The Legend of Zelda (series): Difference between revisions
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The ''The Legend of Zelda'' series has shared much synergy with the [[Mario (franchise)|''Mario'' franchise]], namely the [[Super Mario (series)|''Super Mario'' series]], and is considered a related series because several of its titles include ''Mario''-related content, whether as a cameo or guest appearance. ''The Legend of Zelda'' series even introduces some species that are either relatives or notable members of ''Mario'' ones, such as [[Manhandla]], a species of large [[Piranha Plant]]s, and [[Head Thwomp]], a notable [[Thwomp]] who is a boss in ''[[The Legend of Zelda: Oracle of Ages]]''. Some recurring ''Mario'' enemies are also an enemy within ''The Legend of Zelda'' series, which even consists of some of their earlier appearances, such as [[Chain Chomp]]s in ''[[The Legend of Zelda: A Link to the Past]]''. |
The ''The Legend of Zelda'' series has shared much synergy with the [[Mario (franchise)|''Mario'' franchise]], namely the [[Super Mario (series)|''Super Mario'' series]], and is considered a related series because several of its titles include ''Mario''-related content, whether as a cameo or guest appearance. ''The Legend of Zelda'' series even introduces some species that are either relatives or notable members of ''Mario'' ones, such as [[Manhandla]], a species of large [[Piranha Plant]]s, and [[Head Thwomp]], a notable [[Thwomp]] who is a boss in ''[[The Legend of Zelda: Oracle of Ages]]''. Some recurring ''Mario'' enemies are also an enemy within ''The Legend of Zelda'' series, which even consists of some of their earlier appearances, such as [[Chain Chomp]]s in ''[[The Legend of Zelda: A Link to the Past]]''. |
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On various occasions, a ''The Legend of Zelda'' series title was developed side-by-side with a ''Super Mario'' series title, on the same console by a similar team of developers |
On various occasions, a ''The Legend of Zelda'' series title was developed side-by-side with a ''Super Mario'' series title, on the same console by a similar team of developers; this occurred as early as the first ''The Legend of Zelda'', which was developed alongside ''[[Super Mario Bros.]]''. Sometimes there was overlap between the development of ''Super Mario Bros.'' and ''The Legend of Zelda'', namely how the linear ideas were used in ''Super Mario Bros.'' and the open-world ideas in ''The Legend of Zelda'', although this would mostly become a standard within the respective series. Another instance is ''[[The Legend of Zelda: Ocarina of Time]]'', which was developed on the [[Nintendo 64]] alongside ''[[Super Mario 64]]'', and the game even uses a heavily modified version of ''Super Mario 64''{{'}}s engine. |
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