Boxing: Difference between revisions

From Mariopedia, a wiki on Mario, Yoshi, Wario, Donkey Kong, Super Smash Bros., and more!
Jump to navigationJump to search
m
136 revisions imported: Endangered G&W articles from the Mario Wiki
mariowiki>Dwhitney
No edit summary
m (136 revisions imported: Endangered G&W articles from the Mario Wiki)
 
(33 intermediate revisions by 9 users not shown)
Line 1:
{{about|the game from [[Game & Watch Gallery 4]]game|other uses of the term "Boxing"|[[Boxing (disambiguation)]]}}
{{italic title}}
{{game infobox
|title=Boxing
|image=[[File:Boxing BX-301 Game Front.jpg|260px|center]]
|developer=[[Nintendo EntertainmentResearch Analysis and& Development|Nintendo EAD1]]
|publisher=[[Nintendo]]
|releasedrelease=July 31, 1984
|genre=Platformer
|ratings={{ratings|esrb=E}}
|modes=SingleUp player,to two2 playerplayers simultaneously
|platforms=[[Game & Watch]]
|media={{media|gaw=1}}
Line 15:
}}
 
'''''Boxing''''' is a [[Game & Watch]] game that was released as a part of the Micro Vs. series on July 31, 1984. It was the first game in the Micro VsVS. System series. It was released as '''''Punch-Out!!''''' on September 3, 1984, in the United States and Europe. It''Boxing'' is one of the games in the [[Museum|Gallery Corner]] in the original ''[[Game & Watch Gallery]]''. It is also featured as a [[minigame]] in ''[[Game & Watch Gallery 4]]'', which includes an updated "Modern" version of the game.
 
[[File:BX-301 Bell1.gif|thumb|left|The alarm bell]]The alarm indicator of this game is a bell that is located beside the gong man, and the bell flashes when the alarm goes off.
 
==Gameplay==
===Classic version===
[[File:Boxing GaWG4 classic.png|frame|left|240px|The Classic version of ''Boxing'']]
Two boxers start with 50 stamina points each. The player starts with a maximum of five hitenergy pointsbars, while the opponent starts with two. For each hit a boxer takes, he loses one point. If pushed back, that boxer loses three points. If KO'd, the boxer loses four points, and an additional point is deducted for each TKO the boxer gets (−6up pointsto if−7 KO'd three timespoints).
 
A boxer's hitenergy pointsbars reset when he gets pushed back or when he gets up from the canvas. Every time he gets up from the canvas, he receives one hitenergy pointbar fewer than the previous numberbefore. When the number reaches two, the reduction stops. If a boxer has zero points, he receives only one hitenergy pointbar, and if KO'd with zero points, the boxer loses the match. After each time the player KO'sdefeats their opponent five times, the opponent's hitenergy pointsbars increase by one (up to five). If the human player boxer loses a match in a one-player game, a [[Game Over]] occurs. If the boxers continue fighting after nine rounds, the boxer with more hit points wins. If both boxers have the same number of hit points after nine rounds, the game ends in a draw.
 
If a round takes too long, a brief break occurs, and the match resumes.
 
Game B features a two-player mode in which both boxers start with five hitenergy pointsbars. However, the first player can choose how many energy bars the second player can have, as a handicap game.
 
In ''Game & Watch Gallery 4'', one star is earned for every three wins.
Line 34 ⟶ 36:
The Modern version of the game features [[Luigi]] as a playable character. This version has three opponents: a [[Wiggler]], a [[Big Boo]], and [[Waluigi]]. Luigi has to beat all his opponents. After that, he has to repeat the fighting order along with winning a [[coin]], a [[trophy]], or a Championship Belt. Luigi and his opponents start with five hit points each, and they reset to five each time one of them gets pushed back. As the player advances in the game, the enemies get more difficult to defeat.
 
Getting one KO earns a coin, getting five earns a [[Dragon Coin|Yoshi Coin]], getting ten earns a trophy, and getting fifty50 earns a Championship Belt. It is Game Over if Luigi gets KO'd.
 
Unlike in the Classic version, music is featured.
 
If the player selects the game yet waits several seconds, a humorous sequence will play. Specifically, several Waluigis pop up from the floor, and a Big Boo throws his boxing glove [[Boo]] at them in a similar manner to a bowling ball, and is overjoyed at getting a strike.
{{br|left}}
 
==Controls==
*{{button|gba|pad}} (up and down): Raise and lower
*{{button|gba|pad}} (left and rightdown): Return or dodgeLower
*{{button|gba|pad}} (left): Return
*{{button|gba|pad}} (right): Dodge
*{{button|gba|A}} and {{button|gba|B}}: Punch
 
== Gallery ==
<gallery>
G&WG4BooSprite.png|[[Big Boo]]
Luigi-GWGallery4Boxing.png|[[Luigi]]
Waluigi-GWGallery4Boxing.png|[[Waluigi]]
Wiggler GAWAdvance.png|[[Wiggler]]
G&WG4 Modern Boxing Championship_Belt.png|Championship Belt
G&WG4 Modern Boxing Coin.png|[[Coin]]
G&WG4 Modern Boxing Heart.png|[[Heart]]
G&WG4 Modern Boxing Trophy.png|[[Trophy]]
G&WG4 Modern Boxing Yoshi Coin.png|[[Dragon Coin|Yoshi Coin]]
</gallery>
 
==External links==
{{NIWA|NWiki=1}}
*[http://www.intheattic.co.uk/boxing.htm A complete guide of ''Boxing'' in In The Attic, a website dedicated to classic videogames]
 
{{Game & Watch}}
[[Category:Minigames]]
[[Category:Games]]
[[Category:1984 games]]
[[Category:Game & Watch Gamesgames]]
[[Category:MinigamesPlatforming games]]
Cookies help us deliver our services. By using our services, you agree to our use of cookies.

Navigation menu