Assist Trophy: Difference between revisions

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→‎Super Smash Bros. Ultimate: Added who can and can't be killed
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mariowiki>Biddybud
(→‎Super Smash Bros. Ultimate: Added who can and can't be killed)
Line 412:
|Akira [[File:SmashBros Emblem.png|30px]]
|align=left | Akira Yuki is one of the main characters of the ''{{wp|Virtua Fighter}}'' series. A master of the Hakkyoku-ken (Eight-Way Fist) style, his appearance in ''Super Smash Bros. Ultimate'' is patterned after the original game in the series, with a low polygon count giving him a "blocky" look. When summoned, Akira will run toward an opponent and attack them with moves like a forward palm strike and an elbow strike, as well as his signature moves like the Tetsuzanko (a body check) and the Renkantai (a double kick). He can also auto-guard. Before leaving the battlefield, he salutes the opponent and says his catch phrase, 「十年早いんだよ!」 (''Jū'nen hayai'n da yo!'', "You are ten years too early!")
|?Yes
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|[[File:Alucard SSBU.png|150px]]{{anchor|Alucard}}
Line 429:
|Arcade Bunny [[File:SmashBros Emblem.png|30px]]
|align=left | The Arcade Bunny is the host of the [[Nintendo 3DS]] game ''[[Nintendo Badge Arcade]]''. After he is summoned, the crane from the original game appears at the top and begins to move left and right, dropping down periodically in an attempt to drag an opponent up, while the Arcade Bunny stands in the background. It can only do this three times, as indicated by the number on the crane which decreases by one after it descends. Once it is depleted, the Arcade Bunny and crane disappear.<ref name=Treehouse2>Nintendo. (June 12, 2018). [https://youtu.be/qpjFpt-7k_Y Super Smash Bros. Ultimate Gameplay Pt. 2 - Nintendo Treehouse: Live | E3 2018]. ''YouTube''. Retrieved June 16, 2018.</ref>
|?No
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|{{anchor|Ashley SSBU}}
|[[Ashley and Red|Ashley]] [[File:Wario Emblem.png|30px]]
|align=left | Ashley reappears from ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'' as an Assist Trophy, using the same move. This time, her eyes glow red for the duration of the attack.<ref name=SSBUDirect/>
|?No
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|{{anchor|Black Knight}}
Line 441:
 
When summoned, the Black Knight will walk slowly across the stage, striking any fighter that crosses his path. His attacks have a high launching potential, and he is immune to flinching when attacked.
|?Yes
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|[[File:SSBUltimate_Bomberman.jpg|150px]]{{anchor|Bomberman}}
Line 453:
 
When summoned, it repeatedly lunges at opponents from one spot, damaging them. It also occasionally burrows underground and reappears in a different location.<ref>Nintendo. (June 12, 2018). [https://www.youtube.com/watch?v=GY2YQzqydSw Super Smash Bros. Ultimate Gameplay Pt. 3 - Nintendo Treehouse: Live | E3 2018]. ''YouTube''. Retrieved June 14, 2018.</ref> It takes its appearance from ''[[pikipedia:Pikmin 3|Pikmin 3]]'', and is the first Assist Trophy from the ''Pikmin'' series.
|?Yes
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|
|[[Chain Chomp]] [[File:Mario Emblem.png|30px]]
|align=left | Chain Chomp returns, performing the same function as in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''.
|?Yes
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|[[File:Chef Kawasaki SSBU.png|150px]]{{anchor|Chef Kawasaki}}
Line 465:
 
When summoned, Chef Kawasaki extends his ladle and traps anyone it hits into a boiling pot, then begins to stir and season the pot for a brief period of time. After that, multiple [[food]] items and any opponents inside the pot are launched out. Chef Kawasaki then produces another plate of food.<ref name=SSBUDirect/> The attack functions similar to [[Kirby]]'s [[Final Smash]] in ''[[Super Smash Bros. Brawl]]''.
|?Yes
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|{{anchor|Color TV-Game 15 SSBU}}
Line 475:
|Dillon [[File:SmashBros Emblem.png|30px]]
|align=left | Dillon performs the same function as in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''.
|?Yes
|-
|{{anchor|Dr. Kawashima SSBU}}
|Dr. Kawashima [[File:SmashBros Emblem.png|30px]]
|align=left | Dr. Kawashima performs the same function as in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''.
|?No
|-
|{{anchor|Dr. Wright SSBU}}
|Dr. Wright [[File:SmashBros Emblem.png|30px]]
|align=left | Dr. Wright performs the same function as in the previous games.
|?Yes
|-
|[[File:Flies and Hand screenshot SSBU.jpg|150px]]
|[[Gnat Attack|Flies & Hand]] [[File:Mario Emblem.png|30px]]
|align=left | The flies and the hand holding the flyswatter from the ''Gnat Attack'' minigame present in ''[[Mario Paint]]''. When summoned, the Hand will move about the screen, attempting to swat the flies buzzing about at random. While the flies cannot harm the fighters, the flyswatter can.
|?Yes
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|{{anchor|Ghirahim SSBU}}
|Ghirahim [[File:Zelda Emblem.png|30px]]
|align=left | Ghirahim performs the same function as in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''.
|?Yes
|-
|{{anchor|Ghosts SSBU}}
|Ghosts [[File:Pac-ManEmblem.png|30px]]
|align=left | The ''Pac-Man'' Ghosts perform the same function as in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''.
|?Yes
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|[[File:Gray Fox SSBU.png|150px]]{{anchor|Gray Fox SSBU}}
|{{wp|Gray Fox (Metal Gear)|Gray Fox}} [[File:MetalGearSymbol.svg|30px]]
|align=left | Gray Fox from the ''{{wp|Metal Gear}}'' series returns from ''Super Smash Bros. Brawl'' after his and Snake's absence from the previous installment. He reflects projectiles and attacks in the same manner as in his last appearance.<ref name=SSBUDirect/>
|?Yes
|-
|[[File:Guile screenshot SSBU.jpg|150px]]{{anchor|Guile}}
Line 512:
 
When summoned, Guile will stay in one spot, crouched. If a character approaches him, he will attack them with the Flash Kick. If he is attacked from a distance, he will block. He may also fire off his Sonic Boom projectile.
|?Yes
|-
|
|[[Hammer Bro]] [[File:Mario Emblem.png|30px]]
|align=left | Hammer Bro performs the same function as in the previous games.
|?Yes
|-
|{{anchor|Isaac SSBU}}
|Isaac [[File:SmashBros Emblem.png|30px]]
|align=left | Isaac returns, performing the same function as in ''[[Super Smash Bros. Brawl]]''; however, this time, the hand will be able to attack opponents by slamming into the ground. Isaac can also summon a pair of hands to grab the opponent.
|?Yes
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|{{anchor|Jeff SSBU}}
|Jeff [[File:EarthBound Emblem.png|30px]]
|align=left | Jeff performs the same function as in the previous games.
|?No
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|[[File:Kapp'n SSBU.png|150px]]{{anchor|Kapp'n}}
Line 534:
 
After being summoned, Kapp'n enters his bus and drives it across the stage. If it runs into any opponents, they are automatically put on the bus and are carried off as Kapp'n drives off-screen.<ref name=SSBUDirect/>
|?No
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|[[File:Klaptrap SSBU.png|150px]]{{anchor|Klaptrap}}
|[[Klaptrap]] [[File:DK Emblem.png|30px]]
|align=left | A recurring enemy from the [[Donkey Kong Country (series)|''Donkey Kong Country'' series]], as well as the first Assist Trophy from the [[Donkey Kong (franchise)|''Donkey Kong'' franchise]]. As it walks along the stage, if an opponent is caught in its path, it latches onto them and bites them repeatedly.<ref name=SSBUDirect/>
|?Yes
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|{{anchor|Knuckle Joe SSBU}}
|Knuckle Joe [[File:Kirby Emblem.png|30px]]
|align=left | Knuckle Joe performs the same function as in the previous games.
|?Yes
|-
|[[File:SSBU Knuckles.jpg|150px]]{{anchor|Knuckles the Echidna}}
Line 561:
|Lyn [[File:FireEmblem Emblem.png|30px]]
|align=left | Lyn performs the same function as in the previous games.
|?Yes
|-
|{{anchor|Metroid SSBU}}
|Metroid [[File:Metroid Emblem.png|30px]]
|align=left | The Metroid performs the same function as in the previous games.
|?Yes
|-
|{{anchor|Midna SSBU}}
|Midna [[File:Zelda Emblem.png|30px]]
|align=left | Midna performs the same function as in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''.
|?Yes
|-
|[[File:Moon SSBU.png|150px]]{{anchor|Moon}}
Line 581:
|Mother Brain [[File:Metroid Emblem.png|30px]]
|align=left | Mother Brain performs the same function as in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''.
|?Yes
|-
|{{anchor|Nightmare SSBU}}
|Nightmare [[File:Kirby Emblem.png|30px]]
|align=left | Nightmare performs the same function as in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''.
|?No
|-
|[[File:Nikki SSBU.png|150px]]{{anchor|Nikki}}
|{{wp|Swapnote#Nikki|Nikki}} [[File:SmashBros Emblem.png|30px]]
|align=left | Nikki is a character who first appeared in the form of a [[Mii]] as the host of the [[Nintendo 3DS]] application [[Nintendo 3DS#Swapnote|Swapnote]]. When summoned, she appears at the bottom-left corner of the screen and sketches an object, which is drawn on the stage itself. Nikki's drawings include a [[Bullet Bill]], which flies away and attacks opponents,<ref name=SSBUDirect/> and a fire-breathing dinosaur.<ref>[https://www.smashbros.com/en_US/item/assistfigure.html Official ''Super Smash Bros. Ultimate'' website (Assist Trophies)]</ref>
|?No
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|{{anchor|Nintendog SSBU}}
Line 601:
|Phosphora [[File:KidIcarus Emblem.png|30px]]
|align=left | Phosphora performs the same function as in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''.
|?No
|-
|[[File:Rathalos Assist Trophy SSBU.png|150px]]{{anchor|Rathalos}}
|[[Rathalos]] [[File:SmashBros Emblem.png|30px]]
|align=left | The Rathalos is a fire-breathing Flying Wyvern creature from the ''{{wp|Monster Hunter}}'' series that, when summoned, flies above the stage and attacks by spitting large fireballs, and emits a loud roar that stuns opponents. He also appears as a boss in the World of Light mode and in the Classic mode for specific characters such as [[Duck Hunt (character)|Duck Hunt]].<ref name=SSBUDirect/>
|?Yes
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|{{anchor|Riki}}
Line 621:
|Sablé Prince [[File:SmashBros Emblem.png|30px]]
|align=left | The Prince of Sablé performs the same function as in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''.
|?Yes
|-
|{{anchor|Samurai Goroh SSBU}}
|Samurai Goroh [[File:F-Zero Emblem.png|30px]]
|align=left | Samurai Goroh performs the same function as in the previous games.
|?Yes
|-
|{{anchor|Shadow SSBU}}
|[[Shadow the Hedgehog|Shadow]] [[File:Sonic Emblem.png|30px]]
|align=left | Shadow performs the same function as in the previous games.
|?No
|-
|{{anchor|Sheriff SSBU}}
|Sheriff [[File:SmashBros Emblem.png|30px]]
|align=left | Sheriff performs the same function as in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''.
|?Yes
|-
|[[File:Shovel Knight SSBU.png|150px]]{{anchor|Shovel Knight}}
Line 648:
|Skull Kid [[File:Zelda Emblem.png|30px]]
|align=left | Skull Kid performs the same function as in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''.
|?No
|-
|{{anchor|Spring Man}} [[File:Spring Man Vs DK.jpg|150px]]
Line 665:
|Starfy [[File:SmashBros Emblem.png|30px]]
|align=left | Starfy performs the same function as in the previous games.
|?Yes
|-
|{{anchor|Starman SSBU}}
|Starman [[File:EarthBound Emblem.png|30px]]
|align=left | Starman performs the same function as in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''.
|?Yes
|-
|[[File:SSBU Sukapon.jpg|150px]]{{anchor|Sukapon}}
Line 682:
|Takamaru [[File:SmashBros Emblem.png|30px]]
|align=left | Takamaru performs the same function as in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''.
|?Yes
|-
|{{anchor|Thwomp}}
|[[Thwomp]] [[File:Mario Emblem.png|30px]]
|align=left | When summoned, Thwomp stays high up on the screen and comes crashing down on top of any character that passes underneath it.
|?No
|-
|[[File:Tiki dragon SSBU.jpg|150px]]<br>{{anchor|Tiki}}
Line 694:
 
When summoned, Tiki assumes her dragon form, flies just outside the arena and unleashes a massive fire breath capable of launching anyone caught in it.
|?Yes
|-
|{{anchor|Vince}}
|Vince [[File:SmashBros Emblem.png|30px]]
|align=left | Vince is the art teacher from the ''Art Academy'' games. When summoned, he brings up his easel and starts painting objects such as busts and tomatoes, which manifest themselves in the battlefield and move about damaging fighters.
|?Yes
|-
|{{anchor|Waluigi}}
Line 725:
 
When summoned, Zero slashes opponents directly with his sword, the Z-Saber, and also uses it to fire beams from a distance. After he is done, he exclaims, "Back to base!" and disappears.<ref name=SSBUDirect/>
|?Yes
|}
 
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