New Super Mario Bros.: Difference between revisions

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===Controls===
[[File:NewMarioFlagpole.png|thumb|150px|Mario, near the end of World 1-1.]]
Gameplay of ''New Super Mario Bros.'' is very much like ''[[Super Mario Bros.]] and [[Super Mario Bros. 3]]'' in terms of gameplay, but new features have been added. One of two control options can be selected in the Options menu: Jumping with {{button|dsnds|A}} '''/''' {{button|dsnds|B}} and Dashing with {{button|dsnds|Y}} '''/''' {{button|dsnds|X}}, or Jumping with {{button|dsnds|A}} '''/''' {{button|dsnds|X}} and Dashing with {{button|dsnds|Y}} '''/''' {{button|dsnds|B}}. Mario is controlled with the {{button|dsnds|Pad}}, and the Touch Screen is only required to activate the stored item, which is used in the same style as in ''[[Super Mario World]]''. When Mario enters a pipe to a secret area, the top screen and the touch screen are switched, and gameplay continues on the touch screen as long as Mario is in that area. In that case, the stored item cannot be activated.
 
===Moves and Items===
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Mario or Luigi only has to go through 3 of the eight worlds — using the World 1 cannon to go to World 5, and World 5 cannon to World 8. After [[World 2 (New Super Mario Bros.)|World 2]], the player gets to either of [[World 3 (New Super Mario Bros.)|World 3]] or [[World 4 (New Super Mario Bros.)|World 4]], and the world following both of those is [[World 5 (New Super Mario Bros.)|World 5]]. After World 5, the player can get to either World 6 or 7 in the same fashion. Mario or Luigi must defeat the [[World 2 (New Super Mario Bros.)|World 2]] or [[World 5 (New Super Mario Bros.)|World 5]] bosses in Mini Mario form to instead reach [[World 4 (New Super Mario Bros.)|World 4]] and [[World 7 (New Super Mario Bros.)|World 7]], respectively.
 
Another secret is Challenge Mode. This means the player cannot scroll the screen to the left or downward. To unlock it, the player should go to the map screen (any world) and press {{button|gba|start}}, {{button|dsnds|L}}, {{button|dsnds|R}}, {{button|dsnds|L}}, {{button|dsnds|R}}, {{button|dsnds|X}}, {{button|dsnds|X}}, {{button|dsnds|Y}}, {{button|dsnds|Y}}. It will also show an arrow pointing right on the world maps and levels touch screen. This means that the player cannot turn back in all the courses (including towers), which adds the feeling of the original game even more.
 
It is also possible to play as Luigi in single player mode by holding down {{button|dsnds|L}}+{{button|dsnds|R}}+{{button|dsnds|A}} when selecting a file. There are no gameplay differences between the brothers. The character does not get locked as default - players can choose a different character every time they load the game. After the final boss has been beaten, a star appears next to the Save Game function. When the player has completed all levels, there are two stars next to it. When the player collects/spends all the Star Coins in the game, there will be three stars on the save file.
 
Within the levels, whenever the music plays a vocal riff "bah" (or in the case of the underwater levels, [[wikipedia:bell tree|bell trees]]), some enemies and power-ups move to the beat. This includes the Overworld, Athletic, Underground, Desert, Beach and Volcano themes. Examples of enemy/object movements include [[Goomba]]s hopping, [[Koopa Troopa]]s turn to face the player, [[Spiny|Spinies]] switch direction and [[List of Power-Ups|power-ups]] hop. Goombas can actually dodge a [[Green Shell|Koopa Shell]] with the hop. This also happens in every other game in the ''New Super Mario Bros.'' line.
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===Story Mode characters===
*[[Mario]] - The main playable character.
*[[Luigi]] - Luigi can be played in single player mode by pressing and holding in {{button|dsnds|L}} + {{button|dsnds|R}} + {{button|dsnds|A}} on the file selection screen. He also appears in multiplayer.
*[[Princess Peach]] - The damsel in distress.
*[[Bowser Jr.]] - The main antagonist.
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