Big Mr. I: Difference between revisions

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==History==
===''Super Mario 64''===
[[File:Big Mr I.png|thumb|left|[[Mario]] standing near 160px|Big Mr. I's appearance in ''Super Mario 64''.]]
Big Mr. I first appeared in ''Super Mario 64'', where he could be found in [[Big Boo's Haunt]]. However, to reach Big Mr. I, Mario has to go up to the attic, which leads to the balcony. Then [[Mario]] must go to the balcony on the second floor, grab the [[Vanish Cap|invisible cap]] and run into the [[Boo]] painting in the attic. He will then be in a room with Big Mr. I, and he must get his attention. Once he does Mario must run around Big Mr. I once in either clockwise or counterclockwise, causing Big Mr. I to get dizzy and spin around uncontrollably until he disappears and turns into a [[Power Star]]. He appeared again in its [[Nintendo DS]] remake, ''[[Super Mario 64 DS]]'' with the same role and abilities. Big Mr. I is among the few bosses that neither speaks to Mario nor has the boss theme play during their fight.
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====''Mario Party 3''====
In ''[[Mario Party 3]]'', Big Mr. I is featured in the Battle [[Minigame]] "[[Eye Sore]]". The objective of the game is to run around Big Mr. I fifteen times until he finally disappears. As the characters run around Big Mr. I, he will gradually shrink. Players should avoid bumping into Big Mr. I or one of the many [[Podoboo]]s that pop up, for they will stun the player for a few valuable seconds.
 
====''Mario Party 5''====
In ''[[Mario Party 5]]'', the Mr. I Laser is a weapon in the garage.
 
====''Mario Party 8''====
In ''[[Mario Party 8]]'', he appears as the third Mr. I in the minigame [[Eyebrawl]] along with what appears to be a double or a duplicate. The objective is to use the [[Wii Remote]] to rotate the pointer on-screen around him until he becomes dizzy enough and disappears.
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