Mute City SNES: Difference between revisions

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{{articleabout|The stage in ''[[Super Smash Bros. for Nintendo 3DS / Wii U|Super Smash Bros. for Nintendo 3DS]]''|the stage in ''[[Super Smash Bros. Melee]]''|[[Mute City (Super Smash Bros. Melee)|here]]}}
'''Mute City''' is a recurring race track in the ''F-Zero'' franchise which appears as a stage in ''[[Super Smash Bros. for Nintendo 3DS / Wii U|Super Smash Bros. for Nintendo 3DS]]''. This stage is specifically based upon the Mute City track that appears in the first ''F-Zero'' game, the entire stage using 16-bit-stylized graphics. It is an unlockable stage obtained by winning three Smash battles as [[Captain Falcon]].
 
Similar to the [[Mute City (Super Smash Bros. Melee)|Mute City]] stage in ''[[Super Smash Bros. Melee]]'' and [[Port Town Aero Dive]] in ''[[Super Smash Bros. Brawl]]'', Mute City in ''Super Smash Bros. for Nintendo 3DS'' takes place on top of a pair of platforms that move throughout the track, moving left and right as the stage moves as well; unlike these stages, however, the platform continuously moves across the racetrack, never stopping and dropping the fighters onto the track. [[F-Zero Racer]]s appear underneath, which can also be used as platforms. Only one racer appears at a time, though, and when another appears the racer originally there is knocked aside. Also like ''Melee''{{'}}s Mute City and Port Town, landing on the moving track itself results in the player being damaged.
 
The [[Final Destination]] form of the stage is set on a large yellow platform moving high above the stage; the [[Blue Falcon]] can be seen down below, but it does not interact with the stage.
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