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Chef: Difference between revisions
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[[File:Game and Watch Chef Shop 02.jpg|thumb|left|The DSiWare version of ''Chef'']]
[[File:Chef DSiWare.png|thumb|left|''Chef'''s DSiWare icon]]
'''''Chef''''' is a [[Game & Watch]] game released as
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[[File:Chef FP-24 bell1.png|thumb|left|The alarm kettle]]
The alarm indicator of this game is a kettle that is located between the cat thief and the rat thief, and the kettle whistles smoke when the alarm goes off.
==Gameplay==
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[[File:Game & Watch Gallery 2 Chef Classic.png|thumb|left|The Classic version of ''Chef'' from ''Game & Watch Gallery 2'']]
[[File:Chef (G&WG4 Classic version).png|thumb|left|The Classic version of ''Chef'' from ''Game & Watch Gallery 4'']]
A chef paces back and forth in a kitchen, using his frying pan to keep pieces of food airborne. The player earns a [[point]] every time a piece of food hits the pan. If a piece of food ends up on the floor, a mouse will grab it and eat it. The cat at the left-hand side of the screen will occasionally grab the leftmost piece of food with a fork, only to keep it from falling to the ground. It is also the origin of [[Mr. Game & Watch]]'s standard {{button|B}} move in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. As the game progresses, the food will move faster. At 200 and 500 points, any misses the player has will be erased. In Game A, the player must flip three pieces of food. In Game B, the player must flip four pieces of food.
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