Banjo-Kazooie (franchise): Difference between revisions

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(this deserves an article to set record straight)
 
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Although Banjo debuted in ''[[Diddy Kong Racing]]'', the ''Banjo-Kazooie'' franchise is not a spinoff of the ''Donkey Kong'' franchise but is rather a related franchise. Banjo's debut appearance helped familiarize him to players before ''Banjo-Kazooie'' was released. Both ''Banjo-Kazooie'' and ''Diddy Kong Racing'' were publicly unveiled at [[E3 1997]]. Throughout the Nintendo 64 era, ''Banjo-Kazooie'' and ''Donkey Kong'' were often worked on by the same people within Rare. ''[[Donkey Kong 64]]'' uses the same game engine as ''Banjo-Kazooie'', and was heavily inspired by the game in general.
 
On September 24, [[2002]], Microsoft completed their acquisition of Rare for $375 million. Since then, Microsoft has owned ''Banjo-Kazooie'', but Nintendo still kept the rights to the ''Donkey Kong'' franchise. Since then, the two franchises have been mostly disconnected, especially because Microsoft's {{wp|Xbox}} line of home consoles competes with Nintendo's line of home consoles. Following the Microsoft acquisition, a [[Game Boy Advance]] title which Rare was working on, ''[[Diddy Kong Pilot (2003)|Diddy Kong Pilot]]'', was converted into and released as ''[[Banjo-Pilot]]'' and released in early [[2005]]. Although it is a conversion, ''Banjo-Pilot'' still retains several elements from ''Diddy Kong Pilot''.
 
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