Wily Castle: Difference between revisions

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[[File:SSB4 Wily Castle Stage.jpgpng|thumb|220px250px|'''Wily Castle in ''Super Smash Bros. for Wii U'']]
[[File:SSBU Wily Castle.jpg|thumb|250px|Wily Castle in ''Super Smash Bros. Ultimate'']]
Wily Castle is a stage in ''[[Super Smash Bros. for Wii U / Nintendo 3DS]]'' and a reoccurring location in the [[Mega Man|''Mega Man'' series]]. The castle itself is based on its appearance from ''Mega Man 2''. While both versions are identical, the [[Nintendo 3DS|3DS]] version will take place during the day, while the [[Nintendo Wii U|Wii U]] version will take place at night.
'''Wily Castle''' is a stage that appears in both ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'' and a recurring location in the {{wp|Mega Man|''Mega Man'' series}}. The castle itself is based on its appearance from ''{{wp|Mega Man 2}}''. While both versions are near-identical, the [[Nintendo 3DS]] version takes place during the day, while the [[Wii U]] version takes place at night. The main body of the stage is flat, with two floating platforms on either side, suspended beyond the body of the stage.
 
TheIn mainthe bodyWii U version of the stage, israils alike flatthe bodyones whichfrom fighters''Mega cannotMan go underneath, similar to [[Yoshi2''{{'}}s StoryCrash Man (stage)|Yoshi's Story]] and [[Summit]].the Therefourth areWily twoCastle floatingstage platformsappear ataround eitherthe sideleft of the stageplatform, suspended beyondand the bodyplatform ofmoves along the stagerail. AfterSimilar ato while,Guts aMan's rail, like the onestage from ''Mega Man 2's'', Crashthese Manrails stagehave orgaps thein fourththem Skullwhich, Castlewhen stagethe fromplatform thecrosses same gamethem, willcause appearthe aroundplatform theto leftdrop platform,temporarily until init reaches a squaresolid figure-eightrail shapeagain. TheThere platformmay willbe presumablymore movethan aroundone thispossible rail. configuration.
 
In the Nintendo 3DS version, platforms occasionally appear above the stage that fly back up after a while. In addition, the pendulum platforms from Bright Man's stage in ''Mega Man 4'' occasionally appear on both sides of the main platform, and move back after a while.
Similar to Guts Man's stage, these rails will have breaks in them which, when the platform crosses them, they will drop temporarily until it reaches a solid rail again. There may be more than one possible rail configuration.
 
At random times, partsin ofboth versions, the Yellow Devil willappears ascend fromin the background, disassembles and flies up, then descenddescends and reassemblereassembles on the stage. When the Yellow Devil is formed, it will attackattacks the players with its own body until it is defeated by taking a sufficient amount of damage from the players, though only its eye is vulnerable. Once defeated, the Yellow Devil will explodeexplodes, and this explosion will countcounts as an attack for the player who landed the final blow.
 
Wily Castle reappears in ''[[Super Smash Bros. Ultimate]]'', where hazards from both the 3DS and Wii U version make an appearance.
 
==Songs==
===''Super Smash Bros. for Nintendo 3DS''===
{| cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse;" width=60%
!width=25%|Name
!Source
!Credits
|-
|align=center|Mega Man 2 Medley
|align=center|''Mega Man 2''
|Arrangement Supervisor: Rio Hamamoto<br>Composition: CAPCOM CO., LTD<br>Arrangement: BANDAI NAMCO Studios, Inc.
|-
|align=center|Mega Man 2 Retro Medley
|align=center|''Mega Man 2''
|Original
|}
 
===''Super Smash Bros. for Wii U''===
{| cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse;" width=60%
!width=25%|Name
!Source
!Credits
|-
|align=center|Mega Man 2 Medley
|align=center|''Mega Man 2''
|Arrangement Supervisor: Rio Hamamoto<br>Composition: CAPCOM CO., LTD<br>Arrangement: BANDAI NAMCO Studios, Inc.
|-
|align=center|Cut Man Stage
|align=center|''{{wp|Mega Man (video game)|Mega Man}}''
|Arrangement Supervisor: Michiko Naruke<br>Composition: CAPCOM CO., LTD.<br>Arrangement: Naru2 Co., Ltd.
|-
|align=center|Quick Man Stage
|align=center|''Mega Man 2''
|Arrangement Supervisor: Shota Kageyama<br>Composition: CAPCOM CO., LTD.<br>Arrangement: GAME FREAK inc.
|-
|align=center|Air Man Stage
|align=center|''Mega Man 2''
|Arrangement: Noriyuki Iwadare<br>Composition: CAPCOM CO., LTD
|-
|align=center|Spark Man Stage
|align=center|''{{wp|Mega Man 3}}''
|Arrangement: ACE (TOMOri Kudo / CHiCO)<br>Composition: CAPCOM CO., LTD.
|-
|align=center|Shadow Man Stage
|align=center|''Mega Man 3''
|Arrangement Supervisor: Yusuke Takahama<br>Composition: CAPCOM CO., LTD.<br>Arrangement: TARGET ENTERTAINMENT INC.
|-
|align=center|Mega Man Retro Medley
|align=center|''Mega Man''
|Original
|-
|align=center|Mega Man 2 Retro Medley
|align=center|''Mega Man 2''
|Original
|-
|align=center|Mega Man 3 Retro Medley
|align=center|''Mega Man 3''
|Original
|-
|align=center|Mega Man 4-6 Retro Medley
|align=center|''{{wp|Mega Man 4}}'' / ''{{wp|Mega Man 5}}'' / ''{{wp|Mega Man 6}}''
|Original
|}
 
==''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'' trophy==
{| align=center width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial;"
|-
!width="10%"|Name
!3DS Image
!Wii U Image
!width="20%"|Appears in
!NTSC-U Description
!PAL Description
|-
!Yellow Devil
|[[File:YellowDevilTrophy3DS.png|100px]]
|[[File:YellowDevilTrophyWiiU.png|100px]]
|align=center bgcolor="lightblue"|'''NES''' ''Mega Man'' (12/1987)
|''This massive baddy splits itself into small pieces and flies across the battlefield, striking anyone in the way. Deal damage to it by attacking the eye, or hide behind its body to avoid your foes. Be careful— whoever deals the final blow triggers an enemy-launching explosion!''
|''This towering foe splits himself into small bits to move across the stage and wreak havoc. If you can get behind him, you can use him as a shield and also hit his eye more easily. Hit his eye enough and he'll explode! Try to get your opponents caught in the explosion to do some real damage!''
|-
|}
 
One of the selectable tracks for the stage is an arrangement medley of ''Mega Man 2's'' boss intro theme, title screen theme and its' version of the Dr. Wily Castle theme. Another music track known is a remix of Spark Man's theme from ''Mega Man 3''.
==Gallery==
<gallery>
SSB4 Wily Castle Stage.jpg
File:WiiU SmashBros scrnNew02 05 E3.png|[[Mega Man]] fighting [[Pikachu]] in Wily Castle.
WiiU SmashBros scrnNew02 05 E3.png|[[Mega Man]] fighting [[Pikachu]] in Wily Castle
File:SSB4 WiiU Starfy.jpg|Starfy, Luma & Pikachu.
File:SSB4 3DS YellowDevil.jpg|The 3DS version of Wily Castle.
</gallery>
 
==Names in other languages==
{{NIWA|SmashWiki=1}}
{{foreign names
|Jap=ワイリー基地
|JapR=Wairī Kichi
|JapM=Wily Base
|Fra=Château du Dr. Wily
|FraM=Dr. Wily's Castle
|Spa=Castillo de Wily
|SpaM=Wily's Castle
|Kor=와이리 기지
|KorR=Wairi Giji
|KorM=Wily('s) Base
|Rus=Замок Уайли
|RusR=Zamok Uayli
|RusM=Wily's Castle
|Ger=Wilys Schloss
|GerM=Wily's Castle
|Ita=Castello del Dr. Wily
|ItaM=Dr. Wily's Castle
}}
 
{{SSB4}}
{{SSBU}}
[[Category:Stages]]
[[Category:Super Smash Bros. PlacesCastles]]
[[Category:CrossoverThird-party Areaslocations]]
[[Category:Super Smash Bros. for Nintendo 3DS stages]]
[[Category:Super Smash Bros. for Wii U stages]]
[[Category:Super Smash Bros. Ultimate stages]]
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