New Super Mario Bros.: Difference between revisions
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===Levels===
[[File:NSMBw1.png|thumb
The game features a world map, with alternative and secret paths (like ''[[Super Mario World]]''). Alternate paths can be unlocked with [[Star Coin]]s. There are three in each level, usually adding an extra challenge for the player apart from simply reaching the [[Flagpole|Goal Pole]]. Some Goal Poles are in clear sight while others are hidden in [[Warp Pipe
[[File:
At a minimum, Mario or Luigi only
Another secret is Challenge Mode. This means the player cannot scroll the screen to the left or downward. To unlock it, the player should go to the map screen (any world) and press {{button|gba|start}}, {{button|nds|L}}, {{button|nds|R}}, {{button|nds|L}}, {{button|nds|R}}, {{button|nds|X}}, {{button|nds|X}}, {{button|nds|Y}}, {{button|nds|Y}}. It will also show an arrow pointing right on the world maps and levels touch screen. This means that the player cannot turn back in all the courses (including towers), which adds the feeling of the original game even more.
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It is also possible to play as Luigi in single player mode by holding down {{button|nds|L}}+{{button|nds|R}}+{{button|nds|A}} when selecting a file. There are no gameplay differences between the brothers. The character does not get locked as default - players can choose a different character every time they load the game. After the final boss has been beaten, a star appears next to the Save Game function. When the player has completed all levels, there are two stars next to it. When the player collects/spends all the Star Coins in the game, there will be three stars on the save file.
Within the levels, whenever the music plays a vocal riff "[[bah]]" (or in the case of the underwater levels, [[wikipedia:bell tree|bell trees]]), some enemies and power-ups move to the beat. This includes the Overworld, Athletic, Underground, Desert, Beach and Volcano themes. Examples of enemy/object movements include [[Goomba]]s hopping, [[Koopa Troopa]]s turn to face the player, [[Spiny|Spinies]] switch direction and [[List of Power-Ups|power-ups]] hop. Goombas can actually dodge a [[Green Shell|Koopa Shell]] with the hop. This also happens in every other game in the ''New Super Mario Bros.'' line.
If the player finishes a level with the last 2 numbers of the time limit the same, the player gets the level complete music from the original ''[[Super Mario Bros.]]''. Fireworks also occur, appearing the amount the numbers specify (e.g. 2 blasts for x22, 7 blasts for x77, etc.).
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==Worlds==
[[File:NSMB WorldOne.jpg|thumb|200px|The first world of ''New Super Mario Bros.'']]
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