List of Kritter profiles and statitics

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This is a list of Kritter's profiles and statitics.

Donkey Kong Country

  • Instruction booklet (page 28): This run-of-the-mill green Kremling is the most common type.
  • SNES Nintendo Player's Guide (page 12): Kritters come in several colors, but other than that, they basically look the same. You can take them out easily by jumping on their heads or rolling through them and bowling them over. Depending upon their color, they have different jumping abilities and patterns of movement. That's what makes them a little unpredictable. Another member of Kritter family, Krash, is the type that likes to hide out in mine carts.
  • GBA Nintendo Player's Guide (page 14): Kritters are the weakest of King K. Rool's Krocs-one jump on the head from Donkey or Diddy will do them in. Kritters come in a few different colors which relate to how the Kritters move and jump. Green Kritters, for example, walk in a straight line and don't jump, but blue Kritters hop along the ground in a straight line. Krashes are Kritters that hide out in mine carts and try to run Donkey and Diddy off the tracks in the mines.

Donkey Kong 64

  • Prima Official Game Guide (page 16): Don't fear these reptilian nuisances. One hit will send them on their way.

DK: King of Swing

  • Instruction booklet (page 22): King K. Rool's sidekicks. They play around with pegs and panels to block Donkey's path. Rock-throwing Kremlings are bad news!