Flutter Jump: Difference between revisions

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{{Rewrite-expand|include more info on the appearances}}
[[File:Yoshi Flutter Jump Artwork.png|thumb||200px|Yoshi performing the '''Flutter Jump'''.]]
{{quote|Press and hold {{button|wii|A}} while riding [[Yoshi]] to do a flutter jump! It's perfect for when you need to go just a LITTLE higher than normal!|Board|Super Mario Galaxy 2}}
 
The '''Flutter Jump''' (also known as '''Hover''' in ''[[Super Smash Bros. Melee]]'', and the '''flutter kick''' in ''[[Super Mario 64 DS]]'') is a characteristic jump technique used by various characters throughout the [[Mario (series)|''Mario'' series]] and the [[Yoshi (series)|''Yoshi'' series]]. It can be used to prolong descending after a jump and to keep a character airborne temporarily. The Flutter Jump has a distinctive appearance and is executed by rapidly moving one's legs and in some cases one's arms as well, until the character starts to float and "walk" on air. This technique can be utilized to reach remote locations, or simply to rescue a character from a [[Pit (obstacle)|bottomless pit]].
 
The Flutter Jump was first used by [[Yoshi]] and seemed like an ability exclusively available for their [[Yoshi (species)|species]] alone, similar to the [[Ground Pound]]. During the different installments however, other characters were shown to be able to perform a Flutter Jump, such as [[Luigi]], [[Ludwig von Koopa]] or [[Baby Bowser|Baby Bowser Koopa]]<ref>https://www.youtube.com/watch?v=Lv_TYktjv6I</ref>.
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====''Super Mario Bros. 3''====
In ''[[Super Mario Bros. 3]]'', [[Raccoon Mario]] or [[Tanooki Mario]] can perform somewhat of a flutter jump using his tail to float for a short period of time.
 
====''Super Mario Sunshine''====
The Flutter Jump ability returns in ''[[Super Mario Sunshine]]'', now used by Yoshis who serve as Mario's mounts. It can be used after every jump of Yoshi's [[Triple Jump]] to extend its covered distance.
 
====''Super Mario 64 DS''====
[[File:Flutterjump64DS.png|thumb|Yoshi Flutter Jumping in ''Super Mario 64 DS''.]]
Long after its debut in the ''Yoshi'' series ([[#Yoshi series|see below]]), the Flutter Jump reappeared during ''[[Super Mario 64 DS]]'', where both Luigi and Yoshi can use it. Luigi's ability is different from Yoshi's (it allows him to slow his descent rather than gain height), and is called '''Scuttle''' or the '''Scuttle Jump''' in the ''Super Mario 64 DS'' instruction manual, while Yoshi's Flutter Jump was called '''Flutter Kick''' in and out of the game. By using the Flutter Jump, Yoshi jumps slightly higher.
 
====''Super Mario Sunshine''====
The Flutter Jump ability returns in ''[[Super Mario Sunshine]]'', now used by Yoshis who serve as Mario's mounts. It can be used after every jump of Yoshi's [[Triple Jump]] to extend its covered distance.
 
====''New Super Mario Bros. Wii''====
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===''Paper Mario: The Thousand-Year Door''===
 
{{Non-Canon}}
[[File: PMTTYD Yoshi Flutter.png|180px|thumb|left|[[Yoshi (Paper Mario: The Thousand-Year Door)|Yoshi]] flutter jumping in ''Paper Mario: The Thousand-Year Door.'']]
Another variation of the Flutter Jump appears in ''[[Paper Mario: The Thousand-Year Door]]''. It serves as the field ability of Mario's [[Yoshi Kid|Yoshi partner]] and while riding on him, he can use it to reach ledges that cannot be reached with a normal jump. The ability is similar to [[Parakarry]]'s move in the [[Paper Mario|previous game]].
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===''Super Smash Bros.'' series===
 
{{Non-Canon}}
The Flutter Jump appears in all three installments of the [[Super Smash Bros. (series)|''Super Smash Bros.'' franchise]], again as a move exclusive to Yoshi. The Flutter Jump serves as Yoshi's mid-air jump and covers the greatest distance of all the other mid-air jumps to compensate for the fact that Yoshi lacks a significant recovery move.
 
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==Names in Other Languages==
{{Foreign names
{{Foreignname
|Dut=Fladdersprong
|DutM=Flutter Jump
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|ItaM=Flutter jump
}}
 
{{BoxTop}}
{{mariowiki}}
==References==
<references/>
 
{{Yoshi's Story}}
[[Category:Moves]]
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