Master Hand: Difference between revisions

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==History==
{{spoiler}}
===[[''Super Smash Bros.]]'' series===
====''Super Smash Bros.====
Master Hand first appeared in ''[[Super Smash Bros.]]'', where it supposedly gave several dolls based on [[Nintendo]] characters life and pitted them against each other.<ref>[http://www.youtube.com/watch?v=RSSXFU8jc0U Video of opening scene in ''Super Smash Bros''.]</ref> After each character defeats all challengers, they will be transported to the battlefield, the "[[Final Destination]]", where they will face off against the sinister appendage. After defeating the being, the player will revert to their original doll state.
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===[[=''Super Smash Bros. Melee]]====
Master Hand reappeared in the sequel to ''Super Smash Bros.'', ''[[Super Smash Bros. Melee]]''. This game introduced Master Hand's counterpart, [[Crazy Hand]], which is said to embody lust for destruction (the game also says that Master Hand embodies creation). The battle against the Master Hand in this game is nearly identical to the original ''Super Smash Bros.''; after defeating all opposition the player will face Master Hand in [[Final Destination]]. The only difference is that if the player clears all stages on Normal level or higher within 10 minutes and without using a continue, Crazy Hand will appear once Master Hand has lost half of his HP; as is in the original, once Master Hand (and sometimes Crazy Hand) is defeated the player will revert into a trophy, appearing among the trophies of others who have defeated the Master Hand. The Master Hand is a much more difficult enemy in Melee because his health increases as the difficulty goes up, and the times can't be turned off in single player anymore (if the timer runs out, then the player automatically loses regardless of health or number of lives).
 
===[[=''Super Smash Bros. Brawl]]====
[[Image:MasterHandChain.jpg|thumb|'''Master Hand''' harpooned by Tabuu's Chains of Light.]]
Master Hand is featured in ''[[Super Smash Bros. Brawl]]''. Though it is never actually fought in the Emissary, it appears in Boss Battles Mode with the standard Emissary boss health bar. It also appears in its usual role as the last enemy faced in Classic Mode. Crazy Hand joins it under the same circumstances as in ''Melee''; however, unlike in Melee, Crazy Hand appears immediately at the start of the battle.
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