Ganondorf: Difference between revisions

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Ganondorf debuted in ''[[Super Smash Bros. Melee]]'' for the ''Super Smash Bros.'' series, and has been an unlockable playable character in all installments except for ''[[Super Smash Bros. for Wii U]]'', in which he is a default character. In ''Super Smash Bros. Melee'', his design is based on his "past" appearance in ''The Legend of Zelda: Ocarina of Time'', while in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''Wii U'', he is based on his ''[[ZeldaWiki:The Legend of Zelda: Twilight Princess|The Legend of Zelda: Twilight Princess]]'' design. ''[[Super Smash Bros. Ultimate]]'', however, is based on his "future" appearance in ''Ocarina of Time''.
 
==History==
===''Super Smash Bros.'' series===
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Ganondorf is an unlockable playable character in ''[[Super Smash Bros. Ultimate]]''. In this game, his design is based off of his "future" design from ''The Legend of Zelda: Ocarina of Time'', albeit with white eyes instead of glowing yellow. He also uses the sword seen in the [[zeldawiki:SpaceWorld 2000 GameCube Tech Demo|SpaceWorld 2000 GameCube tech demo]] and his artwork and victory pose in ''Super Smash Bros. Melee'' in all of his smash attacks. Also, his Final Smash has been altered, with Ganon taking his appearance from ''Ocarina of Time''. Ganon, powered up in this state, appears as a boss in Classic Mode, appearing in Link's, Young Link's, Toon Link's, and Zelda's routes. Ganondorf's up tilt is nicknamed the Volcano Kick, while his down tilt is Leg Sweep. He is now voiced by [[Takashi Nagasako]], his voice actor from ''Ocarina of Time'' and ''Super Smash Bros. Melee'' again, receiving new voice clips. As with the other ''The Legend of Zelda'' fighters, Ganondorf's victory theme is now the different arrangement of the main theme from the series.
 
Ganondorf benefits from universal changes: his mobility is faster, his short hop timing is reduced, his aerials have less landing lag, his recovery is extended by the reintroduction of directional air dodging, and he has the abilities to use any ground attack out of a run and use any of his aerial attacks on ladders. Ganondorf also receives direct buffs: his [[Double Jump (airborne)|double jump]] grants more height, many of his attacks deal more damage and knockback, and some of his moves are also faster.
 
In the World of Light, Ganondorf's puppet fighter is fought in the Triforce of Power section of the Sacred Land, referencing his home series. He must be awoken to progress the story, along with [[Young Link]], [[Princess Zelda|Zelda]], [[Sonic the Hedgehog|Sonic]], and [[Cloud Strife|Cloud]]. In addition, he is required to be awakened alongside Zelda and Young Link to access Ganon's Castle to fight the latter. It is implied that this Ganon was separate from Ganondorf due to the option to use Ganondorf to fight him.
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=====Classic Mode route=====
{| class="wikitable" style="margin: auto;"
!colspan="5"|Encroaching Darkness
|-
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The first is '''Warlock Blade''', in which Ganondorf pulls out a sword and stabs opponents, with the tip of the sword dealing the most damage; the move is faster to execute and has more horizontal range, but deals less damage and knockback overall, and has less vertical range. The tip of the blade can also break [[Shield (Super Smash Bros. series)|shield]]s if it connects.
 
The second is '''Warlock Thrust''', in which Ganondorf delivers an explosive punch that deals more damage the closer the opponent is to Ganondorf. The move is faster to execute than both the standard Warlock Punch and the Warlock Blade, but it deals a lot less damage and knockback, and lacks the super armor property that the standard Warlock Punch offers. Warlock Thrust is often considered to be one of the worst custom special moves in the game, as it doesn'tdoes not offer any advantages, and is made redundant by Ganondorf's other attacks; almost all of Ganondorf's normal attacks can strike faster, "and" KO earlier than Warlock Thrust.
 
;Names in other languages
{{foreign names
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|JapM=Demon Fist
}}
 
<gallery>
Melee-WarlockPunch.png|Warlock Punch in ''[[Super Smash Bros. Melee]]''
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The second variant is '''Flame Chain''', which no longer has the grab, but instead deals multiple hits as Ganondorf charges forward; it has a longer range, and can pass through [[Shield (Super Smash Bros. series)|shield]]s, but it deals less hits when used in the air. The move also stops at ledges, which avoids putting Ganondorf at a helpless state.
 
;Names in other languages
{{foreign names
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|JapM=Flame Prison Grip
}}
 
<gallery>
GanondorfFlameChoke-Brawl.png|Flame Choke in ''Super Smash Bros. Brawl''
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The second custom variant is '''Dark Vault''', which gives more jump height than the Dark Fists, but can only grab opponents at the beginning or end of the attack; the grab and explosion are also weaker, dealing much less damage, and the explosion deals less knockback as well. The move also offers less horizontal distance, and it lacks the uppercut that Ganondorf can perform with his standard Dark Dive.
 
;Names in other languages
{{foreign names
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|JapM=Thunder God Palm
}}
 
<gallery>
Melee-DarkDive.png|Dark Dive in ''Super Smash Bros. Melee''
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The second custom variant is '''Wizard's Assault''', which travels faster, and travels through foes. However, it takes longer to execute, deals less damage, and damaged opponents are sent flying behind Ganondorf, instead of forward. In addition, when used in the air, the kick sends Ganondorf straight down, making it ineffective for recovery purposes.
 
;Names in other languages
{{foreign names
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|JapM=Violent Ghost Leg
}}
 
<gallery>
Melee-WizardsFoot.png|Wizard's Foot in ''Super Smash Bros. Melee''
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[[File:BeastGanon-Smash4WiiU.jpg|thumb|upright=1.4|Beast Ganon in ''Super Smash Bros. for Wii U'']]
'''Beast Ganon''' is Ganondorf's [[Final Smash]] in ''Super Smash Bros. Brawl'' and ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', based on his [[Ganon|beast form]] from ''[[zeldawiki:The Legend of Zelda: Twilight Princess|The Legend of Zelda: Twilight Princess]]''. Upon transforming, Beast Ganon roars and stomps the ground, stunning any nearby opponents, then charges across the stage, dealing massive damage and knockback. Opponents caught in the transformation itself are buried. This Final Smash can stun even airborne fighters, but fighters who are behind or are far away from Beast Ganon can avoid his attack. At the end of the Final Smash, Ganondorf returns to where he initiated the attack.
 
;Names in other languages
{{foreign names
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|SpaM=Beast of Darkness
}}
 
<gallery>
GanondorfBeastGanon1-Brawl.png|Beast Ganon preparing to attack in ''Super Smash Bros. Brawl''
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{|border=1 cellpadding=3 cellspacing=0 style="border-collapse:collapse;text-align:center;margin-bottom:10px;"
|-
!width=100px | Image !! | Game !! | Effect
|-
|[[File:Ganondorf.png|100x100px]]
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|''Zelda: The Wind Waker''
|[Darkness] - Attack +33<br>'''Usable by:''' Ganondorf
|-
|}
 
===''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''===
====Trophies====
{| align=center width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial;"
|-
!width="10%"|Name
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|''Long ago, in accordance with the prayers of the King of Hyrule, the gods sealed the King of Darkness, Ganondorf, beneath a vast ocean, along with the land of Hyrule itself. But this was not the end. In the Forsaken Fortress, Link discovers that Ganondorf has returned and the legend must go on with Link himself as the new hero!''
|''Long ago, in accordance with the prayers of the King of Hyrule, the gods sealed the King of Evil, Ganondorf, beneath a vast ocean, along with the land of Hyrule itself. But this was not the end. In the Forsaken Fortress, Link discovers that Ganondorf has returned, and the legend must go on with Link himself as the new hero!''
|-
|}
<small>Red indicates the trophy or description is exclusive to the 3DS version.</small><br>
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*[https://zeldadungeon.net/wiki/Ganon Ganondorf on Zelda Dungeon Wiki]
*[https://triforcewiki.com/wiki/Ganondorf Ganondorf on Triforce Wiki]
 
{{Humans}}
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