Glide: Difference between revisions

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{{about|the technique in [[Super Smash Bros. Brawl]]|the technique introduced in [[Mario Kart 7]]|[[Glider]]}}
{{distinguish|Fly}}
{{distinguish|Fly}}
[[File:Gliding.jpg|thumb|right|[[Charizard]], [[Meta Knight]], and [[Pit]] gliding]]
[[File:Glide Brawl screenshot.png|thumb|[[Charizard]], [[Meta Knight]], and [[Pit (character)|Pit]] gliding]]
'''Gliding''' is a technique in ''[[Super Smash Bros. Brawl]]'', usable exclusively by [[Charizard]], [[Meta Knight]], and [[Pit]], who all have wings. While technically similar to [[Princess Peach|Peach]]'s hovering ability, gliding lasts longer and has more control. The player can glide by holding the jump button after a midair jump (Meta Knight can also glide after using his [[Shuttle Loop]]), and is directed by tilting the control stick. Tilting the control stick up or back will make the character glide upwards for a short while, whereas tilting the control stick down or forward will make the character glide downwards. The three characters that can glide also have a glide attack. The character cannot turn around while gliding, and will stop if the player stalls in mid-air or gets attacked. In addition, gliding after using the character's final midair jump leaves that character helpless when the glide ends.
'''Gliding''' is a technique in ''[[Super Smash Bros. Brawl]]'', usable exclusively by [[Charizard]], [[Meta Knight]], and [[Pit (character)|Pit]], who all have wings. While technically similar to [[Princess Peach|Peach]]'s hovering ability, gliding lasts longer and has more control. The player can glide by holding the jump button after a midair jump (Meta Knight can also glide after using his [[Shuttle Loop]]), and is directed by tilting the control stick. Tilting the control stick up or back will make the character glide upwards for a short while, whereas tilting the control stick down or forward will make the character glide downwards. The three characters that can glide also have a glide attack. The character cannot turn around while gliding, and will stop if the player stalls in mid-air or gets attacked. In addition, gliding after using the character's final midair jump leaves that character helpless when the glide ends.


The gliding mechanic was removed for ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''.
The gliding mechanic was removed for ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''.
{{NIWA|SmashWiki-p=Glide}}
{{NIWA|SmashWiki=1}}
{{SSBB}}
{{SSBB moves}}
[[Category:Super Smash Bros. Brawl]]
[[Category:Super Smash Bros. Brawl]]
[[Category:Super Smash Bros. Series Moves]]
[[Category:Super Smash Bros. series moves]]
[[it:Planata]]
[[it:Planata]]

Latest revision as of 18:22, August 23, 2022

This article is about the technique in Super Smash Bros. Brawl. For information about the technique introduced in Mario Kart 7, see Glider.
Not to be confused with Fly.
File:Glide Brawl screenshot.png
Charizard, Meta Knight, and Pit gliding

Gliding is a technique in Super Smash Bros. Brawl, usable exclusively by Charizard, Meta Knight, and Pit, who all have wings. While technically similar to Peach's hovering ability, gliding lasts longer and has more control. The player can glide by holding the jump button after a midair jump (Meta Knight can also glide after using his Shuttle Loop), and is directed by tilting the control stick. Tilting the control stick up or back will make the character glide upwards for a short while, whereas tilting the control stick down or forward will make the character glide downwards. The three characters that can glide also have a glide attack. The character cannot turn around while gliding, and will stop if the player stalls in mid-air or gets attacked. In addition, gliding after using the character's final midair jump leaves that character helpless when the glide ends.

The gliding mechanic was removed for Super Smash Bros. for Nintendo 3DS / Wii U. Template:NIWA Template:SSBB moves it:Planata