Assist Trophy: Difference between revisions
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trimming stuff that can go on the respective char pages -- lot of that work has been done on the SSB Wiki already. retaining construction tag as there's still images to be uploaded
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(trimming stuff that can go on the respective char pages -- lot of that work has been done on the SSB Wiki already. retaining construction tag as there's still images to be uploaded) |
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{{
{{item infobox
|image=[[File:AssistTrophyUltimate1.png|200px]]<br>''Super Smash Bros. Ultimate'' artwork
|first_appearance=''[[Super Smash Bros. Brawl]]'' ([[2008]])
|
|effect=Summons a random Nintendo or third-party character when picked up.
}}
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The '''Assist Trophy''' (or '''assist trophy''') is an [[List of items|item]] in ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'', and ''[[Super Smash Bros. Ultimate]]''. It calls forth a random character to assist the player who used the item, similar to the [[Poké Ball]] item. This is unique in that the character released is from an actual [[Nintendo]] or third-party series, but is not playable. As a result, it introduces characters who did not make the cut as playable fighters.
Some Assist Trophy characters in ''Super Smash Bros. Brawl'' are unlockable, and almost every character is invincible; however, in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate'', all Assist Trophy characters are available from the start, and many characters can take damage and can even be KO'd (in the latter game, the opponent that defeats them earns a point), although characters that do not appear on the stage itself such as [[
Players must be on the ground to summon an Assist Trophy's character. If a player is attacked and sent flying after grabbing the Assist Trophy, but before breaking it open, they must land before they can call forth the Assist Trophy's character. Only one Assist Trophy can appear at a time, unlike [[Poké Ball]]s, except in ''Super Smash Bros. Ultimate''.
{{br|left}}
==List of Assist Trophy characters==
Shaded cells indicate the Assist Trophy can be defeated. An asterisk (*) in the ''Super Smash Bros. Brawl'' column indicates the Assist Trophy is unlockable. A double asterisk (**) in columns for later installments indicates the Assist Trophy instead appears as a playable character.
{|class="table" style="text-align: center; width: 100%
|-style="background: #ABC
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|[[File:Akira screenshot SSBU.jpg|150px|Super Smash Bros. Ultimate]]
|[[
|[[File:
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When summoned, Akira will run toward an opponent and attack them with moves like a forward palm strike and an elbow strike, as well as his signature moves like the Tetsuzanko (a body check) and the Renkantai (a double kick). He can also auto-guard. Before leaving the battlefield, he salutes the opponent and says his catch phrase, 「十年早いんだよ!」 (''Jū'nen hayai'n da yo!'', "You are ten years too early!")
|-
|[[File:Alucard SSBU.png|150px|Super Smash Bros. Ultimate]]
|
|[[File:
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Alucard's appearance and moves take inspiration from his role as the protagonist in ''
|-
|[[File:Andross screenshot SSBU.png|150px|Super Smash Bros. Ultimate]]
|[[
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|[[File:ArcadeBunny1.jpg|150px|Super Smash Bros. Ultimate]]
|[[
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|-
|[[File:SSBU Ashley.jpg|150px|Super Smash Bros. Ultimate]]
|[[Ashley
|[[File:
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|-
|[[File:Barbara SSBB.jpg|150px|Super Smash Bros. Brawl]]
|[[Barbara]] [[File:SmashBros Emblem.png|30px|class=invert]]
|[[File:
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|-
|[[File:SSBU Black Knight.jpg|150px|Super Smash Bros. Ultimate]]
|[[
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|align=left | The Black Knight is a recurring antagonist in ''[[
When summoned, the Black Knight will walk slowly across the stage, striking any fighter that crosses his path. His attacks have a high launching potential, and he is immune to flinching when attacked.
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|[[File:SSBUltimate_Bomberman.jpg|150px|Super Smash Bros. Ultimate]]
|[[Bomberman]] [[File:SmashBros Emblem.png|30px|class=invert]]
|[[File:
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|-
|[[File:SSBU Burrowing Snagret.jpg|150px|Super Smash Bros. Ultimate]]
|[[
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When summoned, it repeatedly lunges at opponents from one spot, damaging them. It also occasionally burrows underground and reappears in a different location. It takes its appearance from ''[[pikipedia:Pikmin 3|Pikmin 3]]'', and is the first Assist Trophy from the ''Pikmin'' series.
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|[[File:SSBU Chain Chomp.jpg|150px|Super Smash Bros. Ultimate]]
|[[Chain Chomp]] [[File:Mario Emblem.png|30px|class=invert]]
|[[File:
|[[File:
|style="background:#D3D3D3"|[[File:
|align=left | Chain Chomp attacks players by lunging at them,
|-
|[[File:Chef Kawasaki SSBU.png|150px|Super Smash Bros. Ultimate]]
|[[
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When summoned, Chef Kawasaki extends his ladle and traps anyone it hits into a boiling pot, then begins to stir and season the pot for a brief period of time. After that, multiple [[food]] items and any opponents inside the pot are launched out. Chef Kawasaki then produces another plate of food. The attack functions similar to [[Kirby]]'s [[Final Smash]] in ''[[Super Smash Bros. Brawl]]''.
|-
|[[File:SSBU Color TV Game 15.jpg|150px|Super Smash Bros. Ultimate]]
|[[
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When summoned as an Assist Trophy, the two paddles appear on both sides of the screen as a game starts. The two paddles proceed to hit the ball back and forth, the ball damaging any opponents in its path that it hits. Players can also attack the ball to send it in a different direction. A score is kept above, though it does not impact the match; clapping can also be heard each time a point is scored. In ''Super Smash Bros. Ultimate'', the background changes color when the paddles appear.
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|[[File:Dark Samus Wii U.jpg|150px|Super Smash Bros. for Wii U]]
|[[Dark Samus]] [[File:Metroid Emblem.png|30px|class=invert]]
|[[File:
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|-
|[[File:SSBU Devil.jpg|150px|Super Smash Bros. Ultimate]]
|[[
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When summoned, the Devil will first appear as a bat and fly to the top of the screen. Once at the top, the Devil assumes his true form and begins pointing in one of the cardinal directions, causing the camera, which is otherwise fixed in place during this time, to move in the direction he points. As a result of this, the blast zones of the stages change continuously until the Devil disappears.
|-
|[[File:SSBU Dillon.jpg|150px|Super Smash Bros. Ultimate]]
|[[
|[[File:
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After being summoned as an Assist Trophy, he charges up a rolling attack similar to [[Sonic the Hedgehog|Sonic]]'s [[
|-
|[[File:SSBU Dr Kawashima.jpg|150px|Super Smash Bros. Ultimate]]
|[[
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When summoned, Dr. Kawashima immediately disappears, but causes numbers to fly across the screen. If two numbers collide, they add into a larger number, and if the two numbers equal 10 or greater, they explode. The explosion is bigger and lasts longer (similar to that of a Smart Bomb) if the numbers equal exactly 10. Players can also attack the numbers to knock them away. In ''Super Smash Bros. Ultimate'', the white, gridded background from the ''Brain Age'' games replaces the stage's background when Dr. Kawashima is summoned.
|-
|[[File:SSBU Dr Wright.jpg|150px|Super Smash Bros. Ultimate]]
|[[
|[[File:
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|[[File:SSB4 Elec Man.png|150px|Super Smash Bros. for Wii U]]
|[[
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When summoned as an Assist Trophy, he runs and jumps around the stage and fires his Special Weapon, Thunder Beam, which sends out bolts of electricity in three directions that damage any opponents they hit.
|-
|[[File:BrawlExcitebike.jpg|150px|Super Smash Bros. Brawl]]
|[[
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|[[File:Flies and Hand screenshot SSBU.jpg|150px|Super Smash Bros. Ultimate]]
|[[
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|-
|[[File:SSBU Ghirahim.jpg|150px|Super Smash Bros. Ultimate]]
|[[
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He attacks primarily through his sword and by throwing projectile diamonds when jumping. He constantly moves around while attacking and, if he falls off the stage, teleports to the edge. If enough damage is dealt to him, he will stagger before disappearing; otherwise, he will simply go away after a period of time.
|-
|[[File:SSBU Ghosts.jpg|150px|Super Smash Bros. Ultimate]]
|[[
|[[File:
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|[[File:Gray Fox SSBU.png|150px|Super Smash Bros. Ultimate]]
|
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When summoned, he runs and jumps across the screen toward other fighters, slashing them multiple times with his katana. He can deflect projectiles, and is unique among Assist Trophies in that he will return from above should he fall off the stage. To unlock him in ''Super Smash Bros. Brawl'', the player must unlock Snake.
|-
|[[File:Guile screenshot SSBU.jpg|150px|Super Smash Bros. Ultimate]]
|
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When summoned, Guile stays in one spot, crouched. If a character approaches him, he will attack them with the Flash Kick. If he is attacked from a distance, he will block. He may also fire off his Sonic Boom projectile.
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|[[File:SSBU Hammer Bro.jpg|150px|Super Smash Bros. Ultimate]]
|[[Hammer Bro]] [[File:Mario Emblem.png|30px|class=invert]]
|[[File:
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|[[File:BrawlHelirin.jpg|150px|Super Smash Bros. Brawl]]
|[[
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|[[File:Infantry & Tanks Wii U.jpg|150px|Super Smash Bros. for Wii U]]
|[[
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When summoned, an alarm will sound as they will move to one side, shooting opponents with guns and blasting them with cannons. To unlock them in ''Super Smash Bros. Brawl'', the player must play 300 matches in Vs. Mode or any related mode.
|-
|[[File:SSBU Isaac.jpg|150px|Super Smash Bros. Ultimate]]
|[[
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In ''Super Smash Bros. Brawl'', the player unlocks him after having played 200 matches in the Brawl mode or its relatives. When he appears, Isaac summons a giant hand (a utility ability called [[
|-
|[[File:SSB4 WiiU Isabelle.jpg|150px|Super Smash Bros. for Wii U]]
|[[Isabelle]] [[File:AnimalCrossing Emblem.png|30px|class=invert]]
|[[File:
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|-
|[[File:SSBU Jeff.jpg|150px|Super Smash Bros. Ultimate]]
|[[
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|align=left | Jeff Andonuts is one of the main heroes in ''[[
As an Assist Trophy, he prepares and launches a set of five bottle rockets, which shoot into the air, homing in on enemies in unpredictable trajectories. There will always be four small bottle rockets followed by a big bottle rocket at the end, but there is a one-in-five chance that he will summon a second wave of rockets before disappearing. In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', Jeff's fireworks move straight up before homing in on opponents.
|-
|[[File:Jill AT Brawl.png|150px|Super Smash Bros. Brawl]]
|[[
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When she appears as an Assist Trophy, also referred to as "Jill & Drill Dozer,"<ref>[http://www.smashbros.com/wii/en_us/items/assist/assist15.html The Assist Trophies on Smash Bros. DOJO!!]. Retrieved April 2, 2015.</ref> she rides around the stage using her Drill Dozer, drilling any opponents who come into contact with her. After a while, a whirlwind appears around her that impedes enemies until she disappears.
|-
|[[File:Kapp'n SSBU.png|150px|Super Smash Bros. Ultimate]]
|[[
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After being summoned, Kapp'n enters his bus and drives it across the stage. If it runs into any opponents, they are automatically put on the bus and are carried off as Kapp'n drives off-screen. If Kapp'n drives off without picking up any fighter, he will respawn at the center of the screen until his summoning time runs out.
|-
|[[File:Kat n ana smash 4.jpeg|150px|Super Smash Bros. for Wii U]]
|[[
|[[File:
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|-
|[[File:Klaptrap SSBU.png|150px|Super Smash Bros. Ultimate]]
|[[Klaptrap]] [[File:DK Emblem.png|30px|class=invert]]
|[[File:
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|-
|[[File:SSBU Knuckle Joe.jpg|150px|Super Smash Bros. Ultimate]]
|[[
|[[File:
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When summoned as an Assist Trophy, Knuckle Joe hops to the nearest opponent and deliver a flurry of Vulcan Jabs. He performs this one more time before finishing off the opponent with either a Rising Break or Smash Punch, both signature moves of the Fighter ability from the ''Kirby'' series, then disappears. In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate'', his attacks are weaker, though he can perform two Rising Breaks or Smash Punches before disappearing rather than one like in ''Super Smash Bros. Brawl''.
|-
|[[File:SSBU Knuckles.jpg|150px|Super Smash Bros. Ultimate]]
|[[Knuckles the Echidna|Knuckles]] [[File:Sonic Emblem.png|30px|class=invert]]
|[[File:
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|-
|[[File:SSBU Krystal.png|150px|Super Smash Bros. Ultimate]]
|[[
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As an Assist Trophy, she uses her staff to cast ice spells as well as to swing at opponents at close range.
|-
|[[File:Lakitu Wii U.jpg|150px|Super Smash Bros. for Wii U]]
|[[Lakitu]] & [[Spiny|Spinies]] [[File:Mario Emblem.png|30px|class=invert]]
|style="background:#D3D3D3"|[[File:
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|-
|[[File:Little Mac.jpg|150px|Super Smash Bros. Brawl]]
|[[Little Mac]] [[File:SmashBros Emblem.png|30px|class=invert]]<!--Editor's Note: Don't change the emblem to the Punch-Out!! emblem, as it first appeared in Super Smash Bros. for Nintendo 3DS / Wii U and was never used in Super Smash Bros. Brawl.-->
|[[File:
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|-
|[[File:SSBU Lyn.jpg|150px|Super Smash Bros. Ultimate]]
|[[
|[[File:
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When she appears, she charges for an attack. She then teleports to an enemy (usually whoever
|-
|[[File:SSB4_Magnus.jpg|150px|Super Smash Bros. for Wii U]]
|[[
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As an Assist Trophy, he attacks by using his club-like sword. Magnus's attacks are very strong, quick, and can attack fighters hanging from ledges. He can also jump to reach airborne fighters and dash forward to reach
|-
|[[File:SSBU Metroid.jpg|150px|Super Smash Bros. Ultimate]]
|[[
|[[File:
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When released, the Metroid floats around the stage, latching onto any players it encounters and sucking their health away, similar to what they do in the original games. In ''[[Super Smash Bros. for Nintendo 3DS]]'', Metroids also appear as
|-
|[[File:SSBU Midna.jpg|150px|Super Smash Bros. Ultimate]]
|[[
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As an Assist Trophy, she attacks by grabbing fighters with her hair and throwing them. If no opponents are near her, she teleports to their location.
|-
|[[File:Moon SSBU.png|150px|Super Smash Bros. Ultimate]]
|[[
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|-
|[[File:SSBU Mother Brain.jpg|150px|Super Smash Bros. Ultimate]]
|[[
|[[File:
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When she first appears, several [[
|-
|[[File:Mr. Resetti.jpg|150px|Super Smash Bros. Brawl]]
|[[Mr. Resetti]] [[File:AnimalCrossing Emblem.png|30px|class=invert]]
|[[File:
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|-
|[[File:SSBU Nightmare.jpg|150px|Super Smash Bros. Ultimate]]
|[[
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As an Assist Trophy, he takes on his ''Kirby: Nightmare in Dream Land'' appearance. When summoned, Nightmare first appears in his Power Orb form before flying to the top of the screen. After a few seconds, he immediately appears and enlarges himself in the background of the stage while cackling and shrouding the stage in darkness. During this time, the entire screen is black, confusing both players and CPU opponents. Several seconds later, the darkness slowly fades away, along with Nightmare.
|-
|[[File:Nikki SSBU.png|150px|Super Smash Bros. Ultimate]]
|
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|-
|[[File:SSBU Nintendog.jpg|150px|Super Smash Bros. Ultimate]]
|[[Nintendog]] [[File:Nintendogs Symbol.png|30px|class=invert]]
|[[File:
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|-
|[[File:SSBU Phosphora.jpg|150px|Super Smash Bros. Ultimate]]
|[[
|[[File:
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When summoned as an Assist Trophy, she attacks all her opponents with lightning attacks. She either creates three small balls of electricity, one giant sphere of electricity, or three quick strikes of lightning. Attacking Phosphora does not defeat her, but it makes her flinch temporarily. Every time she is hit, she moves away from the stage, making it harder for her to hit. Phosphora's attacks can be absorbed or reflected.
|-
|[[File:SSBU Prince of Sable.jpg|150px|Super Smash Bros. Ultimate]]
|[[
|[[File:
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He attacks players by transforming into a frog and hopping around, then transforming into a snake and slithering across the ground. If he encounters any opponents, he traps them in a smoke cloud and continuously attacks them, similar to battles in his game of origin; other players can also be caught in this. Afterward, he transforms back into his human form.
|-
|[[File:Rathalos Assist Trophy SSBU.png|150px|Super Smash Bros. Ultimate]]
|[[Rathalos]] [[File:SmashBros Emblem.png|30px|class=invert]]
|[[File:
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|-
|[[File:Custom Robo.jpg|150px|Super Smash Bros. Brawl]]
|[[
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It is unlocked as an Assist Trophy after playing at least 100 matches in Brawl mode or its related modes. Being a toy, it is very small, but it is able to fly around the stage at fast speeds. While attacking, it alternates between the two guns in its hands, firing bullets from its left and missiles from its right. The bullets are released in quick volleys and the missiles are single-fire that home in on opponents.
|-
|[[File:SSBU Riki.jpg|150px|Super Smash Bros. Ultimate]]
|[[
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After being summoned as an Assist Trophy, he uses a variety of his Battle Arts: Happy Happy increases the attack and launching power of all fighters, Freezinate temporarily freezes nearby opponents (dealing minor damage as well), Yoink! brings all items closer to him, Bedtime temporarily puts nearby enemies to sleep, You Can Do It
|-
|[[File:SSBU Rodin.jpg|150px|Super Smash Bros. Ultimate]]
|[[
|[[File:
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|-
|[[File:Saki Wii U.jpg|150px|Super Smash Bros. for Wii U]]
|[[
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When he appears, Saki takes out his Cannon Sword and attacks opponents with it. Saki can either fire a burst of shots, dealing moderate damage with weak knockback, or slash in front of himself, strongly damaging opponents and potentially launching them off the stage.
|-
|[[File:SSBU Samurai Goroh.jpg|150px|Super Smash Bros. Ultimate]]
|[[
|[[File:
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|-
|[[File:SSBU Shadow.jpg|150px|Super Smash Bros. Ultimate]]
|[[Shadow the Hedgehog|Shadow]] [[File:Sonic Emblem.png|30px|class=invert]]
|[[File:
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|-
|[[File:SSBU Sheriff.jpg|150px|Super Smash Bros. Ultimate]]
|[[
|[[File:
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When spawned as an Assist Trophy, he walks around the screen and shoots bullets towards other enemies (though he sometimes fires in a haphazard direction), emulating his attacks from ''Sheriff''. If enough damage is dealt to him, he displays his "injured" sprite from ''Sheriff'' before disappearing; otherwise, he disappears after enough time has passed.
|-
|[[File:Shovel Knight SSBU.png|150px|Super Smash Bros. Ultimate]]
|[[
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Shovel Knight uses similar moves from the original game, digging rocks out of the ground with his shovel and aiming it downward while in mid-air to bounce on opponents, damaging them. The shovel may also damage opponents as he is digging the ground. Occasionally when digging, an item appears out of the ground.
|-
|[[File:SSBU Skull Kid.png|150px|Super Smash Bros. Ultimate]]
|[[
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When summoned as an Assist Trophy, he emits a dark aura that either reverses the stage or flips it upside down, both of which reverse the controls.
|-
|[[File:Spring Man Vs DK.jpg|150px|Super Smash Bros. Ultimate]]
|[[
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When summoned, Spring Man will attack by punching from a distance, but if the opponent gets too close, he will unleash ARMS Rush, a barrage of punches capable of launching them away.
Spring Man also makes an appearance in the downloadable fighter [[Min Min]]'s [[Final Smash]], which is also named [[
|-
|[[File:SSBUltimate Squid Sisters.jpg|150px|Super Smash Bros. Ultimate]]
|[[
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|-
|[[File:SSBU Starfy.jpg|150px|Super Smash Bros. Ultimate]]
|[[
|style="background:#D3D3D3"|[[File:
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|-
|[[File:SSBU Starman.jpg|150px|Super Smash Bros. Ultimate]]
|[[
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Once summoned as an Assist Trophy, the Starman proceeds to teleport around the stage. After it teleports, the Starman stops in its place, glows, and attacks using either [[
|-
|[[File:SSBU Sukapon.jpg|150px|Super Smash Bros. Ultimate]]
|[[
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Sukapon moves around the stage and throws parts of its body at opponents, and can even pick them up and throw them into the air.
|-
|[[File:SSBU Takamaru.jpg|150px|Super Smash Bros. Ultimate]]
|[[
|[[File:
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|-
|[[File:SSBU Thwomp.jpg|150px|Super Smash Bros. Ultimate]]
|[[Thwomp]] [[File:Mario Emblem.png|30px|class=invert]]
|[[File:
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|-
|[[File:Tiki dragon SSBU.jpg|150px|Super Smash Bros. Ultimate]]
|[[
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Tiki's appearance as an Assist Trophy comes from ''[[
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|[[File:SSB4 WiiU Tingle.jpg|150px|Super Smash Bros. for Wii U]]
|[[
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When summoned, he will perform his "Kooloo-Limpah" dance and one of the five random effects will happen. These events include spawning multiple [[Hammer]]s and Golden Hammers, having everyone under the effects of the Superspicy Curry item, making all the opponents slip for a few seconds, zooming the camera in on the character who summoned Tingle, or even doing nothing and flying away with his balloons.
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|[[File:SSBU Vince.jpg|150px|Super Smash Bros. Ultimate]]
|[[
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Despite his Training Mode description not saying so like for other Assist Trophies, Vince cannot be defeated.
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|[[File:SSBU Waluigi.jpg|150px|Super Smash Bros. Ultimate]]
|[[Waluigi]] [[File:Mario Emblem.png|30px|class=invert]]
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|-
|[[File:SSBU Wily Capsule.jpg|150px|Super Smash Bros. Ultimate]]
|[[Dr. Wily|Wily Capsule]] [[File:MegaMan Emblem.png|30px|class=invert]]
|[[File:
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When summoned, Dr. Wily will fire red and blue energy balls from the capsule, which will home in on the nearest fighter. If the capsule is destroyed, Dr. Wily will fall to the ground and enter his supplication pose.
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|[[File:Yuri Kozukata screenshot SSBU.jpg|150px|Super Smash Bros. Ultimate]]
|[[
|[[File:
|[[File:
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When Yuri is summoned, she stays in the background as the reticle of her Camera Obscura moves
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|[[File:Zero SSBU.png|150px|Super Smash Bros. Ultimate]]
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When summoned, Zero slashes opponents directly with his sword, the Z-Saber, and also uses it to fire beams from a distance. After he is done, he
|}
==Name in other languages==
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==References==
<references/>
==External links==
*[[mh:smashbros:Assist Trophy|Assist Trophy on the Super Smash Bros. Wiki]]
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