Donkey Kong (game)

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Donkey Kong (ドンキーコング, Donkī Kong?) is a pioneering game that was developed by Nintendo and released in 1981.

Plot

The game starts with a gorilla called Donkey Kong capturing Pauline in a 25m high construction area and bending the 6 beams. Carpenter Mario climbs several floors with obstacles thrown by the gorilla to save her. Mario saves Pauline in the 150m, when he defeats Donkey Kong by removing 8 rivets.

Gameplay

The player can use Mario to jump over barrels, enemies and other obstacles. With items such as a hammer, the player can defeat enemies until time runs out. The player can lose instantly when he is hit by an enemy, obstacle or from a height to the ground.

The objective of the game is to climb the ladder to the top where Pauline is. But in the 100m battle against Donkey Kong, the player must remove 8 rivets to defeat him.

Development

Due to the failure of Radar Scope in 1980, Nintendo had difficulty selling electronic games in the US market. So company president Hiroshi Yamauchi decided to convert the unsold 'Radar Scope games into something new, with the help of Shigeru Miyamoto, Gunpei Yokoi and Ikegami Tsushinki.[1][2][3][4][5]

In the beginning, Nintendo was going to plan to make a Popeye game with the permission of the creators, but they could not.[6][7] The protagonist Mario who is inspired by Popeye, the damsel in distress Pauline by Olivia and the villain Donkey Kong by Brutus.[8]

This game was legally sued by Universal Pictures alleging that the copyright of King Kong had been violated. However, the evidence was overwhelming that the game has nothing to do with King Kong.[9]

Legacy

Donkey Kong generated 4 sequels with Mario and Donkey Kong, such as: Donkey Kong Jr., Donkey Kong 3 and Donkey Kong '94.

After the events of Donkey Kong '94, Mario and Donkey Kong go their separate ways. Mario becomes a plumber where he always has to save Princess Peach from Bowser's hands. Donkey Kong gives up villainy to be an adventurer and patriarch of the Kong Family in which he becomes the grandfather of the current Donkey Kong.

References

  1. ^ The Ultimate History of Video Games: The Story Behind the Craze that Touched our Lives and Changed the World, 2002, pag. 157
  2. ^ The Ultimate History of Video Games: The Story Behind the Craze that Touched our Lives and Changed the World, 2002, pag. 158
  3. ^ http://gdri.smspower.org/wiki/index.php/Company:Ikegami_Tsushinki Recuperado no dia 18 de junho de 2009
  4. ^ http://d.hatena.ne.jp/bn2islander/20080817/1218980061 Retrieved on June 2, 2009)
  5. ^ https://web.archive.org/web/20100312191324/http://d.hatena.ne.jp/bn2islander/20080817/1218980061 Retrieved on March 2, 2019
  6. ^ The Ultimate History of Video Games: The Story Behind the Craze that Touched our Lives and Changed the World, 2004, pag. 158
  7. ^ https://web.archive.org/web/20141110045437/http://www.officialnintendomagazine.co.uk/13484/donkey-kong-was-originally-a-popeye-game/
  8. ^ Power-Up: How Japanese Video Games Gave the World an Extra Life, 2005
  9. ^ United States Court of Appeals 1984, p. 119