Mario Kart Wii: Difference between revisions
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{{italic title}}
{{game infobox
|image=[[File:MarioKartWiiEuDVDcover.jpg|270px]]<br>Ready to
|developer=[[Nintendo Entertainment Analysis and Development|Nintendo EAD]]
|publisher=[[Nintendo]]
|released='''Wii (original release)'''<br>{{released|Japan|April 10, 2008|Europe|April 11, 2008|Australia|April 24, 2008|USA|April 27, 2008|Mexico|April 27, 2008<ref>''Club Nintendo'' (MX) issue 198, page 76.</ref>|HK|July 12, 2008|ROC|July 12, 2008|South Korea|April 30, 2009}} '''Wii ([[Nintendo Selects]])'''<br>{{released|Europe|October 18, 2013|Australia|November 7, 2013|South Korea|August 28, 2014}}
|languages={{languages|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|es_es=y|es_latam=y|de=y|it=y|jp=y|kr=y}}
|genre=[[Mario Kart (series)|Racing]]
|modes=Single Player, Multiplayer, Online Play
|ratings={{ratings|esrb=E|pegi=3|cero=A|acb=G}}
|platforms=[[Wii]]
|media={{media|wii=1}}
|input={{input|wiimote=1|nunchuk=1|wheel=1|classic=1|wiigcn=1}}
}}
'''''Mario Kart Wii''''' is a racing game for the [[Wii]] console. It is the sixth installment in the main ''[[Mario Kart (series)|Mario Kart]]'' series, and the eighth overall. Similar to every ''Mario Kart'' game, ''Mario Kart Wii'' includes new features such as new race courses along with other courses that appeared in past ''Mario Kart'' games, like its predecessor ''[[Mario Kart DS]]''. New items and characters were included, as well as an increased number of players for the races. ''Mario Kart Wii'' also introduced the use of [[bike]]s that vary in capabilities along with the classical [[kart]]s. Game modes are also present such as the Grand Prix, Versus, Battle, and Time Trial, many of them making use of the [[Nintendo Wi-Fi Connection]] for worldwide online play.
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A [[Wii Wheel]], designed from the ground up for the [[Wii]], is included in most ''Mario Kart Wii'' packages. ''Mario Kart Wii'' however, is still compatible with other controllers such as a regular [[Wii Remote]] held sideways, the Wii Remote and Nunchuk, the Nintendo GameCube controller, and also the Classic Controller and Classic Controller PRO.
This game requires twenty-three blocks on the player's Wii system to save game data. Also, the game data cannot be copied. As a result, players are not able to transfer this game data onto another Wii. The game also includes its own [[
''Mario Kart Wii'', unlike the preceding ''Mario Kart'' games, has twelve players present in normal races instead of eight. All twelve racers head to the finish in a multi-lap race around a given circuit. Along the way, players may employ [[Mario Kart Items|items]], utilize techniques, and take shortcuts to earn first place.
With over
==Gameplay==
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===Controlling===
[[File:ControllerTypes.png|thumb|300px|right|Controllers that can be used in ''Mario Kart Wii''.]]
The main feature is the use of the [[Wii Remote]]'s motion-sensing ability. By tilting the remote, players can steer their karts. During the development of this game, Nintendo hoped to address some of the issues game critics faced with the first racing game Nintendo published for the Wii, ''Excite Truck'', by making ''Mario Kart Wii'' compatible with the [[Wii Wheel]].{{
{{br}}
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|''This item imitates an Item Box, in which it is colored red and the ? mark is flipped upside down. It causes opponents to flip over once hit. It cannot block item attacks.''
|-
|[[File:
|[[Banana]]
|''When drivers run into them, it causes them to slip and slow down.''
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|''This item gives the driver a trail of three bananas.''
|-
|[[File:
|[[Green Shell]]
|''A basic green shell that can be thrown forwards and backwards. It bounces off obstacles several times before it hits an opponent or is destroyed.''
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|-
|[[File:MKii Blueshell.png|100px]]
|[[Spiny Shell (
|''A blue shell that flies directly to the first place racer and explodes.''
|-
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|''Squirts ink on any racer ahead of the user, partially obscuring vision. It eventually wears off, but can be immediately removed by a speed boost from a mushroom or boost tile, etc.''
|-
|[[File:
|[[Bullet Bill]]
|''Transforms the racer into a large bullet bill, which rockets down the entire track at very high speeds on auto-pilot. The Bullet Bill provides total invincibility and will knock over any item, any course hazard and any player that is in the way making them lose or drop all their items.''
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Twelve Mario characters are available from the start, while twelve more can be unlocked for a total of twenty-four. They are separated into these three categories:
*'''Small:''' Small drivers are able to drive small vehicles. They usually have a good acceleration handling and off-road stat, but low top speed and weight. They recover from spinouts faster.
*'''Medium:''' Medium drivers are able to drive medium-sized vehicles. Most of the karts show average weight, and off-road. They're a good compromise between Small and Large.
*'''Large:''' Large drivers are able to drive large vehicles. They mostly feature high top speed and weight, but low acceleration, handling, and off-road. They are great for jostling into lighter vehicles.
{{br}}
===Starting Drivers===
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File:Jrwii.PNG|[[Bowser Jr.]]<br>'''Medium'''
File:Babyluigi.PNG|[[Baby Luigi]]<br>'''Small'''
File:babydaisykart.PNG|[[Baby Daisy]]<br>'''Small'''<br>''New Driver
File:Toadettewii.PNG|[[Toadette]]<br>'''Small'''
File:Drybwii.PNG|[[Dry Bones]]<br>'''Small'''
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</gallery></center>
*[[Mii]]s are also featured as the secret twenty-fifth
====Unlocking Criteria====
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==Gallery==
{{
<center><gallery>
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==Trading Cards==
{{main|
'''''Mario Kart Wii'' Trading Cards''' were released to celebrate the release of ''[[Mario Kart Wii]].'' Trading Card packs additionally included tattoos called [[FunTats]].
==Names in other languages==
{{foreign names
▲|Jap=マリオカートWii
|JapR=Mario Kāto Wī
|JapM=''Mario Kart Wii
|
|ChiS=马力欧卡丁车Wii<ref>https://weibo.com/6154885380/GsVVdcTql</ref>
|ChiSR=Mǎlìōu Kǎdīngchē Wii
|ChiT=瑪利歐賽車 Wii<ref>https://www.nintendo.com.hk/wii/wii_software.html</ref>
▲|Fra=Mario Kart Wii
|ChiTR=Mǎlìōu Sàichē Wii
▲|Ger=Mario Kart Wii
▲|Ita=Mario Kart Wii
▲|KorR=Malio Kateu Wi
}}
==Trivia==
*For the marketing of ''Mario Kart Wii'' in the United States only, Nintendo of America did a series of three commercials starring [[Cowboy Jed]], primarily to promote their slogan for this game: "Get Behind The Wheel!". The slogan focuses on the [[
*Peach wears her hair tied into a ponytail for most of the game; however, in her profile artwork and on the Congratulations screens after the ending credits, she wears her hair loose.
*Both of Nin★==Kony's staff ghosts have '777' milliseconds on the end. (02:16.777 in
*This game is the bestselling racing video game of all time.
*As of now, all the items that debuted in this game the [[Mega Mushroom]], [[POW Block]], and the [[Thunder Cloud]] are all absent in later ''Mario Kart'' installments.
==
<references/>▼
*[http://www.nintendo.co.jp/wii/rmcj/ Japanese Official Site]
*[http://www.nintendo.co.uk/NOE/en_GB/games/wii/mario_kart_wii_7387.html European Official Site]
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*[http://www.nintendo.com.au/gamesites/mariokartwii Australian Official Site]
==References==
▲<references/>
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[[Category:Mario Kart Wii|*]]
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