Break the Targets!: Difference between revisions

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mariowiki>TheFlameChomp
mariowiki>Results May Vary
(→‎Rules: replaced)
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==Rules==
[[File:BrawlBreaktheTargetsBreak the Targets Brawl panorama.jpgpng|200px|thumb|left|Panorama of a Target Smash! stage in ''[[Super Smash Bros. Brawl]]'']]
The player has to break 10 [[target]]s. When the stage is played as a part of Single-Player Mode (in ''[[Super Smash Bros.]]'') or Classic Mode (in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]''), there is a time limit of 2 minutes. When the stage is selected separately (Target Test), there is no given time limit. In ''Super Smash Bros. Brawl'', Break the Targets! (under the name of '''Target Smash!!''') will act the same way, but this time, the stages are set outdoors, allowing for a better scenery. There are no longer personalized stages for each character. Additionally, [[List of items|Items]] can be found this time, allowing players to smash targets with increased ease. Another add-on is that players can now replay records of the Target Smash!, something that was not in the previous two games. One can even send a game record to another person via [[Wi-Fi Connection]]. Despite being renamed Target Smash! in ''Super Smash Bros. Brawl'', the announcer still says "Break the Targets".
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==Design==
The levels designs are all different, and the objects in them fit each character. For instance, [[Ganondorf]]'s level is a dungeon, and [[Donkey Kong]]'s and [[Mario]]'s resemble a construction site (from the game ''[[Donkey Kong (game)|Donkey Kong]]''). Various traps include [[Bumper (Super Smash Bros. series)|Bumper]]s, [[Flipper (Balloon Fight)|Flipper]]s, burning platforms, and spikes. However, in ''Super Smash Bros. Brawl'', there are no unique level designs for each character and levels are based on one of the five difficulty options.
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