Mario Pinball Land: Difference between revisions

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→‎Characters: btw dw MMLoreMaster, i didn't forget the MPL stuff
(→‎External links: considering Pinball & VS Pinball)
(→‎Characters: btw dw MMLoreMaster, i didn't forget the MPL stuff)
 
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{{italic title}}
{{construction}}
{{more media}}
{{game infobox
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|developer=[[Silverball Studios|Fuse Games]]
|publisher=[[Nintendo]]
|releasereleased='''Game Boy Advance:'''<br>{{releasereleased|Japan|August 26, 2004|USA|October 4, 2004|Europe|November 26, 2004|Australia|November 26, 2004}} '''Wii U (Virtual Console):'''<br>{{releasereleased|Europe|September 11, 2014|Australia|September 11, 2014|Japan|September 17, 2014|USA|November 27, 2014}}
|genre={{wp|Pinball}}
|modes=Single player
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==Stages==
[[File:MPL cannon background.png|thumb|500px|Every level in ''Mario Pinball Land'' as seen from the Sky Cannon]]
*[[The Fun Fair]] ([[Haunted House]])
*[[Grassy Greens Stage]] ([[Windmill (Mario Pinball Land)|Windmill]])
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*[[Shifting Sands Stage]] ([[Pyramid (Mario Pinball Land)|Pyramid]])
*[[Fiery Stage]] ([[Bowser's Castle|Bowser's castle]])
 
{{br}}
 
==Characters==
===Protagonists===
{|class="wikitabletable"
!Image
!Name
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===Bosses===
[[File:Mario vs bigbooBig Boo MPL.PNGpng|thumb|Mario's battle against Big Boo]]
{|class="wikitabletable" style="text-align:center"
!Sprite
!Name
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|-
|[[File:PorcupufferMPL.png]]
|[[Porcupuffer (boss)|Porcupuffer]]<ref name="np2">[[Nintendo Power]] issue 185 (November 2004), p. 117</ref>
|Frosty Frontier Stage
|-
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|-
|[[File:Egyptian Koopa MPL sprite.png]]
|[[Egyptian Koopa]]<ref name="np2"/>
|Shifting Sands Stage
|-
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==Enemies==
*[[Monty Mole|1-Up Moles]]<ref name="np"/>
*[[Koopatrol|Armored Koopa]]s<ref name="np"/>
*[[Bob-omb]]
*[[Boo]]s
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==References to other games==
*''[[Super Mario 64]]'': The numbered doors depicting stars are very similar to the [[Star doorDoor]]s from ''Super Mario 64''.
*''[[Super Mario Sunshine]]'': The coin sound effects were reused, and the [[Shine Sprite]] sound effects were reused for Stars in ''Mario Pinball Land''.
 
==Reception==
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