Fire Bar: Difference between revisions

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{{species-infobox
|image=[[File:FireRodSMB.gif|180px]]<br>A rotating '''PodobooFire CogBar''' from ''[[Super Mario Bros.]]''.
|first_appearance=''[[Super Mario Bros.]]'' (1985)
|latest_appearance=''[[Super Mario 3D World + Bowser's Fury]]'' (2021)
|species_origin=[[Podoboo]]
|sub_species=[[Podoboo Fireball]]<br>[[Huge Fire Bar]]
|related=[[Roto-Disc]]<br>[[Ball 'n' Chain]]
}}
'''Fire Bars''' (also formatted as '''Fire-Bars''' and alternatively named '''Fire Traps''', '''Fire Cogs''', or '''Podoboo Cogs''') are rotating rods made of [[fireball]]s first appearing in ''[[Super Mario Bros.]]''. They are found in numerous titles throughout the [[Mario (series)|''Mario'' series]]. They are generally found in [[fortress]]es and act as dangerous obstacles that [[Mario]] must avoid in order to reach the goal.
 
Fire Bars were also given notable appearances in certain [[castle]]s of ''[[Super Mario World 2: Yoshi's Island]]'', which depicted them as swinging three-dimensionally. A three-dimensional Fire Bar depicted with eyes also appeared in [[Waluigi Stadium]] and [[Bowser's Castle (course)|Bowser's Castle]] course of ''[[Mario Kart: Double Dash!!]]''.
'''Podoboo Cogs''' (also called '''Firebars''') are rotating rods made of [[fireball]]s first appearing in ''[[Super Mario Bros.]]''. They are found in numerous titles throughout the [[Mario (series)|''Mario'' series]]. They are generally found in [[fortress]]es and act as dangerous obstacles that [[Mario]] must avoid in order to reach the goal.
 
Podoboo Cogs were also given notable appearances in certain [[castle]]s of ''[[Super Mario World 2: Yoshi's Island]]'', which depicted them as swinging three-dimensionally. A three-dimensional Podoboo Cog depicted with eyes also appeared in [[Waluigi Stadium]] and [[Bowser's Castle (course)|Bowser's Castle]] course of ''[[Mario Kart: Double Dash!!]]''.
 
==History==
===''Mario'' series===
====''Super Mario Bros.''====
[[File:SMBW5 3.jpg|thumb|PodobooFire CogsBars in World 5-4]]
PodobooFire CogsBars make their debut in ''[[Super Mario Bros.]]''. Although they are not a living enemy, they are more as an obstacle as they rotate around a block in a clockwise or counter-clockwise direction. They often appear on the ceiling and floors of [[castle]]s. If [[Mario]] or [[Luigi]] makes contact with one he will take damage from the fire. In later games, they are replaced with similar-acting obstacles such as [[Roto-Disc]]s and [[Ball 'n' Chain]]s.
 
====''Super Mario Bros.: The Lost Levels''====
[[File:FirebarWorldA4.png|thumb|left|x100px|PodobooFire CogsBars in [[World A-4]].]]
PodobooFire CogsBars also appear in ''[[Super Mario Bros.: The Lost Levels]]''. As in Super Mario Bros., they spin around in a similar fashion. In some castles, there are huge PodobooFire CogsBars with at least 14 Fireballs, unlike the normal PodobooFire CogsBars, which usually have 6 fireballs.
 
====''Super Mario 64 / Super Mario 64 DS''====
[[File:SM64 FireBar.png|thumb|x100px|right|PodobooFire CogsBars from Lethal Lava Land.]]
In ''[[Super Mario 64]]'', they appear for the first time in full 3D. They only appear in [[Lethal Lava Land]]. Unlike PodobooFire CogsBars' 2D appearances, here they spin horizontally. Also different from their 2D appearances, there can be more than one PodobooFire CogsBars rotating on the same axis. In [[Super Mario 64 DS|the remake]], one PodobooFire CogBar inside the Volcano was removed.
 
====''New Super Mario Bros.''====
In ''[[New Super Mario Bros.]]'', PodobooFire CogsBars first appear in World 6-4. They also appear in the second tower of World 8, and a lone one appears in Bowser's Castle. Here they act just like they do in ''Super Mario Bros.'', but are found more commonly more on the ceiling and floors.
 
====''Super Mario Galaxy''====
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====''New Super Mario Bros. Wii''====
In ''New Super Mario Bros. Wii'', PodobooFire CogsBars only appear in the tower and castle of World 8. In the tower, many are seen and one is guarding a [[Star Coin]]. There is even a double PodobooFire CogsBars that has two rods of fire sticking out of the block. A secret room also houses a Star Coin guarded by 3 PodobooFire CogsBars. In the castle, they are mainly seen in the first room, and only two are seen in the second room, one is even guarding another Star Coin.
 
====''Super Mario Galaxy 2''====
[[File:BowserGalaxyGenerator-LavaPlanet.jpg|x100px|thumb|PodobooFire CogsBars in Bowser's Galaxy Generator.]]
In ''[[Super Mario Galaxy 2]]'', the PodobooFire CogsBars' function is the same as in ''Super Mario Galaxy''. They mainly appear in [[Bowser Jr.'s Fiery Flotilla]], [[Bowser's Gravity Gauntlet]], the [[Slipsand Galaxy]], and [[Bowser's Galaxy Generator]]. It is also of note that rotating PodobooFire CogsBars are used during the boss battle with [[Bowser Jr.'s Boomsday Machine]] in [[Bowser Jr.'s Boom Bunker]], where they are integrated directly into the Boomsday Machine. A guide for the game referred to Fire Bars as '''Fire Arms'''.
 
====''Super Mario 3D Land''====
PodobooFire CogsBars reappear in ''[[Super Mario 3D Land]]''. Here, they appear in most castles and then the level before [[Bowser's Castle]]. As with all 3D Mario games, these PodobooFire CogsBars spin horizontally.
<br clear=right>
 
====''New Super Mario Bros. 2''====
PodobooFire CogsBars appear again in ''[[New Super Mario Bros. 2]]''. They have the same strategy from both predecessors. They may sometimes hide Star Coins.
{{sectionstub}}
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====''New Super Mario Bros. U''====
In ''[[New Super Mario Bros. U]]'', PodobooFire CogsBars appear once more and have a whole level based around them in [[Superstar Road]] called [[Fire Bar Cliffs]] which is home to countless PodobooFire CogsBars of gigantic size. These huge[[Huge PodobooFire CogsBar]]s also appear in the [[Meringue Clouds]] fortress.
 
====''Super Mario 3D World''====
PodobooFire CogsBars appear in the game ''[[Super Mario 3D World]]''. This time some of them appear to be rotating around ? Blocks.
 
====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS'' / ''Super Mario Maker 2''====
{{multiple image
|align=right
|direction=horizontal
|width=42
|footer=Fire Bar sprite themes in ''Super Mario Maker''.
|image1=SMM-SMB-Firebar.png
|image2=SMM-SMB3-FireBar.png
|image3=SMM-SMW-FireBar.png
}}
Fire Bars reappear as a course element in ''[[Super Mario Maker]]'', ''[[Super Mario Maker for Nintendo 3DS]]'', and ''[[Super Mario Maker 2]]''. Their length and direction can be adjusted. The center block has a new sprite in the ''Super Mario Bros.'' theme, and new sprites were made for the ''[[Super Mario Bros. 3]]'' and ''[[Super Mario World]]'' styles.
{{br}}
 
====''Super Mario Run''====
Fire Bars reappear in ''[[Super Mario Run]]'', as obstacles in the levels [[Fire Bar Castle! Youch!]] and [[Bowser's Bob-ombing Run]]. In Fire Bar Castle! Youch!, a Fire Bar appears during the battle with the [[False Bowser]].
 
 
===''The Legend of Zelda'' series===
Fire Bars, or '''Guruguru bars''', appear in ''[[wikipedia:The Legend of Zelda: A Link to the Past|The Legend of Zelda: A Link to the Past]]'', ''[[wikipedia:The Legend of Zelda: Four Swords Adventures|The Legend of Zelda: Four Swords Adventures]]'', ''[[wikipedia:The Legend of Zelda: The Minish Cap|The Legend of Zelda: The Minish Cap]]'', ''[[wikipedia:The Legend of Zelda: Phantom Hourglass|The Legend of Zelda: Phantom Hourglass]]'', ''[[wikipedia:The Legend of Zelda: Spirit Tracks|The Legend of Zelda: Spirit Tracks]]'', ''[[wikipedia:The Legend of Zelda: A Link Between Worlds|The Legend of Zelda: A Link Between Worlds]]'', and ''[[wikipedia:The Legend of Zelda: Tri Force Heroes|The Legend of Zelda: Tri Force Heroes]]''. As in the ''Mario'' games, they rotate continuously and are indestructible. However, some games play with this concept, such as switches that change the direction of the cog's rotation. While 2D titles depict the center as a block, 3D titles redesign the center.
 
===''Yoshi'' series===
[[File:Firbaryi.PNG|thumb|x100px|PodobooFire CogsBars from ''Super Mario World 2: Yoshi's Island''.]]
PodobooFire CogsBars appear in ''[[Super Mario World 2: Yoshi's Island]]'' and its remake [[Yoshi's Island: Super Mario Advance 3]]. They appear in certain forts and castles. They are usually depicted as swinging three-dimensionally. They also reappear in ''[[Yoshi's Island DS]]''. In this game, they are alternatively referred to as '''Spinning Fireballs'''.
 
===''Mario Kart'' series===
[[File:WaluigiStadium3-TimeTrial-MKDD.png|thumb|left|200px|Fire Bars in Waluigi Stadium.]]
[[File:Fire BarMK8.png|thumb|Fire Bars in <small>DS</small> Wario Stadium of ''Mario Kart 8''.]]
Fire Bars make several appearances in the ''[[Mario Kart (series)|Mario Kart]]'' series. They make their first appearance in ''[[Mario Kart: Double Dash!!]]'', where they appear on the [[Waluigi Stadium (GCN)|Waluigi Stadium]], [[Wario Colosseum]] and [[Bowser's Castle (GCN)|Bowser's Castle]] courses. Fire Bars later return in ''[[Mario Kart DS]]'', in the [[Wario Stadium (DS)|Wario Stadium]] course. Here the Fire Bars have three bars coming off of an eyed central cog. Fire Bars reappear once again in ''[[Mario Kart Wii]]'', in the Waluigi Stadium retro course, where they are named '''Podoboo Cogs''', and the game's [[Bowser's Castle (Wii)|Bowser's Castle]], although in this instance, there are [[Podoboo]]s at the center. Fire Bars make reappearances in ''[[Mario Kart 8]]''{{'}}s [[Bowser's Castle (Wii U)|Bowser's Castle]] course and in the <small>DS</small> Wario Stadium retro course. Here the Fire Bars have the same forms as in ''Mario Kart DS''. Similar obstacles, rings of fireballs called [[Podoboo Fireball]]s, appear in a few of these titles as well.
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===''Paper Mario'' series===
====''Paper Mario''====
 
{{Non-Canon}}
[[File:Firebar PM.png|thumb|left|x100px|A PodobooFire CogBar as seen in Mt. Lavalava]]
In ''[[Paper Mario]]'', the PodobooFire CogsBars reappear in [[Koopa Bros. Fortress]] and [[Mt. Lavalava]]; this time they swing sideways. They also swing either clockwise or counter-clockwise. If Mario touches one, he loses some HP, but if Mario's partner touches one, nothing happens. [[Jump]]ing over one of these PodobooFire CogsBars causes it to swing faster. If Mario dodges one ten times, it will vanish and drop a number of [[coin]]s. This is the first appearance in which PodobooFire CogsBars can be destroyed.
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====''Paper Mario: The Thousand-Year Door''====
 
{{Non-Canon}}
[[File:PMTTYD POS Firebar.png|thumb|x100px|A PodobooFire CogBar as seen in the Palace of Shadow]]
In ''[[Paper Mario: The Thousand-Year Door]]'', they reappear in Bowser's third platform level. Here, they can be defeated by Bowser's firebreath. If Bowser come in contact with the fireballs, they can either decrease his size or defeat him (if he's tiny). They also appear in the [[Palace of Shadow]] and have the same behavior as they do in ''Paper Mario''.
<br clear=right>
 
====''Super Paper Mario''====
 
{{Non-Canon}}
[[File:Firebar SPM.png|thumb|150px]]
[[File:SPM-Firebar.png|thumb|left|x100px|A PodobooFire CogBar as seen in Yold Ruins]]
PodobooFire CogsBars reapperar in ''[[Super Paper Mario]]''. In the game, they act in a similar fashion as in ''[[Super Mario Bros]]''. and appear in Chapter 1-4 and 8-2. Mario can flip into 3-D mode to avoid the PodobooFire CogsBars.
 
===''Mario Party'' series===
====''Mario Party 4''====
[[File:Mp4 fb.png|thumb|left|Fire Bars in ''Mario Party 4''.]]
Fire Bars also appear in ''[[Mario Party 4]]'' in [[The Final Battle! (minigame)|The Final Battle!]] They take away a heart from the player when touched.
{{br}}
 
====''Mario Party: Island Tour''====
[[File:Great Bars of Fire.png|thumb|Fire Bars in ''Mario Party: Island Tour''.]]
In ''[[Mario Party: Island Tour]]'', Fire Bars appear in the minigame [[Great Bars of Fire]]. The players need to jump over them, and if a character hits a Fire Bar three times, they are out, and the last player standing wins.
 
====''Mario Party 10''====
[[File:Bowser's Fire Bar Fury.jpg|thumb|left|Fire Bars in ''Mario Party 10''.]]
Fire Bars reappear in ''[[Mario Party 10]]''. They are found in the Bowser Minigame [[Bowser's Fire Bar Fury]].
 
====''Mario Party: The Top 100''====
In ''[[Mario Party: The Top 100]]'', Fire Bars reappear in the minigame [[The Final Battle! (minigame)|The Final Battle!]] from ''[[Mario Party 4]]'' in the same roles.
{{br}}
 
===''Wario: Master of Disguise''===
[[File:WMODE7FireBar.png|thumb|left|A Fire Bar in ''Wario: Master of Disguise''.]]
Fire Bars appear as obstacles inside [[Sweatmore Peak]] in ''[[Wario: Master of Disguise]]''. They consist of several small fireballs which rotate around a larger fireball.
{{br}}
 
===''Mario & Sonic'' series===
====''Mario & Sonic at the Olympic Winter Games''====
In the [[Wii]] [[Mario & Sonic at the Olympic Winter Games (Wii)|version]] of ''Mario & Sonic at the Olympic Winter Games'', a pair of Fire Bars appear during the second segment of the Mario World routine in [[Dream Figure Skating]], where the characters jump over them.
 
====''Mario & Sonic at the Sochi 2014 Olympic Winter Games''====
Fire Bars appear during the [[Bowser's Castle]] portion of [[Mario's Figure Skating Spectacular]] in ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'', where the characters jump over them at various stages during the routine.
 
===''Super Smash Bros.'' series===
 
[[File:SSB4 WiiU FireBar.jpg|thumb|A Fire Bar in ''Super Smash Bros. for Wii U'']]
In ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'', Fire Bars (under the name '''Fire Bar''') appear as an item. Once picked up, characters can attack others by swinging them, similar to the [[Beam Sword]], although it is fairly powerful. However, every two hits from a Fire Bar causes it to lose a fireball, including blocked hits, shortening it in range. The fireballs closer to the base, however, deal more damage. Fire Bars reappear as items in ''[[Super Smash Bros. Ultimate]]''.
{{br}}
 
===''Mario & Luigi: Paper Jam''===
 
[[File:Fire Bar M&LPJ.png|thumb|left|]]
In ''[[Mario & Luigi: Paper Jam]]'', Fire Bars appear in the [[Trio Whirligig]] minigame in the [[Arcade (Mario & Luigi: Paper Jam)|Arcade]] as obstacles. They are made up of two to seven bars, and touching one causes the minigame to end.
 
===''Super Princess Peach''===
In ''[[Super Princess Peach]]'', Fire Bars can be found in [[Bowser's Villa]] in several levels. The behave similarly to how they do in other games. Peach will lose health if she makes contact with one.
{{br}}
 
==''Super Smash Bros. for Nintendo 3DS / Wii U'' Trophy==
{|border=1 cellpadding=1 cellspacing=0 width=100%
|-
!width="10%"|Name
!Image
!width="22%"|Appears In<br>(Wii U version only)
!NTSC-U Description
!PAL Description
|-
!Fire Bar
|[[File:SSB4TrophyFireBar.png|100px]]
|align=center|'''NES''' Super Mario Bros. (10/1985)<br>'''Wii U''' New Super Mario Bros. U (11/2012)
|''A rotating row of fireballs found in the Mario series, most often as a fiery obstacle in [[Bowser's Castle]]. In this game, you can swing the fire bar at your enemies! It's a powerful weapon, but for every two times you swing and hit someone with it, one of the fireballs will burn out. And no fire means no fun.''
|''A rotating row of fireballs found in the Mario series, most often as a fiery obstacle in Bowser's Castle. In this game, you can swing the fire bar at your enemies! It's a powerful weapon, but for every two times you connect when attacking with it, one of the fireballs will go out. And no fire means no fun.''
|}
<br clear=left>
 
==Names in Other Languages==
{{foreign names
{{foreignname
|Spa=Cadena de Fuego<br>Barrera de Fuego
|SpaM=Fire Chain<br>Fire Barrier
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==Trivia==
*The name Podoboo Cog comes from the official guides of ''[[Mario Kart Double Dash!!]]'' as well as ''[[Mario Kart Wii]]''. The internal filenames for ''[[Super Princess Peach]]'', ''[[New Super Mario Bros.]]'', and ''[[Yoshi's Island DS]]'' also has them listed as such.
*Podoboo Cogs were featured as collectible items in ''[[nookipedia:Animal Crossing: Wild World|Animal Crossing: Wild World]]'', ''[[nookipedia:Animal Crossing: City Folk|Animal Crossing: City Folk]]'', and ''[[nookipedia:Animal Crossing: New Leaf|Animal Crossing: New Leaf]]''. When it is set down, it plays the castle music of ''Super Mario Bros.'' while the Podoboo Cogs spins.
*Fire Bars were featured as collectible items in ''[[wikipedia:Animal Crossing: Wild World|Animal Crossing: Wild World]]'', ''[[wikipedia:Animal Crossing: City Folk|Animal Crossing: City Folk]]'', and ''[[wikipedia:Animal Crossing: New Leaf|Animal Crossing: New Leaf]]''. When it is set down, it plays the castle music of ''Super Mario Bros.'' while the Fire Bars spins.
*According to [[Satoru Iwata]], "...Podoboo Cogs, which appear in ''Super Mario Bros.'', had also been used early on in development of ''[[zeldawiki:The Legend of Zelda: A Link to the Past|The Legend of Zelda: A Link to the Past]]''."<ref>[http://www.nintendo.co.uk/NOE/en_GB/news/iwata/iwata_asks_-_zelda_handheld_history_15603_15604.html Iwata Asks - Zelda Handheld History]</ref>
*According to [[Satoru Iwata]], "...Fire Bars, which appear in ''Super Mario Bros.'', had also been used early on in development of ''[[wikipedia:The Legend of Zelda: A Link to the Past|The Legend of Zelda: A Link to the Past]]''."<ref>[http://www.nintendo.co.uk/NOE/en_GB/news/iwata/iwata_asks_-_zelda_handheld_history_15603_15604.html Iwata Asks - Zelda Handheld History]</ref>
*Podoboo Cogs are the only obstacles in ''[[Super Mario Bros.]]'' to not return in ''[[Super Mario Bros. 3]]''.
*Fire Bars are the only obstacles in ''[[Super Mario Bros.]]'' to not return in ''[[Super Mario Bros. 3]]''.
 
==References==
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