Super Mario 64 DS: Difference between revisions

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{{italic title}}
{{game infobox
{{Infobox
|image=[[File:Sm64ds.jpg|250px]]<br>Take what made ''Super Mario 64'' great, multiply it by four, and you get '''''Super Mario 64 DS'''''
|developer=[[Nintendo Entertainment Analysis and Development|Nintendo EAD]]
|publisher=[[Nintendo]]
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Making use of the DS's features, the player is offered three different ways to control the character. All three modes are always accessible by pressing Select.
 
*In standard mode, the chosen character is controlled with the Control Pad. The stylus can also be used in Standard Mode. Jump is {{button|dsnds|B}}; punching, kicking, and sticking out Yoshi's tongue is {{button|dsnds|A}}; and dashing is {{button|dsnds|Y}}. The {{button|dsnds|R}} button is used for crouching, while {{button|dsnds|L}} handles the camera together with the {{button|dsnds|Pad}} Control Pad. Additionally, if the player presses and holds {{button|dsnds|B}} and presses {{button|dsnds|A}}, the player will wall kick (if playing as Mario). Compared to ''Super Mario 64'', where Mario was moving as fast as the player tilted the {{button|n64|Stick}} of the Nintendo 64 controller, the characters in ''Super Mario 64 DS'' move much more slowly when the running button is not pressed.
*In touch mode, the character is controlled by having the player move their thumb or the {{button|dsnds|Stylus}}stylus across the touch screen. By using the thumb or stylus, the character's speed can be adjusted by the player in a manner similar to what was possible with the Nintendo 64's Control Stick. Jumping, crouching, and kicking are still executed with the buttons.
*In two hand mode, the character is controlled with the stylus, and jumping, kicking, and crouching are done by utilizing either the buttons (for left-handed players) or the {{button|dsnds|Pad}} Control Pad (for right-handed players). The movement radius is larger with this control option, and all camera adjustments are done with the touch screen as well. The {{button|dsnds|L}} and {{button|dsnds|R}} buttons are not used.
 
On the [[Nintendo 3DS]], however, the {{button|3ds|Stick}} makes for a more authentic feel of using the Control Stick, making for better and easier controls. However, the player will still need to press {{button|dsnds|Y}} to run and can still only move in eight different directions.
 
===Character Selection===
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===Characters===
To complete the game, the player needs to find the three plumbers who where locked behind doors by Bowser's Allies:
 
{| border=1 cellspacing=0 cellpadding=4 style="border-collapse:collapse"
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|'''Power''' || 1/3
|-
|'''Speed''' || 32/3
|-
|'''Jump''' || 3/3
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|[[File:SM64DS_FloatingPower.jpg|120px]]
|align="center" |[[Balloon Mario]]
|Balloon Mario has the ability to float in a puffed out formation of the stomach to reach high places. The player must press {{button|dsnds|B}} to rise, while moving in a different direction with the D-Pad. Mario will begin to descent when no buttons are pressed. The ability will cancel if the player presses {{button|dsnds|R}} during flight. The effect will wear off by itself after a short amount of time.
|-
|[[File:The Invisible Plumber.png|120px]]
|align="center" |[[Vanish Mario|Vanish Luigi]]
|In this form, Luigi has the ability to become invisible and is able to pass through solid matter. The player can control Luigi as normal. Vanish Luigi is not immune to [[lava]], quick sand and drowning. The ability will wear off within a short amount of time.
|-
|[[File:SM64DS-Metal Wario.PNG|120px]]
|align="center" |[[Metal Mario (form)|Metal Wario]]
|This form gives Wario the ability to become metal, which gives him invincibility. Merely touching an enemy will defeat it. He also sinks when submerged in water, which allows him to walk on seabeds. However, Metal Wario will sink fairly quicker than normal in quicksand. Normal controls are used in this form. The ability will wear off after a short amount of time.
|-
|[[File:SM64DS_BreathFire.jpg|120px]]
|align="center" |[[Fire Power (Yoshi)|Fire Power]]
|Yoshi's fiery breath has the ability to melt ice and roast enemies. Players use {{button|dsnds|A}} to make Yoshi breathe the fire, which temporarily replaced his lick attack. Yoshi is given a time limit which restricts the time given to breathe fire. This ability can also be reached with a bonfire, found in snowy courses such as [[Cool, Cool Mountain]]. However, this will only give Yoshi one fire breath before the ability is canceled itself by a short amount of time.
|}
 
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*[[Big Mr. I]]
*[[King Boo]]
*[[Big Bully|Pompeii]]
*[[Eyerok]]
*[[Chill Bully|Ice Pompeii]]
*[[Chief Chilly|Chief Chilly King Pompeii]]
*[[Wiggler]]
*[[Bowser]] (X3)
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==Media==
{{seealsosee also|List of media from Super Mario 64}}
 
==Beta Elements==
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==Gallery==
{{morepicmain-gallery}}
 
<center><gallery>
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*The artwork of the castle on the box art is different from the design in-game. The design on the box art is actually based off the castle that appears in [[Mario Circuit]] from ''[[Mario Kart: Double Dash!!]]''. This also applies to the star.
*In all regions, the painting for [[Jolly Roger Bay]] is from the original Japanese Nintendo 64 release, even though it was also changed in the Rumble Pak version. Similarly, when Mario goes to sleep after idling for too long, he does not talk in his sleep.
*When the player puts on the Mario cap for the first time, the game states that the player must press {{button|dsnds|A}} to do the [[Wall Jump|wall jump]]. This is incorrect, as the player must press {{button|dsnds|B}} to wall jump.
*In the Korean version, there is no [[Rec Room (Super Mario 64 DS)|Rec Room]] and the [[Rabbit|rabbits]] for minigames.
*In the title screen, if the player taps Mario's face, a drawing of Mario appears. The third time this occurs, a Luigi drawing appears.
*If the player presses {{button|dsnds|B}} in the title screen, a full color shadow appears instead of ink.
*The instruction booklet has a mistake where Luigi's speed is similar to the rest of characters but Wario. In fact, Luigi is the fastest.
*The UK version of the game's manual mistakenly reads, "Thank you for selecting ''Super Mario DS''" instead of the full name.
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{{BoxTop}}
{{SM64}}
{{MariogamesMario games}}
{{Nintendo DS}}
[[Category:Nintendo DS Games]]
[[Category:Games]]
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