Kremling: Difference between revisions

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{{Species-species infobox
|image={{tabber|title1=Kritter|content1=[[File:Kritter.png|250px]]|title2=Klaptrap|content2=[[File:Klaptrap.png|250px]]|title3=Krockhead|content3=[[File:Krockhead.png|250px]]}}
|title=Kremling
|first_appearance=''[[Donkey Kong Country]]'' ([[1994]])
|image=[[File:Kremling.jpg|280px]]<br>[[King K. Rool|Kaptain K. Rool]] along with several '''Kremlings'''.
|first_appearance=''[[Donkey Kong Country]]'' (1994)
|expand=expandable
|homeland = [[Crocodile Isle]]
|notable=[[Junior the Giant Klaptrap]]<br>[[K. Lumsy]]<br>[[Kalypso]]<br>[[Kaptain Skurvy]]<br>[[Kass]]<br>[[King K. Rool]]<br>[[Kip]]<br>[[Klubba]]<br>[[Kludge]]<br>[[Klump (character)|Klump]]<br>[[Krunch]]<br>[[Krusha (character)|Krusha]]<br>[[Kudgel]]<br>[[Resident Demon]]<br>[[Kritter]]
|variants=[[Kritter]]<br>[[Klaptrap]]<br>[[Krockhead]]
|latest_appearance=''[[Super Smash Bros. Ultimate]]'' (2018)
|comparable=[[Klump]]<br>[[Rock Kroc]]<br>[[Krusha]]<br>[[Klomp]]<br>[[Klobber]]<br>[[Klinger]]<br>[[Kaboing]]<br>[[Klampon]]<br>[[Krook]]<br>[[Kloak]]<br>[[Kutlass]]<br>[[Kackle]]<br>[[Kobble]]<br>[[Knocka]]<br>[[Skidda]]<br>[[Krimp]]<br>[[Re-Koil]]<br>[[Krumple]]<br>[[Klasp]]<br>[[Bazuka]]<br>[[Kopter]]<br>[[Kuchuka]]<br>[[Koindozer]]<br>[[Kuff 'n' Klout]]<br>[[Kasplat]]<br>[[Kop]]<br>[[Kosha]]<br>[[Shroom]]<br>[[Bones]]<br>[[Ghost (Kritter)|Ghost]]
|notable=[[K. Rool]]<br>[[Kudgel]]<br>[[Klubba]]<br>[[Koin]]<br>[[Kroc]]<br>[[Krunch]]<br>[[K. Lumsy]]<br>[[Kip]]<br>[[Kass]]<br>[[Kalypso]]<br>[[Kludge]]
|latest_appearance=''[[Super Smash Bros. Ultimate]]'' ([[2018]])
|collapsed=true
}}
'''Kremlings''' (also known as '''Krems''' or '''Krocs''')<ref>''Nintendo Magazine System'' (AU), Vol. 44, November, 1996, p. 20 - "'''''HERE COME THE KREMLINGS!:''' As well as plenty of the old pros from DKC2, whole new kinds of Kremling are there to be discovered, from bazooka wielding manics like the Krems to old favorites like the Krunchas and the king sized Zingers, there's enough in here to test your gameplay skills to the very limits!''"</ref> are a crocodilian species native to [[Crocodile Isle]]. They are an antagonistic species who serve in the [[Kremling Krew]], as [[K. Rool]]'s minions, and often cause trouble for the [[Kong]]s to gain their resources, such as [[banana]]s. Kremlings first appear in ''[[Donkey Kong Country]]''. The most common type of Kremling is [[Kritter]], which have sometimes been named Kremlings themselves.
The '''Kremlings''' are a race of anthropomorphic crocodilians that originated from [[Crocodile Isle]]. They first appeared in ''[[Donkey Kong Country]]''. Kremlings come in many different varieties. Most Kremlings are part of the [[Kremling Krew]] (with [[K. Lumsy]] being an exception).
 
Kremlings also made a few appearances in various sports titles in the ''[[Mario (series)|Mario]]'' series. Kremlings can be seen in the background of the [[DK Jungle Court]] in ''[[Mario Power Tennis]]''; they take on the role of goalies in ''[[Super Mario Strikers]]'' and ''[[Mario Strikers Charged]]'', while in ''[[Mario Super Sluggers]]'', they appear as team players.
==Biology==
Kremlings are characterized by crocodile heads, sharp teeth, scaly skin, yellow bellies, tails, and three toes with pointy nails.
 
A majority of Kremlings are Kritters, which move on both legs and have arms with four fingers.<ref>''Donkey Kong Country'' Player's Guide, Nintendo, 1994, p. 12 - "'''''KRITTER:''' Kritters come in several colors, but other than that, they basically look the same. You can take them out easily by jumping on their heads or rolling through them and bowling them over. Depending upon their color, they have different jumping abilities and patterns of movement. That's what makes them a little unpredictable. Another member of Kritter family, Krash, is the type that likes to hide out in mine carts.''"</ref> Creatures such as [[Klaptrap]]s walk on all fours, like real-world crocodiles.<ref>''Donkey Kong Country'' Player's Guide, Nintendo, 1994, p. 13 - "'''''KLAPTRAP:''' Small in comparsion to other baddies, Klap-Traps scurry along the ground, muching on air or whatever happens to come in contact with their razor-sharp, manic jaws. They usually cover a small patch of trail, patrolling back and forth along it. A quick hop and bop does the trick.''"</ref> [[Krockhead]]s are a type of Kremling found only in the swamp, and their head resembles that of a real-world crocodile's.<ref>''Donkey Kong Country 2: Diddy's Kong Quest'' Player's Guide, Nintendo, 1995, p. 15 - "'''''KROCKHEAD:''' These primitive Kremlings inhabit swamps and are not quick to attack. With their springy jaws, they make great stepping stones and catapults, but be careful that they don't sink out of sight just as you're making your leap.''"</ref>
==Origin==
The Kremlings apparently originate from the [[Lost World]] on [[Crocodile Isle]], an island mostly composed of swampland.
 
==BiologyHistory==
===Background information===
From what has been seen of Kremlings so far, they seem to have two distinctive body shapes, either being humanoid or having the basic form of an alligator or crocodile, being a quadruped with a tail dragging behind them in certain members.
The origin of the Kremling species was kept in a hidden place of Crocodile Isle called the [[Kremling's Lost World|Lost World]] where the Kritter race was a tribe and built traps with spears to protect the Krocodile Kore.<ref>{{media link|Greg Mayles' Twitter (1, 2, 2019).png|''Gregg Mayles'' on Twitter (retrieved on January, 2, 2019)}}</ref><ref name=Krem-Isle>{{media link|Greg Mayles' Twitter (5, 24, 2018).png|''Gregg Mayles'' on Twitter (retrieved on May, 4, 2018)}}</ref><ref>{{media link|Jungle (DKC2).png|Jungle scenery in ''Donkey Kong Countru 2''}}</ref>
Just like any reptile, the Kremlings lived in the swamps of the home island.<ref>M. Arakawa. ''Donkey Kong Country 2: Diddy's Kong Quest'' Player's Guide. p.50 - "'''''BARREL BAYOU:''' What is it about this place that Kremlings like so much?''"</ref><ref>''Donkey Kong Country 2: Diddy's Kong Quest'' German Player's Guide. p.46 - "'''''BARREL BAYOU:''' {{hover|Wo fühlen sich Kremlings am wohlsten? Genau, in stinkig dampfigen Sümpfen.|Where do Kremlings feel most comfortable? Exactly, in stinking steamy swamps.}}''"</ref>
 
Another part of the Kremling population built a city called [[Kremlantis]] to hide from [[Snap]]s that invaded their homeland until it was wiped out by the flood.<ref>''Donkey Kong Land'' Instruction Booklet, Nintendo, 1995, p. 14 - "'''''KREMLANTIS:''' This gigantic complex of ancient ruined temples is almost completely submerged. That means that there are planty of Chomps and other biting fish swimming about, waiting to take a piece out of the Kongs.''"</ref><ref>''Donkey Kong Land'' Nintendo Magazine System, page 13. "'''''KREMLANTIS:''' Rock hewn and rock solid is Kremlantis, ancient home of K. Rool's masterful predecessors. Slight worse off for water than the good ship Gangplank, seeking as the entire kingdom is submerged! The majority of Kremlantis' wards have survived through being trapped in air pockets, though mutant winds roam freely about so beware! Of course it's inevitable that some areas are flooded by ice-water too, and it is here that DK and Diddy encounter the worst of their fears...''"</ref><ref>{{media link|Like of Adrian Smith in Twitter (12, 25, 2023).png|''Adrian Smith'''s like on Twitter (retrieved on December 25, 2023)}}</ref>
==Skin Pigment==
From what has been observed, Kremlings come in a wide variety of colors, though the most basic color seems to be green and its multiple shades. Other colors seen include brown, red, blue, gray and purple.
 
The evil Kremlings formed a pirate society called [[Kremling Kuthroats]] where they turn their home island into a pirate lair with the establishment of a town.<ref name=Krem-Isle/><ref>''Donkey Kong Country 2: Diddy's Kong Quest'' Player's Guide, Nintendo, 1995, p. 20 - "'''''GLOOMY GULCH:''' Don't count on meeting another living soul in this dilapidated ghost town, where even the ropes fade in and out of existence like phantoms. Not even the town of Tombstone was terrifying!''"</ref><ref>''Nintendo Power'', Vol. 79, December, 1995, page 26 - "'''''GLOOMY GULCH:''' The last stretch of road leading to K. Rool's Keep passes though the ghost town of Gloomy Gulch, and you'll be up to your hips in ghosties, beasties and bogles.''"</ref> Undead Kremlings as the [[Kloak]], [[Kackle]] and skeletal Kritters wear the worn out pirate outfits.<ref>''Nintendo Power'', Vol. 76, September, 1995, page 26 "'''''CAPTURED:''' Keep a watch out for Klobber when he's barreling ahead and the Ghost Pirate who haunts the forest shadows.''"</ref> They also kept the stolen valuables in chests and stored them in caves where it shows in Krocodile Kore and [[Gloomy Galleon]].<ref>''Donkey Kong 64'' Player's Guide, Nintendo, 1999, p. 66 - "'''''THE PIRATE'S HOARD:''' Transform into Enguarde and leap out of the water and through the star three times to open the way into the pirate's treasure room.''"</ref> Kremlings would fight against [[Bear]]s led by [[Bazooka]] during the [[List of implied events#Kremean War|Kremean War]] where it resulted in the eradication of the pirate class.<ref>'''Bazooka:''' "''I fought in the Kremean War, don't you know, but I've retired from the service along with 'Big Bessie'.''" - ''Donkey Kong Country 3: Dixie Kong's Double Trouble''</ref><ref>''Donkey Kong Country 3: Dixie Kong's Double Trouble'' Player's Guide, Nintendo, 1996, p. 123 - "'''''BRIGADIER BAZOOKA BEAR:''' Kremean War veteran Bazooka Bear has been posted to the barracks on Mekanos to command the old artillery piece, Big Bessie.''"</ref><ref name=KremQuay>{{media link|Like of Adrian Smith in Twitter (2, 9, 2024).png|''Adrian Smith'''s like on Twitter (February 9, 2024)}}</ref>
==Society==
The Kremlings seem to have some level of leadership and government, as evidenced by [[King K. Rool]] and [[KAOS]]. How these leaders are actually chosen is unknown though. However, due to comments made by [[Klubba]] about how the Kremlings are "miserable" under King K. Rool, it seems more likely that the Kremlings may be ruled under a dictatorship, with one Kremling simply taking the position of leader.
 
During the Kremling Krew supremacy founded by K. Rool, they were characterized as a race of tough soldiers, wasters and conquerors.<ref name=Krem-Isle/><ref>"'''K. Lumsy:''' ''Sniff... K. Rool says I'm too soft to be a Kremling and I'm to stay in here until I've toughened up..''" - ''Donkey Kong 64''</ref><ref>''Nintendo Power Magazine'' Vol. 126, November, 1999, p. 22 - "'''''MEET K. LUMSY:''' The giant Kremling has been booted out of K. Rool's service for the crime of kindness.''"</ref> This species has become advanced and able for produce machines and chemicals.<ref>''Donkey Kong Country 3: Dixie Kong's Double Trouble'' Player's Guide, Nintendo, 1996, p. 64 - "'''''LOW-G LABYRINTH:''' The Kremlings have somehow reduced the force of gravity in this maze, which will both slow down and exaggerate all of your movements.''"</ref> According to [[Klubba]], the Kremlings are treated poorly by K. Rool.<ref>"'''Klubba:''' ''Kap'n K. Rool treats us rotten. I hope yer scupper his plans!''" - ''Donkey Kong Country 2: Diddy's Kong Quest''</ref>
Unlike the [[Kong]]s who seem "in-tune" with nature, the Kremlings could seemingly care less about it, as a large amount of heavily-polluting, Kremling-controlled factories have been seen. The Kremlings are also advanced in the field of mechanics, as such things as airships and submarines have been shown to be used by the Kremlings. The Kremlings have been shown using and building such devices as apparently sentient robots, laser weaponry and on one occasion, a "hover-craft" like vehicle.
 
===''Donkey Kong'' franchise===
The Kremlings seem to be a marauding and conquering race, as evidenced by their looting and stealing of valuables and take-over of the [[Northern Kremisphere]]. (It is also possible that they showed similar sides in the unseen [[Kremean War]], which they are assumed to have fought in.) Not all Kremlings are bad, though; some, such as [[K. Lumsy]], [[Krunch]], and the Kritter goalies of ''[[Mario Strikers (series)|Mario Strikers]]'' seem to be decent individuals.
====Main series====
Enmity with the Kongs began when the Kremlings supervised by [[Klump]] invade the [[Kong Island]] in search of resources.<ref>''Donkey Kong Country'' Instruction Booklet, Nintendo, 1994, p. 5 - '''''INTRODUCTION:''' The enormous bulk of Klump the Kremling landed on top of Diddy, knocking him senseless.''"</ref><ref>''Donkey Kong Country'' Player's Guide, Nintendo, 1994, p. 13 - "'''''KLUMP:''' Klump is quite a character. He's like a big, overweight drill sergeant. He's not fast — how could he be? He waddles along like a duck, blocking every ape in his path. Donkey Kong has no trouble putting Klump out of his misery, but here again, lack of size counts against Diddy as he has to hit Klump twice to off him. If Diddy jumps on Klump's head, Klump will back up and prepare for battle. Diddy can then just do a powerful cartwheel right through him.''"</ref><ref>''Donkey Kong Country'' Instruction Booklet, Nintendo, 1994, p. 23 - '''''MINES:''' The vast mines of Donkey Kong Country have been stripped of any ore they may have once contained. All the tools of the miners remain, however, from mine carts to rickety scaffolding. There are special barrels that turn the lights on and off, and risky mine elevators full of slag. Without a hard hat, mine exploration is not recommended, but Klump is not about to give up his!''"</ref><ref>{{media link|Kevin Bayliss in Twitter (10, 19, 2019).png|''Kevin Bayliss'' on Twitter (retrieved on October, 19, 2019)}}</ref> Hard to know how, but [[Cranky Kong]] has knowledge about the Kremlings, K. Rool, and the home island.<ref>"'''Cranky Kong:''' ''Klump's hard hat protects him against your jump attack. You'll have to roll him!''" - ''Donkey Kong Country''</ref><ref>"'''Cranky Kong:''' ''Klaptrap's teeth are too big to use the roll attack! You need to jump on him!''" - ''Donkey Kong Country''</ref><ref>"'''Cranky Kong:''' ''Krusha is the toughest Kremling-- only a barrel will knock him out!''" - ''Donkey Kong Country''</ref><ref>"'''Cranky Kong:''' ''Surely K. Rool can come up with better than that, maybe a bucket or perhaps a really nasty fridge!''" - ''Donkey Kong Country'' (GBA)</ref><ref>''Donkey Kong Country 2'' Instruction Booklet, Nintendo, 2004, p. 26 - '''''CRANKY KONG:''' Even old Cranky Kong is getting on the entrepreneurial spirit! He's opened a small outlet where you learn more about the "history" and "culture" of Crocodile Isle.''"</ref><ref>"'''Cranky Kong:''' ''I reckon I'd found all the Kremkoins and completed the so called 'Lost World'. Oh well, can't expect everything from our first game, can we?''" - ''Donkey Kong Country 2: Diddy's Kong Quest''</ref> At the combat in Crocodile Isle, the Kremling forces loyal to K. Rool suffered a devastating defeat at the hands of the [[Kong Family]] and losing their home island.
 
After of their home island was destroyed, most Kremlings had the technological advantage where they built their bases and fully advanced weaponry.<ref>''Donkey Kong Country 3: Dixie Kong's Double Trouble'' Player's Guide, Nintendo, 1996, p. 54 - "'''''FIRE-BALL FRENZY:''' The Krem Company factory operates around the clock, and Karbine is there to ensure that the Kremlings keep their noses to the grindstone. A productive Kremling is a happy Kremling!''"</ref><ref>''Donkey Kong Country 3: Dixie Kong's Double Trouble'' Player's Guide, Nintendo, 1996, p. 62 - "'''''BLAZING BAZUKAS:''' Take a tiptoe through the TNT in this high-tech, high-explosive factory!''"</ref><ref>''Donkey Kong Country 3: Dixie Kong's Double Trouble'' Player's Guide, Nintendo, 1996, p. 76 - "'''''KRACK-SHOT KROC:''' After the Kaos debacle at Mekanos, a subsidiary of Kremling Industries relocated to K3. Security is tight at the factory. There’s even talk about a hired gun working there.''"</ref> Even K. Rool had this advantage by creating the puppet leader [[KAOS]] to gather the remaining Kremlings that were sheltering in the [[Mekanos]] forming the temporary group called [[Kremling Kreeps]].<ref>"'''K. Rool''': ''I used all of her best pots and pans to make him and then you just cast him aside as if he were a stack of empty tins!''" - ''Donkey Kong Country 3: Dixie Kong's Double Trouble''</ref><ref>'''Queen Banana Bird''': "''Then he commanded a bunch of his wicked Kremlings to hide the only ones that could split the crystal key - my poor children. Only all of them together have the power to break the spell.''" - ''Donkey Kong Country 3: Dixie Kong's Double Trouble''</ref><ref>''Nintendo Power Magazine'' Vol. 89, 1996, p. 35 - '''''THE ARMY OF KAOS:''' No diabolical plan would be complete without a bevy of baddies. KAOS has an army of Kremling kreeps. These fanatical followers will obey any order given by their mechanized master of mayhem.''"</ref>
Cities, towns or villages inhabited by Kremlings have never actually been seen, meaning what a Kremling's shelter or home may actually look like is unknown.
 
Despite being treated as the antagonistic race, there is a Kremling who has become an ally of the Kongs named [[K. Lumsy]] that is the K. Rool's younger brother.<ref>[http://www.nintendo.co.jp/n01/n64/software/nus_p_ndoj/chara/page02.html Character page]. ''Nintendo.co.jp''. Retrieved April 22, 2012.</ref>
==Notable Kremlings==
===''Mario'' franchise===
{|
{{stub}}
|-
===''Super Smash Bros.'' franchise===
|
{{stub}}
*[[Kritter#Donkey Kong 64|Bell Kritters]]
*[[Congazuma]]
*[[Dragon Kremling]]
*[[Giant Kosha]]
*[[Green Kroc]]
*[[Junior the Giant Klaptrap]]
*[[K. Lumsy]]
*[[Kalypso]]
|
*[[Kaptain Skurvy]]
*[[Kass]]
*[[Kerozene]]
*[[King K. Rool]]
*[[Kip]]
*[[Klubba]]
*[[Kludge]]
|
*[[Klump (character)|Klump]]
*[[Krunch]]
*[[Krusha (character)|Krusha]]
*[[Kudgel]]
*[[Kutlass (character)]]
*[[Lizard-Head Kremling]]
*[[Resident Demon]]
*[[Robo-Kritter]]
|}
 
==Profiles==
==Types of Kremlings==
===''Donkey Kong Country''===
{|
*<u>'''Instruction booklet'''</u> (page 28): ''Kremlings, Kremlings everywhere! Kremlings are the tribe of reptilian rascals who have ripped off Donkey Kong's banana horde. They come in a variety of shapes, sizes and shades:''
|-
*<u>'''GBA Player's Guide'''</u> (page 14): ''The largest enemies you'll encounter are the Krocs that work for King K. Rool. The Krocs come in many shapes and sizes, but they all have one thing in common-their number-one directive is stop the Kongs. Some of the tough-skinned reptiles can be a bit much for Diddy, so be on your guard.''
|
*[[Bazuka]]
*[[Big Klaptrap]]
*[[Kaboing]]
*[[Kaboom]]
*[[Kackle]]
*[[Kannon]]
*[[Kasplat]]
*[[Klampon]]
*[[Klank]]
*[[Klaptrap]]
*[[Klasp]]
|
*[[Klinger]]
*[[Kloak]]
*[[Klobber]]
*[[Klomp]]
*[[Klump]]
*[[Knocka]]
*[[Kobble]]
*[[Koin]]
*[[Koindozer]]
*[[Kop]]
*[[Kopter]]
|
*[[Kosha]]
*[[Kracka]]
*[[Krash]]
*[[Krimp]]
*[[Kritter]]
*[[Kritter-in-a-Sheet]]
*[[Krobot]]
*[[Krochead]]
*[[Krook]]
*[[Krossbones]]
*[[Krumple]]
|
*[[Kruncha]]
*[[Krusha]]
*[[Kuchuka]]
*[[Kuff 'n' Klout]]
*[[Kutlass]]
*[[Re-Koil]]
*[[Rockkroc]]
*[[Shroom Kritter]]
*[[Skidda]]
|}
 
==Members==
*[[Kritter]]
<div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show"data-collapsetext="Hide">
**[[K. Rool]]
**[[Klump]]
**[[Krusha]]
**[[Klomp]]
**[[Klobber]]
**[[Klinger]]
**[[Kaboing]]
**[[Krook]]
**[[Kloak]]
**[[Kutlass]]
**[[Kudgel]]
**[[Kackle]]
**[[Klubba]]
**[[Koin]]
**[[Knocka]]
**[[Re-Koil]]
**[[Krumple]]
**[[Klasp]]
**[[Bazuka]]
**[[Kroc]]
**[[Kopter]]
**[[Kuchuka]]
**[[Kuff 'n' Klout]]
**[[Kaptain Skurvy]]
**[[Krunch]]
**[[K. Lumsy]]
**[[Kasplat]]
**[[Kosha]]
**[[Kip]]
**[[Kass]]
**[[Kalypso]]
**[[Kludge]]
</div>
*[[Klaptrap]]
<div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show"data-collapsetext="Hide">
**[[Klampon]]
**[[Krimp]]
</div>
*[[Krockhead]]
==Names in Other Languages==
{{foreign names
Line 117 ⟶ 94:
 
==Trivia==
*The Kremlings originate from a canceled Mac/PC adventure game by [[Rare Ltd.|Rare]] named ''Jonny Blastoff and the Kremling Armada''.<ref>Gregg Mayles (@Ghoulyboy). [https://twitter.com/Ghoulyboy/status/639226685213265924 Twitter post on September 2, 2015]. ''Twitter''. Retrieved July 31, 2017.</ref>
*The Kremlings take words that begin with ''c'' and make them a ''k''. For example: '''K'''aptain K. Rool, '''K'''op, and '''K'''annonball.
*The idea of Kremlings came from [[Kevin Bayliss]],<ref>Kev_Bayliss (October 13, 2015). ''[https://twitter.com/Kevbayliss/status/654170953560256512 Twitter]''. Retrieved October 14, 2015.</ref> while [[Steve Mayles]] adapted them into the ''Donkey Kong'' series by removing their high tech weaponry.<ref>Shesez (November 21, 2019). [https://www.youtube.com/watch?v=TwWHzilbQ34&t=2807s The Donkey Kong Country 25th Anniversary Interview Documentary]. ''YouTube''. Retrieved August 8, 2023.</ref>
*In the animated series, they were never referred to as "Kremlings". Instead, they are referred by various generic names (mostly "Lizards").
*Most of the Kremlings of [[Kremling Kreeps]] in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' were designed by [[Mark Stevenson]].<ref>GameXplain (November 22, 2021). [https://youtu.be/1TDcFCu4rJs?t=1656 Talking to Kiddy Kong's Creator for DKC3's 25th Anniversary! (Kiddy Origins, DK64 & More!)]. ''YouTube''. Retrieved March 2, 2022.</ref>
*The Kremlings originate from a project [[Rare Ltd.|Rare]] was developing around the same time than ''[[Donkey Kong Country]]'', and were added to the game as the development team found them to be a good fit for the art style. According to Rareware employee Kevin Bayliss, said project was a ''[[wikipedia:Battletoads|Battletoads]]'' game.
 
==References==
{{Scroll box|
<references/>
}}
 
{{Kremlings}}
{{DKC}}
[[Category:Kremling Krew]]
[[Category:Species]]
[[Category:Major Races]]
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