Trophy Stand: Difference between revisions

From Mariopedia, a wiki on Mario, Yoshi, Wario, Donkey Kong, Super Smash Bros., and more!
Jump to navigationJump to search
Content added Content deleted
mariowiki>Knife
m (Trophy Base moved to Trophy Stand over redirect: talk page)
mariowiki>Knife
No edit summary
Line 1: Line 1:
[[Image:TrophyBase.jpg|thumb|A '''Trophy Stand'''.]]
[[Image:TrophyBase.jpg|thumb|A '''Trophy Stand'''.]]
'''Trophy Stand'''s are items in ''[[Super Smash Bros. Brawl]]'', in the adventure mode of the game, [[Super Smash Bros. Brawl#Story|The Subspace Emissary]]. It's basically what the trophy stands on. Since the player can't get certain trophies by just picking them up, the player needs this item to get those trophies.
'''Trophy Stands''' are items in ''[[Super Smash Bros. Brawl]]'', in the adventure mode of the game, [[Super Smash Bros. Brawl#Story|The Subspace Emissary]]. It's the basically the bottom part of the trophy. Since the [[player]] can't get certain Subspace Emissary enemy trophies by other means, the player needs this item to them into collectible trophies.


[[Image:Modea11 071226f.jpg|thumb|left|The '''Trophy Stand''' after being used.]]
[[Image:Modea11 071226f.jpg|thumb|left|The '''Trophy Stand''' after being used.]]
The player has to find an enemy, and pay attention to its health meter. Then when the health meter is low, throw the trophy stand at the enemy, and the enemy becomes a [[Trophy]] that can be taken and seen in the Trophy Gallery. This can also be done with game bosses.Though the player has to pay attention to the health meter, or it will not work.
The player has to find an enemy, and pay attention to its health meter. Then when the health meter is low, throw the trophy stand at the enemy, and the enemy becomes a [[Trophy]] that can be taken and seen in the Trophy Gallery. Some weak enemies can be captured regardless of how much damage it has taken. This can also be done with game bosses, although the player has to weaken the boss's health greatly to make the capture work.


Since the player can’t get these trophies if the player doesn’t have a trophy stand, pure skill is not enough, as it requires a little luck. But the player can play levels and defeat bosses after the player finishes or defeates it it, so it's fine if the player doesn't get it on the first try.
Since the player can’t get these trophies if the player doesn’t have a Trophy Stand, pure skill is not enough, as it requires a little luck. But the player can play levels and defeat bosses after the he or she finishes the mode, so the player doesn't have to get it on the first try.


== Trophy Information from ''Super Smash Bros. Brawl'' ==
== Trophy Information from ''Super Smash Bros. Brawl'' ==

Revision as of 17:09, April 6, 2008

File:TrophyBase.jpg
A Trophy Stand.

Trophy Stands are items in Super Smash Bros. Brawl, in the adventure mode of the game, The Subspace Emissary. It's the basically the bottom part of the trophy. Since the player can't get certain Subspace Emissary enemy trophies by other means, the player needs this item to them into collectible trophies.

File:Modea11 071226f.jpg
The Trophy Stand after being used.

The player has to find an enemy, and pay attention to its health meter. Then when the health meter is low, throw the trophy stand at the enemy, and the enemy becomes a Trophy that can be taken and seen in the Trophy Gallery. Some weak enemies can be captured regardless of how much damage it has taken. This can also be done with game bosses, although the player has to weaken the boss's health greatly to make the capture work.

Since the player can’t get these trophies if the player doesn’t have a Trophy Stand, pure skill is not enough, as it requires a little luck. But the player can play levels and defeat bosses after the he or she finishes the mode, so the player doesn't have to get it on the first try.

Trophy Information from Super Smash Bros. Brawl

An item that, when hurled at Subspace goons, will turn whomever it hits into a trophy. Trophies can be collected, then viewed in the gallery. To successfully get an enemy, you need to hit it when it's been sufficiently weakened. If you can skillfully manipulate your foe's damage, you can even capture a boss character.

Template:SSB Items