Super Scope: Difference between revisions

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__NOTOC__
{{item- infobox
|image=[[File:Gal nintendo 13 super-scope.jpg|250px]]
|first_appearance=''[[Yoshi's Safari]]'' ([[List of games by date#1993|1993]])
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}}
[[File:SuperScopeUltimate.png|thumb|left|150px|The Super Scope as an item in ''[[Super Smash Bros. Ultimate]]'']]
The '''Super Scope''', known as the '''Nintendo Scope''' in EuropeEuropean and Australialanguages, is a [[wikipedia:Light gun|light gun]] peripheral for the [[Super Nintendo Entertainment System]]. It fires an infrared beam that is picked up by a sensor placed on top of the television, and where on the screen it is aiming is determined by the sensor after calibrating the scope by shooting a test target screen. Various games utilized this hardware; the only ''[[Mario (franchise)|Mario]]''-related entry to utilize it was ''[[Yoshi's Safari]]'', where it was also seen and used by [[Mario]] in-game.
 
The Super Scope is frequently depicted in-game as a type of gun in-game. Aside from its heavy use in ''Yoshi's Safari'', they also make a cameo as used by [[Sniper Bill]]s in ''[[Mario & Luigi: Superstar Saga]]'' and [[Mario & Luigi: Superstar Saga + Bowser's Minions|its remake]]. The peripheral can be seen in the ''[[WarioWare: Touched!]]'' [[microgame]], [[Gunslinger]]. In volume 8 of ''[[Super Mario-Kun]]'', Mario uses a Super Scope (sent by [[Princess Peach]]) to defeat the [[Kurokyura]].
 
The Super Scope is featured as an item in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series starting with ''[[Super Smash Bros. Melee]]'', allowing players to fire energy balls at their opponents, either in dozens of small bullets or several large, charged-up shots (three in ''Super Smash Bros. Melee'' and ''[[Super Smash Bros. Brawl|Brawl]]''; five in ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'' and ''[[Super Smash Bros. Ultimate|Ultimate]]''). When a player repeatedly shoots small blasts in a line, the opponent will be unable to move away when hit, but the player alone also cannot move while firing; starting with ''Super Smash Bros. Brawl'', though, the player can walk and jump while firing the item.
 
The [[Devolution Gun]] used to cause [[de-evolution]] from the ''[[Super Mario Bros. (film)|Super Mario Bros.]]'' movie is a modified Super Scope.
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!width="10%"|Name
!Image
!width="20%"|Appears in<br>(Wii U version only)
!NTSC-U Description
!PAL Description
|-
!Super Scope
|[[File:SuperScopeTrophyWiiU.png|100px]]
|align=center bgcolor="lightblue"|'''SNES''' Super Scope 6 (02/1992)
|''This wireless weapon from the SNES era can be used kind of like a bazooka in battle. Press the attack button rapidly to spray shots, or hold it down to charge up a powerful blast. The weapon's ammo won't last forever, so try not to get caught without juice left in your batteries.''
|''This wireless peripheral for the SNES can be used as a kind of bazooka in this game. And it comes with two different firing modes! Press the attack button repeatedly or hold it down to try them out! However, depending on how you use it, the batteries might run out pretty quick. And if they do, the fun's over. That's it!''
|}
<small>Blue indicates exclusive to the Wii U version.</small>
 
==Gallery==
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|Ger=Nintendo Scope
|GerM=-
|Ita=Nintendo Scope
|ItaM=-
}}
 
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{{SSBU}}
[[Category:Accessories]]
[[Category:Tools/Equipment]]
[[Category:Super Smash Bros. Brawl Itemsitems]]
[[Category:Super Smash Bros. Brawl Trophiestrophies]]
[[Category:Super Smash Bros. for Nintendo 3DS / Wii U Itemsitems]]
[[Category:Super Smash Bros. for Nintendo 3DS Trophiestrophies]]
[[Category:Super Smash Bros. for Wii U Trophiestrophies]]
[[Category:Super Smash Bros. Melee Itemsitems]]
[[Category:Super Smash Bros. Melee Trophiestrophies]]
[[Category:Super Smash Bros. Ultimate Itemsitems]]
[[Category:Yoshi's Safari]]
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