Metal Box: Difference between revisions

From Mariopedia, a wiki on Mario, Yoshi, Wario, Donkey Kong, Super Smash Bros., and more!
Jump to navigationJump to search
 
(One intermediate revision by the same user not shown)
Line 32:
Characters who take on an alternate form during their [[Final Smash]] are not affected by breaking Metal Boxes; this includes [[Bowser]], who becomes [[Giga Bowser]], and [[Wario]], who becomes [[Wario-Man]]. Similarly, while [[Captain Olimar]] is under the effects of the Metal Box, his [[Pikmin]] remain in their usual form.
 
Starting with this game, there is an option in [[Special Smash|Special Brawl]] to have all fighters turn intoassume their Metal form during thethroughout entireeach battle.
 
====''Super Smash Bros. for Nintendo 3DS / Wii U''====
Line 53:
 
==Effects in the ''Super Smash Bros.'' series==
In every ''Super Smash Bros.'' series title, breaking the Metal Box grants several effects lasting for 12 seconds, although this decreases if the followingfighter effectstakes [[damage]], especially from [[Flame|fire]] attacks like [[Bowser]]'s [[Fire Breath]]:
 
*The effects last 12 seconds, but the time limit decreases as the fighter takes [[damage]], especially from [[Flame|fire]] attacks like [[Bowser]]'s [[Fire Breath]].
*Increases the fighter's [[weight]] (3.0× in ''Melee''; 4.5× in ''Brawl'', ''Smash 4'', and ''Ultimate'') than normal; however, weight independent attacks can ignore the weight boost; this includes any attack that has the [[bury]], [[paralyze]], or [[stun]] effects.
*Increases the fighter's jump force (1.55× in ''Melee'' and ''Brawl''; 1.35× in ''Smash 4''; 1.2× in ''Ultimate''), although usually not by enough to compensate for the gravity and fall speed increase; however, it does not affect [[gliding]], [[floating]], or [[Yoshi]]'s double jump.
Cookies help us deliver our services. By using our services, you agree to our use of cookies.

Navigation menu