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'''Mario''' (full name '''Mario Mario''') is the main character and protagonist of the long-running and highly successful [[Mario (series)|''Mario'' series]]. He was created by Japanese video game designer [[Shigeru Miyamoto]] and also serves as the main mascot of [[Nintendo]]. Mario made his first appearance as the protagonist of the arcade game ''[[Donkey Kong (game)|Donkey Kong]]'', released in 1981. Since ''[[Super Mario Bros.]]'', his trademark abilities have been his [[jump]]ing and [[stomp]]ing powers, with which he defeats most of his enemies, and his ability to change size and gain powers with a plethora of items, such as the [[Super Mushroom]] and [[Fire Flower]]. Games have usually portrayed Mario as a silent character without a distinct personality (''[[Fortune Street]]'' is a notable exception). According to Nintendo's philosophy, this allows Mario to fit in many different genres and roles. In most games, he is the hero that goes on an adventure to save [[Princess Peach]] from [[Bowser]], but he has been shown doing other activities besides adventuring, such as racing and sporting with [[Luigi|his twin brother]]. Mario's main traits are his [[Mario Cap|red hat]], thick mustache, Italian accent, heavy use of [[List of power-ups|power-ups]], and high [[jump]]ing ability.
 
== Creation ==
[[File:Jumpmanconcept.jpg|thumb|left|200px|Concept art for Jumpman]]
Following the failure of ''[[Wikipedia:Radar Scope|Radar Scope]]'' in North America, Nintendo then-president, [[Hiroshi Yamauchi]], requested Miyamoto's aid in converting unsold ''Radar Scope'' units into something that would sell well. Miyamoto conceived the concept of a love triangle and decided to make a game based on the ''Popeye'' character. He, however, was denied the rights for the ''Popeye'' franchise, so he decided to come up with a new idea using his own characters.
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==History==
===Background information===
According to game ''[[Donkey Kong Circus]]'', Mario was circus employe where he capture [[Cranky Kong|Donkey Kong]] to be a new attraction of his circus.<ref name=Pet>Chris Kohler. How Japanese Video Games Gave the World an Extra Life, 2005, pg. 39</ref>
===''Donkey Kong'' series===
In ''[[Donkey Kong (game)|Donkey Kong]]'' as carpenter, Mario discovers that his pet Donkey Kong has come out of the cage and his girfriend Pauline is captured.<ref>[https://www.reddit.com/r/retrogaming/comments/ecl9zw/mario_was_originally_a_brave_carpenter_in_donkey/ Reddit]</ref><ref name=Pet/> Mario had to go up each floor in the [[Construction Site]] to save her and defeat the big gorilla.
====''Donkey Kong''====
 
In ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'', Mario has the role as main antagonist where he locks his former pet Donkey Kong in the cage. But he meets his opposition who is Donkey Kong's son called [[Donkey Kong Jr.]], so he summons several enemies to prevent the same from saving his father. When Donkey Kong is freed by his son, Mario chases the two and is kicked by Donkey Kong making him run. Another game depicting Jumpman as the tamer of Donkey Kong is the [[Game & Watch]] title ''[[Donkey Kong Circus]]'', in which Jumpman appears only in the background.
[[File:EveryoneDKAC.png|thumb|right|Mario (Jumpman) in ''Donkey Kong''.]]
In ''Donkey Kong'', Mario, (or Jumpman), is a carpenter whose mission is to rescue his girlfriend [[Pauline]] from the clutches of [[Cranky Kong|Donkey Kong]], who takes her to a [[Construction Site]]. With the one button of the game, the player can make Jumpman jump over obstacles. Jumpman also uses [[hammer]]s as items. Jumping can be used to jump over obstacles only, not to destroy them, as is a prominent feature in later games.
 
Mario appears in the gameIn ''[[Donkey Kong Hockey]]'', Mario appears as the protagonist. Hiswhere his hockey shot is less powerful than Donkey Kong's but has more range than him.
====''Donkey Kong Jr.''====
 
In ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' on the [[Game Boy]] as plumber, Mario repeats the same stunt in the construction site. This time he chased Donkey Kong everywhere to save Pauline and of course he had a hard time with Donkey Kong Jr. who was paired with his father. He manages to save Pauline after locking up Donkey Kong Jr. and completely defeating Donkey Kong.
[[File:EveryoneDKJRAC.png|thumb|left|Jumpman with Donkey Kong as his prisoner in ''Donkey Kong Jr.'']]
In ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'', Jumpman appears as the antagonist, having captured Donkey Kong and holding him in
a cage to take him to the wild to ensure he cannot kidnap Pauline again. The protagonist [[Donkey Kong Jr.]] rescues his father in the end. Another game depicting Jumpman as the tamer of Donkey Kong is the [[Game & Watch]] title ''[[Donkey Kong Circus]]'', in which Jumpman appears only in the background.
 
In ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', Mario is ranked first place in [[Cranky's Video Game Heroes]] for having collected 39 [[DK Coin]]s. Mario is missing only one DK Coin, so by collecting all 40 of them, Diddy takes the rank of first place, shifting Mario down to second place.
====''Donkey Kong Circus''====
 
===''The Saturday Supercade''===
Jumpman appears as an antagonist in the game ''[[Donkey Kong Circus]]''. In the game, Jumpman is a circus employee who watches Donkey Kong star as the new attraction of his circus. In the end of the game, Jumpman is shown in a construction site where the first game begins.
Mario appears as a regular character in the Donkey Kong segments of ''[[Saturday Supercade]]'', which was his first appearance in a television show. In the show, he was an apparent circus owner along with Pauline who worked as an animal trainer. [[Donkey Kong]] escapes from the circus and Mario and Pauline are always on the loose to capture him. They go through many adventures where Donkey Kong gets himself involved in many situations and Mario and Pauline try to help make things right.
 
====''Donkey"The KongGreat Hockey''Ape Escape"====
In "[[The Great Ape Escape]]," Donkey Kong escapes by riding a motorcycle, after which Mario and Pauline drive their circus van to chase him. Mario attempts to catch Donkey Kong by disguising himself as a banana and catapulting himself. He tries using sleeping gas on Donkey Kong, but Donkey Kong deflects it and escapes into a nearby prison. In the prison, the [[Doug's Health Club|criminals]] join with Donkey Kong and exploit his gullibility by having him perform crimes, including theft. Meanwhile, riding on a hot air balloon, Mario and Pauline attempt to lure Donkey Kong with a rope ladder made of bananas. Donkey Kong, however, pops the balloon, so the two then disguise themselves as chefs, but this also fails. During the prison football game, Mario again tries and fails to capture Donkey Kong while disguising himself as a referee. When Donkey Kong and the criminals are finally cornered at the top of the building, Mario, in a police outfit, and Pauline tell Donkey Kong that the criminals are tricking him. Donkey Kong then tosses the criminals in the cage and escapes in a hot air football, leading Mario and Pauline to continue chasing him.
 
===="Greenhouse Gorilla"====
Mario appears in the game ''[[Donkey Kong Hockey]]'' as the protagonist. His hockey shot is less powerful than Donkey Kong's but has more range than him.
In "[[Greenhouse Gorilla]]," Donkey Kong is tricked by [[Mr. X]] to steal [[Stanley]]'s metal-eating plant, [[Herman (Saturday Supercade)|Herman]]. While chasing Donkey Kong, Stanley meets Mario and Pauline, where they team up to find Donkey Kong and Mr. X. They find Donkey Kong and Mr. X with the plant in the grocery store, but when Mario tries to capture Donkey Kong with his vacuum trap, the plant consumes it and the three escape. Mr. X then leads Donkey Kong to a banquet, where Mario, Pauline, and Stanley are found disguised as hired help. Pauline convinces Donkey Kong to distrust Mr. X, so Mr. X's plan fails and Donkey Kong then escapes, once again leading the three to chase him.
 
====''Donkey Kong'' (Game Boy)====
 
The game ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' on the [[Game Boy]] is not only a remake of the original ''Donkey Kong'' game, but also expands the game greatly with an additional nine worlds. These offer gameplay very different from both the original ''Donkey Kong'' game and the ''Super Mario'' series, mostly in the way that Mario is controlled. The story is similar to the original game: Mario's girlfriend [[Pauline]] is kidnapped by Donkey Kong, and Mario chases after Donkey Kong in order to save her. In the end, Mario defeats Donkey Kong and rescues Pauline.
 
[[File:Gameboy donkey kong.jpg|thumb|180px|right|Mario in ''Donkey Kong (Game Boy)''.]]
Mario can perform a [[Handstand]] move which protects him from any objects falling on him from above. From the handstand position, Mario can also perform the [[High Jump]]. The game also features the [[Back Flip]] and [[rope]]s on which Mario can [[spin]] to catapult himself high in the air. Another essential part of his moveset, taken from ''Super Mario Bros. 2'', is Mario's ability to pick up enemies and objects and lift them over his head to throw them. This is also one of the few Mario games in which Mario takes damage and can die from falling down too far. When he dies, the game displays Mario crumbled and sometimes charred, with a halo over his head.
 
In most stages, Mario has to find the [[key]] and take it to the locked door in order to proceed to the next level. As long as Mario holds the key, he has an additional hit point, although he loses the key when being hit. He uses [[Hammer]]s as seen in the original ''Donkey Kong'' and constructs temporary [[Ladder]]s and [[Road]]s in order to pass through the levels. Other levels are boss fights against Donkey Kong Jr. and Donkey Kong.
 
Many of Mario's moves and objectives are carried over to the formerly-planned sequel, ''[[Mario vs. Donkey Kong]]''.
 
====''Donkey Kong Country 2: Diddy's Kong Quest''====
[[File:CrankysVideoGameHeroes.jpg|thumb|left|180px|right|Mario's cameo in ''Donkey Kong Country 2: Diddy Kong's Quest'']]
Mario makes a cameo appearance in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. He appears at the end of the game as one of [[Cranky's Video Game Heroes]], along with [[Diddy Kong]], [[Link]], and [[Yoshi]]. With 39 [[DK Coins]] in the original and 67 in the Game Boy Advance version, he is the top video game hero.
 
===''The Saturday Supercade''===
 
Mario appears in several episodes in ''[[The Saturday Supercade]]'', which was his first television show. His personality on the show was of a heroic person whose goal was to capture [[Donkey Kong]]. He was voiced by Peter Cullan, who was the first person to give Mario any kind of voice.
 
===''Mario Bros.''===
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Mario seems to have a fixation with food. This is most notably seen in the [[DiC Entertainment]] cartoons, where Mario is almost constantly hungry and fascinated with Italian food (mostly pizza and pasta), typically wanting to stop Bowser's latest scheme simply so he can eat and going to nearly any length to do so. In fact, in the ''[[The Super Mario Bros. Super Show!]]'' episode "[[Koopenstein]]," when Princess Peach asked him if he ever thought about anything besides food, Mario, with pure honesty, replied, "What else is there?" As in ''Super Mario 64'' and its remake, the original reason Mario came to the castle is that Peach was baking him a [[cake]], which becomes a recurring trend in future games, such as ''Super Mario Galaxy 2'' and ''New Super Mario Bros. Wii'', although Mario, as well as his friends, has also fallen for false invitations to a big feast, shown in ''Mario Party DS''. Mario also dreams of pasta when he falls asleep in ''Super Mario 64'', in ''Super Mario Odyssey'', and in the [[Game Over]] screen of ''Mario vs. Donkey Kong''. In the opening of ''Super Mario Sunshine'', Mario is apparently daydreaming about seafood. In ''Fortune Street'', he offers Yoshi to help by finding Yoshi's cookies but before playfully saying, "Just give me a second to brush these cookie crumbs out of my mustache!" Quite a few characters in other games also advised Mario to refrain from eating much. For instance, when Mario holds on to [[Hoot]] for too long, Hoot may complain about Mario's eating habits before getting exhausted and letting him go. Additionally, the [[Star Temple gate]] from ''Mario & Luigi: Partners in Time'', while praising Mario for his pure heart, has criticized his diet, advising him to limit the Alfredo sauce and carbonara in tandem with more exercising.
 
{{inappropriate|
|text=Mario has occasionally shown aggressive or vulgar tendencies throughout his appearances, albeit in a lighthearted and comic-relief manner; a notable exception is in ''[[Super Mario Momotarō]]'', when Mario is shown holding a gun and aiming at Bowser, albeit to intimidate him. In ''Super Mario-kun'', Mario frequently scolds or teases his friends for failing or otherwise making simple gags. Like the other characters in ''Super Mario-kun'', Mario sometimes engages in crude behavior, such as farting to taunt his opponents or urinating on Yoshi. He has also cross-dressed on several occasions. Both the title and the art style of the manga depict Mario with a childish personality. "Kun" is a generally masculine Japanese honorific for juniors such as boys or teenagers.
 
In a virtual magazine for the Japan-exclusive [[Satellaview]], his vulgar and aggressive tendencies are exaggerated for the purpose of adult-oriented humor. Mario is shown smoking a cigarette and abusing his friends and love interest; he abuses Toad in particular often due to the latter's own perverse behavior in the magazine (or else for no reason at all), stomps on both Toad and Peach repeatedly for having oral sex behind Mario's back, and kills the former character with a gun.
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</gallery></center>
 
==Music themes==
{{main|List of Mario music themes}}
==Quotes==
{{main|List of quotes by Mario}}
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