Fire (Game & Watch): Difference between revisions
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{{italic title}}
{{distinguish|Fire Attack}}
{{game infobox
|image=[[File:Game_watch_fire_widescreen.jpg|250px]]<br>The Wide Screen rerelease of ''Fire''
|developer=[[Nintendo
|publisher=[[Nintendo]]
|
|genre=Platformer
|ratings={{ratings|esrb=E}}
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The alarm indicator for ''Fire'' is a fireman who is located above the ambulance and below the miss counter, and he swings his bell when the alarm goes off. He was originally planned to appear in ''Game & Watch Gallery'', but he was scrapped from the game for unknown reasons. In the ''Super Smash Bros.'' series, he appears in the ''Fire'' layout of the Flat Zone stages, swinging his bell when it is about to change into a different one.
{{br|left}}
==Gameplay==
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[[File:Fire Game & Watch Gallery.png|thumb|left|The Classic version of ''Fire'' from ''Game & Watch Gallery'']]
[[File:Game&Watch-Fire.gif|thumb|right|The Classic version of ''Fire'' from ''Game & Watch Gallery 4'']]
People jump out of a burning building and fall down to get rescued. The player, controlling two men carrying a life net, must bounce the people off the life net to get them to the ambulance on the other side of the screen. If the two men catch a person, the player earns a [[point]]; people who have been caught bounce and must be caught again. People fall at different speeds depending on where they are. As time passes, more people will jump from the burning building, and they will eventually fall faster. If the two men miss one of the falling people, the person gets injured and runs away, and the player receives a miss. If the player reaches 200 and 500 points, any misses they have will be removed, and the people will freeze to make it easy to get them before they continue falling. The player receives a [[Game Over]] when they have three misses. In Game B,
{{br|left}}
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If the player selects this game in ''Game & Watch Gallery 4'' yet does not start playing it, a humorous sequence plays. In particular, Mario and Luigi catch a Toad sent flying to the left and a Yoshi sent flying to the right, only to narrowly stop when discovering their next "rescue" was in fact a Bob-omb, which detonates inches from them, and are then forced to flee as a dozen Bob-ombs are raining from the sky.
<gallery>
G&WG4_Fire_Sunset.png|The Modern version of ''Fire'' from ''Game & Watch Gallery 4'' (sunset)▼
G&WG4_Fire_Night.png|The Modern version of ''Fire'' from ''Game & Watch Gallery 4'' (nighttime)▼
</gallery>
{{br}}
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==Gallery==
<gallery>
▲G&WG4_Fire_Sunset.png|The Modern version of ''Fire'' from ''Game & Watch Gallery 4'' (sunset)
▲G&WG4_Fire_Night.png|The Modern version of ''Fire'' from ''Game & Watch Gallery 4'' (nighttime)
G&WG Unused alarm characters.gif|The Alarm Fireman alongside other unused alarm character sprites for ''Game & Watch Gallery''
</gallery>
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BabyYoshi-GWGallery4Fire.png|Yoshi
Bob-omb-GWGallery4Fire.png|Bob-omb
G&
GWG4FireMarioLuigiSprite.png|Mario and Luigi
G&
G&
G&
G&
G&
G&
G&
</gallery>
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*The ''Game & Watch Gallery 3'' port of ''Fire'' uses the design of the original Silver series ''Fire'' with the points system of the Wide Screen series ''Fire''. In the original Silver version of ''Fire'', points were given only when an evacuee would reach the ambulance.
*In ''Game & Watch Gallery 4''{{'}}s Modern version of ''Fire'', a [[Koopa Paratroopa|Para Troopa]] and [[albatross]] occasionally appear in the background.
*The ''Game & Watch Gallery 4'' Modern version of ''Fire'' was apparently meant to be one of the games included in the canceled Game & Watch series of [[e-Reader]] cards.
==External links==
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[[Category:Games not originally in the Mario franchise]]
[[Category:Game & Watch games]]
[[Category:Super Smash Bros. Brawl
[[Category:Super Smash Bros. for Nintendo 3DS
[[Category:Super Smash Bros. for Wii U
[[Category:Super Smash Bros. Ultimate
[[Category:Platforming games]]
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