Brinstar: Difference between revisions

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__NOTOC__
[[File:SSBB Brinstar Stage.png|thumb|The '''Brinstar stage (as seen in '''Super stageSmash Bros. Brawl''), with the substance and bacteria that can split the stage.]]
'''Brinstar''' is one of the main areas on [[Planet Zebes]] in the ''[[metroidwiki:Metroid (series)|''Metroid'' series]]'', of which [[Samus Aran]] is the main character. It appears as as an acid-filled stage in ''[[Super Smash Bros. Melee]]''. A Chozo Statue would rise to life occasionally in Brinstar. A related level is [[Brinstar Depths]]. The stage reappears in ''[[Super Smash Bros. Brawl]]'' as a Past Stage.
[[File:SSB4 - Brinstar Melee.jpg|thumb|left|Brinstar as it appears in ''Super Smash Bros. for Nintendo 3DS'']]
[[File:Brinstar SSBU.png|thumb|Brinstar as it appears in ''Super Smash Bros. Ultimate'']]
'''Brinstar''' is onea oflarge theunderground mainjungle areasarea on [[Planet Zebes]] in the ''[[metroidwiki:Metroid (series)|''Metroid'' series]]'', of which [[Samus Aran]] is the main character. It appears as as an acid-filleda stage in ''[[Super Smash Bros. Melee]]'', where it is depicted as a collection of platforms in an enormous acid-filled tunnel. A Chozo Statue would riserises to life occasionally in Brinstar. A related level is [[Brinstar Depths]]. The stage reappears in ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. Ultimate]]'' as a Pastpast stage; in all four of its appearances, the stage is available by Stagedefault.
 
The onlystage's realprimary gimmick is the acid, which occasionally rises up and burns any players who do not get to higher ground, with (the onlytop platform that never sinks underbeing the acid is the toponly one. that Allnever others may be considered dangerous)sinks. However, theThe acid can sometimes save thefalling playerplayers if heit orrises shehigh falls,enough becauseto it sendsprevent them flyingfalling straight back ontointo the field. However, sometimes it is so low that a player falls toblast theirzone defeatbelow. Also, underneath the two side platforms is a bit of sticky substance. If it is hit enough, it snaps, causing the platform to tilt, making it dangerous to walk on. Another example of this is the "bacteria" in the middle of the stage. This needs consecutive attacks and, when broken, it splits the whole stage in two, making a dangerous gap for players to fall in.
It also appears in Adventure Mode, where the player must battle Samus. After the battle, the planet begins to self-destruct, and the player must escape by jumping on the platforms above.
 
While it cannot be interacted with, a massive brain occupies the distant background, though it does not appear to be [[Mother Brain]], or any other specific entity from the ''Metroid'' franchise. Whenever the acid rises enough to overtake the spinal cord, it will writhe around, seemingly in pain; if it overtakes the brain itself, it sprouts protrusions resembling ulcers or boils in addition to its writhing. Another, smaller, brain can be seen imprisoned in Brinstar Depths.
==Stage Side-Effects==
 
The only real gimmick is the acid, which occasionally rises up and burns any players who do not get to higher ground (the only platform that never sinks under the acid is the top one. All others may be considered dangerous). However, the acid can sometimes save the player if he or she falls, because it sends them flying straight back onto the field. However, sometimes it is so low that a player falls to their defeat. Also, underneath the two side platforms is a bit of sticky substance. If it is hit enough, it snaps, causing the platform to tilt, making it dangerous to walk on. Another example of this is the "bacteria" in the middle of the stage. This needs consecutive attacks and, when broken, it splits the whole stage in two, making a dangerous gap for players to fall in.
ItBrinstar also appears in Adventure Mode in ''Super Smash Bros. Melee'', where the player must battle Samus. After the battle, the planet begins to self-destruct, and the player must escape by jumping on the platforms above.
<br clear=all>
 
The [[Final Destination]] variant of Brinstar in ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. Ultimate'' is set on a completely flat platform; although the acid still appears below, its level does not change at all.
 
==Events==
Line 13 ⟶ 18:
*No 32: Bird in Darkest Night (Brawl)
 
==Songs==
{{NIWA|SmashWiki=1
[[Category:===''Super Smash Bros. Places]]Brawl''===
|MetroidWiki=1}}
{| cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse;" width=50%
{{BoxTop}}
! width=25% | Name
!Source
!Credits
|-
|align=center|Brinstar (Melee)
|align=center|''Super Smash Bros. Melee''
|Original
|-
|align=center|Brinstar Depths (Melee)
|align=center|''Super Smash Bros. Melee''
|Original
|}
 
===''Super Smash Bros. for Nintendo 3DS''===
{| cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse;" width=60%
!width=25%|Name
!Source
!Credits
|-
|align=center|Brinstar
|align=center rowspan=2|''Metroid''
|rowspan=2|Arrangement Supervisor: Shogo Sakai<br>Composition: Nintendo<br>Arrangement: HAL Laboratory
|-
|align=center|Brinstar Depths
|}
 
==Names in other languages==
{{NIWA|SmashWiki=1|MetroidWiki=1}}
{{foreign names
|Jap=ブリンスタ
|JapR=Burinsuta
|JapM=Brinstar
|Spa=Brinstar
|SpaM=Brinstar
|Kor=브린스타
|KorR=Beurinseuta
|KorM=Brinstar
|Chi=布林斯塔
|ChiR=Bùlínsītǎ
|ChiM=Brinstar
|Rus=Бринстар
|RusR=Brinstar
|RusM=Brinstar
|Ger=Brinstar
|GerM=Brinstar
|Ita=Brinstar
|ItaM=Brinstar
}}
 
{{SSBM}}
{{SSBB}}
{{SSB4}}
[[Category:Super Smash Bros. Places]]
{{SSBU}}
[[Category:Metroid Series]]
[[Category:Crossover AreasJungles]]
[[Category:StagesUnderground areas]]
[[Category:SuperMetroid Smash Bros. Brawlseries]]
[[Category:Super Smash Bros. MeleeBrawl stages]]
[[Category:Super Smash Bros. for Nintendo 3DS stages]]
[[Category:Super Smash Bros. Melee stages]]
[[Category:Super Smash Bros. Ultimate stages]]
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