Castle Siege: Difference between revisions

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[[File:SSBB_Castle_Siege_Stage.png|thumb|200px|The roof of the castle.]]
[[File:SSB4Castle WiiU CastleSiegeSiege.jpgpng|thumb|left|200px|Castle Siege as it appears in ''Super Smash Bros. for Wii U''.]]
[[File:Castle Siege SSBU.png|thumb|200px|Castle Siege as it appears in ''Super Smash Bros. Ultimate'']]
'''Castle Siege''' is a ''Fire Emblem'' stage in ''[[Super Smash Bros. Brawl]]''. However, like [[Smashville]], the scenery is not based on any particular [[fireemblem:Fire Emblem (series)|''Fire Emblem'' game]]. The stage is set on top of a castle. It has numerous platforms, and in the background, fireballs can be seen hitting the castle (Hence the name, as it is under siege). However, after a certain amount of time passes, the ground collapses, and all players fall into the throne room. This has a few platforms above the main ground, held up by statues that can be destroyed. However, the ground collapses again over time, and takes the players to the underground. There, players fight on a rock in a lava sea. The cycle then continues. It is also the very first ''Fire Emblem'' stage in any [[Super Smash Bros. (series)|''Super Smash Bros.'' game]], as ''[[Super Smash Bros. Melee]]'' had no stages from that series. Castle Siege will be one of the returning stages in ''[[Super Smash Bros. for Nintendo 3DS / Wii U|Super Smash Bros. for Wii U]]''.
'''Castle Siege''' is a stage in ''[[Super Smash Bros. Brawl]]'' and returning in ''[[Super Smash Bros. for Wii U]]'' and ''[[Super Smash Bros. Ultimate]]'', based on the [[fireemblem:Fire Emblem (series)|''Fire Emblem'' series]]. Like [[Smashville]], the scenery is not based on any particular [[fireemblem:Fire Emblem (series)|''Fire Emblem'' game]]. It is also the first ''Fire Emblem'' stage in any [[Super Smash Bros. (series)|''Super Smash Bros.'' game]], as ''[[Super Smash Bros. Melee]]'' had no stages from that series.
 
The stage is set on top of a castle. It has numerous platforms, and in the background the rest of the castle can be seen, under attack from [[fireemblem:Ballista|ballistae]]. However, after a certain amount of time passes, the stage transitions to the throne room. This has a few platforms above the main ground, held up by statues that can be destroyed. Several enemy soldiers can be seen in the background, including the general sitting on the throne. Finally, the stage transitions to an underground lava cavern. There, players fight on a rock platform balanced on a thin spire, which tilts back and forth depending on where players are standing.
 
In ''Super Smash Bros. Brawl'', the unlock match for [[Marth]] takes place here.
 
==My Music==
===''Super Smash Bros. Brawl''===
{| cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse;%"
!width=15%|Name
Line 25 ⟶ 31:
|align=center|''Fire Emblem: The Sacred Stones''
|Arrangement: Yuka Tsujiyoko<br>Composer: Yoshihiko Kitamura
|-
|align=center|Winning Road - Roy's Hope
|align=center|''Fire Emblem: The Binding Blade''
|Arrangement Supervisor: Kentaro Ishizaka<br>Composer: Yuka Tsujiyoko<br>Arranger: HAL Laboratory, Inc.
|Grab CD
|-
|align=center|Shadow Dragon Medley
|align=center|''Fire Emblem: Shadow Dragons and the Blade of Light''
|Arrangement Supervisor: Keigo Ozaki<br>Composer: INTELLIGENT SYSTEMS<br>Arranger: GAME ARTS Co.,Ltd.
|Grab CD
|-
|align=center|Ike's Theme
|align=center|''Fire Emblem: Radiant Dawn''
|Original
|Have [[Ike]] join the party in The Subspace Emissary
|-
|align=center|Against the Dark Knight
Line 33 ⟶ 54:
|align=center|''Fire Emblem: Path of Radiance''
|Original
|-
|align=center|Power-Hungry Fool
|align=center|''Fire Emblem: Path of Radiance''
|Original
|Play 10 matches on Castle Siege
|-
|align=center|Victory is Near
|align=center|''Fire Emblem: Path of Radiance''
|Original
|Grab CD
|-
|align=center|Fire Emblem (Melee)
|align=center|''Super Smash Bros. Melee''
|Original
|}
 
===''Super Smash Bros. for Wii U''===
{| cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse;%"
!width=15%|Name
!Source
!width=25%|Credits
!width=25%|Requirements
|-
|align=center|Fire Emblem Theme
|align=center|''Fire Emblem: Shadow Dragon and the Blade of Light''
|Arrangement Supervisor: Shogo Sakai<br>Lyrics Supervisor: Masahiro Sakurai<br>Lyrics Translation: Taro Yamashita<br>Soprano: Oriko Takahashi / Tenor: Ken Nishikiori<br>Composer: INTELLIGENT SYSTEMS<br>Arranger: HAL Laboratory, Inc.<br>Lyricist: SORA
|-
|align=center|Fire Emblem
|align=center|''Super Smash Bros. Melee''
|Original
|-
|align=center|With Mila's Divine Protection (Celica Map 1)
|align=center|''Fire Emblem Gaiden''
|Arrangement: Noriyuki Iwadare<br>Composer: INTELLIGENT SYSTEMS
|-
|align=center|Attack (Fire Emblem)
|align=center|''Fire Emblem''
|Arrangement: Kenji Ito<br>Composer: Yuka Tsujiyoko
|-
|align=center|Preparing to Advance
|align=center|''Fire Emblem: The Sacred Stones''
|Arrangement: Yuka Tsujiyoko<br>Composer: Yoshihiko Kitamura
|-
|align=center|Against the Dark Knight
|align=center|''Fire Emblem: Path of Radiance''
|Original
|-
|align=center|Crimean Army Sortie
|align=center|''Fire Emblem: Path of Radiance''
|Original
|-
Line 41 ⟶ 108:
|align=center|''Fire Emblem: Radiant Dawn''
|Original
|Collect CD
|Have [[Ike]] join the party in The Subspace Emissary (''Brawl'')<br>Collect CD (''Wii U'')
|-
|align=center|Shadow Dragon Medley
|align=center|''Fire Emblem: Shadow Dragons and the Blade of Light''
|Arrangement Supervisor: Keigo Ozaki<br>Composer: INTELLIGENT SYSTEMS<br>Arranger: GAME ARTS Co.,Ltd.
|Grab CD (''Brawl'')
|-
|align=center|Power-Hungry Fool
|align=center|''Fire Emblem: Path of Radiance''
|Original
|Collect CD
|Play 10 matches on Castle Seige (''Brawl'')<br>Collect CD (''Wii U'')
|-
|align=center|Victory is Near
|align=center|''Fire Emblem: Path of Radiance''
|Original
|Grab CD (''Brawl'')
|-
|align=center|Winning Road - Roy's Hope
|align=center|''Fire Emblem: The Binding Blade''
|Arrangement Supervisor: Kentaro Ishizaka<br>Composer: Yuka Tsujiyoko<br>Arranger: HAL Laboratory, Inc.
|Grab CD (''Brawl'' / ''Wii U'')
|-
|align=center|Lost in Thoughts All Alone
|align=center|''Fire Emblem Fates''
|Arrangement Supervisor: Junichi Nakatsuru<br>Composer: INTELLIGENT SYSTEMS<br>Arranger: BANDAI NAMCO Studios Inc.
|Downloadable alongside [[Corrin]] DLC
|-
|align=center|Lost in Thoughts All Alone
|align=center|''Fire Emblem Fates''
|Original
|Downloadable alongside Corrin DLC
|}
 
==Gallery==
<gallery align=center>
File:SSBB_Castle_Siege_Stage.png|The Roofroof
File:SSBB_Castle_Siege_Stage 2.png|The Thronethrone room
File:SSBB_Castle_Siege_Stage 3.png|The Underground tierunderground
</gallery>
 
<br clear=all>
==Names in other languages==
{{NIWA|SmashWiki=1}}
{{foreign names
|Jap=攻城戦
|JapR=Kōjōsen
|JapM=Castle Siege
|Kor=공성전
|KorR=Gongseongjeon
|KorM=Castle Siege
|Chi=攻城戰 (Traditional)<br>攻城战 (Simplified)
|ChiR=Gōng chéng zhàn
|ChiM=Siege
|Rus=Осада замка
|RusR=Osada zamka
|RusM=Castle Siege
|SpaA=Castillo asediado
|SpaAM=Castle Siege
|Ger=Die belagerte Burg
|GerM=The besieged castle
|Ita=Il castello assediato
|ItaM=The besieged castle
}}
 
{{SSBB}}
{{SSB4}}
{{SSBU}}
[[Category:Fire Emblem Series]]
[[Category:Castles]]
[[Category:SuperFire SmashEmblem Bros. Placesseries]]
[[Category:CrossoverSuper AreasSmash Bros. Brawl stages]]
[[Category:StagesSuper Smash Bros. for Wii U stages]]
[[Category:Super Smash Bros. BrawlUltimate stages]]
[[Category:Super Smash Bros. for Nintendo 3DS / Wii U]]
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