lightning. Attacking Phosphora does not defeat her, but it makes her flinch temporarily. Every time she is hit, she moves away from the stage, making it harder for her to hit. Phosphora's attacks can be absorbed or reflected.
|Yes
|-
|[[File:SSB4 WiiUMr. RikiResetti.jpg|150px|Super Smash Bros. Brawl]]{{anchor|Riki}}
|[[smashwiki:Riki|RikiMr. Resetti]] [[File:XenobladeEmblemAnimalCrossing Emblem.png|30px|class=invert]]
|[[File:Check mark.svg|17px]]
|align=left | Riki is one of the seven playable characters in ''[[wikipedia:Xenoblade Chronicles|Xenoblade Chronicles]]''. He is a Nopon regarded as the "Heropon" of Frontier Village, but this is mostly so that he can repay all of his debts. Though he acts immature, he is still a loyal member of [[Shulk]]'s group as they fight against the Mechon.
|[[File:X mark.svg|17px]]
 
|[[File:X mark.svg|17px]]
After being summoned as an Assist Trophy<ref>[http://web.archive.org/web/20160215233513/https://miiverse.nintendo.net/posts/AYMHAAACAAAYUKlk_hY9ow Miiverse post by Sakurai on January 9, 2014]. Retrieved July 18, 2017.</ref>, he uses a variety of his Battle Arts: Happy Happy increases the attack and launching power of all fighters, Freezinate temporarily freezes nearby opponents (dealing minor damage as well), Yoink! brings all items closer to him, Bedtime temporarily puts nearby enemies to sleep, You Can Do It lightly heals all fighters, and Roly Poly] trips all grounded opponents. Riki also makes an appearance alongside Dunban in Shulk's [[Final Smash]], Chain Attack.
|align=left|Mr. Resetti is a character from the ''[[Animal Crossing]]'' series. When he is released, he simply sits in one spot, and lectures the players through a speech bubble. Mr. Resetti also occasionally causes a small explosion when he is furious. Mr. Resetti can be made to disappear prematurely if the stage scrolls or the platform he is on is destroyed and there's a knockout zone below him.
|No
|-
|[[File:PrinceSSBU of Sable Wii UNightmare.jpg|150px]]{{anchor|SabléSuper Prince}}{{anchor|PrinceSmash ofBros. Sablé}}Ultimate]]
|[[smashwiki:Prince of Sablé|Prince of SabléNightmare]] [[File:SmashBrosKirby Emblem.png|30px|class=invert]]
|[[File:X mark.svg|17px]]
|align=left | The Prince of Sablé is the unnamed main protagonist of the Japan-exclusive ''[[wikipedia:Kaeru no Tame ni Kane wa Naru|Kaeru no Tame ni Kane wa Naru]]'' (literally "''The Frog for Whom the Bell Tolls''"), released on the [[Game Boy]].
|[[File:Check mark.svg|17px]]
|[[File:Check mark.svg|17px]]
|align=left|Nightmare (also referred to as Nightmare Wizard) is a major antagonist in the ''Kirby'' series, appearing as the final boss of both ''[[mh:kirby:Kirby's Adventure|Kirby's Adventure]]'' and its remake, ''[[mh:kirby:Kirby: Nightmare in Dream Land|Kirby: Nightmare in Dream Land]]''. In both games, Nightmare tried to plunge the realm of [[mh:kirby:Dream Land|Dream Land]] into darkness, but was defeated by the combined forces of [[King Dedede]] and [[Kirby]] wielding the power of the [[Star Rod (Kirby)|Star Rod]].
 
As an Assist Trophy, he takes on his ''Kirby: Nightmare in Dream Land'' appearance. When summoned, Nightmare first appears in his Power Orb form before flying to the top of the screen. After a few seconds, he immediately appears and enlarges himself in the background of the stage while cackling and shrouding the stage in darkness. During this time, the entire screen is black, confusing both players and CPU opponents. Several seconds later, the darkness slowly fades away, along with Nightmare.
He was first announced in a Miiverse post by [[Masahiro Sakurai]]<ref>[http://web.archive.org/web/20170321093708/https://miiverse.nintendo.net/posts/AYMHAAACAABnUYoByIR5hQ Miiverse post by Sakurai on April 8, 2014]. Retrieved July 18, 2016.</ref>. He attacks players by transforming into a frog and hopping around, then transforming into a snake and slithering across the ground. If he encounters any opponents, he traps them in a smoke cloud and continuously attacks them, similar to battles in his game of origin; other players can also be caught in this. Afterward, he transforms back into his human form.
|Yes
|-
|[[File:SakiNikki Wii USSBU.jpgpng|150px]]{{anchor|SakiSuper AmamiyaSmash SSB4}}Bros. Ultimate]]
|[[smashwiki:Saki Amamiya|Saki AmamiyaNikki]] [[File:SmashBros Emblem.png|30px|class=invert]]
|[[File:X mark.svg|17px]]
|align=left | Saki returns as an Assist Trophy, [[#Saki Amamiya|retaining his previous features]].
|[[File:X mark.svg|17px]]
|Yes
|[[File:Check mark.svg|17px]]
|align=left|Nikki is a character who first appeared in the form of a [[Mii]] as the host of [[Swapnote]]. When summoned, she appears at the bottom-left corner of the screen and sketches three different objects, which are drawn on the stage itself and may damage fighters. Some of Nikki's drawings include a [[Bullet Bill]], which flies away and attacks opponents, and a fire-breathing dinosaur.
|-
|[[File:SamuraiSSBU Goroh Wii UNintendog.jpg|150px]]{{anchor|SamuraiSuper GorohSmash SSB4}}Bros. Ultimate]]
|[[f-zerowiki:Samurai Goroh|Samurai GorohNintendog]] [[File:F-ZeroNintendogs EmblemSymbol.png|30px|class=invert]]
|[[File:Check mark.svg|17px]]
|align=left | Samurai Goroh returns as an Assist Trophy, [[#Samurai Goroh|retaining his previous features]].
|[[File:Check mark.svg|17px]]
|Yes
|[[File:Check mark.svg|17px]]
|align=left|A Nintendog from the ''Nintendogs'' games briefly appears on the battleground before coming up to the screen and blocking the players' views, causing a great distraction. The breed of the Nintendog that appears changes between games: in ''Super Smash Bros. Brawl'', the Nintendog is a {{wp|Labrador Retriever}}; in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', it is a {{wp|French Bulldog}}; and in ''Super Smash Bros. Ultimate'', it is a {{wp|Poodle|Toy Poodle}}.
|-
|[[File:ShadowSSBU Wii UPhosphora.jpg|150px]]{{anchor|ShadowSuper theSmash HedgehogBros. SSB4}}Ultimate]]
|[[Shadow the HedgehogPhosphora]] [[File:SonicKidIcarus Emblem.png|30px|class=invert]]
|[[File:X mark.svg|17px]]
|align=left | Shadow returns as an Assist Trophy, [[#Shadow the Hedgehog|keeping his abilities from ''Super Smash Bros. Brawl'']].
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|No
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|-
|align=left|Phosphora (full title Lightning Flash Phosphora) is a character from ''[[mh:nintendo:Kid Icarus: Uprising|Kid Icarus: Uprising]]''. She specializes in lightning-based attacks and is one of the commanders in the [[mh:nintendo:Forces of Nature|Forces of Nature]], alongside [[mh:nintendo:Arlon the Serene|Arlon the Serene]] and led by [[Viridi]]. She fights [[Pit (character)|Pit]] in Chapter 14 and later becomes an ally of him, along with the Forces of Nature.
|[[File:SSB for Wii U Sheriff.jpg|150px]]{{anchor|Sheriff}}
|[[Sheriff (character)|Sheriff]] [[File:SmashBros Emblem.png|30px]]
|align=left | The Sheriff is the protagonist of an arcade game also called ''[[Wikipedia:Sheriff (video game)|Sheriff]]''. Designed after a typical Western sheriff, he goes after a group of bandits that have kidnapped a damsel in distress.
 
When summoned as an Assist Trophy, she attacks all her opponents with lightning attacks. She either creates three small balls of electricity, one giant sphere of electricity, or three quick strikes of lightning. Attacking Phosphora does not defeat her, but it makes her flinch temporarily. Every time she is hit, she moves away from the stage, making it harder for her to hit. Phosphora's attacks can be absorbed or reflected.
When spawned as an Assist Trophy, he walks around the screen and shoots bullets towards other enemies (though he sometimes fires in a haphazard direction), emulating his attacks from ''Sheriff''. If enough damage is dealt to him, he displays his "injured" sprite from ''Sheriff'' before disappearing; otherwise, he disappears after enough time has passed.
|Yes
|-
|[[File:MAJORA-DailySSBU Prince of Sable.jpegjpg|150px]]{{anchor|SkullSuper Kid}}Smash Bros. Ultimate]]
|[[zeldawiki:SkullPrince Kid|Skullof KidSablé]] [[File:ZeldaSmashBros Emblem.png|30px|class=invert]]
|[[File:X mark.svg|17px]]
|align=left | Skull Kid is a major antagonist in ''[[zeldawiki:The Legend of Zelda: Majora's Mask|The Legend of Zelda: Majora's Mask]]'', being possessed by the [[zeldawiki:Majora's Mask (Object)|titular mask]] and calling the [[zeldawiki:Moon (Majora's Mask)|moon]] to crash down on [[zeldawiki:Termina|Termina]] in three days if not stopped.
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|align=left|The Prince of Sablé is the unnamed main protagonist of the Japan-exclusive ''[[mh:nintendo:Kaeru no Tame ni Kane wa Naru|Kaeru no Tame ni Kane wa Naru]]'' (literally "''The Frog for Whom the Bell Tolls''"), released on the [[Game Boy]].
 
He attacks players by transforming into a frog and hopping around, then transforming into a snake and slithering across the ground. If he encounters any opponents, he traps them in a smoke cloud and continuously attacks them, similar to battles in his game of origin; other players can also be caught in this. Afterward, he transforms back into his human form.
When summoned as an Assist Trophy, he emits a dark aura that either reverses the stage or flips it upside down, both of which reverse the controls.
|No
|-
|[[File:SSB4Rathalos WiiUAssist StarfyTrophy SSBU.jpgpng|150px]]{{anchor|StarfySuper SSB4}}Smash Bros. Ultimate]]
|[[StarfyRathalos]] [[File:SmashBros Emblem.png|30px|class=invert]]
|[[File:X mark.svg|17px]]
|align=left | Starfy returns as an Assist Trophy. He retains [[#Starfy|his features from ''Super Smash Bros. Brawl'']].
|[[File:X mark.svg|17px]]
|Yes
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|align=left|When Rathalos is summoned, he flies above the stage and attacks by spitting large fireballs, and emits a loud roar that stuns opponents. He also appears as a boss in the World of Light and Classic Mode.
|-
|[[File:StarmanATWiiUCustom Robo.jpg|150px|Super Smash Bros. Brawl]]{{anchor|Starman}}
|[[wikibound:Starman|StarmanRay Mk III]] [[File:EarthBound_EmblemSmashBros Emblem.png|30px|class=invert]]
|[[File:Check mark.svg|17px]]*
|align=left | Starmen are an alien race that serve [[wikibound:Giygas|Giygas]] in ''[[wikibound:Mother (video game)|Mother]]'' and ''[[wikibound:EarthBound|EarthBound]]''. In ''EarthBound'', Starmen teleported before being engaged in battle and attacked by firing beams.
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|align=left|Ray Mk III, sometimes mistakenly referred to as Custom Robo,<ref>[http://www.smashbros.com/wii/en_us/items/assist/assist16.html The Latecomer Assist Trophies on Smash Bros. DOJO!!]. Retrieved March 26, 2015.</ref> is the latest robot of the Ray series and first appears in ''[[mh:nintendo:Custom Robo Arena|Custom Robo Arena]]''. It is given to the player character as a gift after impressing the president of the robot research and manufacturing company, NeoBrain.
 
It is unlocked as an Assist Trophy after playing at least 100 matches in Brawl mode or its related modes. Being a toy, it is very small, but it is able to fly around the stage at fast speeds. While attacking, it alternates between the two guns in its hands, firing bullets from its left and missiles from its right. The bullets are released in quick volleys and the missiles are single-fire that home in on opponents.
Once summoned as an Assist Trophy, the Starman proceeds to teleport around the stage. After it teleports, the Starman stops in its place, glows, and attacks using either [[wikibound:PK Beam|PK Beam]] γ or PK Beam Ω. Getting hit by one of these attacks causes moderate damage and the player is momentarily stunned. The beams act like energy projectiles, so they can be absorbed or reflected. If the opponents cause enough damage to the Starman while it's still active, the Starman is defeated, displaying both the "SMAAAASH!" text and sound effect from ''EarthBound'' before disappearing prematurely.
|Yes
|-
|[[File:SSB4SSBU WiiU TakamaruRiki.jpg|150px|Super Smash Bros. Ultimate]]{{anchor|Takamaru}}
|[[TakamaruRiki]] [[File:SmashBros EmblemXenobladeEmblem.png|30px|class=invert]]
|[[File:X mark.svg|17px]]
|align=left | Takamaru is the protagonist of ''[[wikipedia:The Mysterious Murasame Castle|The Mysterious Murasame Castle]]''.
|[[File:Check mark.svg|17px]]
|[[File:Check mark.svg|17px]]
|align=left|Riki is one of the seven playable characters in ''[[mh:nintendo:Xenoblade Chronicles|Xenoblade Chronicles]]''. He is a Nopon regarded as the "Heropon" of Frontier Village, but this is mostly so that he can repay all of his debts. Though he acts immature, he is still a loyal member of [[Shulk]]'s group as they fight against the Mechon.
 
After being summoned as an Assist Trophy, he uses a variety of his Battle Arts: Happy Happy increases the attack and launching power of all fighters, Freezinate temporarily freezes nearby opponents (dealing minor damage as well), Yoink! brings all items closer to him, Bedtime temporarily puts nearby enemies to sleep, You Can Do It slightly heals all fighters, and Roly Poly trips all grounded opponents. Riki also makes an appearance alongside Dunban in Shulk's [[Final Smash]], [[Chain Attack]].
Like in his original game, he attacks by quickly slashing with his katana and by throwing shurikens in the four cardinal directions. He constantly moves around while attacking and jumps back to the stage's edge if he starts to fall to a pit. If enough damage is dealt to him, he becomes staggered before disappearing; otherwise, he simply goes away after a period of time.
|Yes
|-
|[[File:SSB4SSBU WiiU TingleRodin.jpg|150px]]{{anchor|TingleSuper SSB4}}Smash Bros. Ultimate]]
|[[zeldawiki:Tingle|TingleRodin]] [[File:Zelda EmblemBayonetta.png|30px|class=invert]]
|[[File:X mark.svg|17px]]
|align=left | Tingle returns as an Assist Trophy character. He [[#Tingle|retains his features from ''Super Smash Bros. Brawl'']].
|[[File:X mark.svg|17px]]
|No
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|align=left|Rodin, from the ''[[Bayonetta]]'' series, is the mysterious bartender of the "Gates of Hell" pub, who is also Bayonetta's arms supplier. When summoned, he moves around the stage and summons giant versions of his fists when attacking, similar to [[Bayonetta]]'s Wicked Weave attacks. He can also attack using his version of Bayonetta's [[After Burner Kick]]. Before disappearing, he leaves an item behind.
|-
|[[File:SSB4Saki WaluigiWii U.jpg|150px]]{{anchor|WaluigiSuper SSB4}}Smash Bros. for Wii U]]
|[[WaluigiSaki Amamiya]] [[File:MarioSmashBros Emblem.png|30px|class=invert]]
|[[File:Check mark.svg|17px]]
|align=left | Waluigi returns as an Assist Trophy. He [[#Waluigi|retains his features from ''Super Smash Bros. Brawl'']].
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|Yes
|[[File:X mark.svg|17px]]
|-
|align=left|Saki Amamiya, from ''[[mh:nintendo:Sin and Punishment|Sin and Punishment]]'', is a human that was given the blood of the Ruffians (creatures created by scientists that mutated and started attacking people) while fighting them, giving him superhuman abilities.
|}
 
When he appears, Saki takes out his Cannon Sword and attacks opponents with it. Saki can either fire a burst of shots, dealing moderate damage with weak knockback, or slash in front of himself, strongly damaging opponents and potentially launching them off the stage.
===''[[Super Smash Bros. Ultimate]]''===
{{new subject|section=y}}
{| class=sortable align=center width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial; text-align:center"
|- style="background:aquamarine"
!width="12%" | Image
!width="15%" | Name
!width="68%" | Description
!width="5%" | Defeatable
|-
|[[File:AkiraSSBU screenshotSamurai SSBUGoroh.jpg|150px|Super Smash Bros. Ultimate]]{{anchor|Akira}}
|Akira[[Samurai Goroh]] [[File:SmashBrosF-Zero Emblem.png|30px|class=invert]]
|[[File:Check mark.svg|17px]]
|align=left | Akira Yuki is one of the main characters of the ''{{wp|Virtua Fighter}}'' series. A master of the Hakkyoku-ken (Eight-Way Fist) style, his appearance in ''Super Smash Bros. Ultimate'' is patterned after the original game in the series, with a low polygon count giving him a "blocky" look. When summoned, Akira will run toward an opponent and attack them with moves like a forward palm strike and an elbow strike, as well as his signature moves like the Tetsuzanko (a body check) and the Renkantai (a double kick). He can also auto-guard. Before leaving the battlefield, he salutes the opponent and says his catch phrase, 「十年早いんだよ!」 (''Jū'nen hayai'n da yo!'', "You are ten years too early!")
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|Yes
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|align=left|Samurai Goroh is a pilot from the ''F-Zero'' series. He is a bounty hunter who has a rivalry with [[Captain Falcon]]. As an Assist Trophy, he appears and slashes away at the fighters with his katana. He can jump while slashing horizontally.
|-
|[[File:Alucard SSBU Shadow.pngjpg|150px|Super Smash Bros. Ultimate]]{{anchor|Alucard}}
|{{wp|Alucard[[Shadow (Castlevania)the Hedgehog|Alucard}}Shadow]] [[File:CastlevaniaSymbolSonic Emblem.svgpng|30px|class=invert]]
|[[File:Check mark.svg|17px]]*
|align=left | Alucard is the son of [[Dracula]] who appears from the ''{{wp|Castlevania}}'' series. A dhampir (son of Dracula with a human woman), Alucard opposes his father's crusade against humanity, having been taught by his mother, in her dying breath, not to hold grudges against humans. Having helped vampire hunter Trevor Belmont defeat Dracula once, Alucard awakens again, sensing a strange evil energy coming from his father's abode, and uncovers a plot to resurrect him.
|[[File:Check mark.svg|17px]]
|[[File:Check mark.svg|17px]]
|align=left|Shadow uses Chaos Control to slow down all opposing fighters. In ''Super Smash Bros. Ultimate'', he freezes opponents in place before he disappears. To unlock him in ''Super Smash Bros. Brawl'', the player must unlock Sonic.
|-
|[[File:SSBU Sheriff.jpg|150px|Super Smash Bros. Ultimate]]
|[[Sheriff]] [[File:SmashBros Emblem.png|30px|class=invert]]
|[[File:X mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|align=left|The sheriff is the protagonist of an arcade game also called ''[[mh:nintendo:Sheriff|Sheriff]]''. Designed after a typical Western sheriff, he goes after a group of bandits that have kidnapped [[Betty]]. In the upright arcade cabinet's bezel, he is named Mr. Jack. He is also known as the gunman (ガンマン) in the Japanese instructions. He is the first playable human character in any [[Nintendo]] video game.
 
When spawned as an Assist Trophy, he walks around the screen and shoots bullets towards other enemies (though he sometimes fires in a haphazard direction), emulating his attacks from ''Sheriff''. If enough damage is dealt to him, he displays his "injured" sprite from ''Sheriff'' before disappearing; otherwise, he disappears after enough time has passed.
His appearance and moves take inspiration from his role as the protagonist in ''{{wp|Castlevania: Symphony of the Night}}'': he attacks using the Crissaegrim (aka Valmanway), transforms into a bat, and uses Mist Form to evade opponents' attacks.<ref name=SSBUDirect>Nintendo. (August 8, 2018). [https://youtu.be/P-kQWJrjRV4 Super Smash Bros. Ultimate Direct 8.8.2018]. ''YouTube''. Retrieved August 12, 2018.</ref>
|Yes
|-
|[[File:AndrossShovel screenshotKnight SSBU.png|150px]]{{anchor|AndrossSuper SSBU}}Smash Bros. Ultimate]]
|[[lylatwiki:Andross|AndrossShovel Knight]] [[File:StarFoxSmashBros Emblem.png|30px|class=invert]]
|[[File:X mark.svg|17px]]
|align=left | Andross returns as an Assist Trophy. As he shoots polygons at players from the background, he cannot take damage from opponents.
|[[File:X mark.svg|17px]]
|No
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|-
|align=left|Shovel Knight is the protagonist of his [[mh:nintendo:Shovel Knight (game)|eponymous game]], and also the first indie game character to appear in physical form and as an Assist Trophy in the ''Super Smash Bros.'' series. As his name implies, he fights with a shovel, and treks across the land in order to save his beloved Shield Knight and defeat the evil Enchantress and her Order of No Quarter.
|[[File:ArcadeBunny1.jpg|150px]]{{anchor|Arcade Bunny}}
|[[Arcade Bunny]] [[File:SmashBros Emblem.png|30px]]
|align=left | The Arcade Bunny is the host of the [[Nintendo 3DS]] game ''[[Nintendo Badge Arcade]]''. After he is summoned, the crane from the original game appears at the top and begins to move left and right, dropping down periodically in an attempt to drag an opponent up, while the Arcade Bunny stands in the background. It can only do this three times, as indicated by the number on the crane which decreases by one after it descends. Once it is depleted, the Arcade Bunny and crane disappear.<ref name=Treehouse2>Nintendo. (June 12, 2018). [https://youtu.be/qpjFpt-7k_Y Super Smash Bros. Ultimate Gameplay Pt. 2 - Nintendo Treehouse: Live | E3 2018]. ''YouTube''. Retrieved June 16, 2018.</ref>
|No
|-
|{{anchor|Ashley SSBU}}
|[[Ashley and Red|Ashley]] [[File:Wario Emblem.png|30px]]
|align=left | Ashley reappears from ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'' as an Assist Trophy, using the same move. This time, her eyes glow red for the duration of the attack.<ref name=SSBUDirect/>
|No
|-
|{{anchor|Black Knight}}
|[[fireemblem:Black Knight (character)|Black Knight]] [[File:FireEmblem Emblem.png|30px]]
|align=left | The Black Knight is a recurring antagonist in ''[[fireemblem:Fire Emblem: Path of Radiance|Fire Emblem: Path of Radiance]]''. The second-in-command to the Mad King Ashnard, this mysterious knight was the man responsible for murdering [[Ike]]'s father, Greil, for which Ike embarks on a quest of vengeance parallel to the liberation of Tellius.
 
Shovel Knight uses similar moves from the original game, digging rocks out of the ground with his shovel and aiming it downward while in mid-air to bounce on opponents, damaging them. The shovel may also damage opponents as he is digging the ground. Occasionally when digging, an item appears out of the ground.
When summoned, the Black Knight will walk slowly across the stage, striking any fighter that crosses his path. His attacks have a high launching potential, and he is immune to flinching when attacked.
|Yes
|-
|[[File:SSBU Skull Kid.png|150px|Super Smash Bros. Ultimate]]
|[[File:SSBUltimate_Bomberman.jpg|150px]]{{anchor|Bomberman}}
|[[BombermanSkull Kid]] [[File:SmashBrosZelda Emblem.png|30px|class=invert]]
|[[File:X mark.svg|17px]]
|align=left | The main protagonist of the eponymous ''{{wp|Bomberman}}'' series, Bomberman lays bombs on the stage, which explode in a cross formation, similar to the original games.
|[[File:Check mark.svg|17px]]
|Yes
|[[File:Check mark.svg|17px]]
|-
|align=left|Skull Kid is a major antagonist in ''[[The Legend of Zelda: Majora's Mask]]'', being possessed by the [[Majora's Mask|titular mask]] and calling the [[Moon (The Legend of Zelda franchise)|moon]] to crash down on [[Termina]] in three days if not stopped.
|{{anchor|Burrowing Snagret}}
|[[pikipedia:Burrowing Snagret|Burrowing Snagret]] [[File:Pikmin Emblem.png|30px]]
|align=left | An enemy originally from ''[[pikipedia:Pikmin_(game)|Pikmin]]'', the Burrowing Snagret is a reptilian creature with a bird-like head and a long beak which tunnels underground, only putting its head out to pick out prey.
 
When summoned as an Assist Trophy, he emits a dark aura that either reverses the stage or flips it upside down, both of which reverse the controls.
When summoned, it repeatedly lunges at opponents from one spot, damaging them. It also occasionally burrows underground and reappears in a different location.<ref>Nintendo. (June 12, 2018). [https://www.youtube.com/watch?v=GY2YQzqydSw Super Smash Bros. Ultimate Gameplay Pt. 3 - Nintendo Treehouse: Live | E3 2018]. ''YouTube''. Retrieved June 14, 2018.</ref> It takes its appearance from ''[[pikipedia:Pikmin 3|Pikmin 3]]'', and is the first Assist Trophy from the ''Pikmin'' series.
|Yes
|-
|[[File:Spring Man Vs DK.jpg|150px|Super Smash Bros. Ultimate]]
|
|[[ChainSpring ChompMan]] [[File:MarioARMS EmblemSymbol.png|30px|class=invert]]
|[[File:X mark.svg|17px]]
|align=left | Chain Chomp returns, performing the same function as in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''.
|[[File:X mark.svg|17px]]
|Yes
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|-
|align=left|Spring Man is one of the fighters from ''[[mh:nintendo:ARMS (game)|ARMS]]''. He is an enthusiastic 20-year-old youngster who dreams of winning the ARMS Grand Prix and, as his name implies, not only are his arms spring-propelled, he also has an entire spring theme around him (such as his hairstyle, fittingly coiled in the shape of a spring).
|[[File:Chef Kawasaki SSBU.png|150px]]{{anchor|Chef Kawasaki}}
|[[wikirby:Chef Kawasaki|Chef Kawasaki]] [[File:Kirby Emblem.png|30px]]
|align=left | Chef Kawasaki is a recurring enemy throughout ''Kirby Super Star'', although he appears in a few other ''Kirby'' games, sometimes as an ally. Defeating and inhaling him will give Kirby the Cook ability.
 
When summoned, Spring Man will attack by punching from a distance, but if the opponent gets too close, he will unleash ARMS Rush, a barrage of punches capable of launching them away.
When summoned, Chef Kawasaki extends his ladle and traps anyone it hits into a boiling pot, then begins to stir and season the pot for a brief period of time. After that, multiple [[food]] items and any opponents inside the pot are launched out. Chef Kawasaki then produces another plate of food.<ref name=SSBUDirect/> The attack functions similar to [[Kirby]]'s [[Final Smash]] in ''[[Super Smash Bros. Brawl]]''.
|Yes
|-
|{{anchor|Color TV-Game 15 SSBU}}
|Color TV-Game 15 [[File:SmashBros Emblem.png|30px]]
|align=left | Color TV-Game 15 performs the same function as in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''.
|Yes
|-
|{{anchor|Devil SSBU}}
|Devil [[File:SmashBros Emblem.png|30px]]
|align=left | Devil performs the same function as in the previous games.
|No
|-
|{{anchor|Dillon SSBU}}
|Dillon [[File:SmashBros Emblem.png|30px]]
|align=left | Dillon performs the same function as in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''.
|Yes
|-
|{{anchor|Dr. Kawashima SSBU}}
|Dr. Kawashima [[File:SmashBros Emblem.png|30px]]
|align=left | Dr. Kawashima performs the same function as in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''.
|No
|-
|{{anchor|Dr. Wright SSBU}}
|Dr. Wright [[File:SmashBros Emblem.png|30px]]
|align=left | Dr. Wright performs the same function as in the previous games.
|Yes
|-
|[[File:Flies and Hand screenshot SSBU.jpg|150px]]
|[[Gnat Attack|Flies & Hand]] [[File:Mario Emblem.png|30px]]
|align=left | The flies and the hand holding the flyswatter from the ''Gnat Attack'' minigame present in ''[[Mario Paint]]''. When summoned, the Hand will move about the screen, attempting to swat the flies buzzing about at random. While the flies cannot harm the fighters, the flyswatter can.
|Yes
|-
|{{anchor|Ghirahim SSBU}}
|Ghirahim [[File:Zelda Emblem.png|30px]]
|align=left | Ghirahim performs the same function as in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''.
|Yes
|-
|{{anchor|Ghosts SSBU}}
|Ghosts [[File:Pac-ManEmblem.png|30px]]
|align=left | The ''Pac-Man'' Ghosts perform the same function as in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''.
|Yes
|-
|[[File:Gray Fox SSBU.png|150px]]{{anchor|Gray Fox SSBU}}
|{{wp|Gray Fox (Metal Gear)|Gray Fox}} [[File:MetalGearSymbol.svg|30px]]
|align=left | Gray Fox from the ''{{wp|Metal Gear}}'' series returns from ''Super Smash Bros. Brawl'' after his and Snake's absence from the previous installment. He reflects projectiles and attacks in the same manner as in his last appearance.<ref name=SSBUDirect/>
|Yes
|-
|[[File:Guile screenshot SSBU.jpg|150px]]{{anchor|Guile}}
|{{wp|Guile (Street Fighter)|Guile}} [[File:StreetFighterEmblem.png|30px]]
|align=left | Guile is a character from the ''Street Fighter'' series. An {{wp|United States Air Force|U.S. Air Force}} major, Guile holds an intense grudge against {{wp|M. Bison}}, the head of Shadaloo, who was responsible for the murder of his best friend Charlie Nash during an operation. He usually works together with other characters like [[Chun-Li]] and {{wp|Cammy}}, who also have scores to settle with Bison, to bring him down.
 
Spring Man also makes an appearance in the downloadable fighter [[Min Min]]'s [[Final Smash]], which is also named [[ARMS Rush]].
When summoned, Guile will stay in one spot, crouched. If a character approaches him, he will attack them with the Flash Kick. If he is attacked from a distance, he will block. He may also fire off his Sonic Boom projectile.
|Yes
|-
|[[File:SSBUltimate Squid Sisters.jpg|150px|Super Smash Bros. Ultimate]]
|
|[[HammerSquid BroSisters]] [[File:MarioSplatoon EmblemSymbol.png|30px|class=invert]]
|[[File:X mark.svg|17px]]
|align=left | Hammer Bro performs the same function as in the previous games.
|[[File:X mark.svg|17px]]
|Yes
|[[File:Check mark.svg|17px]]
|align=left|The Squid Sisters, [[mh:nintendo:Callie|Callie]] and [[mh:nintendo:Marie|Marie]], appear on a small stage and perform "[[inkipedia:Ink Me Up|Ink Me Up]]" or "[[inkipedia:Calamari Inkantation|Calamari Inkantation]]." As they do so, the camera slowly zooms in on them, limiting the amount of space to fight and making it easier for players to be KO'd.
|-
|[[File:SSBU Starfy.jpg|150px|Super Smash Bros. Ultimate]]
|{{anchor|Isaac SSBU}}
|Isaac[[Starfy]] [[File:SmashBros Emblem.png|30px|class=invert]]
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|align=left | Isaac returns, performing the same function as in ''[[Super Smash Bros. Brawl]]''; however, this time, the hand will be able to attack opponents by slamming into the ground. Isaac can also summon a pair of hands to grab the opponent.
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|Yes
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|align=left|Starfy (also known as Stafy) from [[starfywiki:The Legendary Starfy (series)|''The Legendary Starfy'' series]] performs his spin attack on an opponent if he has the chance. However, fighters can easily attack him and send him flying.
|-
|[[File:SSBU Starman.jpg|150px|Super Smash Bros. Ultimate]]
|{{anchor|Jeff SSBU}}
|Jeff[[Starman (EarthBound)|Starman]] [[File:EarthBound EmblemEarthBound_Emblem.png|30px|class=invert]]
|[[File:X mark.svg|17px]]
|align=left | Jeff performs the same function as in the previous games.
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|No
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|-
|align=left|Starmen are an alien race that serve [[mh:nintendo:Giygas|Giygas]] in ''[[mh:nintendo:EarthBound Beginnings|EarthBound Beginnings]]'' and ''[[mh:nintendo:EarthBound|EarthBound]]''. In ''EarthBound'', Starmen teleport before being engaged in battle and attack by firing beams.
|[[File:Kapp'n SSBU.png|150px]]{{anchor|Kapp'n}}
|[[nookipedia:Kapp'n|Kapp'n]] [[File:AnimalCrossing Emblem.png|30px]]
|align=left | Kapp'n is a character from the ''Animal Crossing'' series. Usually depicted as a sailor and speaking with a stereotypical pirate accent, he has driven a number of different vehicles throughout the series, either driving the player to the town where they will be living or ferrying them to the island where multiplayer modes take place.
 
Once summoned as an Assist Trophy, the Starman proceeds to teleport around the stage. After it teleports, the Starman stops in its place, glows, and attacks using either [[PK Beam]] γ or PK Beam Ω. Getting hit by one of these attacks causes moderate damage and the player is momentarily stunned. The beams act like energy projectiles, so they can be absorbed or reflected. If the opponents cause enough damage to the Starman while it's still active, the Starman is defeated, displaying both the "SMAAAASH!" text and sound effect from ''EarthBound'' before disappearing prematurely. In ''[[Super Smash Bros. for Nintendo 3DS]]'', Starmen also appear as [[List of Smash Run enemies#Starman|Smash Run enemies]].
After being summoned, Kapp'n enters his bus and drives it across the stage. If it runs into any opponents, they are automatically put on the bus and are carried off as Kapp'n drives off-screen.<ref name=SSBUDirect/>
|No
|-
|[[File:Klaptrap SSBU Sukapon.pngjpg|150px|Super Smash Bros. Ultimate]]{{anchor|Klaptrap}}
|[[KlaptrapSukapon]] [[File:DKSmashBros Emblem.png|30px|class=invert]]
|[[File:X mark.svg|17px]]
|align=left | A recurring enemy from the [[Donkey Kong Country (series)|''Donkey Kong Country'' series]], as well as the first Assist Trophy from the [[Donkey Kong (franchise)|''Donkey Kong'' franchise]]. As it walks along the stage, if an opponent is caught in its path, it latches onto them and bites them repeatedly.<ref name=SSBUDirect/>
|[[File:X mark.svg|17px]]
|Yes
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|-
|align=left|A robot and the main character of the Japan-only [[Family Computer|Famicom]] game ''[[mh:nintendo:Joy Mech Fight|Joy Mech Fight]]'', Sukapon is a comedian robot designed by Dr. L. Emon, but repurposed as a combat robot in order to stop Dr. Walnuts from taking over the world with seven other robots stolen from Emon.
|{{anchor|Knuckle Joe SSBU}}
|Knuckle Joe [[File:Kirby Emblem.png|30px]]
|align=left | Knuckle Joe performs the same function as in the previous games.
|Yes
|-
|[[File:SSBU Knuckles.jpg|150px]]{{anchor|Knuckles the Echidna}}
|[[Knuckles the Echidna|Knuckles]] [[File:Sonic Emblem.png|30px]]
|align=left | Knuckles runs around the stage and uses [[Homing Attack]]s similar to [[Sonic the Hedgehog|Sonic]]'s, and occasionally burrows underground and re-emerges at a different location.<ref name=Treehouse2/>
|Yes
|-
|[[File:SSBU Krystal.png|150px]]{{anchor|Krystal}}
|[[lylatwiki:Krystal|Krystal]] [[File:StarFox Emblem.png|30px]]
|align=left | Krystal is a character from the ''Star Fox'' series. A native from the destroyed planet of Cerinia, she was rescued by Fox after being imprisoned during her quest to find the Krazoa Spirits and stop General Scales, the one responsible for the destruction of her homeworld. When the situation is resolved, Krystal joins the Star Fox team in gratitude.
 
Sukapon moves around the stage and throws parts of its body at opponents, and can even pick them up and throw them into the air.
Krystal is a new Assist Trophy who first appears in ''[[lylatwiki:Star Fox Adventures|Star Fox Adventures]]''. She uses her staff to cast ice spells as well as to swing at opponents at close range.<ref name=Treehouse2/>
|Yes
|-
|[[File:SSBU Takamaru.jpg|150px|Super Smash Bros. Ultimate]]
|{{anchor|Lyn SSBU}}
|Lyn[[Takamaru]] [[File:FireEmblemSmashBros Emblem.png|30px|class=invert]]
|[[File:X mark.svg|17px]]
|align=left | Lyn performs the same function as in the previous games.
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|Yes
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|align=left|Takamaru is the protagonist of ''[[mh:nintendo:The Mysterious Murasame Castle|The Mysterious Murasame Castle]]''. Like in his original game, he attacks by quickly slashing with his katana and by throwing shurikens in the four cardinal directions. He constantly moves around while attacking and jumps back to the stage's edge if he starts to fall to a pit. If enough damage is dealt to him, he becomes staggered before disappearing; otherwise, he simply goes away after a period of time.
|-
|[[File:SSBU Thwomp.jpg|150px|Super Smash Bros. Ultimate]]
|{{anchor|Metroid SSBU}}
|Metroid[[Thwomp]] [[File:MetroidMario Emblem.png|30px|class=invert]]
|[[File:X mark.svg|17px]]
|align=left | The Metroid performs the same function as in the previous games.
|[[File:X mark.svg|17px]]
|Yes
|[[File:Check mark.svg|17px]]
|align=left|When summoned, the Thwomp stays high up on the screen and comes crashing down on top of any character that passes underneath it.
|-
|[[File:Tiki dragon SSBU.jpg|150px|Super Smash Bros. Ultimate]]
|{{anchor|Midna SSBU}}
|Midna[[Tiki (Fire Emblem)|Tiki]] [[File:ZeldaFireEmblem Emblem.png|30px|class=invert]]
|[[File:X mark.svg|17px]]
|align=left | Midna performs the same function as in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''.
|[[File:X mark.svg|17px]]
|Yes
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|-
|align=left|Tiki is a character from the ''Fire Emblem'' series. The last of the divine dragonkin of Archanea, she originally fought alongside [[Marth]] in his quest to reclaim the throne of Archanea, then a thousand years later she was encountered by [[Chrom]], whom she guided in the role of an oracle.
|[[File:Moon SSBU.png|150px]]{{anchor|Moon}}
|[[zeldawiki:Moon (Object)|Moon]] [[File:Zelda Emblem.png|30px]]
|align=left | The Moon from ''[[zeldawiki:The Legend of Zelda: Majora's Mask|The Legend of Zelda: Majora's Mask]]'' appears in the background and slowly approaches the stage (similar to its role in the original game), burning up as it does so. Once it crashes into the stage, the surrounding fire deals repeated fire damage on opponents before disappearing in a white flash.<ref name=SSBUDirect/>
|No
|-
|{{anchor|Mother Brain SSBU}}
|Mother Brain [[File:Metroid Emblem.png|30px]]
|align=left | Mother Brain performs the same function as in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''.
|Yes
|-
|{{anchor|Nightmare SSBU}}
|Nightmare [[File:Kirby Emblem.png|30px]]
|align=left | Nightmare performs the same function as in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''.
|No
|-
|[[File:Nikki SSBU.png|150px]]{{anchor|Nikki}}
|{{wp|Swapnote#Nikki|Nikki}} [[File:SmashBros Emblem.png|30px]]
|align=left | Nikki is a character who first appeared in the form of a [[Mii]] as the host of the [[Nintendo 3DS]] application [[Nintendo 3DS#Swapnote|Swapnote]]. When summoned, she appears at the bottom-left corner of the screen and sketches an object, which is drawn on the stage itself. Nikki's drawings include a [[Bullet Bill]], which flies away and attacks opponents,<ref name=SSBUDirect/> and a fire-breathing dinosaur.<ref>[https://www.smashbros.com/en_US/item/assistfigure.html Official ''Super Smash Bros. Ultimate'' website (Assist Trophies)]</ref>
|No
|-
|{{anchor|Nintendog SSBU}}
|Nintendog [[File:Nintendogs Symbol.png|30px]]
|align=left | A Nintendog reappears as an Assist Trophy serving the same function as in the previous installment, although this time, the Nintendog is a {{wp|Poodle|Toy Poodle}} instead of a French Bulldog. As it appears in the foreground, it cannot take damage from opponents.
|No
|-
|{{anchor|Phosphora SSBU}}
|Phosphora [[File:KidIcarus Emblem.png|30px]]
|align=left | Phosphora performs the same function as in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''.
|No
|-
|[[File:Rathalos Assist Trophy SSBU.png|150px]]{{anchor|Rathalos}}
|[[Rathalos]] [[File:SmashBros Emblem.png|30px]]
|align=left | The Rathalos is a fire-breathing Flying Wyvern creature from the ''{{wp|Monster Hunter}}'' series that, when summoned, flies above the stage and attacks by spitting large fireballs, and emits a loud roar that stuns opponents. He also appears as a boss in the World of Light mode and in the Classic mode for specific characters such as [[Duck Hunt (character)|Duck Hunt]].<ref name=SSBUDirect/>
|Yes
|-
|{{anchor|Riki}}
|Riki [[File:XenobladeEmblem.png|30px]]
|align=left | Riki returns as an Assist Trophy, functioning the same as in the previous installment.
|No
|-
|[[File:SSBU Rodin.jpg|150px]]{{anchor|Rodin}}
|Rodin [[File:Bayonetta.png|30px]]
|align=left | Rodin, from the ''{{wp|Bayonetta}}'' series, is the mysterious bartender of the "Gates of Hell" pub, who is also Bayonetta's arms supplier. When summoned, he moves around the stage and summons giant versions of his fists when attacking, similar to [[Bayonetta]]'s Wicked Weave attacks. He can also attack using his version of Bayonetta's [[Bayonetta#Heel Slide / After Burner Kick|After Burner Kick]].<ref>[https://www.smashbros.com/assets_v2/img/item/assistfigure_main12_02.jpg Rodin screenshot on official website]</ref> Before he disappears, he occasionally leaves an item behind.<ref>[https://www.smashbros.com/en_US/blog/index.html?category=cat03_item_02 Super Smash Blog (Assist Trophies)]</ref>
|Yes
|-
|{{anchor|Sablé Prince SSBU}}
|Sablé Prince [[File:SmashBros Emblem.png|30px]]
|align=left | The Prince of Sablé performs the same function as in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''.
|Yes
|-
|{{anchor|Samurai Goroh SSBU}}
|Samurai Goroh [[File:F-Zero Emblem.png|30px]]
|align=left | Samurai Goroh performs the same function as in the previous games.
|Yes
|-
|{{anchor|Shadow SSBU}}
|[[Shadow the Hedgehog|Shadow]] [[File:Sonic Emblem.png|30px]]
|align=left | Shadow performs the same function as in the previous games.
|No
|-
|{{anchor|Sheriff SSBU}}
|Sheriff [[File:SmashBros Emblem.png|30px]]
|align=left | Sheriff performs the same function as in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''.
|Yes
|-
|[[File:Shovel Knight SSBU.png|150px]]{{anchor|Shovel Knight}}
|Shovel Knight [[File:SmashBros Emblem.png|30px]]
|align=left | Shovel Knight is the protagonist of his {{wp|Shovel Knight|eponymous game}}, and also the first indie game character to appear in physical form and as an Assist Trophy in the ''Super Smash Bros.'' series. As his name implies, he fights armed with a shovel, and treks across the land in order to save his beloved, Shield Knight, from the evil Enchantress and her Order of No Quarter.
 
Tiki's appearance as an Assist Trophy comes from ''[[mh:nintendo:Fire Emblem Awakening|Fire Emblem Awakening]]''. When summoned, Tiki assumes her dragon form, flies just outside the arena and unleashes a massive fire breath capable of launching anyone caught in it.
Shovel Knight uses similar moves from the original game, digging rocks out of the ground with his shovel and aiming it downward while in mid-air to bounce on opponents, damaging them. Occasionally when digging, an item appears out of the ground.<ref name=SSBUDirect/>
|Yes
|-
|{{anchor|Skull Kid SSBU}} [[File:SSBU Skull Kid.png|150px]]
|Skull Kid [[File:Zelda Emblem.png|30px]]
|align=left | Skull Kid performs the same function as in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''.
|No
|-
|{{anchor|Spring Man}} [[File:SpringSSB4 ManWiiU Vs DKTingle.jpg|150px|Super Smash Bros. for Wii U]]
|[[armswiki:Spring Man|Spring ManTingle]] [[File:SmashBrosZelda Emblem.png|30px|class=invert]]
|[[File:Check mark.svg|17px]]
|align=left | Spring Man is one of the fighters from ''ARMS''. He is an enthusiastic 20-year-old youngster who dreams of winning the ARMS Grand Prix and, as his name implies, not only are his arms spring-propelled, he also has an entire spring theme about him (such as his hairstyle, suggestively coiled in the shape of a spring).
|[[File:Check mark.svg|17px]]
|[[File:X mark.svg|17px]]
|align=left|Tingle is a recurring character from the ''The Legend of Zelda'' series. He is a middle-aged man who wears a skintight, green suit and has an obsession with fairies.
 
When summoned, he will perform his "Kooloo-Limpah" dance and one of the five random effects will happen. These events include spawning multiple [[Hammer]]s and Golden Hammers, having everyone under the effects of the Superspicy Curry item, making all the opponents slip for a few seconds, zooming the camera in on the character who summoned Tingle, or even doing nothing and flying away with his balloons.
When summoned, Spring Man will attack by punching from a distance, but if the opponent gets too close, he will unleash a barrage of punches capable of launching them away.
|Yes
|-
|[[File:SSBUltimateSSBU Squid SistersVince.jpg|150px]]{{anchor|SquidSuper Sisters}}Smash Bros. Ultimate]]
|[[inkipedia:Squid Sisters|Squid SistersVince]] [[File:Splatoon_EmblemSmashBros Emblem.svgpng|30px|class=invert]]
|[[File:X mark.svg|17px]]
|align=left | The Squid Sisters, [[inkipedia:Callie|Callie]] and [[inkipedia:Marie|Marie]], appear on a small stage and perform one of their songs. As they do so, the camera slowly zooms in on them, limiting the amount of space to fight and making it easier for players to be KO'd.
|[[File:X mark.svg|17px]]
|No
|[[File:Check mark.svg|17px]]
|-
|align=left|Vince is the art teacher from the ''[[Art Academy]]'' games. When summoned, he brings up his easel and starts painting objects such as busts and tomatoes, which manifest themselves over any fighters other than the one or the team that summoned him, damaging them and hampering their visibility in a similar way to a Smoke Ball.
|{{anchor|Starfy SSBU}}
|Starfy [[File:SmashBros Emblem.png|30px]]
|align=left | Starfy performs the same function as in the previous games.
|Yes
|-
|{{anchor|Starman SSBU}}
|Starman [[File:EarthBound Emblem.png|30px]]
|align=left | Starman performs the same function as in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''.
|Yes
|-
|[[File:SSBU Sukapon.jpg|150px]]{{anchor|Sukapon}}
|Sukapon [[File:SmashBros Emblem.png|30px]]
|align=left | A robot and the main character of the Japan-only [[Family Computer|Famicom]] game ''{{wp|Joy Mech Fight}}'', Sukapon is a comedian robot designed by Dr. L. Emon, but repurposed as a combat robot in order to stop Dr. Walnuts from taking over the world with seven other robots stolen from Emon.
 
Despite his Training Mode description not saying so like for other Assist Trophies, Vince cannot be defeated.
Sukapon moves around the stage and throws parts of its body at opponents, and can even pick them up and throw them into the air.
|Yes
|-
|[[File:SSBU Waluigi.jpg|150px|Super Smash Bros. Ultimate]]
|{{anchor|Takamaru SSBU}}
|Takamaru[[Waluigi]] [[File:SmashBrosMario Emblem.png|30px|class=invert]]
|[[File:Check mark.svg|17px]]
|align=left | Takamaru performs the same function as in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''.
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|Yes
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|align=left|Waluigi chases after a selected foe, kicks them onto the ground and finally, he does one final power kick or hits the player with his racket.
|-
|[[File:SSBU Wily Capsule.jpg|150px|Super Smash Bros. Ultimate]]
|{{anchor|Thwomp}}
|[[ThwompDr. Wily|Wily Capsule]] [[File:MarioMegaMan Emblem.png|30px|class=invert]]
|[[File:X mark.svg|17px]]
|align=left | When summoned, Thwomp stays high up on the screen and comes crashing down on top of any character that passes underneath it.
|[[File:X mark.svg|17px]]
|No
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|-
|align=left|The Wily Capsule is Dr. Wily's personal escape pod, and usually his last resort in his battles against [[Mega Man]]. The model seen in ''Super Smash Bros. Ultimate'' comes from ''[[mh:nintendo:Mega Man 7|Mega Man 7]]''.
|[[File:Tiki dragon SSBU.jpg|150px]]<br>{{anchor|Tiki}}
|[[fireemblem:Tiki|Tiki]] [[File:FireEmblem Emblem.png|30px]]
|align=left | Tiki is a character from the ''Fire Emblem'' series. The last of the divine dragonkin of Archanea, she originally fought alongside [[Marth]] in his quest to reclaim the throne of Archanea, then a thousand years later she was encountered by [[Chrom]], whom she guided in the capacity of an oracle. Her appearance in this game comes from ''[[fireemblem:Fire Emblem Awakening|Fire Emblem Awakening]]''.
 
When summoned, Dr. Wily will fire red and blue energy balls from the capsule, which will home in on the nearest fighter. If the capsule is destroyed, Dr. Wily will fall to the ground and enter his supplication pose.
When summoned, Tiki assumes her dragon form, flies just outside the arena and unleashes a massive fire breath capable of launching anyone caught in it.
|Yes
|-
|[[File:Yuri Kozukata screenshot SSBU.jpg|150px|Super Smash Bros. Ultimate]]
|{{anchor|Vince}}
|Vince[[Yuri Kozukata]] [[File:SmashBros Emblem.png|30px|class=invert]]
|[[File:X mark.svg|17px]]
|align=left | Vince is the art teacher from the ''Art Academy'' games. When summoned, he brings up his easel and starts painting objects such as busts and tomatoes, which manifest themselves in the battlefield and move about damaging fighters.
|[[File:X mark.svg|17px]]
|Yes
|[[File:Check mark.svg|17px]]
|-
|align=left|Yuri Kozukata is one of the protagonists of Koei Tecmo's Wii U game ''[[mh:nintendo:Fatal Frame: Maiden of Black Water|Fatal Frame: Maiden of Black Water]]''. A descendant of the shrine maidens of Mt. Hikami, psychics who had the ability to guide spirits to a peaceful afterlife, Yuri has the power of repelling the eponymous Black Water, an evil presence which torments spirits and causes them to curse the living.
|{{anchor|Waluigi}}
|Waluigi [[File:Mario Emblem.png|30px]]
|align=left | Waluigi returns as an Assist Trophy, functioning the same as in previous installments.
|Yes
|-
|{{anchor|Wily Capsule}}
|[[Dr. Wily|Wily Capsule]] [[File:MegaMan Emblem.png|30px]]
|align=left | The Wily Capsule is Dr. Wily's personal escape pod, and usually his last-ditch form of attack in his battles against [[Mega Man]]. The model seen in ''Super Smash Bros. Ultimate'' comes from ''[[Wikipedia:Mega Man 7|Mega Man 7]]''.
 
When Yuri is summoned, she stays in the background as the reticle of her Camera Obscura moves throughout the screen, and any character photographed with it is momentarily paralyzed and afflicted with darkness. She takes a total of three photographs before leaving the stage.
When summoned, Dr. Wily will fire red and blue energy balls from the capsule, which will home in on the nearest fighter. If he is defeated, he will fall to the ground and enter his supplication pose.
|Yes
|-
|[[File:Yuri Kozukata screenshotZero SSBU.jpgpng|150px]]{{anchor|YuriSuper Kozukata}}Smash Bros. Ultimate]]
|Yuri Kozukata[[Zero]] [[File:SmashBrosMegaMan Emblem.png|30px|class=invert]]
|[[File:X mark.svg|17px]]
|align=left | Yuri Kozukata is one of the protagonists of Koei Tecmo's Wii U game ''{{wp|Fatal Frame: Maiden of Black Water}}''. A descendant of the shrine maidens of Mt. Hikami, telepaths who had the ability to guide spirits to a peaceful afterlife, Yuri has the power of repelling the eponymous Black Water, an evil presence which torments spirits and causes them to curse the living.
|[[File:X mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check mark.svg|17px]]
|align=left|One of the protagonists of the ''[[mh:nintendo:Mega Man X|Mega Man X]]'' series, Zero is a Maverick Hunter, member of an elite force designated to hunt down and destroy Mavericks, robots that have turned against humankind.
 
When summoned, Zero slashes opponents directly with his sword, the Z-Saber, and also uses it to fire beams from a distance. After he is done, he shouts, "Back to base!" and disappears.
When Yuri is summoned, she stays in the background and the reticle of her Camera Obscura will move about the screen, and any character photographed with it will be momentarily paralyzed and afflicted with darkness.
|No
|-
|[[File:Zero SSBU.png|150px]]{{anchor|Zero}}
|{{wp|Zero (Mega Man)|Zero}} [[File:MegaMan Emblem.png|30px]]
|align=left | One of the protagonists of the ''{{wp|Mega Man X}}'' series, Zero is a Maverick Hunter, member of an elite force designated to hunt down and destroy Mavericks, robots that have turned against humankind.
 
When summoned, Zero slashes opponents directly with his sword, the Z-Saber, and also uses it to fire beams from a distance. After he is done, he exclaims, "Back to base!" and disappears.<ref name=SSBUDirect/>
|Yes
|}
 
==Trophy information==
===''Super Smash Bros. Brawl''===
{| class=sortable align=center width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial; text-align:center"
|- style="background:aquamarine"
!width="12%" | Image
!width="15%" | Name
!width="73%" | Description
|-
|[[File:BrawlTrophy139.png|100px]]
|Assist Trophy
|align=left | A capsule that contains characters who will help you out in battle. You won't know who's in the capsule until you open it. It may be someone everyone knows or someone who's a bit of a mystery. The majority of these characters are invulnerable, so attacking them is not an option. You know what that means, right? RUN!
|-
|[[File:BrawlTrophy303.png|100px]]
|Andross
|align=left | A brilliant scientist formerly employed by the Cornerian Army. He took his research too far, and the disastrous results labeled him a Level 1 offender, resulting in this banishment to the nearby Planet Venom. After building a base and declaring himself emperor, he swore he would rule the Lylat system. Thanks to Team Star Fox's heroism, the madman has yet to achieve this.
|-
|[[File:BrawlTrophy308.png|100px]]
|Barbara
|align=left | The manager of the music store GB Music in Waruwaru Town--her real name is Barbara the Bat. She leads the player through the game, showing her arrogant attitude as she cracks the whip at others but pampers herself. Her little brother's name is Tingtin the Bat. By the way, the "GB" in the name of her store stands for "Great Barbara," NOT "Game Boy."
|-
|[[File:BrawlTrophy296.png|100px]]
|Devil
|align=left | A devil who wields serious power in Devil World. In the game, the devil floats above the maze and commands by pointing. When it gives orders, its cyclopean minions turn cranks that scroll the maze in different directions. When Tamagon, your character in the game, places all the stage's books into a hole, the devil turns into a bat and flies away. It's quite striking, no?
|-
|[[File:BrawlTrophy298.png|100px]]
|Dr. Wright
|align=left | A hardworking assistant to the city mayor. He has distinctive hair and spectacles and a dapper moustache. Dr. Wright has a comprehensive knowledge of city government and is happy to give you tips to keep your city running smoothly. In the game, he tracks your city's status and gives you gifts. There was a character reminiscent of him in The Legend of Zelda: Link's Awakening.
|-
|[[File:BrawlTrophy295.png|100px]]
|Excitebike
|align=left | High-performance motocross bikes that handle massive jumps with ease. Using turbo on these beauties gives a speed boost but also causes the engine's internal temperature to rise. Overuse turbo, and the bikes overheat and shut down. The engines can be cooled by running over certain marks on the track. Excitebikes cap off every race with an undeniably awesome wheelie.
|-
|[[File:BrawlTrophy309.png|100px]]
|Gray Fox
|align=left | An enigmatic soldier with great physical and combat skills. Calling himself "Deepthroat" and equipped with an enhanced environmental camouflage suit, he dedicated his life to fighting Snake. In a twist of fate, Gray Fox ends up protecting his sworn rival from Metal Gear REX. Long ago, Gray Fox fought Snake in Zanzibarland.
|-
|[[File:BrawlTrophy165.png|100px]]
|Hammer Bros.
|align=left | A character who throws a seemingly endless stream of hammers. Hammer Bros. have also been known to jump every so often. Since they throw their hammers in a high arc, if you manage to get in close, the hammers can't hit you. Unlike Koopas and Buzzy Beetles, Hammer Bros. don't reduce to their shells when jumped on. As the name suggests, most Hammer Bros. are found in pairs.
|-
|[[File:BrawlTrophy307.png|100px]]
|Helirin
|align=left | A unique helicopter that flies with long, slowly rotating wings. If the wings strike walls or obstacles, the Helirin takes damage and loses hearts. The wings normally spin clockwise, but the rotation can be reversed by touching springs. There are many areas that require this technique. The Helirin can be customized by picking up and using a variety of items.
|-
| [[File:BrawlTrophy452.png|100px]]
| Helirin (2)
| align=left | Helirins created by Prof. Rabbit. One is a helicopter that can throw punches from its wings to smash things--HELIBOKAAN! Press and hold a button to submerge, then release to surface--HELIBASHAN! Shoot fire left and right from the wings--HELIBOBOH! Use a spinning ability to create tornadoes--HELIBURUUN! There are also five varieties which shoot in rapid fire--HELIBIBYUUN!
|-
| [[File:BrawlTrophy305.png|100px]]
| Infantry and Tanks
| align=left | Units first introduced in Famicom Wars, where they fight battles against enemy forces. Infantry are the least expensive to deploy of all units. They're not too strong, but they move well and can capture property. There are two tank types: tank A, which is expensive but has good mobility and firepower, and tank B, which is cheaper but can change battles with sheer numbers.
|-
| [[File:BrawlTrophy311.png|100px]]
| Isaac
| align=left | A strong-willed Psynergy adept of the bloodline of an ancient race thought to have been lost with the downfall of civilization. He can manipulate earth-based forces and is also a highly skilled swordsman. He sets out to protect a lighthouse that can release the sealed powers of alchemy. In Smash Bros., he uses "Move" energy, which creates an energy field that pushes foes away.
|-
| [[File:BrawlTrophy306.png|100px]]
| Jeff
| align=left | Dr. Andonuts's son, who attends a boarding school in Winters. He receives a telepathic message from Paula saying that she and Ness have been captured, and he sets out to rescue them. He's Ness's age but has the knowledge of an established scientist. He repairs broken items and makes them into other things. As his IQ increases, so does the number of things he can create.
|-
| [[File:BrawlTrophy313.png|100px]]
| Jill
| align=left | A young girl who takes over the leadership of a band of righteous bandits known as the Red Dozers from her injured father. Jill sets out on the Drill Dozer to recover a red diamond stolen by the Skulkers. Jill has great reflexes and rode the Drill Dozer instead of a baby carriage growing up. She has an intense dislike of studying, however.
|-
| [[File:BrawlTrophy301.png|100px]]
| Kat & Ana
| align=left | Twin female ninjas who attend Diamond City Kindergarten. Kat, the older of the two, has pink hair, while the younger Ana has orange hair. Both of the girls are still very young, but they're also very respectful and address their superiors as budding ninjas should. Kat and Ana have a soft spot for living things. Kat loves cats, and Ana is attracted to flowers.
|-
| [[File:BrawlTrophy291.png|100px]]
| Knuckle Joe
| align=left | A martial artist known for amazing attacks like the Vulcan Jab. With his bandana, he looks and fights the part of a Muay Thai boxer. When Kirby copies Knuckle Joe, he gains the fighting techniques of a hand-to-hand-combat expert. Knuckle Joe also engages in friendly block-breaking competitions with Kirby. His other famous techniques are the Smash Punch and Rising Break.
|-
| [[File:BrawlTrophy164.png|100px]]
| Lakitu and Spinies
| align=left | A particularly stubborn breed of Koopa. Lakitus chase Mario aboard clouds and attack by throwing Spiny Eggs down from above. More recently, Lakitus have taken over the role of cameramen, filming with cameras that they dangle from long rods. Spinies are Koopa creatures with tough, spiked shells. Jumping onto them has no effect, but fireballs can dispatch them.
|-
| [[File:BrawlTrophy304.png|100px]]
| Little Mac
| align=left | A lightweight scrapper from the Bronx. After meeting with a former boxing great named Doc Louis who fell from glory, Mac takes Doc on as his coach, and together the pair try for the championship belt in the WVBA. Little Mac works his way up the ranks of the WVBA, taking out foes several times his size. By landing multiple blows, Little Mac gains a "?" uppercut.
|-
| [[File:BrawlTrophy302.png|100px]]
| Lyn
| align=left | A 15-year-old nomadic girl. Lyn is a strong-willed youth whose skill with the blade draws many admirers. Lyn sets out on her quest to become a master swordsman after coming to the aid of a fallen traveler. She soon learns she's a living member of the nobility of Lycia, a neighboring country. Soon she's involved in a violent dispute over the ascension of the Caelin throne.
|-
| [[File:BrawlTrophy297.png|100px]]
| Metroid
| align=left | A bioengineered life-form found on planet SR388. Metroids attach to organisms and drain life energy. The Galactic Federation commissions Samus to eliminate them, but Space Pirates try to harness their power. One of the few ways Samus can kill Metroids is by shooting them with the Ice Beam and then shattering them with missiles. The Metroid's cry is chilling and indescribable.
|-
| [[File:BrawlTrophy289.png|100px]]
| Mr. Resetti
| align=left | A character who normally appears from underground to lecture the player. However, he is not always underground--in Animal Crossing: Wild World, he can be found sipping coffee at the Roost if you go at a certain time on a certain day. In the Japanese-only "e+" version, he works at a so-called "Resetti Observation Center" where you can pop in for a visit.
|-
| [[File:BrawlTrophy293.png|100px]]
| Mr. Resetti (2)
| align=left | A mole wearing a hard hat who'll show up when you restart your game without having saved. He pops up and lets you know in no uncertain terms the importance of saving your game. The problem is, his speeches are entertaining enough to warrant breaking the rules at least once. In Animal Crossing, his brother Don appears too. He's the polar opposite of his sibling.
|-
| [[File:BrawlTrophy294.png|100px]]
| Nintendogs
| align=left | A puppy for you to train on your Nintendo DS. They come in a wide variety of breeds, colors, coat styles, and personalities. You can train them, use dog toys to play with them, and feed them treats to establish a real link with your virtual pet. Other features include the ability to enter your dog in disc-catching contests and agility trials on obstacle courses.
|-
| [[File:BrawlTrophy310.png|100px]]
| Ray MK III
| align=left | The custom robo used by the main character. It's the latest Shining Fighter model in the Ray line of robots, which appears throughout the Custom Robo series. The main character switches from his beloved Ray Mk II to this model after his sister and father develop it. This one has a great balance between built-in abilities and ease and depth of available customization.
|-
| [[File:BrawlTrophy312.png|100px]]
| Saki Amamiya
| align=left | A member of a rescue group that hunts aliens known as Ruffians that prey on mankind. He's killed by Ruffians, but the advance scout Achi resuscitates him, and he gains remarkable physical prowess and becomes the hunt leader. During a battle, he transforms into a Ruffian, and his companion Airan helps him recover. He's optimistic and copes well with danger.
|-
| [[File:BrawlTrophy290.png|100px]]
| Samurai Goroh
| align=left | A man who presents himself as a bounty hunter much like Captain Falcon but is also the boss of a notorious bandit group. He tries to collect criminal bounties but always fails to beat Captain Falcon to the collar. He considers himself Falcon's archrival and always tries to beat him in F-Zero races. His machine, the Fire Stingray (#05), has a high top speed.
|-
| [[File:BrawlTrophy314.png|100px]]
| Shadow the Hedgehog
| align=left | Shadow the Hedgehog is a black hedgehog who resembles Sonic. He was created by Dr. Eggman's grandfather, Gerald Robotnik, to be the ultimate life-form. Not only does he look like Sonic, but he has equal abilities. He has great skill with the space-time warping technique called Chaos Control. To reach his goals, he'll use any means necessary.
|-
| [[File:BrawlTrophy299.png|100px]]
| Stafy
| align=left | The prince of the kingdom of Tenkai. He's a bit spacey and clumsy, but when he sets his mind to something, he gives it his all. Stafy gets help from his friends Kyorosuke the clam and the wizened Lobjii-san. Stafy sometimes dons a pig suit and throws pork cutlets. In Densetsu No Stafy 3, Stafy meets Wario and goes with him to steal the treasures of the deep.
|-
| [[File:BrawlTrophy300.png|100px]]
| Tingle
| align=left | A strange little man easily spotted by his trademark green bodysuit, bright nose, and pointy beard. Tingle has frequently appeared around Hyrule and always lets those he meets know that he's a fairy and selling homemade maps. In a recent adventure, Tingle escapes a sad and dreary life to embark on a magical adventure in the delightful, dreamlike paradise of Rupeeland.
|-
| [[File:BrawlTrophy292.png|100px]]
| Waluigi
| align=left | A twig-thin man who sees himself as Luigi's ultimate rival. He spent a long time working silently in the shadow of the Mario Bros. before finally becoming strong enough to compete with them in Mario Tennis. Since then, he's had many brilliant game appearances. While the nature of his relationship to Wario is a mystery, the pair have hatched some devious schemes together.
|-
|}
 
==Character artwork==
===''Super Smash Bros. Brawl''===
<gallery>
Assist Trophy Andross.jpg|Andross
Barbara Brawl artwork.png|Barbara
Custom Robo Brawl artwork.png|Custom Robo
Assist Trophy Devil.jpg|Devil
Assist Trophy Dr. Wright.jpg|Dr. Wright
Assist Trophy Excitebike.jpg|An Excitebiker
Gray Fox Artwork.jpg|Gray Fox
Hammer Bro Brawl artwork.png|Hammer Bro.
Helirin Brawl artwork.png|Helirin
Infantry and Tanks Brawl artwork.png|Infantry and Tanks
Isaac Brawl artwork.png|Isaac
Jeff Brawl artwork.png|Jeff
Jill and Drill Dozer Brawl artwork.png|Jill & Drill Dozer
Kat and Ana Brawl artwork.png|Kat & Ana
Assist Trophy Knuckle Joe.jpg|Knuckle Joe
Lakitu and Spinies Brawl artwork.png|Lakitu and Spinies
Little Mac Artwork.jpg|Little Mac
Assist Trophy Lyn.jpg|Lyn
Metroid Brawl artwork.png|Metroid
Assist Trophy Mr. Resetti.jpg|Mr. Resetti
Nintendogs Brawl artwork.png|Nintendog
Saki Amamiya Artwork.jpg|Saki Amamiya
Assist Trophy Samurai Goroh.jpg|Samurai Goroh
Shadow the Hedgehog Brawl artwork.png|Shadow the Hedgehog
SSBB Stafy.png|Stafy
Tingle Brawl artwork.png|Tingle
WaluigiBrawlArtwork.jpg|Waluigi
</gallery>
 
===''Super Smash Bros. Ultimate''===
<gallery>
Akira SSBU.png|Akira
AlucardUltimate.png|Alucard
Andross SSBU.png|Andross
ArcadeUltimate.png|Arcade Bunny
Ashley SSBU.png|Ashley
BombermanUltimate2.png|Bomberman
Black Knight SSBU.png|Black Knight
BurrowingUltimate.png|Burrowing Snagret
Chain Chomp SSBU.png|Chain Chomp
ChefUltimate.png|Chef Kawasaki
Color TV-Game 15 SSBU.png|Color TV-Game 15
Devil SSBU.png|Devil
Dillon SSBU.png|Dillon
Dr. Kawashima SSBU.png|Dr. Kawashima
Dr. Wright SSBU.png|Dr. Wright
Flies & Hand SSBU.png|Flies & Hand
Ghirahim SSBU.png|Ghirahim
Ghosts SSBU.png|Ghosts
GrayFoxUltimate.png|Gray Fox
Guile SSBU.png|Guile
Hammer Bro SSBU.png|Hammer Bro
Isaac SSBU.png|Isaac
Jeff SSBU.png|Jeff
KappnUltimate.png|Kapp'n
SSBU Klaptrap artwork.png|Klaptrap
Knuckle Joe SSBU.png|Knuckle Joe
KnucklesUltimate.png|Knuckles
KrystalUltimate.png|Krystal
Lyn SSBU.png|Lyn
Metroid SSBU.png|Metroid
MidnaUltimate.png|Midna
MoonUltimate.png|Moon
Mother Brain SSBU.png|Mother Brain
Nightmare SSBU.png|Nightmare
NikkiUltimate.png|Nikki
Nintendog SSBU.png|Nintendog
Phosphora SSBU.png|Phosphora
RathalosUltimate.png|Rathalos
RikiUltimate.png|Riki
RodinUltimate.png|Rodin
Prince of Sable SSBU.png|Sablé Prince
Samurai Goroh SSBU.png|Samurai Goroh
Shadow SSBU.png|Shadow
Sheriff SSBU.png|Sheriff
ShovelUltimate.png|Shovel Knight
Skull Kid SSBU.png|Skull Kid
Spring Man SSBU.png|Spring Man
SquidSisters SSBUltimate.png|Squid Sisters
Starfy SSBU.png|Starfy
Starman SSBU.png|Starman
SukaponUltimate.png|Sukapon
Takamaru SSBU.png|Takamaru
Thwomp SSBU.png|Thwomp
Tiki SSBU.png|Tiki
Vince SSBU.png|Vince
WaluigiUltimate.png|Waluigi
Wily Capsule SSBU.png|Wily Capsule
Yuri Kozukata SSBU.png|Yuri Kozukata
ZeroUltimate.png|Zero
</gallery>
 
==Name in other languages==
Line 973 ⟶ 655:
|Ita=Assistente
|ItaM=Assistant
|Dut=Hulptrofeeën
|DutM=Help Trophy
|Rus=Трофей-помощник
|RusR=Trofey-pomoschnik
Line 987 ⟶ 671:
*A concept similar to Assist Trophies was considered for ''[[Super Smash Bros. Melee]]'', but the idea was scrapped due to development circumstances.<ref>[http://www.sourcegaming.info/2016/01/31/dufl-sources/ The Definitive Unused Fighter List in Smash - Source Translations]. Source Gaming (January 31, 2016). Retrieved January 31, 2016.</ref>
*In the April 2014 Nintendo Direct focused on ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'', the Waluigi Assist Trophy is used with the ''Wario'' series icon, instead of the ''Mario'' series icon. This is odd, since Waluigi has never appeared in any ''Wario'' series games. This was later changed, as seen on his ''Super Smash Bros. for Nintendo 3DS'' trophy.
*In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''[[Super Smash Bros. Ultimate]]'', the figure in the trophy appears to be occasionally blinking.
 
==References==
<references/>
 
{{NIWA|SmashWiki=1}}
==External links==
*[[mh:smashbros:Assist Trophy|Assist Trophy on the Super Smash Bros. Wiki]]
 
{{SSBB}}
{{SSB4}}
{{SSBU}}
[[Category:AssistSuper TrophySmash Characters|*Bros. Brawl items]]
[[Category:Super Smash Bros. Brawl Itemstrophies]]
[[Category:Super Smash Bros. Brawlfor TrophiesNintendo 3DS / Wii U items]]
[[Category:Super Smash Bros. for Nintendo 3DS / Wii U Itemstrophies]]
[[Category:Super Smash Bros. for NintendoWii 3DSU Trophiestrophies]]
[[Category:Super Smash Bros. forUltimate Wii U Trophiesitems]]
[[Category:Super Smash Bros. Ultimate Items]]
[[de:Helfertrophäe]]
[[it:Assistente]]
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