Mario Kart Wii: Difference between revisions

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{{italic title}}
{{italic title}}
{{game infobox
{{game infobox
|image=[[File:MarioKartWiiEuDVDcover.jpg|270px]]<br>Ready to Play ''Mario Kart'' as if it were real?!
|image=[[File:MarioKartWiiEuDVDcover.jpg|270px]]<br>Ready to play ''Mario Kart'' as if it were real?!
|developer=[[Nintendo Entertainment Analysis and Development|Nintendo EAD]]
|developer=[[Nintendo Entertainment Analysis and Development|Nintendo EAD]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|released='''Wii (original release)'''<br>{{released|Japan|April 10, 2008|Europe|April 11, 2008|Australia|April 24, 2008|USA|April 27, 2008|Mexico|April 27, 2008<ref>''Club Nintendo'' (MX) issue 198, page 76.</ref>|HK|July 12, 2008|ROC|July 12, 2008|South Korea|April 30, 2009}} '''Wii ([[Nintendo Selects]])'''<br>{{released|Europe|October 18, 2013|Australia|November 7, 2013|South Korea|August 28, 2014}}
|released=April 10, 2008
|languages={{languages|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|es_es=y|es_latam=y|de=y|it=y|jp=y|kr=y}}
|genre=[[Mario Kart (series)|Racing]]
|genre=[[Mario Kart (series)|Racing]]
|modes=Single Player, Multiplayer, Online Play
|modes=Single Player, Multiplayer, Online Play
|ratings={{ratings|esrb=E|pegi=3|cero=A|acb=G}}
|ratings={{ratings|esrb=E|pegi=3|cero=A|acb=G}}
|platforms=[[Wii]]
|platforms=[[Wii]]
|media={{media|wii=1}}
|input={{input|wiimote=1|nunchuk=1|wheel=1|classic=1|wiigcn=1}}
|input={{input|wiimote=1|nunchuk=1|wheel=1|classic=1|wiigcn=1}}
|media=
}}
}}
'''''Mario Kart Wii''''' is a racing game for the [[Wii]] console. It is the sixth installment in the main ''[[Mario Kart (series)|Mario Kart]]'' series, and the eighth overall. Similar to every ''Mario Kart'' game, ''Mario Kart Wii'' includes new features such as new race courses along with other courses that appeared in past ''Mario Kart'' games, like its predecessor ''[[Mario Kart DS]]''. New items and characters were included, as well as an increased number of players for the races. ''Mario Kart Wii'' also introduced the use of [[bike]]s that vary in capabilities along with the classical [[kart]]s. Game modes are also present such as the Grand Prix, Versus, Battle, and Time Trial, many of them making use of the [[Nintendo Wi-Fi Connection]] for worldwide online play.
'''''Mario Kart Wii''''' is a racing game for the [[Wii]] console. It is the sixth installment in the main ''[[Mario Kart (series)|Mario Kart]]'' series, and the eighth overall. Similar to every ''Mario Kart'' game, ''Mario Kart Wii'' includes new features such as new race courses along with other courses that appeared in past ''Mario Kart'' games, like its predecessor ''[[Mario Kart DS]]''. New items and characters were included, as well as an increased number of players for the races. ''Mario Kart Wii'' also introduced the use of [[bike]]s that vary in capabilities along with the classical [[kart]]s. Game modes are also present such as the Grand Prix, Versus, Battle, and Time Trial, many of them making use of the [[Nintendo Wi-Fi Connection]] for worldwide online play.
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A [[Wii Wheel]], designed from the ground up for the [[Wii]], is included in most ''Mario Kart Wii'' packages. ''Mario Kart Wii'' however, is still compatible with other controllers such as a regular [[Wii Remote]] held sideways, the Wii Remote and Nunchuk, the Nintendo GameCube controller, and also the Classic Controller and Classic Controller PRO.
A [[Wii Wheel]], designed from the ground up for the [[Wii]], is included in most ''Mario Kart Wii'' packages. ''Mario Kart Wii'' however, is still compatible with other controllers such as a regular [[Wii Remote]] held sideways, the Wii Remote and Nunchuk, the Nintendo GameCube controller, and also the Classic Controller and Classic Controller PRO.


This game requires twenty-three blocks on the player's Wii system to save game data. Also, the game data cannot be copied. As a result, players are not able to transfer this game data onto another Wii. The game also includes its own [[Wii#Wii Channels|Wii Channel]] called the [[Wii#Mario Kart Channel|Mario Kart Channel]] which allow players to play in special tournaments and trade their racing profile with other players around the world. This channel uses seventy-four to eighty-eight blocks (depending on from which region the game is from), but unlike the game data, players can copy the channel onto their SD cards.
This game requires twenty-three blocks on the player's Wii system to save game data. Also, the game data cannot be copied. As a result, players are not able to transfer this game data onto another Wii. The game also includes its own [[Wii Channel]] called the [[Wii#Mario Kart Channel|Mario Kart Channel]] which allow players to play in special tournaments and trade their racing profile with other players around the world. This channel uses seventy-four to eighty-eight blocks (depending on from which region the game is from), but unlike the game data, players can copy the channel onto their SD cards.


''Mario Kart Wii'', unlike the preceding ''Mario Kart'' games, has twelve players present in normal races instead of eight. All twelve racers head to the finish in a multi-lap race around a given circuit. Along the way, players may employ [[Mario Kart Items|items]], utilize techniques, and take shortcuts to earn first place.
''Mario Kart Wii'', unlike the preceding ''Mario Kart'' games, has twelve players present in normal races instead of eight. All twelve racers head to the finish in a multi-lap race around a given circuit. Along the way, players may employ [[Mario Kart Items|items]], utilize techniques, and take shortcuts to earn first place.
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===Controlling===
===Controlling===
[[File:ControllerTypes.png|thumb|300px|right|Controllers that can be used in ''Mario Kart Wii''.]]
[[File:ControllerTypes.png|thumb|300px|right|Controllers that can be used in ''Mario Kart Wii''.]]
The main feature is the use of the [[Wii Remote]]'s motion-sensing ability. By tilting the remote, players can steer their karts. During the development of this game, Nintendo hoped to address some of the issues game critics faced with the first racing game Nintendo published for the Wii, ''Excite Truck'', by making ''Mario Kart Wii'' compatible with the [[Wii Wheel]]{{refneeded}}. Since the Wii Remote is designed to be inserted into the Wii Wheel (it is not an independent controller), players can also play without the Wheel if they choose to. ''Mario Kart Wii'' can also be played by connecting the [[Wii#Nunchuk|Nunchuk Controller]] or the [[Classic Controller]], or using the [[Nintendo Gamecube#GameCube Controller|GameCube Controller]]. Controlling the vehicle is divided up into two sections: Basic and Advanced.
The main feature is the use of the [[Wii Remote]]'s motion-sensing ability. By tilting the remote, players can steer their karts. During the development of this game, Nintendo hoped to address some of the issues game critics faced with the first racing game Nintendo published for the Wii, ''Excite Truck'', by making ''Mario Kart Wii'' compatible with the [[Wii Wheel]].{{ref needed}} Since the Wii Remote is designed to be inserted into the Wii Wheel (it is not an independent controller), players can also play without the Wheel if they choose to. ''Mario Kart Wii'' can also be played by connecting the [[Nunchuk]] or the [[Classic Controller]], or using the [[Nintendo GameCube Controller]]. Controlling the vehicle is divided up into two sections: Basic and Advanced.
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{{MKW}}
{{MKW}}
{{Super Mario games}}
{{Mario games}}
{{Wii}}
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[[Category:Mario Kart Wii|*]]
[[Category:Mario Kart Wii|*]]