Mario
From Mariopedia, a wiki on Mario, Yoshi, Wario, Donkey Kong, Super Smash Bros., and more!
- This article is about the main character of the Mario series. For information about an overview of the series itself, see here. For Mario from the Super Mario Bros. film, see here.
- “It's-a me, Mario!”
- —Mario, Super Mario 64
Mario | |
---|---|
General information | |
Full name | Mario Mario |
Powers | Jumping high, gaining power-ups, holds many careers |
Species | Human |
Affiliations | Several, especially Princess Peach, Luigi, Yoshi, and Toads |
Enemies | Several, most notably Bowser |
Portrayed by | Charles Martinet (1995 - present) |
Appearances | |
First appearance | Donkey Kong (1981) (as Jumpman), Mario Bros. (1983) (as Mario) |
Latest appearance | Mario Strikers: Battle League (2022) |
Other appearances | See List of game appearances |
Mario (full name Mario Mario) is the main character and protagonist of the long-running and highly successful Mario series. He was created by Japanese video game designer Shigeru Miyamoto and also serves as the main mascot of Nintendo. Mario made his first appearance as the protagonist of the arcade game Donkey Kong, released in 1981. Since Super Mario Bros., his trademark abilities have been his jumping and stomping powers, with which he defeats most of his enemies, and his ability to change size and gain powers with a plethora of items, such as the Super Mushroom and Fire Flower. Games have usually portrayed Mario as a silent character without a distinct personality (Fortune Street is a notable exception). According to Nintendo's philosophy, this allows Mario to fit in many different genres and roles. In most games, he is the hero that goes on an adventure to save Princess Peach from Bowser, but he has been shown doing other activities besides adventuring, such as racing and sporting with his twin brother. Mario's main traits are his red hat, thick mustache, Italian accent, heavy use of power-ups, and high jumping ability.
Creation
Following the failure of Radar Scope in North America, Nintendo then-president, Hiroshi Yamauchi, requested Miyamoto's aid in converting unsold Radar Scope units into something that would sell well. Miyamoto conceived the concept of a love triangle and decided to make a game based on the Popeye character. He, however, was denied the rights for the Popeye franchise, so he decided to come up with a new idea using his own characters.
For use in his arcade game Donkey Kong, he created a character named Jumpman, who previously went under other names, such as Mr. Video, and originally, Ossan (the Japanese term for middle-aged man)[1]. This character was given red overalls and a blue shirt in order to make the arms more visible as well as a cap and moustache, as hair and a mouth were impossible to animate on the arcade system. [2] It is said that during the development for Donkey Kong Jr., the Jumpman character was renamed to Mario when an employee at Nintendo of America's office pointed out the similar physical appearances between Jumpman and Nintendo's Italian landlord, Mario Segale.[3][4][5][6]
History
Background information
According to game Donkey Kong Circus, Mario was circus employe where he capture Donkey Kong to be a new attraction of his circus.[7]
Donkey Kong series
Donkey Kong
In Donkey Kong, Mario, (or Jumpman), is a carpenter whose mission is to rescue his girlfriend Pauline from the clutches of Donkey Kong, who takes her to a Construction Site. With the one button of the game, the player can make Jumpman jump over obstacles. Jumpman also uses hammers as items. Jumping can be used to jump over obstacles only, not to destroy them, as is a prominent feature in later games.
Donkey Kong Jr.
In Donkey Kong Jr., Jumpman appears as the antagonist, having captured Donkey Kong and holding him in a cage to take him to the wild to ensure he cannot kidnap Pauline again. The protagonist Donkey Kong Jr. rescues his father in the end. Another game depicting Jumpman as the tamer of Donkey Kong is the Game & Watch title Donkey Kong Circus, in which Jumpman appears only in the background.
Donkey Kong Circus
Jumpman appears as an antagonist in the game Donkey Kong Circus. In the game, Jumpman is a circus employee who watches Donkey Kong star as the new attraction of his circus. In the end of the game, Jumpman is shown in a construction site where the first game begins.
Donkey Kong Hockey
Mario appears in the game Donkey Kong Hockey as the protagonist. His hockey shot is less powerful than Donkey Kong's but has more range than him.
Donkey Kong (Game Boy)
The game Donkey Kong on the Game Boy is not only a remake of the original Donkey Kong game, but also expands the game greatly with an additional nine worlds. These offer gameplay very different from both the original Donkey Kong game and the Super Mario series, mostly in the way that Mario is controlled. The story is similar to the original game: Mario's girlfriend Pauline is kidnapped by Donkey Kong, and Mario chases after Donkey Kong in order to save her. In the end, Mario defeats Donkey Kong and rescues Pauline.
Mario can perform a Handstand move which protects him from any objects falling on him from above. From the handstand position, Mario can also perform the High Jump. The game also features the Back Flip and ropes on which Mario can spin to catapult himself high in the air. Another essential part of his moveset, taken from Super Mario Bros. 2, is Mario's ability to pick up enemies and objects and lift them over his head to throw them. This is also one of the few Mario games in which Mario takes damage and can die from falling down too far. When he dies, the game displays Mario crumbled and sometimes charred, with a halo over his head.
In most stages, Mario has to find the key and take it to the locked door in order to proceed to the next level. As long as Mario holds the key, he has an additional hit point, although he loses the key when being hit. He uses Hammers as seen in the original Donkey Kong and constructs temporary Ladders and Roads in order to pass through the levels. Other levels are boss fights against Donkey Kong Jr. and Donkey Kong.
Many of Mario's moves and objectives are carried over to the formerly-planned sequel, Mario vs. Donkey Kong.
Donkey Kong Country 2: Diddy's Kong Quest
Mario makes a cameo appearance in Donkey Kong Country 2: Diddy's Kong Quest. He appears at the end of the game as one of Cranky's Video Game Heroes, along with Diddy Kong, Link, and Yoshi. With 39 DK Coins in the original and 67 in the Game Boy Advance version, he is the top video game hero.
Saturday Supercade
Mario appears as a regular character in the Donkey Kong segments of Saturday Supercade, which was his first appearance in a television show. In the show, he was an apparent circus owner along with Pauline who worked as an animal trainer. Donkey Kong escapes from the circus and Mario and Pauline are always on the loose to capture him. They go through many adventures where Donkey Kong gets himself involved in many situations and Mario and Pauline try to help make things right.
"The Great Ape Escape"
In "The Great Ape Escape," Donkey Kong escapes by riding a motorcycle, after which Mario and Pauline drive their circus van to chase him. Mario attempts to catch Donkey Kong by disguising himself as a banana and catapulting himself. He tries using sleeping gas on Donkey Kong, but Donkey Kong deflects it and escapes into a nearby prison. In the prison, the criminals join with Donkey Kong and exploit his gullibility by having him perform crimes, including theft. Meanwhile, riding on a hot air balloon, Mario and Pauline attempt to lure Donkey Kong with a rope ladder made of bananas. Donkey Kong, however, pops the balloon, so the two then disguise themselves as chefs, but this also fails. During the prison football game, Mario again tries and fails to capture Donkey Kong while disguising himself as a referee. When Donkey Kong and the criminals are finally cornered at the top of the building, Mario, in a police outfit, and Pauline tell Donkey Kong that the criminals are tricking him. Donkey Kong then tosses the criminals in the cage and escapes in a hot air football, leading Mario and Pauline to continue chasing him.
"Greenhouse Gorilla"
In "Greenhouse Gorilla," Donkey Kong is tricked by Mr. X to steal Stanley's metal-eating plant, Herman. While chasing Donkey Kong, Stanley meets Mario and Pauline, where they team up to find Donkey Kong and Mr. X. They find Donkey Kong and Mr. X with the plant in the grocery store, but when Mario tries to capture Donkey Kong with his vacuum trap, the plant consumes it and the three escape. Mr. X then leads Donkey Kong to a banquet, where Mario, Pauline, and Stanley are found disguised as hired help. Pauline convinces Donkey Kong to distrust Mr. X, so Mr. X's plan fails and Donkey Kong then escapes, once again leading the three to chase him.
Mario Bros.
After Donkey Kong, Mario is given his own starring series, beginning with the arcade game Mario Bros. in 1983. Only Mario's physical appearance is taken from earlier titles; Mario is now a plumber working in the sewers of New York and fighting an endless number of creatures, such as Shellcreepers and Sidesteppers. Unlike later games, Mario can jump against the ceiling of a platform from below to stun all enemies walking above it. When Mario approaches the stunned enemies, he kicks the enemies out the screen, rendering them defeated. In the two-player mode, the second player plays as a palette swap of Mario. This character is introduced as Mario's brother Luigi, who wears green, whereas Mario wears red.
Game & Watch series
Mario has appeared in several Game & Watch games including Mario's Bombs Away, Mario's Cement Factory, Mario the Juggler, and Super Mario Bros. He also appeared in four installments of remakes marketed as the Game & Watch Gallery series, and he later appeared in Game & Watch Collection.
In the Game & Watch version of Donkey Kong, the objective is the same as in the arcade version, but Mario must trigger a level, which causes a hook to appear. If Mario grabs the hook, a peg is removed, and he is transported to the starting point. If Mario misses, he falls and loses a life. If Mario removes all the pegs, he defeats Donkey Kong.
In Mario Bros. (which is unrelated to the one in the arcade), Mario and Luigi must cooperate and put pallets on a delivery truck. They have to use conveyor belts to send the package to each other. If they drop a pallet, their boss yells at them. If they drop three pallets, the game is over. In Game & Watch Gallery 3 and in Game & Watch Gallery 4, Wario is the boss, and Bowser periodically appears and reverses the conveyor belt directions. Cakes replace pallets in the game.
Mario is featured in Mario the Juggler, a Game & Watch game based on the very first one, Ball.
Mario must safely deliver bombs in Mario's Bombs Away, avoiding oil spills and torches.
In Mario's Cement Factory, Mario must move cement from hoppers into cement trucks by putting them on conveyor belts. The conveyor belts can hold only three hoppers. If the hopper overflows, some cement can land on a worker, making Mario lose a life. Mario can move by using an elevator, but if he moves when the elevator is not there, he falls and loses a life. If Mario stays in the elevator for too long, he can be crushed, or he call fall and lose a life; there are safe zones to circumvent this. In the remake in Game & Watch Gallery 4, Yoshi and Toad appear as background characters. Boo can appear and interfere with the work. Mario can fall from the elevator, but when he touches the bottom ground, he gets a miss.
Super Mario Bros. in the Game & Watch series plays almost the same as the original game for the NES. This version, however, is simpler and shorter.
Mario has also appeared in various heavily toned-down games on the Game Watch, a wristwatch that can tell time and play games. The games are based on Super Mario Bros., Super Mario Bros. 2, Super Mario Bros. 3, Super Mario World, Super Mario Kart, and Donkey Kong.
In the modern games of Game & Watch Gallery remakes, Mario also takes some roles previously taken by other characters. Other times, he is a non-playable character. In Fire, for instance, he and Luigi rescue Toads, Yoshis, and Donkey Kong Jr.s from a fire. In another example, in Chef, Peach must cooperate with Mario and Luigi to feed Yoshi. Mario or Luigi throw the food, and Peach can catch them in her pan.
Mario Golf series
Since 1999's Mario Golf, Mario has appeared as a playable character in all games of the Mario Golf series. In Mario Golf for the Nintendo 64, Mario appears with Luigi in the 18th hole of Mario's Star. His drive is 270 yards and his shot is Draw. He must be unlocked in single player mode, but he is default in multiplayer mode. In Mario Golf: Toadstool Tour, Mario reappears as a default character in all modes. His shot is 212 yards (280 yards with a star) with a high, straight trajectory. He has a strong impact and spin, but relatively weak control. When he hits a Nice Shot, the ball is encased in flames. Mario returns in Mario Golf: World Tour as a default character.
Mario has also appeared in the opening in Mario Golf: Toadstool Tour. Mario unintentionally interferes with Bowser's chasing Wario and Waluigi by hitting Bowser's hand with a golf ball. Bowser drops the Bob-omb on Wario and Waluigi, creating an explosion in the structure. This surprises Mario, Luigi, Princess Peach, and Princess Daisy. At the end, Bowser, Wario, and Waluigi growl at a confused Mario.
Wrecking Crew series
Wrecking Crew
In 1985's Wrecking Crew, Mario and Luigi appear as workers on a demolition site. They use hammers similar to those previously seen in Donkey Kong against Foreman Spike. In this game, Mario wears a helmet, shoes and dark red overalls. He faces Gotcha Wrenches, Eggplant Men, and Foreman Spike. Mario must break every stone wall before the enemy can. Mario can defeat enemies by trapping them in drums. Foreman Spike can attempt to break blocks himself or push Mario, but Mario can hit him with his hammer and cause him to fall. If Mario stays too long, a Fireball appears to hinder his progress.
Mario reappears in Vs. Wrecking Crew, an arcade game for the Nintendo Vs. system. The game plays similarly to the original with the addition of simultaneous 2-player mode, where Mario and another player compete.
Wrecking Crew '98
In Wrecking Crew '98, unlike the first Wrecking Crew, the game features its own plot. Mario comes back to the Mushroom Kingdom from one his quests and discovers that it is overrun with many of Bowser's new fortresses. Foreman Spike also makes a reappearance, this time helping Bowser. The result of all this construction is a withering Mushroom Kingdom, so Mario uses his hammer to destroy all the fortresses and save the land from Bowser once again.
Unlike in the first game, Mario can hinder his opponent's progress by raining panels on them. To clear the stage, Mario must demolish blocks or arrange three consecutive panels vertically or horizontally. If four or more panels are aligned, Mario can rain panels onto his opponent. If he clears the field, he receives a Mushroom, boosting his offensive combos toward his enemy.
Super Mario series
Super Mario Bros.
Since Super Mario Bros., Mario is portrayed living in the Mushroom Kingdom. In the game, Mario's objective is to rescue Princess Toadstool (later known as Peach) from Bowser, the King of the Koopas. The game is the first in the series in which regular enemies such as Goombas can be defeated and Koopa Troopas can be stunned by stomping on them from above. Mario can also gain power-ups and coins from jumping against ? Blocks and Brick Blocks. Mario begins the game as Small Mario, who loses a life from any enemy attack. By using Super Mushrooms, Mario grows into Super Mario, who has an additional hit point (reverting to Small Mario after being hit). Super Mario has access to the Fire Flower, which lets him throw fireballs that can knock out enemies such as Koopa Troopas or fake Bowsers. Mario can also become invincible for a short amount of time with the Starman.
Mario's role and powers remain mostly the same in all entries to the series except for Super Mario Bros. 2. While new power-ups and moves are introduced, there is no deviation from the basic formula; Mario's basic appearance is unchanged and his personality remains unwritten. Despite this, Mario in the later games has adapted this depiction. Mario's eye color, mustache shape, hairstyle, cap shape, and face shape are all derived from Super Mario Bros..
Super Mario Bros.: The Lost Levels
Super Mario Bros.: The Lost Levels, the sequel of Super Mario Bros., features Mario and Luigi's having to rescue Princess Toadstool from Bowser by traveling in new various different lands of the Mushroom Kingdom. The setting, however, is noted as a parallel world of the original Mushroom Kingdom, according to the Japanese manual. A notable harmful element to Mario introduced in Super Mario Bros.: The Lost Levels is the Poison Mushroom, which can power down or even defeat Mario. Mario's traction and jumping height remain the same, while those of Luigi are changed to differentiate him more from Mario. Luigi jumps higher than Mario but has less traction. This would be a distinguishing feature used in future games.
Super Mario Bros. 2 / Super Mario USA
In the story of Super Mario Bros. 2, based on the Japanese game Yume Kōjō: Doki Doki Panic, Mario has experienced a dream one night. The fairylike beings from the land of Subcon inform him that Wart has taken over the land of Subcon and that they need Mario's help to defeat Wart. After awakening from his dream, however, Mario dismisses the dream and returns to sleep. The next day, Mario, along with his friends Luigi, Princess Toadstool, and Toad, decides to go on a picnic. However, while searching for a proper place, Mario and his friends notice a cave and decide to explore within it. After entering the cave, the four friends are transported to Subcon. Mario remembers his dream, and he and his three friends decide to save Subcon from Wart and the 8 bits. Throughout their adventure, Mario and his friends defeat many of Wart's members, including Birdo and Mouser. Eventually, Mario and his three friends confront Wart himself in a battle. After defeating Wart, Mario and his friends save the Subcon fairies and Subcon.
While the four heroes celebrate their victory, Mario is seen to be awakening during the end of the game, implying the message that the whole adventure is simply a part of Mario's dream. The spiritual sequel, BS Super Mario USA, explains that Subcon is a dream world, and while Mario and the others initially thought it is all a dream, when they are called back into the world to save it from Wart again, they learn the truth about the realm. This also explains how various characters and species originating in Super Mario Bros. 2 (such as Birdo and Shy Guys) reappear outside of Subcon in later games.
In contrast to the other characters, Mario is a well-balanced character with no special abilities in Super Mario Bros. 2 and its sequel, which has the same gameplay mechanics. The gameplay of the two games is vastly different from other Mario titles: Enemies can no longer be defeated by stomping them, and Mario gains the power to pick up enemies, lift them over his head, and throw them. This feature is later reused in the Game Boy version of Donkey Kong and the Mario vs. Donkey Kong series of games.
BS Super Mario USA
- “BS Sūpā Mario USA! Pāwā Charenji!”
- —Mario, BS Super Mario USA
Mario reappears in the spiritual sequel of Super Mario Bros. 2, BS Super Mario USA, retaining his characteristics of being well balanced. While the four heroes celebrate their victory after the events Super Mario Bros. 2, Mario is seen to be awakening during the end of the game, implying the message that the whole adventure is simply a part of Mario's dream. BS Super Mario USA explains that Subcon is a dream world, and, while Mario and the others initially thought it is all a dream, they learn the truth about the realm when they are called back into the world to save it from Wart again. They must collect Gold Mario Statues in each level, defeat the boss, and find Wart.
Super Mario Bros. 3
In Super Mario Bros. 3 and the Game Boy Advance remake Super Mario Advance 4: Super Mario Bros. 3, after Bowser has invaded again, Mario and Luigi travel through eight kingdoms, in which the kings have been transformed into different creatures by the seven Koopalings. During Mario's quest, he is repeatedly sent letters by Princess Toadstool, who encloses power-ups for him. Eventually, Toadstool is kidnapped, but the Mario Bros. save her from Bowser in the Dark Land. Super Mario Bros. 3 introduces a plethora of new power-ups aside from the Fire Flower, including Super Leaves, Tanooki Suits, Frog Suits, and Goomba's Shoes. Mario also encounters new enemies, such as Thwomps, Dry Bones, and Boos.
Super Mario World
Mario appears in Super Mario World and its Game Boy Advance remake, Super Mario World: Super Mario Advance 2. Mario's dinosaur sidekick, Yoshi, makes his debut appearance in the original version. He and Luigi can ride Yoshis, which have a unique set of abilities. Mario meets Yoshi on a holiday in Dinosaur Land, where Bowser kidnaps Toadstool again, forcing Mario and Luigi to rescue her once again. Super Mario World is the first Mario game to have a second jump button for a different jump—the Spin Jump—with which Super Mario can destroy Rotating Blocks from above or jump off Yoshi's back; he can also use it to avoid certain obstacles or defeat foes. Mario can use Cape Feathers to turn into Caped Mario, allowing him to take off from the ground and stay in the air for quite a while. Mario can also use Grab Blocks and throw them at enemies or obstacles.
Mario and Luigi defeat the Koopalings in their castles, rescue the captured eggs, and defeat Bowser in the Valley of Bowser, rescuing Toadstool and taking her home to Yoshi's Island to continue their vacation.
Super Mario 64 / Super Mario 64 DS
In Super Mario 64, Mario is invited to have a cake with Princess Peach at the Mushroom Castle, but he finds the castle taken over and Peach kidnapped by Bowser when he arrives there. In order to save Peach, Mario has to collect the castle's Power Stars to advance further and defeat Bowser. When facing off against Bowser, Mario grabs his tail and spins him around to throw him off the fighting platform. After being rescued, Peach kisses Mario and bakes him the cake.
Brought into a three-dimensional environment, Mario gains a larger variety of moves. He can now crouch and combine ducking with jumping. Pressing ducking and jumping while standing results in a backwards somersault, and doing it while running results in a Long Jump. Mario can jump higher when doing consecutive jumps (the Triple Jump), and a side somersault can be performed by quickly changing direction. Wall jumps, another first, can also be performed. Mario has more offensive options: he can punch, kick, slide attack, and use the Ground Pound. Super Mario 64 has also introduced the health meter, so Mario can take more hits before losing a life.
Power-ups are gained by collecting caps from ! Blocks: Red blocks give Wing Caps, green blocks Metal Caps, and blue blocks Vanish Caps. These are temporary, however, and do not fulfill the traditional role of power-ups in giving Mario additional hit points—instead, a health meter is introduced for the first time since Super Mario Bros. 2. Mario takes damage not only from enemy hits but also from falling from great heights and from time spent underwater. The meter is primarily refilled by collecting coins, but catching air bubbles underwater or swimming on the water's surface also replenishes it. Finally, Mario can lose his normal cap, and until he gets it back, he takes greater amounts of damage and his health depletes faster underwater.
In the game's remake, Super Mario 64 DS, Mario is once again invited to Peach's castle for cake, along with Wario and Luigi. However, some time after entering, Bowser overtakes the castle. The trio is thrown behind locked doors, Mario being sealed away by Goomboss, who keeps the key to his door. Yoshi, who has avoided capture by sleeping on the castle's roof, is able to find a portrait of Mario in Peach's room and finds Goomboss. After defeating him, Yoshi unlocks Mario's door with the key he receives.
From then on, Mario is an additional playable character. He is required to rescue Luigi (while Luigi is needed to rescue Wario). Mario is also required to enter the final level to rescue Princess Peach (although other characters can rescue her via glitches). Mario has average stats, with decent power, speed, and jump. His special ability is the balloon floating power gained by the Power Flower. Mario can still use the Feather, this game's equivalent to the Wing Cap, which gives him more abilities than the other characters. Mario is also the only character that can wall jump. Other characters can transform into Mario, gaining his appearance but not his voice, by putting on Mario's Hat. Mario himself can transform into Luigi and Wario this way but not into Yoshi. The game's story is otherwise identical to that of the original game.
Super Mario Sunshine
- “Super Mario Sunshine! Wahoo!”
- —Mario, Super Mario Sunshine
In Super Mario Sunshine, Mario, Peach, and Toadsworth travel to the tropical island of Isle Delfino to have a vacation. However, upon arriving on the Delfino Airstrip, they notice some type of goop is covering half the area. Mario, responding to Toadsworth's request for help, discovers FLUDD and, with his help, destroys the Gatekeeper, cleaning the airstrip. Soon after, however, the police arrests Mario and takes him to a jail on the main island.
Mario is then placed on trial against the citizens of Isle Delfino. During the trial, the prosecutor explains that Isle Delfino is covered in goop by an unknown entity, though descriptions from various anonymous eyewitnesses have suggested that Mario has vandalized Isle Delfino. Peach and Toadsworth try objecting against the prosecution, but the judge overrules the objection quickly, sentencing Mario to clean the island of the goop as community service before leaving, while returning the island's power by collecting Shine Sprites, the island's source of sunlight.
Shadow Mario soon captures Peach, taking her to Pinna Island. From there, Mario uses a cannon in Delfino Plaza to come after her and, after chasing Shadow Mario through the island's theme park, arrives at a lake where Shadow Mario unveils Mecha-Bowser, a huge Bowser-like robot. However, Mario defeats the robot by using water rockets. It is here that Shadow Mario reveals himself to be Bowser Jr., Bowser's child. Bowser Jr. then reveals that he had taken Peach because Bowser has told him that Peach is his mother (though Bowser later admits this was a lie meant to get Bowser Jr. to kidnap Peach) and that she is "kidnapped by a bad man named Mario..." Mario, Peach, and FLUDD also learn that Bowser Jr. has planted the graffiti so Mario can be sent to prison, but it fails. Bowser Jr. then escapes, and he and Peach fly to Corona Mountain.
Mario later arrives at the top of the mountain, where Peach, Bowser, and Bowser Jr. are sitting in a hot tub. The interruption enrages Bowser, leading him to fight Mario—but despite having help from Bowser Jr., who is firing Bullet Bills from his raft, Mario still manages to ground-pound all five sections of the hot tub, causing it to flip, sending Mario, Peach, Bowser, and Bowser Jr. falling to the ground. Mario and Peach land on an islet west of Delfino Plaza, where Mario also finds FLUDD lying on the ground, highly damaged from the fall and stress of the battle. FLUDD then asks if he had truly assisted Mario before shutting off. The two then watch as the final Shine Sprite falls to the Shine Gate, restoring light to the island.
Mario and Peach are then seen at Sirena Beach, Mario still sad about his loss of FLUDD. Both then turn around to see the Toads that came with them to the island, one holding FLUDD, who is now fixed and says, "The vacation starts now!"
The game removes most jumping, punching, and kicking abilities of the previous game and replaces them with FLUDD's powers. Mario can spray water at enemies and clear goop; the Expansion Nozzles for FLUDD can make Mario hover in the air for a short while, make him run at a turbo speed, or rocket him high in the air, although Mario can hold only one Expansion Nozzle at a time. Water for FLUDD can be refilled at any body of water in the game or with Water Bottles. Mario can also ride Yoshis. In the secret levels of the game, Shadow Mario takes FLUDD away from Mario, leaving him with only his basic jumping abilities and the Ground Pound to beat the stage. When Mario loses his cap in Super Mario Sunshine, he takes damage from the sun.
New Super Mario Bros.
New Super Mario Bros. depicts Mario in a similar plotline and game design to Super Mario Bros. The beginning of the game shows Mario and Princess Peach taking a walk outside Peach's Castle, when both see lightning hit the castle, startling them. Mario quickly runs off to check it, while Peach stays behind and is thus kidnapped by Bowser Jr. The lightning bolt at the castle was a distraction for Mario. Throughout the game, Mario chases Bowser Jr. in order to save Princess Peach.
The traditional Super Mushroom and Fire Flower return, but power-ups also include further size-changing effects induced by the Mega Mushroom and the Mini Mushroom. The Mega Mushroom lets Mario grow to a giant size, allowing him to crush all enemies and obstacles such as pipes, while the Mini Mushroom has Mario shrink to a tiny size, which gives him access to small pipes.
Throughout the game, Mario has the option to travel through eight worlds or bypass a few. Mario first faces Bowser at the first of the eight castles, where Mario presses a switch, causing Bowser to fall into the lava. However, Bowser survives as a skeletal version of himself, known as Dry Bowser. Dry Bowser is fought again in the eighth castle, although he is defeated.
Mario eventually arrives at Bowser's Castle, where Peach is taken after Mario defeats Dry Bowser. Here, Bowser Jr. throws Bowser's bones inside a bubbling pot, reviving him as a somewhat larger version of Bowser. However, despite his larger size and extra strength, Bowser is still beaten when Mario presses the switch, causing Bowser and his son to fall into a pit, thus freeing Princess Peach.
Super Mario Galaxy
Super Mario Galaxy returns most of the jumping mechanics present in Super Mario 64, such as Long Jumps, somersaults, and Triple Jumps, return. New powers include the Star Spin (which replaces Mario's punch/kick/slide offensive moves in Super Mario 64) and the Wii pointer, which can be controlled independently from Mario. The Wii pointer can shoot enemies or grab Star Bits without controlling Mario. Additionally, Mario can get assistance by another player in Co-Star Mode, who can help gather Star Bits, shoot Star Bits, stun enemies, and assist in his jumping. Finally, Mario can find new sets of temporary power-ups that aid him in completing levels, such as the Bee Mushroom, Ice Flower, Red Star, Rainbow Star, and Fire Flower.
The story starts with Mario's invitation to the Star Festival by Peach, who has something to give. Bowser interrupts the event and abducts Peach. Mario, after hearing Bowser's plot to create an empire at the center of the universe with Peach, gets blasted by Kamek and fails to stop Bowser. When later recovering in the Gateway Galaxy, Mario is asked by Rosalina to rescue the Power Stars and Grand Stars to power her Comet Observatory, which can help take them to Bowser and Peach. Mario is given the Baby Luma, who accompanies him and allows him to star-spin. Throughout the game, Mario also receives letters from Peach, who sends him 1-Up Mushrooms.
A similar looking character named Cosmic Mario appears. He has the same body structure as Mario, but lacks eyes and his coloration is dark blue with stars, resembling the night sky.
Mario encounters Luigi later in the game, first rescuing him in Ghostly Galaxy. Luigi helps Mario in his adventures by giving him Power Stars, but often needs Mario's help. Mario is replaced by Luigi in a separate mode "Super Luigi Galaxy", which is unlocked after the player has collected all 120 Power Stars as Mario and causes the credits to roll.
After several encounters with Bowser, Mario defeats him in Bowser's Galaxy Reactor. However, the only thing holding the star they fought in together is the final Grand Star. When Mario rides away on the Grand Star, Bowser's star explodes, creating a black hole. Before Mario can be sucked in, he is seen shocked when the Baby Luma sacrifices itself to prevent Bowser's black hole from consuming everything around it, including Mario and Princess Peach's castle. After a big explosion, Mario reappears in an unknown location in front of a large, floating Rosalina who speaks to him. Mario then awakens in a restored world, near Peach's Castle. He also sees Bowser and Princess Peach awaken, intact.
New Super Mario Bros. Wii
Mario's role and abilities stay identical in the sequel New Super Mario Bros. Wii, although there are a few added power-ups, such as the Propeller Mushroom and the Penguin Suit, and the story is changed slightly. In the cutscene at the beginning of the game, Mario, Luigi, and many Toads, including Blue Toad and Yellow Toad, are celebrating Princess Peach's birthday when a cake suddenly walks into the castle. When Peach moves closer to the cake, Bowser Jr. and the Koopalings jump out of the cake and throw it onto Peach. Mario, Luigi, and the Toads then give chase, and Mario once again fights his way through eight worlds in his attempt to rescue Peach. After the Mario rescues Princess Peach, the princess tells Mario about secret World 9, extending his adventure.
Super Mario Galaxy 2
Super Mario Galaxy 2 has Mario involved in a more minimalist story compared to its predecessor, Super Mario Galaxy.
Before arriving at the castle, Mario finds Baby Luma lying on the ground. He then flies into Mario's cap again, giving him his old spinning ability. However, when Mario arrives at Peach's Castle, a giant Bowser kidnaps Peach. Mario gives chase by using a Launch Star.
After finding a Star in the first galaxy, Mario finds a small planetoid that a group of Lumas, led by Lubba, is using to travel around. Lubba then explains that earlier, Bowser found them, took their Star power, and left the ship in disrepair. The crew of Lumas then uses its power to transform the ship, giving it the appearance of Mario's head, and it is named Starship Mario. Being named the captain, Mario flies off to collect Power Stars in order to reach Bowser and Princess Peach.
Aside from additional power-ups and the addition of Yoshi, the gameplay is identical to the first Super Mario Galaxy game. Mario defeats Bowser and saves Peach in the end. Rosalina and her Comet Observatory appear before Mario and Peach. Rosalina thanks Mario for watching over the Luma that he has found, and the Baby Luma returns to the Comet Observatory, along with Mario's cap. Mario and his companions return to the Mushroom Kingdom.
In this game, Cosmic Mario is replaced by Cosmic Clones. Like Cosmic Mario, they strongly resemble Mario, but are colored black with a brown outline and have wide, yellow eyes. They follow Mario around and copy his every move, to the point where they even copy Mario's death animation after being defeated.
Super Mario 3D Land
Mario appears in Super Mario 3D Land for the Nintendo 3DS. After a storm, all the Super Leaves are blown from the Tail Tree outside Peach's Castle, which scatter the items for Mario to use in-game. The next day, Mario and three Toads investigate the scene when they notice a floating letter. They open it to discover that Bowser kidnapped Peach while she was checking the damage to the tree. Mario and the Toads then run to rescue her. During the adventure, Mario battles several enemies old and new, including Boom Boom and Pom Pom. While running through the worlds, Mario receives letters from Peach to learn about her situation. Some time after saving Peach, Mario receives a letter from Luigi, who is also in distress.
Mario's adventure is a throwback to the classic 2D Super Mario adventures, relying on powerups and his jumping to successfully clear levels, but merged with the 3D gameplay of later games as a new feature. He uses several classic power-ups, notably the Tanooki Suit from Super Mario Bros. 3. Unlike in older games, however, his default form is his Super form; whenever he loses a life, he restarts in this form rather than his Small form. His new abilities include rolling, which can break blocks if he is in Super form. He also has a few of his jumps from the 3D games including the Long Jump, the Crouch Jump (which works like the Backward Somersault) and the Side Somersault.
Mario fights Bowser at Bowser's Castle, activating the switch on the other side of the bridge and sending Bowser into the lava. The area beside the castle contains only a cage lying on its side, however. Mario enters a door and finds Peach, but, upon running over to her, he finds out that it is only a wooden cutout. Bowser then emerges, carrying the real princess, and flees to his second castle.
After heading through another level, Mario reaches Bowser's second castle and the princess, who is this time tied to the flagpole. Bowser then appears and the two begin their battle. This time, Mario has to navigate an obstacle course to get to the bridge and eventually the switch at the end. He pushes this, sending Bowser into the lava below. Bowser quickly emerges from the lava, however, and Mario has to reach another switch in order to actually defeat him. Pushing the switch once again sends Bowser falling into the lava below. Mario then reappears back at the flagpole and frees the princess. Mario, along with three Toads, then uses a Super Leaf to get himself and the princess back home.
Some time after that, Mario receives a letter from Luigi, depicting Luigi in captivity. Mario runs through Special 1 and frees Luigi from Dry Bowser. Then, yet again, Peach is captured by Bowser. Mario goes back to his castle and defeats him once more. Once Mario gets five stars in his profile, the level Special 8-Crown is unlocked. There, he goes through an obstacle course where Boom Boom and Pom Pom are fought for the last time. This time, Boom Boom has a track of flames. When they are defeated, a giant "THANK YOU" appears while Toads surround the final Goal Pole of the game.
If Mario loses five lives, he can use an Invincibility Leaf, which will transform him into White Tanooki Mario, a white version of Tanooki Mario with permanent invincibility. If he loses ten lives, he can also use a P-Wing, which allows him to fly all the way to the Goal Pole
New Super Mario Bros. 2
Mario once again appears as the main protagonist of New Super Mario Bros. 2. In this game, Gold Mario (as well as the Gold Flower) is introduced as Mario's newest form. In this form, he can throw fireballs that transform solid objects (blocks) into coins for him to collect. It is also the introduction of White Raccoon Mario, a form obtainable from Invincibility Leaves gotten from Assist Blocks. The form gives Mario the power of invincibility and all of the abilities of Raccoon Mario.
In the game, Mario and Luigi are visiting Princess Peach and leave her castle in Raccoon form, with the princess waving them off, to collect coins in the sky. As soon as they land, the Koopalings appear in the Koopa Clown Car and slam into the ground, causing the brothers to lose their Raccoon powers. The Koopalings reveal that they have taken Princess Peach once again, and the brothers give chase. As they travel through the six worlds, the brothers must find secret worlds, battle Reznors, who make a return, and the Koopalings, and search for coins. At the very end, they confront Bowser, who is powered up by the Koopalings after his first defeat. However, in classic Mario style, the Mario Bros. use a switch to drop Bowser into a pit. Peach is rescued and the brothers return home.
There is another mode in the game, Coin Rush, in which Mario must collect as many coins as possible in three random courses within the time limit and without dying once. There are + Clocks scattered throughout the courses, while Mario also gets more time by hitting Checkpoint Flags. Reaching the top of the flagpole doubles Mario's coin count, and defeating enemies as Gold Mario or after a Gold Ring is triggered awards additional coins.
New Super Mario Bros. U
Mario appears again as the protagonist in New Super Mario Bros. U. Once again, he must save the Mushroom Kingdom from Bowser and his minions as he travels with his allies Luigi, Blue Toad, Yellow Toad, and his new allies, Miis. After Bowser kidnaps Peach, Mario and his allies are thrown into a tree, releasing Super Acorns. He gets a new form, Flying Squirrel Mario, when he collects them. In this form, Mario can glide and cling to walls. The upgraded P-Acorn allows him to fly indefinitely. His old power-ups, including but not limited to the Super Mushroom, Fire Flower, and Ice Flower, return. The Penguin Suit and Propeller Suit from New Super Mario Bros. Wii also return, but they are found only in certain Toad Houses and in Challenge Mode.
In this game, Mario discovers Baby Yoshis that aid him on his adventure by providing light, emitting bubbles, or floating. During his adventure, he encounters new enemies, including but not limited to Waddlewings, Nabbit, and Goombrats. To save Princess Peach, Mario must travel to a Koopaling's airship and defeat that Koopaling to proceed. Meanwhile, Bowser modifies Peach's Castle according to his tastes. When Mario finally arrives at Peach's Castle, it is conquered, and he must enter the modified castle to defeat Bowser and rescue Peach.
Unlike in New Super Mario Bros. Wii, when Mario collects 99 lives, he keeps his cap.
In the downloadable content New Super Luigi U, due to Luigi replacing Mario as the main protagonist, Mario himself does not appear, marking his only absence in the entire Super Mario series. His absence from the game is referenced in three instances: in the opening sequence, his cap appears on the table; at the beginning of the Frosted Glacier level Broozers and Barrels, a snowman with Mario's face and a cap with his "M" on it can be seen; and an object known as the Luigi Block has Mario's emblem on it (despite being named after Luigi).
Super Mario 3D World / Super Mario 3D World + Bowser's Fury
Mario returns in Super Mario 3D World and its Nintendo Switch port, alongside Luigi, Princess Peach, and Toad, as an all-round character, in a similar way to Super Mario Bros. 2, lacking the special abilities of the other three characters. After Bowser has kidnapped the Sprixie Princesses, Peach falls into the pipe that leads to the Sprixie Kingdom, and Mario, Toad, and Luigi follow. There, they cooperate on their adventure to reach Bowser. During the adventure, Mario encounters new items, most notably the Super Bell, which transforms him into Cat Mario. He also encounters new enemies, such as Cat Goombas, and old enemies, including Chargin' Chucks. Boom Boom and Pom Pom also reappear to hinder Mario's progress, while new bosses, such as Hisstocrat, are additional impediments. Once Mario and his teammates reach the end of World Castle, the seventh world, Bowser retreats into another world, the amusement park of World Bowser. Once Mario and his friends finally reach Bowser, Bowser transforms himself into Meowser and climbs a huge tower. Mario and his friends then hit the large POW Block at the peak of the tower, defeating Bowser, transforming him into a large firework. They then proceed to rescue the Sprixie Princesses before using a clear pipe to return to the Mushroom Kingdom.
In the Nintendo Switch version's standalone story Bowser's Fury, Mario is the only character from Super Mario 3D World who is playable. In the beginning, he is seen taking a stroll near Peach's Castle before noticing some small black puddles on the ground. He sees a black "M" on the ground (which is a reference to Shadow Mario's graffiti) which becomes a portal to Lake Lapcat that he falls into. He then confronts Bowser, except that he is now much bigger than normal and is entirely black. Mario then collects a Cat Shine, which drives Bowser away and causes the black goop to disappear and reveal Scamper Shores. After Bowser Jr. explains everything to Mario, they team up to defeat Bowser and restore him back to normal, which they do by collecting more Cat Shines that awaken a new power-up called the Giga Bell, one of the enhanced versions of the Super Bell that transforms Mario into Giga Cat Mario, which will allow him to grow to an enormous size to battle Fury Bowser. After defeating him for the third time, Bowser is finally purified from his Fury form but is still in a giant state. He seals away the three Giga Bells to prevent Mario from matching his power with Bowser's, forcing Mario to ride on Plessie to break the force field trapping the power-ups. Bowser is then knocked away, and Mario and Plessie collect all three Giga Bells simultaneously, sending Bowser flying again. Bowser falls back on Giga Cat Plessie's back and attempts to attack Mario one last time, although Bowser Jr. pushes him away. Afterwards, Mario strikes a pose with three kittens and Plessie.
If the player resumes Bowser's Fury after these events, Mario meet Bowser Jr. again who tells him that he was relaxing with his father before he became Fury Bowser again and will grant him the ability to teleport to other islands to thank him for his help. If he collects all 100 Cat Shines, his Cat form changes to match his Giga Cat form, Bowser Jr. and his Junior Clown Car become Cat variants of themselves, and Fury Bowser's spikes and hair change from orange to white, although all of these changes are simply aesthetic.
Super Mario Maker / Super Mario Maker for Nintendo 3DS
- “Hey! Let's get making!”
- —Mario, Super Mario Maker
Mario appears as the sole playable character in the Wii U level-creation game Super Mario Maker. However, Mario can make use of Mystery Mushrooms to take on the appearances of a variety of other characters (including non-Mario characters). Also, a number of unlockable Mystery Mushroom costumes alter Mario's sprite to a different iteration of himself, listed below. In the Nintendo 3DS version of the game, Mario cannot do this due to the removal of the Mystery Mushroom.
- Mario (Super Mario Bros.): A recolor of Mario's original Super Mario Bros. sprite that uses his modern colors. Upon Mario grabbing the Mystery Mushroom, the sound effect after exiting a pipe in Tiny-Huge Island and in the opening of Super Mario 64 can be heard. The "Course Clear" tune is replaced by the one heard after obtaining a Power Star in that game. Mario's jumping sound effects are also replaced by Super Mario World's. The death tune is the "Game Over" tune from Super Mario 64, and the invincibility tune is replaced with the Wing Mario tune from that same game.[8] This costume is also used for Big Mario's modern appearance, but it does not use any of the costume's unique sound effects and is able to wear Buzzy Shells and Spiny Shells. This costume is unlocked either at random upon completion of the 100-Mario Challenge or by scanning a compatible Mario amiibo.
- Silver Mario (Super Mario Maker): A silver palette swap of Mario's modernized Super Mario Bros. sprite. The Gold Mario power-up sound effect from New Super Mario Bros. 2 can be heard when transforming into Silver Mario, and sparkling sound effects are heard while the transformation is active. The Super Star music is also changed to Metal Mario's theme from Super Mario 64.[8] The costume is unlocked either at random upon completion of the 100-Mario Challenge or by scanning a Mario - Silver Edition amiibo.
- Gold Mario (Super Mario Maker): A golden palette swap of Mario's modernized Super Mario Bros. sprite. The Gold Mario power-up sound effect from New Super Mario Bros. 2 can be heard when transforming into Gold Mario, and sparkling sound effects are heard while the transformation is active. The Super Star theme is also changed to Metal Mario's theme from Super Mario 64. The costume is unlocked either at random upon completion of the 100-Mario Challenge or by scanning a Mario - Gold Edition amiibo.
- Builder Mario (Super Mario Maker): An 8-bit rendition of the attire Mario wears on the box art and promotional art. Upon transformation, the "Super Mario Maker!" shout from the title screen is heard. In addition, the normal Super Mario Bros. power-up sound is retained, the "Course Clear" tune is the start-up jingle from Super Mario Maker, and the "lose a life" sound is changed to the "Game Over" sound from Gnat Attack. Pressing on the Wii U makes Builder Mario take out a hammer. The costume is unlocked by completing the normal difficulty of Gnat Attack for the first time.
- Mario Bros. Mario (Mario Bros.): Mario's sprite from the NES version of the Mario Bros. arcade game. Upon Mario touching the Mystery Mushroom, the "respawn" sound effect from the NES version plays. When Mario clears a stage, the "Game Over" theme from Mario Bros. plays. He makes the losing pose when pressing . The costume is unlocked at random upon completion of the 100-Mario Challenge.
- Dr. Mario (Dr. Mario): Mario's modernized Super Mario Bros. sprite modified to look like Dr. Mario. Sound effects from the NES version of Dr. Mario play. When is pressed, Dr. Mario pulls out a capsule. The costume is unlocked either at random upon completion of the 100-Mario Challenge or by scanning a compatible Dr. Mario amiibo.
- Kart Mario (Super Mario Kart): Mario's original Super Mario Bros. sprite, modified to match his current colors, driving a Standard Kart from Mario Kart 8. Upon Mario touching a Mystery Mushroom, the jingle that plays prior to the start of a race in Super Mario Kart can be heard. The "Course Clear" jingle is the race-finishing jingle also from Super Mario Kart. A Super Glider also appears when jumping. The Super Star music changes to the version from Super Mario Kart when using this suit. This costume is unlocked at random upon completion of the 100-Mario Challenge.
- SUPER MARIO KUN (Coro Coro Comic): Mario's design from the Super Mario-kun manga, originally exclusive to Japan. This costume uses the same sound effects as regular Mario and is unlocked by completing Yukio Sawada's level, SUPER MARIO KUN 25th Anniversary, which was made available as an Event Course during November 2015.
- Cat Mario (Super Mario 3D World): An 8-bit rendition of Cat Mario based on Mario's Super Mario Bros. sprite. This costume can be unlocked by completing the "Cat Mario's Course" event course, which was made available to play during November 2015. The transformation sound is the Super Bell transformation from Super Mario 3D World, and the death tune and "Course Clear" themes are the corresponding ones from the same game. His running animation has him running on all four legs, and his jumping sound is Mario's jumping voice clip from Super Mario 3D World. Pressing causes Mario to pose with his paw in the air, making the "claw swipe" sound from Super Mario 3D World.
- Frog Mario (Super Mario Bros. 3): Frog Mario's sprite from Super Mario Bros. 3. When pressing , Mario stands upright, resembling his normal sprite from Super Mario Bros. 3. Mario's jump sound, death tune, and "Course Clear" theme are all taken from Super Mario Bros. 3. The costume is unlocked upon completion of the NES REMIX Event Course.
- Mario Trio (Mario & Luigi: Paper Jam): Mario, Luigi, and Paper Mario are shown as one sprite. It is unlocked when the player clears the Mario & Luigi: Paper Jam Event Course. When the player presses , Mario says, "Wahoo!" and shows a sprite of Papercraft Mario and mini Toads around it. The jump sound is a combination of Mario, Luigi, and Paper Mario's jumping, and the defeat sound effect is Mario exclaiming, "Mama mia."
- GLA (Mercedes-Benz/Mario Kart 8): Mario drives a GLA SUV. The costume is unlocked once the player clears the Mercedes-Benz Jump'n'Drive Event Course. When the player presses , Mario emerges from the open door in the car, and the car honks and a door closes. If Mario loses a life, the original jingle plays, but the car honks and the "Course Clear" music are rearranged.
- Statue Mario (Super Mario Bros. 3): This costume is unique from the rest. Instead of simply just a Statue Mario sprite from its respective game, the Super Mario Bros. Mario is actually hiding behind it and carries it with him when he moves. When running, he carries Statue Mario on his back. When pressing , he peeks out from Statue Mario. When pressing , he lies flat on the ground.
While Builder Mario appears in the game's artwork, it is not regarded as a power-up until Super Mario Maker 2.
Mario is also given two new forms: the first one is Weird Mario, which is a taller, skinnier and more realistic version of him and has access to the Scuttle, and in addition to be a placable form, will also "answer" Warp Doors if they are tapped five times. The other is Big Mario, which comes in two different versions: one with Mario's original colors and another with his modern colors. The form causes several enemies and items to gain traits of Mario (specifically his cap and his moustache).
Super Mario Odyssey
Mario once again appears as the protagonist and the sole playable character (aside from Cappy in co-op mode) in Super Mario Odyssey. When Bowser kidnaps Peach again, Mario fights him on Bowser's airship. However, he is defeated by Bowser and crash-lands in the Cap Kingdom. He is later found by a Bonneter named Cappy, whose sister Tiara was also kidnapped by Bowser, and the two team up to save their respective loved ones. Cappy replaces the Mario Cap (which was torn apart during the fight), allowing Mario to throw him in one of his moves as well as use him to capture various characters, enemies, and objects.
After chasing Bowser across the globe, Mario and Cappy confront him on the moon, where he intends to forcibly marry Peach. The two manage to defeat Bowser and, by capturing him, save Peach and Tiara, bringing them out of a cave-in. Mario attempts to woo Peach along with Bowser, but Peach asks both of them to stop and leaves with Cappy and Tiara. Mario and Bowser are very upset about this, but after a while, she calls them back on the Odyssey, which is about to take off, and Mario jumps on Bowser to return on the Odyssey, which is directed toward the Mushroom Kingdom. Upon returning, Mario and Cappy decide to continue exploring all of the kingdoms they had visited during their journey.
Appearance-wise, Mario seems to have a similar design to that he possessed in Super Mario 3D World, albeit with more detailed textures, and he appears to be much smaller in height than other humans, as seen in New Donk City.
Super Mario Land series
In Super Mario Land, Mario travels to Sarasaland to rescue the land's princess Daisy from the alien Tatanga. Mario's powers in the game are limited to Superball Mario, in which he can shoot balls that ricochet off walls, as well as the Marine Pop, a submarine, and the Sky Pop, a helicopter, each in a special scrolling stage. When he rescues Princess Daisy, Mario is kissed by her, and the two fly off in a spaceship.
Super Mario Land 2: 6 Golden Coins introduces a new antagonist to Mario named Wario. Wario usurps Mario's Castle while Mario rescues Princess Daisy in Sarasaland (the events of Super Mario Land). The player's objective here is to regain control of Mario's castle, now known as Wario's Castle. Mario gains more powerups this time, including a Fire Flower and the Carrot. The Fire form has a slightly different appearance; Mario wears a small feather on his hat. the carrot transforms Mario into Rabbit Mario, which allows him to slow his descent or have him hover. When Mario encounters several enemies and bosses by traveling through zones rather than worlds. When he finally reaches Wario, Wario attempts to use powerups, transforming him into Fire Wario and Rabbit Wario, but Mario eventually prevails and takes his castle back.
Although Wario Land: Super Mario Land 3's title has Mario's name in it, Wario is the protagonist of this game. Mario is mentioned as one of Wario's motivations to go on a treasure hunt in the game's manual. Mario himself makes a small appearance at the end of the game; he steals a Princess Peach statue from Wario.
DIC cartoons
In the Mario cartoons produced by DIC Entertainment, Mario and Luigi are shown to be plumbers from Brooklyn. According to the first two animated series, Mario and Luigi arrived in the Mushroom Kingdom while out on a house call; they are shown working on a bathtub in an old woman's house when they are suddenly sucked down the drain, transporting them to the Mushroom Kingdom, where they save Princess Toadstool from King Koopa for the first time. The series depicts Mario as the pasta-loving older brother of Luigi.
The Super Mario Bros. Super Show!
The Super Mario Bros. Super Show! shows both Mario's and Luigi's lives in the real world and their lives in the Mushroom Kingdom, through both live-action and animated episodes. In the live-action portion of the show, Mario and Luigi (portrayed by Lou Albano and Danny Wells, respectively) are plumbers living in Brooklyn, working from Mario Brothers Plumbing, their basement workshop doubling as their home. They are shown as being financially unsuccessful, barely being able to get by. In some segments, Mario is shown to have disdain for his life; in the episode "Baby Mario Love," Mario is shown complaining about his life being dull, not having any glitz or glamour.
In the animated segments, Mario and Luigi are traveling across the Mushroom Land with Toad and Princess Toadstool, searching for anyone or anything that can both rid the kingdom of King Koopa and send Mario and Luigi back home to Brooklyn. According to the first episode, "The Bird! The Bird!", they begin their quest shortly after Mario and Luigi have saved Princess Toadstool after arriving in the Mushroom Kingdom.
Similar to King Koopa, Mouser, and Tryclyde, Mario may occasionally employ disguises or aliases during an animated segment.
Aliases
It has been requested that additional images be uploaded for this section. Remove this notice only after the additional image(s) have been added.
Image | Name | Episode |
---|---|---|
Butch Mario | "Butch Mario & The Luigi Kid" | |
Captain Kidder | "Pirates of Koopa" | |
Sherlock Mario | "The Adventures of Sherlock Mario" | |
Mighty McMario | "Mighty McMario and the Pot of Gold" | |
Zero | "The Mark of Zero" | |
Marzan | "Mario of the Apes" | |
The Provolone Ranger | "The Provolone Ranger" | |
Indiana Mario | "Raiders of the Lost Mushroom" | |
Crocodile Mario | "Crocodile Mario" | |
Mario Skywalker | "Star Koopa" |
The Adventures of Super Mario Bros. 3
- For a complete list of the episodes of The Adventures of Super Mario Bros. 3 that Mario has appeared in, see List of The Adventures of Super Mario Bros. 3 episodes featuring Mario.
The Adventures of Super Mario Bros. 3 follows after the events of The Super Mario Bros. Super Show! This series of episodes are based on Super Mario Bros. 3. Unlike in the previous series, this one has Mushroom Kingdom in a more peaceful state. Mario has more enemies to fight, most notably, the Koopalings. The only episode Mario does not appear in is Life's Ruff.
Super Mario World
- For a complete list of the episodes of Super Mario World that Mario has appeared in, see List of Super Mario World episodes featuring Mario.
The Super Mario World television series is a continuation of the previous series, The Adventures of Super Mario Bros. 3. This time, the episodes focuses loosely on the video game Super Mario World with added characters, the most prominent, Yoshi, the Cave People, and Oogtar. Mario appears in every episode of the Super Mario World television series as one of the main protagonists.
Super Mario Bros.: The Great Mission to Rescue Princess Peach!
Mario is featured in a feature-length anime adaption of Super Mario Bros., Super Mario Bros.: The Great Mission to Rescue Princess Peach!. In the beginning of the film, Princess Peach interrupts Mario's video game session by jumping out of the television and requests him to protect her. Mario agrees, but King Koopa succeeds in kidnapping her. Mario and Luigi almost dismiss it as a dream, but Mario finds an emerald necklace from Princess Peach. Working at the grocery store, Luigi notices Mario holding the pendant and then, identifying the gem from a book he has read, believes it can guide them to the Mushroom Kingdom, where they can get rich. Mario tries to call the author of the book, and he answers, already knowing his name. A dog-like creature, Kibidango, however, steals the necklace. Mario and Luigi chase the dog and enter a Warp Pipe, where they find Kinoko Sennin, the author of the book. He tells them that the Mushroom Kingdom is being attacked and Princess Peach believed from a prophecy that Mario and Luigi can save it, but King Koopa has taken her because she has rejected his proposal to marry her. Mario, angry and motivated, wants to rescue Peach and her kingdom, so Kinoko Sennin advises they get help from the mushroom, flower, and star, scattered in the kingdom. Luigi becomes encouraged by the coins he may find along the way, so he joins Mario along with Kibidango.
On their adventure, two Goombas watch their progress and try to impede them. The first time, they tell a famished Luigi that they know of delicious mushrooms and lead him to a field of mushrooms that cause erratic effects to him, such as laughing and crying. Mario struggles to get Luigi to normal, but a colossal-sized Paratroopa interferes and tries feeding him to her chicks. Mario finds a mushroom in a block of ice and tries to climb to reach it, but he reveals a rock that shoots coins. This surprises him and causes him to fall, but he lands safely. Luigi then finds out that the coins have transformed to mushroom people. One, called Toad, explains that King Koopa has transformed them to coins and thanks Mario and Luigi for rescuing them. They give Mario and Luigi a key item, a Super Mushroom, and let Mario, Luigi, and Kibidango continue on their way. Mario uses this mushroom to help fend off enemies, such as giant-sized Koopa Troopas and Bullet Bills, along the way.
Mario and Luigi meet these two Goombas again, and the Goombas lead them to a field infested with Piranha Plants. They narrowly escape but anger a Lakitu in the process for disturbing its flowers. Lakitu throws Spiny's eggs at Mario and Luigi, though Mario and Luigi taunt at it for missing. Lakitu then summons rain to cause these eggs to morph into big-sized Spinies. It also causes a beanstalk to grow and trick Lakitu for a moment to think Mario is defeated, but Mario grabs some of the cloud before Lakitu realizes and escapes. Mario eventually saves Luigi and Kibidango when he triggers the cloud to snow and make the Spinies hibernate. This cloud then transforms into another Toad, who thanks Mario and gives him a Fire Flower. This flower helps Mario defeat more enemies with fire, including a big-sized Buzzy Beetle.
After resting and eating, Luigi leads Mario and Kibidango into a cave, but they are immediately locked in. Mario sees the two Goombas and begs for forgiveness, but the Goombas refuse and consider their mission to stop Mario, Luigi, and Kibidango successful. They leave a Hammer Brother to guard the prison cell. While waiting in the cell, Mario gets a daydream of dancing with Peach, but Luigi has found a way to escape. Mario, however, is still in his daydream and winds up kissing the Hammer Brother. The three then quickly leave. When they escape, Luigi realizes that these coins are fake and tosses them into the water while also accidentally tossing a star into it. Realizing the mistake, Mario and Kibidango swim to try to get it while avoiding many fish, including mega-sized Cheep-cheeps. They grab the star, which is hidden in a clam, but retreat in a sunken ship for safety. They steer this ship out of the water, and they reunite with Luigi. Riding the ship, Mario, Luigi, and Kibidango have the three items and are prepared to face King Koopa and crash his wedding ceremony.
They are spotted when Peach notices them approaching the castle. Mario and Kibidango enter the area through a hole in the wall and see King Koopa. They then chase him while Luigi searches for treasure. Mario and Kibidango arrive at a lava pit, and the two Goombas, with a control panel, challenge Mario to jump across elevator platforms. Meanwhile, however, Luigi finds a leak and floods the room with water. While Mario is saved, the water causes the castle to collapse. Among the remains, Mario sees King Koopa grab Peach, and he is ready to fight Mario. Kibidango reminds Mario to use the power-ups. Mario does use the Super Mushroom and the Fire Flower, but he is distracted by more food, and King Koopa manages to damage and throw him. Peach begs King Koopa for forgiveness and is even willing to marry him as long as Mario is spared. King Koopa hesitates but wants to destroy Mario since Mario has yet to use the Super Star. King Koopa tries to squish Mario and Luigi, but Mario uses his Star and manages to fight and defeat King Koopa.
At the end, the castle is restored to Peach's Castle and the landscape becomes lush. Princess Peach thanks Mario, and he returns her pendant. Peach talks about another half of the pendant, which Mario promises to find. Kibidango, however, transforms into Haru-ōji of Flower-koku. He is the keeper of the other half and is about to marry Peach, but King Koopa has cursed him into his dog form. This devastates Mario, but Princess Peach thanks him, and Mario and Luigi promise her help whenever she needs it. At the end of the movie, King Koopa and the Koopa Troop are shown working as employees for Mario and Luigi's grocery store.
Super Mario World: Mario & Yoshi's Adventure Land
Mario is one of the main characters in the interactive anime OVA Super Mario World: Mario & Yoshi's Adventure Land. The video follows the story of Super Mario World rather closely, though it is quite condensed. Mario leads a group on a quest to save Princess Peach from Bowser. He is shown to be the bravest of the group, with Luigi and Yoshi less so. He often calls the viewer to ask questions.
Amada Anime Series: Super Mario Bros.
The Amada Anime Series: Super Mario Bros. series of Japan-only anime features Mario characters in classic fairy tale settings. Mario plays as the main protagonist, defeating Bowser in all of them.
Super Mario Momotarō
Super Mario Momotarō retells a popular Japanese folklore called Momotarō, with Mario playing the role as the main hero. Bowser and the Koopalings have stolen Princess Peach from Ojīsan and Obāsan, two elderly Hammer Brothers. Eventually, the Hammer Brothers discover a shooting star in the form of a peach that has landed in their feet. Mario, as a mustached child, emerges from this peach, and the two elderly Hammer Brothers welcome him into their family. While Mario rapidly grows up, Ojīsan and Obāsan accidentally mention Princess Peach. They explain their loss to Mario once he asks them for more information. Mario then ultimately decides to rescue her, even though Ojīsan is unwilling to let him go. The Hammer Brothers finally relent and give aid to Mario for his journey, including a lunchbox with mushrooms and a gun, a valuable family heirloom.
During his travels, Mario encounters a weak, starving Para-Beetle. He immediately befriends her by sharing his mushroom, and she agrees to join his cause. Mario also helps a Boomerang Bro. up, who also joins Mario. Mario then finally befriends a Spike after the Spike has seen Bowser destroy his homeland. The four ride a rocket-powered airship to confront Bowser and the Koopalings. While Mario's friends battle the Koopalings, Mario faces Bowser and, with help from the Para-Beetle and the Boomerang Bro., eventually defeats him. After winning the fight, Mario threatens Bowser at gunpoint until Bowser relents and agrees to stop destroying the lands and to return everything he has stolen, including Princess Peach. Princess Peach thanks Mario and his friends for rescuing her, and they use the airship to return to Ojīsan and Obāsan.
Super Mario Issun-bōshi
Mario plays the role of the small hero in Super Mario Issun-bōshi, based on the Japanese folk tale Issun-bōshi. A couple has wished for a child, but while the shooting star delivers the child, who is Mario, he is only one inch tall. As Mario grows older, he notices a city beyond the mountains and wishes to travel there. His parents are reluctant at first, but they do not wish to shelter him for the rest of his life. Mario's father gives him a sewing needle for a sword, a bowl with rocket engines for a boat, and a chopstick for an oar to help Mario travel. Mario encounters several enemies along the way, including a Spiny Cheep Cheep, Para-Beetles, a Blooper Nanny, a Dry Bones, and a Lakitu. The Lakitu, however, summons a storm and sinks Mario and his boat, making him unconscious.
When Mario wakes up, he finds himself in the city and Princess Peach, normal sized, who has rescued him. Peach introduces herself and explains that she has found him unconscious on the shore of the river. Mario thanks her and tells her his desire to explore the city. Peach, who likes him, wants Mario to stay with her, and he agrees, riding on Peach's shoulders. As they are walking in the city, however, Bowser ambushes and attacks Peach, demanding that she marry him. Princess Peach strongly refuses, and before Bowser resorts to force, Mario challenges Bowser. Bowser does not take Mario seriously and tries to stomp him, but he dodges his steps. Bowser, however, finally grabs Mario and swallows him. While Bowser is trying to kidnap Peach, though, Mario attacks Bowser from the inside with his needle sword, which forces Bowser to cough out Mario. Mario then cuts off Bowser's horns and eyebrows, making Bowser flee while passersby laugh at him. After thanking Mario, Peach notices a magic wish-granting hammer, which Bowser has dropped, and she then fulfills Mario's wish to be a full-sized human. In the end, the two use a hovercraft to return home.
Super Mario Shirayuki-hime
Super Mario Shirayuki-hime is the final story of the series, based on Snow White. Bowser, as Queen Koopa, is jealous that Princess Peach is declared fairest in the land according to the magic mirror. Queen Koopa orders the Koopalings (Roy, Wendy, Morton, and Iggy) to destroy Princess Peach. Mario rescues her and flees to a house containing his friends, the seven dwarves, who are Toads. After Mario tells them what is happening, the Toads promise to protect her while Mario is away. Queen Koopa, meanwhile, tricks Peach into eating a poisoned apple and casts her into a deep sleep. When Mario returns and finds Peach in a deep sleep, the Toads apologize for their failure. Mario then retrieves a potion he has received from a goddess in a foreign land and revives Peach. After Peach explains that she has been given a poisoned apple, Mario concludes that it is Queen Koopa and wants to punish Queen Koopa. With Peach and the Toads following, Mario travels to Queen Koopa's castle and defeats the Goombas there. When he confronts Queen Koopa, the Koopalings attack him with a magical electric blast. The Toads help Mario by giving him a power-up that makes him grow large and knock away the Koopalings. After Mario chases Queen Koopa, she takes Princess Peach and holds a knife near her neck. Luigi, however, ambushes Queen Koopa, and the brothers defeat her by throwing her against the magic mirror. Mario, Peach, Luigi, and the Toads then happily leave the castle, concluding the story arc.
White Knuckle Scorin'
The comic that is released alongside the White Knuckle Scorin' CD album is a loose adaptation of Super Mario World. Mario and Luigi vacation in Dinosaur Land, but Bowser kidnaps Princess Peach as part of his plan to convert Dinosaur Land to fossil fuel and become an oil tycoon of OPEC. While Princess Peach tries to send messages, Mario helps teach Yoshi how to read, which is later integral for relaying Peach's messages as well as reciting spells from Bowser's magic book.
Edutainment games
Mario Teaches Typing / Mario Teaches Typing 2
Mario helps children type in both Mario Teaches Typing and Mario Teaches Typing 2. By typing correctly, players enable the game to advance. Mario Teaches Typing 2, the sequel, has another story. Mario and Luigi find a Magical Typewriter. The note attached to it explains that it is essential to beat Bowser. If one types the correct sequence into the scroll, a spell is cast and defeats Bowser. If it is used incorrectly, however, the typewriter self-destructs. Mario attempts to type, but he fails and the typewriter explodes, sending its pieces to various regions. The two adventure, retrieving the pieces while improving their typing abilities, eventually restore the typewriter, and cause a giant typewriter to fall on top of Bowser's Castle.
Mario is Missing!
Mario is Missing! was the first game in the Mario Discovery Series of Educational Games, and it takes place on Earth. When hearing of Bowser's plan to flood the Earth by melting Antarctica's ice with hair dryers, Mario, Luigi, and Yoshi head to Bowser's Castle in the Antarctic. Mario is captured, which varies depending on the version. Luigi is the main protagonist, and it involves him having to rescue Mario.
In the MS-DOS version, Mario enters the castle alone, as Luigi is too scared to follow. Mario meets Bowser, who is in a butler disguise, and accepts candy from him, despite Luigi's warning not to take candy from strangers. Bowser uses this as a distraction to trap Mario in a net. Despite his captured status, however, Mario in that version nonetheless manages to give contact to Luigi to guide him to the continents to stop Bowser's plans, as well as update him on the situation. Over the course of the game, Mario tells Luigi that he admitted to Bowser that he has a fear of the dark, which strained communication since Bowser is threatening him with his fear. In the NES version, Mario is captured outside in the snow by a Koopa with a bag. In that version, he also reacts angrily to the title shortly before being captured by the Koopa. In the SNES version, Mario gets trapped inside a pitfall outside the castle.
Super Mario Bros. & Friends: When I Grow Up
Mario appears in various scenes of the virtual coloring book, Super Mario Bros. & Friends: When I Grow Up. He and various other Mario characters (and Link) are shown in various occupations.
Mario's Time Machine
In Mario's Time Machine, Bowser uses a time machine to steal various artifacts from different time periods of human history in order to display them at his museum. Mario goes on a mission to return all objects of Bowser's museum to their original time periods in order to prevent history from being altered. Additionally, Mario has to rescue Yoshi from Bowser in the NES version of the game. Mario's Time Machine is one of the few games in which Mario talks.
In the NES version, the player has to play an altered version of Mario Bros. to defeat Koopa Troopas, who drop the stolen objects when defeated. Mario then has to travel back in time to return the objects to their proper locations in a side-scrolling mission.
In the SNES version, Mario has to pick a stolen object from the museum and then go to a "Time Surfing" level to collect enough Mushrooms to make a time jump, then return the objects to their proper locations.
Mario's Early Years! series
Mario has appeared in Mario's Early Years! series, which consists of three games. Mario, by traveling to different worlds, teaches basic learning skills to younger players such as counting, recognizing shapes, and basic spelling. Mario is controlled by a cursor interacting with an object.
Mario's FUNdamentals
Mario has also appeared in Mario's FUNdamentals. Here, Mario plays several games with younger players such as "Go Fish", "Checkers", "Backgammon", "Dominoes", or "Yahtzee". This game is also the first game where Charles Martinet, the current voice actor for Mario, provided voices for Mario.
Super Mario Adventures
Super Mario Adventures features Mario and Luigi attempting to rescue Princess Toadstool, and it features characters and other elements from Super Mario World. In the beginning, Mario and Luigi arrive at Toadstool's palace to work. A party is scheduled, but Mario and Luigi find a tangle of pipes, so the two set to work. Mario notices an unfamiliar green pipe. It and several other green pipes spawn enemies, and Mario and Luigi flee outside, where they find many green pipes. Bowser, with the Koopalings, then appears and blackmails Princess Toadstool. If she does not marry him, he turns her kingdom into stone. He demonstrates by transforming several Toads to stone. Later, when the Toads try to reach Mario and Luigi, it is revealed that Mario has been turned to stone. Princess Toadstool, defiant, pursues Bowser for a negotiation. The Toad attendants call the Minister of Massage to restore Mario to normal, which he accomplishes after one week. After Toads tell him what has happened, Mario and Luigi decide to chase Bowser, so they enter the large green pipe. Below, however, is the sky, and Mario and Luigi plummet.
After Mario pulls Luigi from the ground, Mario sees Luigi holding on to an egg. They try to cook it, but it hatches into a Yoshi. Mario and Luigi, who are unfamiliar with Yoshi, try to flee, believing that the Yoshi will eat them. Mario hides in a bush and beckons Luigi to follow. Luigi tries to, but he panics after sitting on a Wiggler. Mario stomps on its head, enraging it and giving it chase to the brothers. They then spot Yoshi still following them, and they brace themselves. The Yoshi and the Wiggler fight, and Mario and Luigi try to sneak away. They then see the Yoshi eat the Wiggler, and they hear it talk and beckon Mario and Luigi to give it a ride. The two decide that it is friendly, so they ride it. Yoshi takes them to a Yoshi village. Still uncertain, they wonder if the Yoshis are going to prepare them as part of a meal. They find Friendly Floyd, a traveling salesman. He informs them that they are in a Yoshi village and thanks them for rescuing Yoshi. They ask why Yoshi was sealed in an egg, and he explains that it was Bowser's curse inflicted on him while he was setting out to rescue Yoshis from Bowser. Floyd offers to sell them a Yoshi interpreter book, though Mario and Luigi convince him to lower the price. After buying the book, however, they discover that it is useless. They then find one of Toadstool's guards, from Toadstool's expedition to Bowser's Castle, who tells them that Princess Toadstool is captured.
Mario and Luigi soon arrive at the castle and see it covered in a moat. Mario attempts to swim through it but is attacked by Urchins, Fish Bones, and Porcupuffers. Mario and Luigi see Friendly Floyd but try to ignore him. Luigi sits on a Bill Blaster, but Mario panics and tries to knock him off. The blaster fires a Bullet Bill, which catches Mario. He zooms past Princess Toadstool flying with her cape, who has escaped in the meantime. Mario crash-lands in the castle and is promptly captured. While he is sitting in his cell, Luigi is given blackmail to give the princess or watch Mario suffer. Luigi, with help from Friendly Floyd, disguises himself as Princess Toadstool, and he successfully tricks Bowser. Luigi visits Mario in his cell, causing Mario to snicker. Wendy finds Luigi and tells them both that she is going to feed Mario to the piranhas. Luigi hastily changes the subject and tells the Koopalings that he orders pizza. The pizza arrives, and it turns out to be Princess Toadstool in Luigi's clothes, who, with several bombs, threatens the Koopalings to blow up the castle. Luigi then reveals himself. Wendy believes it is a bluff, though the Koopalings charge. Luigi steals the keys from Roy. He jumps too high, however, and he drops the keys. The Toad catches the keys and rides on Yoshi. He quietly passes the keys to Luigi while the Koopalings are chasing him and Yoshi. Luigi goes to Mario's cell and struggles to open both the cell lock and the prison chain lock. While Yoshi, Toad, and Toadstool are cornered, Mario is free and takes out the enemies. Wendy opens a trapdoor and sends Mario, Luigi, Toad, Toadstool, and Yoshi into a pit. The fires from the Reznors in the pit set off Toadstool's bomb, and there is a massive explosion.
After they all land safely, Luigi and Toadstool swap their clothes to normal, and Mario, Luigi, Toadstool, and Toad feel their adventure is done. They, however, quickly realize that they must re-enter the pipe from the sky, the pipe they fell from. Toad gets an idea and borrows Princess Toadstool's cape to fly and send rescue units. He leaves, and after a while, Mario spots units and a ladder coming from the pipe. They attempt to climb the ladder. The leading Toad, however, kicks Mario below, and he slices off the ladder below him. The rescue unit is revealed to be Bowser and his troops, disguised, and the real Toad has been captured. Bowser sends Paratroops after them. Yoshi eats a Blue Shell and starts flying, but he loses Bowser and his troops. Yoshi spits out his shell, and Mario and Luigi crash into a dark forest.
Mario hesitates to enter the Ghost House (it is actually a trap set by Bowser), but Luigi is hit with hunger pangs. While Mario argues with him, they smell cheese coming from the house, and Luigi runs in. Mario and Yoshi chase him, but Yoshi is hit by the door and throws Mario inside. Bowser activates the door to be shut, leaving Yoshi outside. While getting attacked by Boos, Mario searches for Luigi. He finds Luigi in a room with a big chunk of cheese. He alerts Luigi to Boos, and Luigi flees with Mario. Mario tells Luigi to stick to the walls. Without realizing it, however, they slip in front of a hallway with Big Boo inside, and they are exposed from behind. Luigi falls backward, sees the Big Boo, and yells. Mario turns around, and the Boos they were facing attack them. This leads to a stand-off that lasts for a while. Mario gets tired but has a plan, so he leads Luigi into an empty room. When the Boos enter, they are greeted by Mario, dressed as a psychologist, with Luigi as a nurse. Mario tells the Boo that it is scared of humans and asks it to talk about its past. He successfully cheers up the Boo by telling it about the massive universe they are in. He then tells it to go outside. The Boo thanks him, and it answers Mario's question as to where Bowser's Castle is. Mario, Luigi, and Yoshi then head there.
Looking at the beginning of the wedding ceremony, Mario notes the tight security. He, Luigi, and Yoshi try entering a pipe they believe will take them inside. In the tunnel, they reach a lava chamber. They encounter Thwomps and Blarggs that attack them. While Luigi and Yoshi are on a rock island, Mario reaches a pipe. Exiting the pipe, which leads outside the wedding cake, Mario tries to crash the wedding ceremony. He seems surprised to see Toadstool (not realizing she is hypnotized) calling Bowser her "darling," but he grabs her and tries to escape. He promptly gets beaten and tied up. Meanwhile, however, Luigi and Yoshi find an alternate route. Mario then sees escaped Yoshis (which Luigi and Yoshi have freed from their eggs) stampeding. They trample the Magikoopa hypnotist, breaking the spell. Princess Toadstool unties Mario, and he uses the rope to snag Bowser, who tries to flee. Bowser hides in the cake, but the Yoshis start eating it. Mario finds him, but Bowser tries charging into him. Realizing that the cake will collapse, Mario gets off the cake, and the cake collapses, defeating Bowser. Princess Toadstool kisses Mario, and the Yoshis are freed. Mario, Luigi, and Toadstool return to the Mushroom Kingdom for rest and celebration until their next adventure.
Mario Kart series
In the series of Mario Kart games, starting with Super Mario Kart, Mario has always been a playable character. In games where characters are divided into weight groups, Mario always has middling weight with balanced statistics. Numerous race courses throughout the series have been called Mario Circuit, or something with the name "Mario" in it.
Super Mario Kart
Mario appears in the Mario Kart series in the first installment: Super Mario Kart. Mario is average in all categories. When Mario is a CPU, he sometimes uses Star power, which gives him invincibility.
Mario Kart 64
Mario is used again for Mario Kart 64, where he is featured as a middleweight average-stats character.
Mario Kart: Super Circuit
In Mario Kart: Super Circuit, Mario is once again used as middleweight characters with average speed and weight.
Mario Kart: Double Dash!!
In Mario Kart: Double Dash!!, he is grouped with Luigi by default, and their special item is the Fireball. His kart is the Red Fire, which is an all-around average kart. His baby version, Baby Mario, also makes his debut.
Mario Kart DS
Mario once again returns as a character in Mario Kart DS. His karts are the B Dasher, the Standard MR, and the Shooting Star. After beating the game, Mario can race in any of the karts. He also fights two bosses in Mission Mode: Eyerok in Level 2 and Wiggler in Level 7.
Mario Kart Wii
Mario later returns as a character for Mario Kart Wii. Unlike the previous installment, in Mario Kart Wii, Mario can ride on any of the medium karts and bikes. Mario also provides a boost to handling, weight, and acceleration on any vehicle he drives.
Mario Kart 7
Mario returns as a playable character in Mario Kart 7. Like in the previous titles, he is a medium class racer, and most of his stat boosts are around average levels. Mario's metallic rival, Metal Mario, also makes his debut in the Mario Kart series.
Mario Kart 8 / Mario Kart Deluxe
In Mario Kart 8, Mario is yet again a middleweight, sharing this distinction with not just Luigi but also Ludwig and Iggy. His stats, however, are not perfectly balanced. His top speed and traction are his strongest stats, while his acceleration is his weakest stat. If Mario drives certain vehicles, they are colored red to match Mario's dominant color. The exceptions are the GLA and City Tripper, which use the gray variation and the white variation respectively. Unlike in Mario Kart Wii, Mario can ride on any vehicle in the game. As with every character playable in Mario Kart 8, Mario is playable again in Mario Kart 8 Deluxe.
Mario Kart Arcade GP series
In Mario Kart Arcade GP, he is an all-around type and shares his special character items with Luigi. His special items are a Star, which gives Mario invincibility; a fireball, which can be shot forward or backward to damage a kart; the hammer, which can hit a rival, giving them damage; and the Chain Chomp, which provides damage to any kart it hits. Mario then appeared in Mario Kart Arcade GP 2, the sequel to the original. Mario, like Luigi, Pac-Man, and Waluigi, is an all-around racer. Mario reappears in Mario Kart Arcade GP DX as yet again a balanced middleweight character. His personal kart is the Lightning Champ. He also received a Fire Mario alternate palette swap.
Yoshi's Safari
In Yoshi's Safari, Mario and Yoshi are sent by Princess Peach to rescue Jewelry Land from Bowser's occupation. In this game, Mario uses a gun called the Super Scope (controlled by the player with said accessory for the Super Nintendo) to shoot enemies while riding on Yoshi's back. Mario fights the Koopalings and Bowser to free King Fret and Prince Pine of Jewelry Land.
Mario & Wario
In Mario & Wario, Mario is a passive character. Wario drops buckets or barrels or similar objects on his head, making him unable to see. The fairy Wanda has to guide Mario safely to Luigi through hazards and traps in each level. When arriving at the end of the level, Luigi will free Mario from the sight-blocking object. Mario is only one of the characters that have to be guided through levels by Wanda like this in the game. The other characters are Princess Peach and Yoshi. Mario walks at a medium speed, while Peach is slow and Yoshi is fast.
Hotel Mario
In Hotel Mario, Mario and Luigi travel to the Mushroom Kingdom after an invitation for a picnic by Princess Peach. Upon arriving, the two find out that Peach has been kidnapped by Bowser, who has made her a "permanent guest" in one of his seven Koopa Hotels. Mario and Luigi travel from one Koopaling's hotel to the next, with Peach being brought to a new hotel every time the brothers have searched through the last one. After destroying most of the Koopaling hotels, Mario fights Bowser in his own hotel and defeats him. He then receives a kiss from Princess Peach, then congratulates the player as 'The best ever'.
In the game, Mario has to close all doors in a hotel in order to proceed. Mario can stomp on enemies to defeat them, similar to the Super Mario series. He can also hide in open doors and take elevators to change his level.
Mario Tennis series
Mario is a playable character in all games of the Mario Tennis series. In all direct games in the series—Mario Tennis for the Nintendo 64, Mario Power Tennis for the Nintendo GameCube and Wii, Mario Tennis: Power Tour for the Game Boy Advance, Mario Tennis Open for the Nintendo 3DS, Mario Tennis: Ultra Smash for the Wii U, and Mario Tennis Aces for the Nintendo Switch—he is an all-around character. In Mario Tennis for the Game Boy Color, Mario is an unlockable character, unlocked by completing the Singles Mario Tour.
Mario Tennis
In the intro for Mario Tennis for the Nintendo 64, Mario is one of the participants of the tournament. Here, he defeats Donkey Kong to gain access to the semifinals. In the semifinals, he defeats Yoshi and moves on to the finals against Luigi. While the two brothers are looking for the missing tennis ball prior to the match, Wario and his partner, Waluigi, appear and cause mischief. After this, Bowser and a Boo appear. Everyone stands back in fear, thinking that the two came to cause trouble as well. However, Bowser and the Boo reveal that they simply want to play a nice game of tennis, to which Mario exclaims, "Let's all play!" and all of them agree and cheer. Initially unknown to the cast, however, a Bob-omb walks onto the court and explodes.
In the game, Mario is an all-around playable character, and he has several themed courts including the Mario Bros. Court, the Mario & Luigi Court, and the Super Mario Court. In the doubles version of tournament mode, his AI doubles partner is Luigi. Additionally, if Peach is the human player, Mario is her partner. Mario plays as a referee when not being used. Mario, however, also has a clone of himself wearing a blue cap, who replaces his role as a referee, but can appear even if Mario is not being used. The referee wears different outfits depending on the tournament. Mario is also the announcer in the game.
Mario Power Tennis
In Mario Power Tennis, Mario and Luigi are the only all-around characters. Unlike in other games, Mario and Luigi have subtle differences within each other. While they have nearly identical movement speed, Mario has more power, while Luigi has slightly more reach and more control. Mario, when compared to other characters, has a slightly below-average reach and lunge because of his short stature. Mario is stronger than most non-power characters. All his other stats are average. Mario's Offensive Power Shot has his racket transform into a giant mallet, which enables him to hit the ball with high speed and force; opponents that return the ball may get blasted to the back of the court. Mario's Defensive Power Shot is a simple spin that allows him to reach lobs and faraway balls quickly, but it is one of the few Defensive Power Shots that fail when the ball is too far away. Mario's taunt is him waving and saying, "Come on!"
Mario has appeared occasionally in several trophy-earning cutscenes in Mario Power Tennis. While Mario has appeared more than most characters in these cutscenes, Luigi appears in most trophy-earning cutscenes.
Mario Tennis Open
In Mario Tennis Open, Mario shares nearly identical stats from Mario Power Tennis. Mario's metal form, Metal Mario, also appears as a Power character. Miis in the game can wear tennis clothing based on Mario, and if they win the singles Final Cup, they can wear his costume as well.
Mario Tennis: Ultra Smash
In Mario Tennis: Ultra Smash, Mario's tennis racket color is slightly different in this game; rather than being a solid blue, Mario's racket is predominantly red and blue with some white.
Mario Tennis Aces
In Mario Tennis Aces, Mario by default wears a new tennis outfit. However, his standard outfit could be unlocked by either participating in the online tournament demo or accumulating 500 participation points in the January 2019 online tournament. Also, Mario was among the characters that could be played as in the online tournament demo. During the game's adventure mode, Mario is, for most of the missions, the playable character as the player must collect the five Power Stones to stop Lucien. As of the game's version 2.0.0 update, the player can unlock a costume for Mario that has him wielding a Lucien replica while wearing his tennis outfit by completing Last Trial Boss Challenge.
Yoshi series
- Main article: Baby Mario
Super Mario World 2: Yoshi's Island
Super Mario World 2: Yoshi's Island tells the story of Mario shortly after his birth. At the beginning of the game, the Stork is delivering newborn Baby Mario and Baby Luigi to their parents, but Kamek, predicting that the brothers will cause problems for Bowser in the future, attempts to capture the stork and babies, but captures only Luigi and the stork. Mario, despite being safe from Kamek, starts to fall, eventually landing on a nearby island, on the back of Yoshi. Yoshi then brings Baby Mario back to his village, where they decide to help Baby Mario in saving his brother.
During the game, Baby Mario rides on Yoshi's back. When Yoshi is hit, Baby Mario falls off and is trapped into a bubble. If the Yoshi does not catch the bubble in a short period of time, Baby Mario is kidnapped by Toadies. In that case, the level has to be restarted. Baby Mario can also run when Yoshi collects a Super Star, which transforms Baby Mario into Super Baby Mario for a short time.
At the end of the game, after Kamek and Baby Bowser's defeat and Baby Luigi's rescue, Baby Mario and Baby Luigi are brought to their mother and father.
Yoshi Touch & Go
Yoshi Touch & Go, unlike other Yoshi games, has no story. Each level in this game begins with Baby Mario with balloons, falling. The player must guide him with clouds while destroying obstacles with bubbles. Soon, Baby Mario lands on a Yoshi's back, and Yoshi finishes the rest of the level.
Yoshi's Island DS
Kamek and his Toadies make a second attempt to ensure a safe future for the Koopa Troop in Yoshi's Island DS. They kidnap countless babies, searching for all of the Star Children. Mario and Luigi are taken from their home in the night as their parents cry out for them, unable to stop the kidnapping. However, the Stork notices Kamek and his Toadies taking away several babies. He attacks the Toady holding Baby Mario. The Toady panics and drops Baby Mario, who fell again towards Yoshi's Island. Yoshi and his friends again find Baby Mario and sought to defeat the Koopa Troop again. In the process, they learn to use the abilities Baby Mario grants to the Yoshi he rides on. They find Baby Peach, Baby Donkey Kong, Baby Wario, and Baby Bowser along the way, all whom work with the Yoshis to defeat the Koopa Troop. As they progress, Bowser travels from the future to assist his Koopa Troop of the past. The Yoshis are able to defeat him with the help of the babies. Baby Mario is returned to his parents alongside his brother and the family is reunited.
Yoshi's New Island
- Main article: Mr. Pipe
After the Stork misplaces Baby Mario and Baby Luigi in the wrong family, Kamek and his Koopa Troop succeed once again to kidnap Baby Luigi while Baby Mario adventures with Yoshi to track and rescue Baby Luigi. Throughout their adventure, however, the two encounter a live Warp Pipe named Mr. Pipe. He helps them by giving them needed items. After the credits roll, this Warp Pipe stops, and a figure, Mario himself, emerges. He eventually vanishes, presumably going back to his own time period.
Mario Clash
Mario shoots at Koopas and various other enemies in Mario Clash, a game for the Virtual Boy. Mario has to knock enemies away with Koopa Shells at the side. The game's gameplay is similar to the style of Mario Bros., but Luigi is absent.
Super Mario RPG: Legend of the Seven Stars
Mario appears as the main protagonist in Super Mario RPG: Legend of the Seven Stars. Mario first arrives to confront Bowser, who has again captured Princess Toadstool (which by now is a recurring event). Mario battles Bowser atop a Kinklink and rescues Toadstool. Then a huge sword, Exor, strikes the castle from atop and knocks them all to various spots in Mario's world. Mario falls through the pipe on top of his house and lands on his bed.
Mario discovers that the Star Pieces of the wish-granting Star Road are being sought by a group called the Smithy Gang, run by Smithy, who are causing havoc throughout the world. On this adventure, Mario recruits Mallow, Geno, Princess Toadstool, and even Bowser. They travel through much of the world, finding Star Pieces, which are protected by the Smithy Gang's strongest members. After all Star Pieces are collected, Mario fights Smithy. Mario reaches it through Bowser's Keep, which is inaccessible because Exor destroyed the bridge. With the help of Mallow's parents, King and Queen Nimbus, Mario has passage through a special cloud bus. When they finally arrive, Mario defeats Exor and goes to Smithy's dimension via Exor's mouth.
Mario's journey is not over since Smithy has even more minions at his disposal. After many battles, Mario faces and defeats Smithy, saving the Star Road.
Mario Party series
Mario is one of the playable characters in Mario Party series. He is always represented by his trademark red color. The minigames test Mario's luck, skill, and endurance and reward him with coins (or Mini Stars, in Mario Party 9 and in Star-Crossed Skyway in Mario Party: Island Tour). In the first three Mario Party games, Mario aims to become the superstar. Though Mario has few distinguishable abilities from the other Mario Party characters, the most notable difference is Mario's ability to use the Fireball Orb in Mario Party 7. Whenever Mario uses an Orb on a space, the space has Mario's "M" insignia. As revealed in the official artwork of Mario Party 4, Mario's item of choice is the Mega Mushroom. Mario's default Duel Mode partner is the defensive Koopa Troopa in Mario Party 3, and the booklet says that his favorite item is the Golden Mushroom. He also challenges the player for the Courage Star Stamp if he is not used.
Super Smash Bros. series
Super Smash Bros. fighter Mario |
Game appearances |
---|
Super Smash Bros. Super Smash Bros. Melee Super Smash Bros. Brawl Super Smash Bros. for Nintendo 3DS Super Smash Bros. for Wii U Super Smash Bros. Ultimate |
Special moves |
Standard: Fireball Side: Cape Up: Super Jump Punch Down: Mario Tornado (64, Melee); F.L.U.D.D. (Brawl onward) Final Smash: Mario Finale |
Battle entrance |
Mario jumps out of a Warp Pipe and exclaims, "Let's-a go!" |
Mario has been playable in every Super Smash Bros. game to date. Mario is usually portrayed as a "main" character alongside Link, Kirby, and Pikachu, roughly depicted as the most prominent character and face of the games until Ultimate, where he and Link share mascot status and Kirby is the closest thing to a main character in World of Light. Mario has retained his balanced abilities even when fighting characters from other series. Due to his balanced playstyle, Mario's skill is reflected by the player, as mentioned by the Adventure mode Mario trophy. Also, as a result of his balanced design, Mario is also typically chosen for the "template" character; in Super Smash Bros., as well as all subsequent Super Smash Bros. installments, he is shown in the "How to Play" video; in Super Smash Bros. Brawl, players use him when testing changes in Stage Creator; and in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U, his silhouette is an opponent character for special move demonstrations. He is also used for controller mapping testing and is part of the gauge when players select the level of intensity in Classic Mode. Mario's moveset consists of quick short-ranged attacks, such as punches, kicks, and even head attacks. Mario's weight in Super Smash Bros. and Super Smash Bros. Melee is 100 units; starting from Super Smash Bros. Brawl, his weight is decreased to 98 units. Mario's victory theme throughout the series, which is shared with the rest of the Mario characters (except Rosalina), is an arrangement of the level clear theme from Super Mario Bros.
Most of Mario's moveset remains the same throughout the games, though his forward smash has been altered from a fist-inflating punch to an explosive palm blast (used from Super Smash Bros. Melee onward). Additionally, his spinning kick forward aerial is replaced with a downward hook from Melee onward, while the Mario Tornado has been used as his down aerial since Brawl.
Mario's alter-egos Dr. Mario and Metal Mario have also made appearances, with Dr. Mario being playable in Super Smash Bros. Melee, Super Smash Bros. for Nintendo 3DS, Super Smash Bros. for Wii U, and Super Smash Bros. Ultimate. Mario also makes additional trophy, sticker, and spirit appearances such as his Mario Strikers incarnation, his Raccoon form, and him driving a vehicle.
Super Smash Bros.
In Super Smash Bros., Mario's standard moveset is inspired from Super Mario 64; his standard attack is the Punch + Punch + Kick combo, his dash attack is the Slide Kick, his down smash is the Sweep Kick, and finally, his back throw is the same throw he uses against Bowser. His special moves are Fireball, a bouncing fireball; Super Jump Punch, which has him jump, causing coins to fly out when in contact with enemies; and Mario Tornado, which has him spinning rapidly. Luigi serves as a clone of Mario, having the same moveset but with different properties, although in later games, he would be replaced by Dr. Mario.
Super Smash Bros. Melee
In Super Smash Bros. Melee, Mario gains a side special move: Cape, a cape swipe that reflects projectiles. In contrast to his appearances in most games, he has a very serious and stern look on his face, despite the fact that he is normally portrayed as a cheerful person. Dr. Mario is introduced as a playable character, having near-identical moves.
Super Smash Bros. Brawl
- “Oh yeah! HIYAHHHHHHH...!!!”
- —Mario, Super Smash Bros. Brawl
In Super Smash Bros. Brawl, like every other character, Mario is given a Final Smash, which is named Mario Finale. For this move, launches a slow-moving two-streamed blast of fire that hits multiple times. Opponents that come in contact with the blast are knocked slightly to the side, and are thus forced to be traveled with it. His down special move Mario Tornado was replaced by F.L.U.D.D., which sprays water that can push opponents.
Mario's counterpart, Dr. Mario, does not return as a playable fighter.
Role in The Subspace Emissary
In the beginning, a trophy of Mario and Kirby are thrown into an arena. The two come to life and fight. The player chooses the one to play with. If Mario is chosen, the opponent is Kirby. After the battle between the two, Mario resurrects Kirby. This scenario happens the other way around if the player chooses Kirby instead. The Subspace Army then ambushes the two. Peach and Zelda come to help, and they are all confronted by the Ancient Minister. After seeing the two R.O.B.s setting up a Subspace Bomb, Mario runs to try to stop it, only to be blasted away by Petey Piranha. Afterwards, he meets Pit after the latter has descended from Skyworld. They team up, reach land, and give chase to the Ancient Minister, but they lose him.
Eventually, Mario sees Peach's trophy form apparently dissolving. Thinking Link and Yoshi have done this, Mario and Pit attack them, only to be defeated and stolen by King Dedede. Kirby, however, saves them both, and Pit shoots an arrow at the Cargo that Dedede was driving, blowing its engine out. Keep note that this happens only if Peach was rescued from Petey Piranha.
If Zelda is rescued, Mario and Pit end up facing a False Zelda, with Pit destroying her Dark Cannon that she was about to fire at Link and Yoshi. Link sees the Zelda trophy dissolve, and he and Yoshi attack Mario and Pit. Mario and Pit defeat them, but Mario sees the Peach trophy in the Cargo before Dedede takes Yoshi and Link. When Kirby saves them, Link is the one that blows out the engine.
Regardless, Mario and his team chase King Dedede through a cave and into his castle, only to find his throne room a mess and himself and the trophies he had nowhere to be found. They go through a secret passage and see Bowser trying to get away. Mario attacks, only to find that he has the princess not rescued from Petey Piranha. Pit fires an arrow, but Bowser dodges and the badge that the princess was wearing falls. Bowser gets away and Kirby eats the badge.
Mario and his team encounter the Ancient Minister again later and chase him through the Wilds, but the R.O.B.s stop them and detonate the Subspace Bomb that the Ancient Minister was carrying. Mario and his team escape and end up fighting the Subspace Army at the Canyon, where they meet the Ice Climbers, Marth, Lucas, the Pokémon Trainer, and Ike. For the rest of the adventure, Mario fights with his increasing group until he and his allies defeat Tabuu and restore the world to normal.
Special Moves
Fireball
- Main article: Fireball
Fireball is the standard special move used by Mario in every Super Smash Bros. title. Mario's Fireballs can ricochet from the ground and walls, while Luigi's shoot straight no matter what, unless it ricochets off something in front of Luigi. The Fireball deals weak knockback and low damage, but it can aid Mario to approach his enemies. Kirby can also use the Fireball move once he has copied Mario.
The move originates from the Super Mario Bros. games, whereas if Mario or Luigi grab a Fire Flower, they gain the ability to throw fireballs from their hands.
Cape
- Main article: Cape
Mario uses Cape as an attack in each installment of the series (except for Super Smash Bros.). It is his Side + B move. While this attack is not particularly powerful, it is useful in that it can reverse the direction of most projectile attacks, including thrown items. It can also make the foe spin around, and face the other direction. Also note that when Mario uses his cape it is not actually tied around his neck but held in his hand and swung. The Cape also gives Mario a slight vertical lift, which can help him recover somewhat.
The move originated from Super Mario World, when Mario grabs a Cape Feather, he will get a cape and can attack enemies just by swinging it.
Super Jump Punch
- Main article: Super Jump Punch
The Super Jump Punch is a jumping move that Mario can perform in the Super Smash Bros. series. It can also be performed by Luigi and Dr. Mario. It is executed by pressing B while holding the control stick upwards at the same time. When Mario performs the attack, coins fly out of the enemy, and the foe receives about 10% damage. Mario's Super Jump Punch has changed hardly throughout his appearances, although the distance gained from the attack has varied. Mario will be put into a helpless state once this move ends.
This move originated from Super Mario Bros., where if Mario jumps under certain blocks, coins will appear from the blocks. Plus, Mario, when using the move, would always be in the pose when he jumps in Super Mario Bros.
Mario Tornado
- Main article: Mario Tornado
Mario Tornado is a special move that Mario can use as an aerial attack. After pressing B and tilting the control stick down position, Mario would spin around, suck the foe in, spin them silly, and then spit them out, damaging opponents, in a similar fashion to Luigi's Luigi Cyclone. The move is powerful, but is best used when surrounded by opponents. Mario Tornado, unlike Luigi Cyclone, cannot move very far. By repeatedly tapping the B Button, Mario will also move vertically while using the attack.
The Mario Tornado is replaced as his down special move by F.L.U.D.D. in Super Smash Bros. Brawl. Mario Tornado is still one of his normal attacks, executed by pressing Down A in mid-air. In both games, Mario can use the attack mid-air. As Mario Tornado is in his down aerial attack, he can no longer perform the rising tornado technique, making his recovery worse (although his Super Jump Punch has gained distance).
It is possible that this move originated from Super Mario World, where it is called the Spin Jump, and/or Super Mario Land 2 where Super/Fire Mario can Spin Jump by jumping while ducking.
F.L.U.D.D.
- Main article: F.L.U.D.D.
F.L.U.D.D. is a special move that Mario can use in Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS / Wii U. When Mario uses the move, he will put F.L.U.D.D. on his back and douse his enemies with water.
The attack will have no effect on the opponents' damage percentages whatsoever; it can still have benefit to Mario, however as the water can blast foes great distances, possibly resulting in a KO. F.L.U.D.D. can also be charged before use, resulting in a more powerful stream of water. The F.L.U.D.D. can also be aimed upward or downward. This move is best used at enemies near the edges of the battle.
This move originated in Super Mario Sunshine, where the F.L.U.D.D. is a key element in the game. Using F.L.U.D.D., Mario can spray water at enemies, or clean up a part of a level. However, unlike in Sunshine, F.L.U.D.D. has various nozzles that can be used for various purposes, whereas in Brawl, F.L.U.D.D. can only use the spray nozzle.
Mario Finale
- Main article: Mario Finale
Mario Finale is Mario's Final Smash in Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS / Wii U, and Super Smash Bros. Ultimate. As with any Final Smash, Mario must first collect a Smash Ball. Mario unleashes a giant wave of flames, which expands vertically before him. This bursts across the stage in front of him devastating any opponents in front of him by causing damage and pushing them off the screen along with the wave. This move is the first Final Smash shown in the 2006 E3 trailer. The move is an original one, not based on any specific power in the Mario series other than the traditional Fire Mario, although it is a reference to Mario's fire abilities in various spinoffs.
Super Smash Bros. for Nintendo 3DS / Super Smash Bros. for Wii U
In Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U, Mario, as any character, can use equipment to boost his stats at the cost of others. In addition to generic badges, Mario can wear certain additional equipment, including shoes (speed), overalls (defense), and gloves (attack). Finally, Mario can use alternate special moves, provided that these moves are found during normal gameplay. One exception, in the Nintendo 3DS version, is the Explosive Punch, which is unlocked only if the player has a combined score of 200,000 points in Target Blast and the third Challenge Panel has been revealed.
Super Smash Bros. Ultimate
Like every other character previously playable in the series, Mario returns in Super Smash Bros. Ultimate as a playable character. Mario appeared in the game's reveal teaser trailer, alongside Link (in his design from The Legend of Zelda: Breath of the Wild) and new fighter Inkling. Mario's fire-based attacks, such as his sweet-spotted forward smash, called Fireball, and Mario Finale, have brighter, flashier effects, including the appearance of smoke. Mario also has Cappy right alongside him, though he seems to be limited to aesthetic. Most of his moves are unaltered, though his Super Jump Punch now has a random chance of producing regional coins found in the Metro Kingdom from Super Mario Odyssey. In addition, Mario's Fire Mario and Wario-based costumes were replaced with the Wedding and Builder outfits from Super Mario Odyssey. One of these two costumes, the Builder Outfit, was first used for Mario's artworks for Super Mario Maker. In Super Smash Bros. Ultimate, three more of Mario's standard attacks receive names: His up smash is the Lead Headbutt, his forward air is the Meteor Knuckle, and his back throw is the Airplane Swing. As with several other returning characters, the Mario-series victory theme has been slightly shortened and sped up compared to in the previous installments.
In Super Smash Bros. Ultimate's Adventure mode, Mario is seen when the fighters oppose Galeem for the first time. Although Mario is not shown to be hit by Galeem's beams directly, he, like every fighter except Kirby, is imprisoned in the World of Light, where a Galeem-serving Puppet Fighter (copy) of him is created. Mario is the first imprisoned fighter saved (being rescued following Kirby's defeat of the Mario puppet fighter), and once rescued, he joins Kirby against Galeem and later Dharkon. In Mario's Classic Mode route, it is possible to unlock Sonic, Bayonetta, Little Mac, Ike, Luigi, Roy, Dr. Mario, or Olimar.
Mario as he appears in Mario Tennis Aces is a spirit in Super Smash Bros. Ultimate.
Classic Mode route
Mario's Classic Mode route has him fight many characters across different franchises and having no specific theme, similar to Classic Mode's previous iterations. However, Mario has a penultimate battle with Bowser Jr. and the Koopalings, while his final battle is against Bowser/Giga Bowser.
Let's-a Go! | ||||
---|---|---|---|---|
Round | Opponents | Rule | Stage | Song |
1 | Link, Zelda | Great Plateau Tower | Overworld Theme - The Legend of Zelda (Brawl) | |
2 | Kirby, Meta Knight, King Dedede | Free-for-All | Green Greens | Green Greens (Melee) |
3 | Donkey Kong, Diddy Kong | Kongo Falls | Jungle Level (Melee) | |
4 | Squirtle, Ivysaur, Charizard, Pikachu | Horde Battle | Pokémon Stadium | Main Theme - Pokémon Red & Pokémon Blue (Brawl) |
5 | Marth, Chrom, Ike | Coliseum | Story 5 Meeting | |
6 | Larry, Morton, Wendy, Iggy, Roy, Lemmy, Ludwig, Bowser Jr. | Horde Battle | Princess Peach's Castle | Fortress Boss - Super Mario Bros. 3 |
Final | Bowser Giga Bowser |
Final Destination | King Bowser - Super Mario Bros. 3 Giga Bowser |
Paper Mario series
Paper Mario
Mario once again is invited to a party in Peach's Castle in Paper Mario. Bowser interrupts, uprooting the castle and lifting it into the air. He and Kammy Koopa use the power of the Star Rod and defeat Mario. Bowser then tosses Mario out of the castle. Mario lands in a small forest located on the outskirts of Goomba Village. Mario befriends Goombario, his first partner, and heads to Toad Town via Goomba Road.
Mario hears a Star Spirit called Eldstar asking for his help. The Star Spirit requests that he speak to him on Shooting Star Summit, in which he has more strength to speak better. Once there, Mario meets many other Star Spirits asking for his help. He learns that Bowser has imprisoned them in special cards and has given them to his strongest minions. Mario then sets out on a quest in search of the Star Spirits. Mario makes many new friends and partners, eventually collecting all seven Star Spirits. Mario returns to Shooting Star Summit, where he gains access to Star Way. Mario acquires a new ability called Star Beam and is transported to Bowser's Castle from Star Haven. While Mario and his team are at Bowser's Castle, they save the many captives and fight Bowser at the top of the castle.
Bowser breaks the bridge Mario came from, ensuring that Mario cannot escape, and uses his Star Rod to fight. Mario, knowing the Star Rod's counter this time, uses Star Beam to weaken his power. The reluctant Bowser is unaffected by it and shakes the beam's power off. Watching the team's losing, Peach and Twink fight Kammy, who is responsible for creating the Power Platform that strengthens Bowser's Star Rod. They defeat Kammy and teach the Peach Beam while fully restoring Mario's party. Mario and company use the Peach Beam at Bowser to penetrate the Star Rod's shield, leaving him open to attack. Mario and his friends eventually defeat Bowser and once again save the Mushroom Kingdom. The castle returns to the ground from where it came, and another party is held there later while the power of wishes is restored. After a parade led by Luigi, Mario takes Peach to his house, where they watch the fireworks.
During the events of this game, Toad Town News traces Mario as he tries to save the Star Spirits and posts news about his progress.
Tattle
When Mario and his partner are battling a Duplighost (including Lee), it may transform into Goombario and use his tattle ability in battle.
- “It's Mario, silly! He's here to save Princess Peach, who was kidnapped by Bowser. Remember? He fights until the bitter end, no matter what enemies attack.”
- —Duplighost, Paper Mario
Paper Mario: The Thousand-Year Door
- "The Great Gonzales" redirects here. For information about the character from Paper Mario: The Thousand-Year Door sometimes called The Great Gonzales Jr., see Mini-Yoshi.
Peach invites Mario to Rogueport in Paper Mario: The Thousand-Year Door to share a treasure map leading to powerful artifacts called Crystal Stars. By the time Mario arrives, the X-Nauts have kidnapped her. The X-Nauts need to use her as a vessel for the Shadow Queen so the leader of the X-Nauts, Sir Grodus, can use her power to aid him in world domination.
Mario meets Professor Frankly, who tells him the history of Rogueport and reveals the secret of the Thousand-Year Door. The Shadow Queen has once controlled Rogueport and trapped many of its citizens after Crystal Stars granted her power. The Four Legendary Heroes have used the power of the Crystal Stars against her and imprisoned her in the Thousand-Year Door for a millennium. After learning this story, Mario sets out to collect all seven Crystal Stars. Gaining many new partners and finding all Crystal Stars, Mario enters the Thousand-Year Door. There he finds Sir Grodus standing before the Shadow Queen's room. Mario defeats Sir Grodus but is then ambushed by Bowser and Kammy Koopa. This gives Grodus time to escape with Peach to the Shadow Queen's room. When Mario arrives, Grodus has awakened the Shadow Queen herself, taking control of Peach's body. Mario has to fight her possessed form, and using the help of the Rogueport citizens' wishes, Mario prevails.
In the Glitz Pit, Mario and his partner's team is named "The Great Gonzales" (also known as the title The Merciless Executioner) by Grubba. Additionally in the Glitz Pit, when Mario optionally returns to the Glitz Pit to fight Rawk Hawk a second time, someone in the crowd yells, "Jumpman! Wait. Who?" referencing Mario's alternate name in Donkey Kong arcade materials.
-
Mario in his normal clothes
-
Mario with the L Emblem equipped
-
Mario with the W Emblem equipped
-
Mario with both the L Emblem and the W Emblem equipped
-
Mario wielding his hammer
-
Mario guarding
Super Paper Mario
In Super Paper Mario, Mario and Luigi sit in their house one day when they hear the news that Princess Peach has been kidnapped. The Mario Bros. rush to Bowser's Castle, thinking he has the princess, an assumption to be proven wrong. Later, a new antagonist named Count Bleck shows up and kidnaps Luigi and Bowser. It is also revealed that Count Bleck has Princess Peach, too.
Mario is transported to Flipside, a town between dimensions. Mario later finds Bowser and Princess Peach, who decide to join Mario in his quest to stop Count Bleck. Mario must go through eight chapters to get eight Pure Hearts, which can counter the Chaos Heart. Mario also encounters new enemies, such as O'Chunks, Dimentio, Mimi, Nastasia, and even his brother, Luigi, now called Mr. L because Nastasia, an assistant of Count Bleck, has brainwashed him (however, he joins Mario once he is freed by Dimentio and sent to the Underwhere).
Mario's special ability is the flip, which allows him to travel between 2D and 3D plains, which is necessary to progress and solve puzzles. Unlike the other playable characters who have their special abilities unlocked from the beginning of the game, Mario cannot flip until Bestovius teaches him the technique in Chapter 1-1.
Paper Mario: Sticker Star
In the fourth installment of the Paper Mario series, Paper Mario: Sticker Star, Mario, along with Princess Peach and many Toads, is celebrating Sticker Fest, a holiday where six Royal Stickers ride in on a comet that allows wishes to come true. Bowser, however, takes the comet for himself, releasing its Royal Stickers to him and his minions. Mario attempts to jump on him, but his efforts fail and Mario is knocked out. Shortly after waking up, he meets a sticker guardian named Kersti, and with her help, he saves some Toads hidden around the town and takes back the Royal Stickers. Mario then pursues Bowser by traveling through various worlds. Along the way, Mario must collect various stickers to aid him in defeating enemies and progress through levels.
After getting five of the six Royal Stickers, Mario is allowed to enter Bowser's Sky Castle. Bowser is defeated by Mario, and he gets the last Royal Sticker, but Kersti is destroyed in the process. He releases Peach, who thanks Mario for his efforts and allows him to make a wish on the Sticker Star. He wishes for the return of Kersti, and the Sticker Fest is saved.
Paper Mario: Color Splash
Paper Mario: Color Splash, the fifth installment of the Paper Mario series, sends Mario, Peach, and Toad to Prism Island, which got drained by its color. Here, Mario meets a paint can guardian named Huey, and with his help, Mario saves the Big Paint Stars and restores color to the island by collecting them in each level while defeating enemies with his Paint Hammer and Battle Cards.
After getting all six Big Paint Stars, Mario is ready to face Bowser by entering Black Bowser's Castle, but he cannot walk up the rainbow road path. Luigi comes in with his kart, and the duo drives off to face Bowser. Mario and Huey defeat Bowser and paints Peach back, and she thanks Mario for his efforts. They leave the castle, but Huey decides to stay behind to drain the castle and sends the black paint far away. That night, a celebration is held for the return of all of the colors in Prism Island. Peach thanks Mario for everything and realizes that Huey will be all right after everything they have done.
Paper Mario: The Origami King
In Paper Mario: The Origami King, Mario (called Big M by Bob-omb) and Luigi are invited into Toad Town by Peach to celebrate the Origami Festival. Mario quickly notices Peach's change of appearance and demeanor, the result of her being attacked by King Olly, and is nearly turned into Origami himself before barely escaping the castle. It now falls on him to restore the Mushroom Kingdom with the help of numerous allies, including several of Bowser's minions and even Bowser himself.
- This section is a stub. You can help Mariopedia by expanding it.
Luigi's Mansion series
Luigi's Mansion
Mario plays his third role as a captive during the events of Luigi's Mansion. After Mario arrives at a mansion that Luigi has mysteriously won, he is overpowered by King Boo with his army of Boos and is imprisoned within a portrait. King Boo is apparently mad at Mario for harassing his kind during his past adventures. Luigi arrives at the mansion later and discovers why his brother has not returned. While in the Bottom of the Well (accessed from the mansion's courtyard), Luigi peers through the mouth of a lion statue and catches sight of Mario's painting on a wall at the far end of the Secret Altar. Luigi confronts his fear of ghosts and captures the Boos and the portrait ghosts with a Poltergust 3000 handed to him by Professor Elvin Gadd. After Luigi captures King Boo with the Poltergust 3000, he recovers Mario's portrait and takes it to the Portrificationizer Chamber inside professor's lab. After turning the last of the portrait ghosts and King Boo into paintings by E. Gadd's machine called the Ghost Portrificationizer, E. Gadd then sets the machine in reverse to revert Mario back to his original human form. Mario is heard yowling in pain during the reversal process. After popping out of the machine, Mario is shown to be dizzy with a frame of a grate (where Luigi has previously attached the head of the Poltergust 3000 to release the portrait ghosts into the machine) stuck around his neck as Luigi, shedding tears of joy, laughs at him.
Luigi's Mansion: Dark Moon
Mario reappears in Luigi's Mansion: Dark Moon, albeit with a relatively minor role. Prior to the final boss battle, Mario is found trapped as a sketch in a painting again. Mario is not directly referenced or seen until in Haunted Towers, where Luigi sees the Boos holding an upside-down portrait of his being trapped. There, only his feet are showing. Later, King Boo reveals that he trapped him and engages Luigi in battle. After King Boo is defeated, Luigi frees Mario with his Dark-Light Device, after which he, Mario, E. Gadd, several ghosts, and several Toads pose for a picture. Before the picture is taken, Mario is shown to be proud of Luigi for facing his fears to rescue him, congratulating him and putting his hand on his brother's shoulder.
Luigi's Mansion 3
Mario reappears in Luigi's Mansion 3, where he is invited to a hotel alongside Luigi, Princess Peach, and three Toads, but is later trapped in a painting with everyone else (barring Luigi, who manages to escape from King Boo). Luigi manages to free Mario after he defeats Hellen Gravely. Mario is very happy that Luigi saved him, and jumps in his arms to hug him, then he immediately leads Luigi to Princess Peach for her to be freed too. However, King Boo traps everyone besides Luigi (who was shoved out of the way by Polterpup) in a single painting. After Luigi defeats King Boo, Mario and everyone else are freed again, and they all work together to rebuild the hotel, which collapsed after the battle. Afterwards, Mario and the others leave to return home.
WarioWare series
Mario has made only minor appearances in the WarioWare series, being small cameos in some microgames. In WarioWare: Mega Microgame$, Mario is the "judge" in the microgame Ultra Machine. He and Bowser are also parodied in Classic Clash I, Classic Clash II, and Classic Clash III. In WarioWare: Twisted, Wario must greet him in the microgame Burying the Hatchet. In WarioWare: Touched!, he appears as a blackboard drawing in Jimmy T.'s microgame Chalk Full, and appeared in Wario-Man's microgames You Scratch Mine, alongside Wario and even Toad, and Where's Wario as well. Mario frequently appears in 9-Volt's classic microgames, like Super Mario Bros. and Super Mario Sunshine.
Mario & Luigi series
Mario and Luigi directly team up in the Mario & Luigi series. Throughout the series, the brothers embark on various adventures across the Mushroom Kingdom and beyond, often tasked with defeating threats not native to the Mushroom Kingdom. Mario is shown to be headstrong when given a task, eager to help those who asked for it, and usually drags Luigi along with him, be it by accident or by force, though he strongly supports Luigi. In terms of battle statistics, Mario, compared to Luigi, has higher power and speed stats, but trails in his defense and HP.
Mario & Luigi: Superstar Saga / Mario & Luigi: Superstar Saga + Bowser's Minions
Mario ventures with Luigi through the Beanbean Kingdom in Mario & Luigi: Superstar Saga to stop Cackletta from taking over the Beanbean Kingdom.
An ambassador from the Beanbean Kingdom visits Princess Peach. However, the ambassador is actually Cackletta in disguise, and she steals Princess Peach's voice during the visit. Toad runs to Mario's house, warning him about Princess Peach's voice dilemma. Mario comes out of his shower and gets dressed before rushing to the castle, dragging Luigi along by the clothesline rope. There, Mario fights Bowser, but Peach speaks and interrupts their fight. As she speaks, explosives drop from her mouth and shake the castle. Bowser, outraged that another villain has stolen his spotlight, suggests that Mario go to the Beanbean Kingdom with his Koopa Cruiser. Mario gets a suitcase and 100 coins from Toadsworth before boarding the airship. Luigi ends up coming along against his will when Bowser mistakenly believes he wants to join his crew.
As they near the Beanbean Kingdom, Cackletta's apprentice, Fawful, causes the Koopa Cruiser to crash, causing Mario and Luigi to land on the Beanbean Borderlands. They find Bowser stuck in a cannon, but conflict with the sleazy Tolstar causes him to be blasted away. In the meantime, Mario and Luigi rescue Prince Peasley from Cackletta's spell in Hoohoo Mountain, and the prince grants passage to the Beanbean Castle. At the Beanbean Castle, however, Mario and Luigi are tricked into disabling the castle's security, allowing Cackletta and Fawful to steal the Beanstar. To make matters worse, Queen Bean has been infected with a Belly Blech worm, and Mario and Luigi must retrieve the Chuckola Reserve at the Chateau de Chucklehuck for her to recover. They find competition with the self-proclaimed master thief Popple and his sidekick, Rookie, really an amnesiac Bowser. Once Queen Bean is healed, they learn that the Beanstar can grant any wish when awakened by a pure voice, which is why Cackletta had stolen Princess Peach's voice, and of her invasion in Woohoo Hooniversity. Mario and Luigi confront Cackletta and Fawful, who attempt to use Peach-bots to awaken the Beanstar, but they only enrage it. After Mario and Luigi defeat Cackletta, Prince Peasley knocks Fawful and Cackletta's life essence away. When the two attempt to retrieve the Beanstar, they fight Popple and Rookie, although a partially functioning Peach-bot enrages the Beanstar once more. With Mario, Luigi, Popple, and Rookie hanging on (while Rookie realizes his true identity), they blast away from Woohoo Hooniversity, but the Beanstar shatters into four pieces. Mario and Luigi crash-land at Oho Oasis, but they make their way back to the Beanbean mainland after Prince Peasley informs them of Peach's presence at the Beanbean International Airport.
Mario and Luigi arrive at the Beanbean International Airport, expecting Princess Peach. Clearing the airport of a few Piranhas, the Toad Express lands on the runway. Mario and Luigi are surprised to see Princess Peach talking in her normal voice. It is explained to them that Peach's voice was never stolen in the first place, as Prince Peasley had warned her beforehand, and the Peach that has her voice stolen is a decoy. With events now taken a peaceful turn, Princess Peach requests to go to Little Fungitown, and the brothers escort her through Teehee Valley. Arriving in town, Mario contracts Bean Fever after consuming an Invincishroom (which actually turns out to be a Poison Mushroom in the remake) from winning at the arcade. While Luigi is about finding the cure, Peach is abducted by Bowletta, Cackletta possessing Bowser as Fawful had inserted Cackletta's life essence into the Koopa King after their defeats at Woohoo Hooniversity. At the Beanbean Castle, Mario and Luigi hear from Bowletta's ransom, demanding the Beanstar in exchange for Peach. Mario and Luigi then travel to find the four scattered Beanstar Pieces in Gwarhar Lagoon, from Harhall, at the Yoshi Theater, and at the Winkle Colosseum. After receiving all four pieces, they return to the castle, where Bowletta again sends a message to deliver the restored Beanstar to Joke's End to begin the exchange. But the brothers and their allies have suspicions that Bowletta may not follow through on her end of the bargain, taking a false Beanstar with them. At Joke's End, Fawful sees through their ruse and takes the real Beanstar, but Peach is saved by disguising Luigi as her, fooling Bowletta into believing the real princess is an imposter. Bowletta discovers the deception in the somehow-repaired Koopa Cruiser, but Luigi manages to escape safely while taking back the Beanstar.
As a backup plan, Bowletta takes over Bowser's Castle and attacks the Beanbean Castle Town. Mario and Luigi ask Blanbladon to take them to Bowser's Castle for a final showdown. After defeating the seven Koopalings and eventually Fawful, they confront and seemingly defeat Bowletta at the throne room, but she pulls a sneak attack and sucks them into her body, where they have to fight Cackletta's Spirit. Mario and Luigi finally destroy Cackletta and her spirit and escape from the castle (which Peasley set to explode) in time. With the Beanbean Kingdom saved, Mario, Luigi, Peach, and Toadsworth return to the Mushroom Kingdom along with Bowser, who is back to normal and survived his castle's explosion thanks to Peasley.
Mario & Luigi: Partners in Time
Mario and his brother Luigi travel back in time in Mario & Luigi: Partners in Time. Mario and Luigi are at Princess Peach's Castle, watching Princess Peach go to the past using Professor E. Gadd's Time Machine powered by the Cobalt Star. A few minutes later, however, the Time Machine returns, but without Princess Peach. A large Junior Shrooboid attacks Mario and Luigi. They manage to beat it, allowing E. Gadd study it. Afterward, a Time Hole appears in the center court of the castle.
Mario and Luigi look at it in awe, when Toadsworth comes and accidentally knocks Luigi into the Time Hole. Mario enters it to save Luigi, and they travel back in time. They land on the starting road to Hollijolli Village, fighting more and more enemies. They see the village damaged and ruined by many Shroobs and Shroob UFOs. They then get assaulted and nearly defeated by a wave of Shroobs and Shroob UFOs. Meanwhile, Baby Mario and Baby Luigi rescues them by defeating the remaining Shroob foes.
Baby Bowser helps them escape from Baby Peach's incessant crying. They board his Koopa Cruiser and crash landed into Bowser's Castle as a result of the Shroob UFOs aerial attacks. Mario and Luigi look for their younger selves and head for Baby Bowser's room. There, a Time Hole is located and the four Mario Bros. head back to the Princess Peach's Castle of the present. Professor E. Gadd speaks to them and advises that they go find pieces of the Cobalt Star Shards.
Mario and the others notice the new Time Holes that appear around the castle. They meet Toadiko and Toadbert who tell them about the Shroobs and the Princess Shroob. They finally collect all five Cobalt Star Shards and break the barrier of the Shroob Castle (previously Princess Peach's Castle) and go for the Shroob Princess. The Mario Bros. defeat the Shroob Princess and even the Elder Princess Shroob and prevail. Professor E. Gadd discovers that the chemical makeup of the babies' tears can revert all of the Shroob's Shroobification. Thus, all the victims of the Shroobs are saved by the four Mario brothers.
Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey
Mario and Luigi appear again in Mario & Luigi: Bowser's Inside Story.
A new disease called the blorbs, which make Toads grow to a giant size, has affected the Mushroom Kindgom citizens. Mario and Luigi attend a meeting at Peach's Castle that is disrupted when Bowser barges in. Bowser then fights Mario and is defeated. Thrown to Dimble Wood, Bowser receives a Vacuum Mushroom from Fawful, which makes him inhale everything, including Mario, Luigi, Starlow, the princess, Toadsworth, and several of the Toads.
Mario and Luigi reunite inside Bowser, who is knocked out in Cavi Cape. The brothers and Starlow help Bowser get his castle back from Fawful. Along the way, Bowser meets Broque Monsieur and Broggy and gets the ability of the Vacuum Block, which allows the brothers to aid Bowser in his fights. Mario, Luigi, and Starlow help Bowser in his trips, while they travel to various parts of his body. When Bowser finally reaches his castle and reclaims it, Bowser is grown fat from eating high-calorie foods from the Boos after winning the fight against Midbus, Fawful's minion.
While Bowser is fat, Mario and Luigi find Peach in the Flab Zone, who is attacked and kidnapped in front of them by Kretin. After a long chase, Mario and Luigi trap and defeat Alpha and Beta Kretin, freeing the princess. When Fawful is attempting to extract Peach from Bowser, she tells them that Fawful probably wants the Dark Star, so he can control the Mushroom Kingdom. Peach also explains that she herself is necessary for this process as she is the one who can awaken it. As they get to the end of the Flab Zone, Peach is taken out of Bowser's body by Fawful and is once again kidnapped. Meanwhile, Midbus gives Bowser a treadmill to lose his extra pounds on.
As the rest of the adventure slides, Mario and Luigi travel to find the Star Cures to destroy the blockade in Peach's Castle. At one point during the adventure, however, Mario gets captured by a group of Sockops, forcing Luigi to rescue him alone. After fighting Junker in Peach's Castle Garden, they go back into Bowser and wake him up from his back pain. After going through the castle, they all find the Dark Star awakening and Fawful becoming Dark Fawful, who is sent flying by Bowser. The Dark Star enters Bowser, and it copies his DNA, but is incomplete thanks to the Mario Bros., and combines with Dark Fawful to create Dark Bowser.
After Mario and Luigi defeat Dark Star Core and Bowser defeats Dark Bowser, Fawful explodes, destroying himself and expelling everyone else from Bowser's body, freeing them. Realizing that Mario was inside him all along, an enraged Bowser charges into battle against Mario and Luigi, which ends the story. At the end, it is revealed that Mario and Luigi win yet again and Bowser is back at his ruined castle, recovering from the injuries he sustained in their fight. However, they and Peach send him a cake as thanks for him inadvertently saving the kingdom.
In the Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey, Mario makes a brief appearance in the new Bowser Jr.'s Journey mode, where he and Luigi pass by Bowser Jr., who picks a fight with them while in Bubble Lake. Starlow stops them from fighting, however, reminding them that there is no time for this, even for Bowser Jr. In the story timeline, this event happens while searching for the Star Cures, making it a mishap if they were looking for the third Star Cure because Junior sees his father (who would be trapped in a safe) as a giant later in Bubble Lake.
Mario & Luigi: Dream Team
Mario reappears along with Luigi in the fourth installment of the Mario & Luigi series, Mario & Luigi: Dream Team, where he, his brother, Princess Peach, Toadsworth, and the Toads are invited to Pi'illo Island by Dr. Snoozemore through a message that was delivered by his Broggy. Mario and Luigi follow Peach and Toadsworth when they end up ejected into the ruins and find them surrounded by a group of Smoldergeist, which flee when the brothers arrive. Here they find a Pi'illo, which later turns out to be Prince Dreambert. This action causes the Smoldergeist to come back and attack the brothers. After beating the group and leaving the ruins, the brothers come to a collection room. Here Luigi takes a nap on the pillow. After everyone gathers in the collection room, a Dream Portal opens a portal to a place called the Dream World. This allows Antasma, unknown by anyone, to pull Princess Peach into the world against her will. After Mario chases after Peach into Dreamy Pi'illo Castle, with the help of Dreamy Broque Monsieur, he meets Dreamy Luigi, Luigi's dream representation, who assists Mario in the Dream World. Later in the game, it is revealed that while Luigi can open a portal to the Dream World, Mario cannot.
Mario & Luigi: Paper Jam
In Mario & Luigi: Paper Jam, Luigi accidentally releases the Paper Mario universe into the Mario & Luigi universe. Mario meets Paper Peach and agrees to work with her to find the Paper Toads that have spread across the kingdom. However, Bowser teams up with his paper counterpart, and they kidnap both princesses. In Sunbeam Plains, Mario and Luigi find Paper Mario and learn the kidnappings of the princesses. Bowser sends Petey Piranha to attack the trio, but they defeat Petey. When Kamek blocks the exit of Sunbeam Plains with a Papercraft Goomba, Toadette builds Papercraft Mario to help destroy it. In Doop Doop Dunes, they spot Bowser's Castle in the distance. After defeating two Pokeys, they encounter Kamek and his latest Papercraft. Toadette builds another Papercraft that defeats the Kamek duo. Later in Bowser's Castle, Bowser defeats them, trapping them in a dungeon, where they lose the book containing the Paper Mario world. They escape, however, retrieving their items, and the trio returns to Peach's Castle.
There, Paper Toads report they saw the princesses at Mount Brrr. After traversing Gloomy Woods to reach Mount Brrr, the trio encounters the Kamek duo and defeats them. After reaching Mount Brrr with Flutter's help, the trio encounters King Bob-omb and some of the Koopalings, who set enemies in their path. Despite this, they overcome the enemies and build Papercraft Peach that defeats Papercraft Bowser Jr. However, the Bowser Jrs. escape with the princesses and the book unharmed. They leave a Red Medallion behind, which opens the door to the Twinsy Tropics Dungeon, but the trio must travel through Doop Doop Dunes again. Before leaving the dunes, they have to face the Chargin' Chuck Corps, who arrested them earlier. After this, they battle with two of the Koopalings before reaching Bowser's Castle. At Bowser's Castle, they find the Kamek duo and the new Papercraft King Boo. Toadette arrives with Papercraft Yoshi, who defeats Papercraft King Boo. This time, however, Kamek kidnaps Toadette to prevent more Papercrafts from being built. Kamek then plans to build his own Papercraft Bowser with the help of his paper form. A Fly Guy helps the trio rescue Toadette, and the trio encounters the Bowser Jrs. on guard duty.
The princesses escape and greet the team but are caught by Bowser Jr. Before fighting, however, they realize they forgot to hide the book and then flee. The trio catches them, and they receive a fake book, which fools the trio, allowing the princesses to be recaptured. Despite this, the trio defeats them and rescues the princesses. In retaliation, the Koopa Troop blows up Peach's Castle. The princesses return to the castle, and the trio continues to fight Paper Bowser, knowing the princesses are safe. Toadette realizes they can build a staircase to the top of Mount Brrr, where the newly built Neo Bowser Castle is located. They travel through Gloomy Woods once again but end up on the haunted side. Both Marios are kidnapped by Boos, leaving Luigi alone to find them. Once Luigi has defeated King Boo and rescued them, they meet Toadette and the remaining Paper Toads at Mount Brrr. The Toads build a staircase, and the trio climbs to the castle. Iggy signals the rest of the Koopalings that the team has arrived. They encounter Nabbit and help him collect the coins around the area. Nabbit rewards them with the remaining Bros. Attacks. They find Toadette, who is defending the Papercraft creations, but the Kamek duo unleashes Papercraft Bowser, who burns all the Papercraft. Toadette, however, uses fire ore to build Papercraft Fire Mario. The new Papercraft defeats Papercraft Bowser. The Koopalings try to retaliate and set a timer to blow up any remains of Peach's Castle, but the Mario Bros. stop the timer. The trio faces the Kamek duo and the Koopalings and promptly defeat them. When they finally reach Bowser and his paper counterpart, the Bowsers merge and form Shiny RoboBowser. However, the Mario Bros. defeat the new boss and trap Paper Bowser inside the Paper Mario book, and Bowser falls to the bottom of Mount Brrr.
The team returns to the reassembled Peach's Castle. Princess Peach and her paper counterpart congratulate the team for banishing Paper Bowser, and Toadette leads a Papercraft parade in the credits. Afterwards, Paper Mario and Paper Peach return to the Paper Mario world when Paper Bowser begins wreaking havoc. The game ends with Bowser also retaliating and attacking Peach's Castle.
Mario vs. Donkey Kong series
The Mario vs. Donkey Kong series revisits the old Donkey Kong series, pitting Mario against a misbehaving Donkey Kong. The original Mario vs. Donkey Kong game, released in 2004, gave Mario the same moveset as 1994's Donkey Kong for the Game Boy and introduced the wind-up toys known as Mini Marios. The Mini Marios replaced Mario as the playable character in the later subsequent games, Mario vs. Donkey Kong 2: March of the Minis, Mario vs. Donkey Kong: Minis March Again!, Mario vs. Donkey Kong: Mini-Land Mayhem! and Mario and Donkey Kong: Minis on the Move, although Mario is still present in the storylines, as is Pauline.
Mario vs. Donkey Kong
Mario vs. Donkey Kong gives Mario the same moveset as in Donkey Kong for the Game Boy. Donkey Kong has stolen a lot of Mini Mario toys from the Mario Toy Company, and Mario chases after him to bring the toys back. Donkey Kong also kidnaps three Toads that Mario rescues. Mario vs. Donkey Kong is another game in which Mario speaks in full sentences.
All basic stages of the game are split into two rooms. In the first room, Mario has to find the key and take it to the looked door, just as in Donkey Kong. In the second room, Mario has to get to the Mini Mario, which is locked into a bubble, and free it. The seventh level of each world is a Mini Mario level, in which Mario has to guide six Mini Marios into the Toy Box. The Mini Marios follow Mario whereever he goes. For each Mini Mario brought into the Toy Box this way, Mario gets an additional hit point for the boss battle versus Donkey Kong, which always marks the eighth level of a world.
In the game's plus levels, which only consist of one room each, the Mini Marios hold a key, and follow Mario as soon as he approaches them. Mario has to safely guide it to the door in order to unlock it. There is no "Mini Mario level" in the plus worlds, and Mario enters the Donkey Kong boss fights with 6 hit points by default.
Mario vs. Donkey Kong 2: March of the Minis
Mario vs. Donkey Kong 2: March of the Minis starts with Mario and Pauline cutting the premier ribbon of the Super Mini Mario World Theme Park. After Pauline takes a Mini Mario toy from Mario, Donkey Kong kidnaps her. Mario chases after Donkey Kong to rescue Pauline, but his path is blocked. Instead of Mario, the playable characters in this game and all following installments of the Mario vs. Donkey Kong series are the Mini Marios. They clear the way for Mario to get to Pauline. Mario and Pauline feel sorry for Donkey Kong, and the three celebrate the opening of the theme park.
Mario vs. Donkey Kong: Minis March Again!
Mario vs. Donkey Kong: Minis March Again! begins once again with Mario and Pauline opening the Super Mini Mario World Theme Park, with numerous Toads and Donkey Kong waiting to get in. However, as Donkey Kong reaches the ticket counter, he sees that tickets are sold out, and, out of rage, kidnaps Pauline. Mario tries to save her, only to end up ripping off part of her dress, and DK escapes. Two Mini Marios then approach him, and Mario decides to use them to help save Pauline.
Eventually, Mario reaches the top of the building, where he finds Pauline in a room with one window. As they are about to hug, Donkey Kong flips the light switch off, grabs Pauline, and leaps out the window, Mario and the minis following him.
After much more toil, Mario once again enters the room, where he finds DK, Pauline, two Toads, one blue and one green, and two Mini Marios. Confused, Pauline reveals that the entire adventure was to test the Mini Mario product, and the group decides to celebrate.
Mario vs. Donkey Kong: Mini-Land Mayhem!
In Mario vs. Donkey Kong: Mini-Land Mayhem!, Mario and Pauline are once again opening a theme park, but this time, he is giving away Mini Pauline toys to the first 100 guests. Donkey Kong, wanting a Mini Pauline, charges through the line to get to the front, but finds out that he is visitor 101. When he learns from Mario that the toys are out of stock, he goes into yet another fit of rage, capturing Pauline. Mario once must again rely on his minis to help get Pauline back.
After much journeying, Mario defeats DK, and tries to hug Pauline, but Donkey Kong captures her again, leaving Mario to chase after him again.
Mario once again defeats Donkey Kong, after many more challenges. As Donkey is about to capture Pauline again, Mario offers him a Mini Pauline. Donkey Kong accepts this gift, and, happy again, the entire group decides to ride the ferris wheel.
Mario and Donkey Kong: Minis on the Move
The Mini-Marios again play a major role in Mario and Donkey Kong: Minis on the Move. Unlike the other Mario vs. Donkey Kong games, this game has little story and Mario and Donkey Kong are friends this time instead of rivals.
Yakuman DS
Mario appears in Japanese-exclusive game of mah-jong in Yakuman DS as a playable character or rival. He is a default character as usual in the Mario spinoffs. As a rival, he has normal difficulty and relies on a balanced playstyle.
Dance Dance Revolution: Mario Mix
In Dance Dance Revolution: Mario Mix, Mario has to win in dance-offs to help save the Mushroom Kingdom from being controlled by the Music Keys. In the beginning, Waluigi goes to the Truffle Towers to gain Music Keys and grant him the power to "hypnotize the rhythm-less masses." However, after he opens the door, all but one key fly to various locations in the Mushroom Kingdom. One of the Music Keys is found in the sea, another one in Wario's Carnival, and another in Freeze Mountain. Toad, who sees this occur, rushes to tell Mario (or Luigi). If all keys are not returned, they can be exploited by anyone.
Mario responds by setting out to find all four Music Keys, along with Toad. Using his SS Brass to navigate, Mario challenges the key owners to dance-offs. Mario then faces Waluigi (and other enemies) to dance-offs and gets all four Music Keys back. After Mario wins the keys, however, Bowser steals them. Bowser then goes to his castle, and Mario follows him with the SS Brass. Mario performs the "Final Dance Off" with him and gets the Music Keys back. Bowser reveals his intentions of stealing the keys: to help cure his tone-deafness. Mario and Toad decide to use the keys to change Bowser's Castle and the surrounding area into a paradise. From this, though, some music has been implemented into their souls, so they cannot stop dancing. These keys then are all returned to the Truffle Towers.
Mario Baseball series
Mario is also playable in Mario Superstar Baseball and Mario Super Sluggers. Again, Mario is a balanced character, although he is a bit of a slow runner in the first game. Mario's special ball is the classic Fireball, which dazzles other players with smoky speed. Mario's abilities are very similar to Luigi's. Mario's default team is the Mario Sunshines in Mario Superstar Baseball which mostly consists of the non-playable characters from Super Mario Sunshine.
Mario's special abilities include Wall Jump, which can help Mario catch fly balls at the edge of the field, and an improved Sliding Catch.
In Mario Super Sluggers, Mario's team is called the Mario Fireballs, which consists of the Mario Bros., the Baby Mario Bros., Piantas, Nokis, a Monty Mole and a Blooper. Mario also had his batting and running skills improved, while his pitching and fielding remain the same. Mario's ability is Enlarge, which enables him to knock away third base and home base players and possibly the baseball if he succeeds a close play.
Super Princess Peach
Mario ends up needing rescue during the events of Super Princess Peach. Bowser sends an army of Hammer Bros. (led by Army Hammer Bro.) and Goombas to invade Princess Peach's castle. Mario, Luigi, and the Toads, busy defending the castle, are subdued by the power of the Vibe Scepter and captured by a group of Hammer Brothers. Princess Peach is not in the castle at the time and so escaped the attack. Mario and the others are sent to Vibe Island. There they have no power to escape so Princess Peach, along with a magical umbrella named Perry given to her by Toadsworth, go there to rescue them. After defeating many of Bowser's minions and rescuing Luigi and a number of Toads, Princess Peach defeats Bowser using emotional powers called Vibes and Mario escapes himself. Princess Peach kisses him, and he gives her a bunch of flowers.
Mario Hoops 3-on-3
In Mario Hoops 3-on-3, Mario is a default character. His Special Shot was the Fire Shot, which involves Mario dribbling the ball around him in the shape of an M, and then either alley-oop or dunk a flaming red basketball into the hoop. To execute this move, the player must tap the touchscreen in the shape of the letter M. Mario is classified as a balanced character.
Mario Strikers series
In the Mario Strikers (or Mario Football in the PAL regions) series, Mario takes on yet another sport, soccer (also known as football). His stats are all-around in both games, Super Mario Strikers and Mario Strikers Charged. His Super Strike in Super Mario Strikers is the Fire Strike. His Super Ability in Mario Strikers Charged is Super Mario!. Unlike previous sports games, where Mario stayed in his usual traditional outfit, in the Mario Strikers series, he is seen wearing different gear, including different clothes and wearing cleats. In either game, Mario's team number is 1, and captain type is Balanced.
Mario & Sonic series
Mario also appears in Mario & Sonic at the Olympic Games, Mario & Sonic at the Olympic Winter Games, Mario & Sonic at the London 2012 Olympic Games, and Mario & Sonic at the Sochi 2014 Olympic Winter Games. In all four games in the series, Mario is classified as an "All Around" character. He participates in a variety of Olympic events, such as swimming, track & field, and archery. In the Adventure Tour of the DS version of Mario & Sonic at the Olympic Winter Games, he joins forces with Sonic the Hedgehog to save the Snow Spirits from Bowser and Dr. Eggman. Here, he finds fellow characters and completes their challenges so they can form a team to defeat Bowser and Eggman.
In Mario & Sonic at the London 2012 Games, specifically from the one for the Nintendo 3DS, Mario is a part of the "Heroes" group, which includes him, Luigi, Sonic, and Tails. He can participate in events only when it involves this particular group. In the story mode, a thick fog has engulfed London, which has prevented events from happening, a scheme of Bowser and Eggman. Mario and his group also encounter foggy clones of themselves that challenge them to certain events. After the clones are defeated, the Heroes find machines responsible for the fog and destroys each of them. Bowser and Eggman resort to the fog to make themselves invincible, but the Heroes eventually beat them.
Mario again reappears in Mario & Sonic at the Sochi 2014 Olympic Winter Games. Since there is no handheld version of the game, Mario does not participate in a specific story.
Throughout the games, Miis can don several costumes. Some resemble Mario's forms, such as Bee Mario, Propeller Mario, and Fire Mario.
Mario Sports Mix
Mario appears in Mario Sports Mix. He is an All-Rounder type character, and all of his stats are average. His stadium in the game is Mario Stadium. Most of his attacks involve spinning. In Basketball, he spins into his opponent if he is blocking his opponent for too long. In Hockey, his hits involve a two hit combo followed by a spin. In dodgeball, he rolls forward to avoid any incoming hit. In Volleyball, he spins when he spikes. In all sports, his special move is a fire blast that is so powerful that opponents have to resist the force while sliding backwards if they do not want Mario to score.
Fortune Street
Mario is a default character in Fortune Street, although he is playable only in the multiplayer mode, as all Mario and Dragon Quest characters in the game. As an opponent, he is Rank A, sharing with Bowser and Bowser Jr., making him the second-most difficult opponent to face. Also, as an opponent, he is able to speak in full sentences, a rare trait in the video games.
Mario + Rabbids Kingdom Battle
- See also: Rabbid Mario
In Mario + Rabbids Kingdom Battle, Mario is first seen right after the intro, where he along with Luigi, Yoshi, Toad, and Princess Peach, who are all inaugurating a new statue of Princess Peach to which an audience of Toads cheers on. However, a giant, blue vortex comes and sucks Mario and the others inside. Mario saves a machine named Beep-0 from being crushed by the Time Washing Machine, and later meets Rabbid Luigi and Rabbid Peach, two Rabbids based on Luigi and Peach who help the heroes fight off Garden Ziggies using weapons attached to a message from an unknown individual named "F.B." (later revealed to be Beep-0 from the future). Mario and the group later witness the vortex become the Megabug.
Afterwards, the group meets a Rabbid with bizarrely shaped blue eyes that comes across a Piranha Plant with a Rabbid on top of it which scares the blue-eyed Rabbid, causing it to accidentally fuse the other Rabbid with the Piranha Plant, thus creating Pirabbid Plant. Mario and the rest of the playable characters defeat Pirabbid Plant and restore them back to normal. He tries to reason with the SupaMerge-fused Rabbid, but Bowser Jr. comes and takes it away with the intention of using it to take over the Mushroom Kingdom and names it "Spawny". Bowser Jr. sends over Rabbid Kong to battle Mario's team. He is defeated and is sent off the platform that the group is standing on by Rabbid Peach despite his warnings not to do so.
The group travels to Sherbet Desert, and receive another message from F.B. telling them that the Megabug is getting more powerful every time they defeat a Rabbid. They also find a Rabbid based on Mario named Rabbid Mario wearing his overalls and cap and having his mustache frozen in ice, and free him from his ice cube. Spawny once again accidentally activates his powers to fuse two other Rabbids with ice and sand due to Bowser Jr.'s interference, forcing the team to yet again fight another boss. However, soon after both Rabbids' defeat, the Icicle Golem appears and freezes everyone, although Princess Peach luckily appears and saves them all.
Mario and his group goes to Spooky Trails, where they are told to search for the two Relics of Goodness and a Boo-shaped balloon by a mysterious third party so that they can wake up "Tom Phan" who has the ability to defeat Bowser Jr. Once they do, the unidentified helper informs them that they need a full moon. They then meet Calavera who is endangering a Yoshi-based Rabbid named Rabbid Yoshi, but is eventually saved by the team and joins them on their journey. They find a clock tower and manipulate it to bring the full moon back. They are invited by the "helper" (later revealed to be Bowser Jr. himself) to cross the Moon Gate, and scares Spawny to make him fuse the Relics of Goodness with another Rabbid to create the Phantom. Phantom sings while battling Mario, but is eventually defeated, allowing the team to advance to the Lava Pit, which has been transformed into a factory by Bowser Jr. He uses his Mecha Jr. to battle the heroes, but malfunctions and is destroyed. As he attempts to escape, Spawny falls to his doom, but is rescued by Yoshi who comes along. The heroes try to escape via a crystal mine, but Spawny is kidnapped by the Megabug, now in a phoenix-like form. They pursue Spawny and Bowser Jr. Who is panicking because Bowser, who was on a vacation, decided to return early. They battle Bwario and Bwaluigi (two Rabbids resembling Wario and Waluigi) and the Lava Queen, who have come to hinder their progress. When Mario and his friends finally reach Bowser's Castle, Bowser Jr. pleads that they save his father, and they witness the Megabug possessing him. As MegaDragonBowser, Bowser is the last boss Mario must challenge, and once defeated, Bowser is restored back to normal, and the entire group destroys the Megabug using their weapons. Bowser Jr. thanks everyone for their help and tells them that he will try to be a better person when he has the chance.
Mario is last seen at the end, where he is one of the people to inaugurate the Princess Peach statue (now a Rabbid Peach statue) and takes one last selfie with Rabbid Mario, Rabbid Luigi, Rabbid Peach, Luigi, Yoshi, Princess Peach and Spawny.
Gameplay-wise, Mario is always required to be used in battle. He shares the exact same stats with Yoshi, being a near close-range fighter and having good mobility, and has the highest offense along with Yoshi. His special Jump is the Stomp Jump, where he lands on an enemy to deal 30 points of damage and lands on a nearby cell. His primary weapon is the Lightning Shark, which fires one missile at a time, while his secondary one is the Button Masher, which hits multiple targets at once. These weapons can be powered up by M-Power, which increases Mario's weapon damage along with the damage caused by his allies. His primary technique is Hero Sight, which allows him to immediately damage the first enemy he sees that moves.
In the Donkey Kong Adventure DLC, Mario is no longer playable and is instead seen with Rabbid Luigi and Luigi trying to warn Rabbid Peach who is trying to charge her phone to get away from the Time Washing Machine, but are too late.
Additionally, in the beginning of the game, the Genius Girl is shown to own a Mario figurine.
Other appearances
- See also: Merchandise, Toys, Publications
Mario has been featured as a titular character in educational games like Mario Teaches Typing, the Mario's Early Years games, as well as Mario Paint. Mario is also seen on the cover art of Alleyway, where he is seen controlling the paddle. The Mario's Picross series depicts Mario as an archeologist. He is also featured in the built-in Augmented Reality Games as a Character Card, a traceable image, and a stamp. Mario makes a cameo as a stamp for photos in the Game Boy Camera peripheral. It is seen also on the title screen dancing. His nose with his moustache also do make a cameo as a separate stamp.
Super Mario-Kun, an ongoing comic book series in Japan, has been running for more than 20 years.
Mario also appeared as the most expensive purchasable character in Nintendo Monopoly. Costing $400, he replaced the Boardwalk. On the ? Block and Coin Block (later Block) cards he replaced Mr. Monopoly. Mario has a neon sign that depicts him. Mario T-shirts, toys and alike have also been produced, and McDonalds released a chain of toys based on the popular Mario videogame Super Mario Bros. 3, as seen here.
Mario makes an appearance in Punch-Out!! for the Nintendo Entertainment System. In the game he is only a referee for matches, just like in Tennis for the NES.
Mario was mentioned by Conker in the Conker's Bad Fur Day Nintendo Player's Guide.[9] In the margins of his copy of Birdy Brand Manuals Presents the Survival Guide to the Panther King's Kingdom: Squirrel Edition, Conker compares himself to Mario, writing "I bet Mario never got a stinger up his arse!" This is a reference to Conker's many confrontations with Wayne and the Wankas, a group of unfriendly wasps.
Cultural impact
Mario is often said to be the most famous video game character in history. A Q Score survey made in the early nineties showed Mario was even more popular than Mickey Mouse[10], and he has the only wax statue of a video game character, which stands in the Hollywood Wax Museum.
The Mario series is the best-selling video game franchise in history; the sales include 463.87 million, whereas the next best-selling franchise, Pokémon, totals 245 million. Even with subseries excluded, the main Mario series has sold 262 million games (as of March 2011).[11] Furthermore, Mario is the flagship series of Nintendo, and Mario is the company's mascot, furthering his publicity even more. According to the Guinness World Records’ 2008 edition, Mario has appeared in a total of 116 separate games, which is more than any other video game character.[12]
General information
Physical description
Mario's distinctive look is due to technology restrictions in the mid-1980s, particularly Nintendo's inability to depict Popeye. With a limited number of pixels and colors, the game developers, including Mario's creator, Shigeru Miyamoto, could not animate Mario's movement without making his arms "disappear" if his shirt was a solid color, so they gave Mario overalls. The developers additionally did not have the space to give him a mouth, the result of Mario's mustache. Mario has a big nose to have his face read better in the limited pixel space. Mario was made stocky so he cover best in the space he was allocated in. Finally, they used a cap to bypass the problem of animating and drawing hair.
Mario has undergone major changes since his initial appearance in Donkey Kong up until Super Mario Bros. In Donkey Kong, Mario initially appears lankier with a more realistic-looking red nose and a cleft chin. In some portrayals in Donkey Kong Jr., however, he appears stouter with a round nose, which resembles more closely to Mario's current design, although some promotional art retains Mario's original Donkey Kong design. The stubbier design is retained in Mario Bros., with a few changes. It is not until Super Mario Bros. where he resembles as he is today, with the familiar blue eyes, full hair, a red cap with an insignia, a distinct mustache, large hands, and other features.
Since Super Mario Bros., however, Mario is depicted as a stocky young man who wears a trademark cap, a long-sleeved red shirt, blue overalls with two yellow buttons, brown shoes, and white gloves, with a large round face, a big round nose, clear and slightly tanned skin, chocolate brown hair (although the DiC cartoons sometimes depict it as black like his mustache) with three locks on the front, just above his forehead, four back locks that cover the back of his neck and a small sprout-like tuft on the top of his head, and a black mustache (sometimes brown like his hair). His neck is very short, to the point that both in artwork and in gameplay outside the Super Smash Bros. series, it is very rarely visible due to Mario's large head and the position of his chin. Though he was originally imagined as middle-aged, his age has been approximated to be about 26 years old,[13] while Shigeru Miyamoto later placed it at either 24 or 25.[14] The Mario vs. Wario comic also implies Mario (and Wario) is roughly in his late 20s or early 30s, as he recalls his childhood 20 years ago. In The Super Mario Bros. Movie, Mario's appearance remains mostly unchanged, but his clothes and hair are more detailed. His eyes were also made slightly smaller than usual.
While Mario is consistently portrayed as a short character, his precise height and proportions vary across media. An Amazon listing for a figure of Mario that is marketed as "life-size" lists its height as 150 cm (4 ft 11 in.) tall.[15] Crossover artwork featuring Mario and Sonic the Hedgehog (who stands at 1 m / 3 ft 3 in.) shows Mario at around the same height as him, if not two or three inches shorter due to Sonic's quills. Mario's height relationship with other humans has been varied. Some media, such as Super Mario Odyssey and Mario's Time Machine, show Mario as much shorter than a realistic human, while others, including Mario Golf and the DIC cartoons, show Mario's height closer relative to other humans. The director of Super Mario Odyssey, Kenta Motokura, stated in an interview that New Donk City was realistic to showcase the extent of Mario's abilities in a realistic environment for a scale that is easy to understand,[16] while Shigeru Miyamoto referred to the humans of New Donk City as "normal people".[17] As far as in-game information or other official materials are concerned, Mario does not have a specified height.
Merchandise for the original Donkey Kong showed Mario as balding, although most media depict Mario with a full set of hair. The most notable change Mario has received over the years since Super Mario Bros. (omitting stylistic variations such as depictions in Paper Mario) is his change in stature; Mario is shown to be much stubbier in his earlier appearances compared to his more recent appearances, starting with Super Mario 64. Mario's legs and arms have grown longer over the years, giving him a slimmer look. This may have been the result of Shigeru Miyamoto's response to their "cute" appearances, who considered redesigning them to "become a bit more grown-up" in the GameCube era—for instance, by removing their trademark V sign.[18]
Mario from his Super Mario 64 appearance is depicted with darker blue overalls and bigger eyes than in his current appearance based on the one in Luigi's Mansion. He has a slightly darker skin, and his ears are also rounder. His overall straps are longer, and his cap is less round. Mario is overall less defined in the game artworks of the time due to the older software used to design him, especially noticeable in his hair, which appears reddish instead of chocolate brown and with a similar shape of his hat. The differences in Mario's 3D art over time, as a result, is more pronounced than the differences in Mario's 2D art since Super Mario Bros. Ever since Luigi's Mansion, however, Mario has received only minor changes to his general appearance, such as longer limbs, an increased height, a clearer and slightly tanned skin tone, brighter colors, and added detail in his shoes, eyes, and cap emblem in most game artworks since Super Mario 3D World, though in the Wii U and Switch generations, Mario's irises have been slightly thicker.
Mario has a few stylistic variations across some games, sometimes within series. One variation is Mario's overall appearance in the Paper Mario games: it is generally the same, with black dots for eyes and no eyebrows, although he has a shorter stature. Since Paper Mario: The Thousand-Year Door, however, Mario's body is more simplistic, with legless feet, a rounder face, and a full outline around the arms. In addition, starting with Mario & Luigi: Paper Jam, all of Mario's paper appearances have depicted him with a white outline around his entire body. Another variation is Mario's depiction in the Mario & Luigi games, although it is more subtle, where Mario is given black eyes rather than blue.
The Super Smash Bros. series also has Mario's appearance change between games. In Super Smash Bros. for Nintendo 64, Mario's appearance is derived from Super Mario 64 but with minor alterations, such as a slimmer appearance. In Super Smash Bros. Melee, Mario's design incorporates elements from Mario Kart 64 and Super Mario World, as well as official artwork from the Nintendo 64 era, which is evidenced by his tanned complexion. Mario's hair and clothing have more detail in them, with his overalls particularly sporting back pockets and having denim textures, similar to his sprite in Super Mario World. In Super Smash Bros. Brawl, Mario's back pockets return, but his overall design is updated to resemble his appearances in Super Mario Sunshine and later games. However, Mario's color scheme is darker than before, while his hair and clothing have more-realistic detailing. In Super Smash Bros. for Nintendo 3DS / Wii U, Mario's design is slimmer and more vibrant, matching his appearances in games like Super Mario 3D Land, Mario Kart 7, Super Mario 3D World, and Mario Kart 8. As an accompaniment, Mario's hair and clothing have much less detailing. In Super Smash Bros. Ultimate, Mario's design is mostly the same, aside from a more subdued color scheme and simple detailing in his hair and clothing, but not to the same extent as Melee and Brawl.
Clothing
Mario is typically shown wearing his trademark outfit wherever he goes. He has a long-sleeved red shirt (short-sleeved in Super Mario Sunshine), which is tucked under a pair of white gloves and has a noticeable collar at the neck. Layered over the shirt is a pair of blue overalls with yellow buttons. On his feet is a pair of light brown work shoes. In the Paper Mario series, these are known as boots and it is shown to have a rim on the top, although Mario's shoes in most media do not have this rim.
Originally, Mario wore red overalls on top of a blue shirt—nearly the opposite colors of what he wears now. The Famicom version of Mario Bros. is the first game to depict Mario with blue overalls and a red undershirt (although on the box art, he is depicted entirely in blue), but Super Mario Bros. 2 standardized Mario's current colors.
Mario's trademark is his red cap with his red "M" insignia. Mario's cap is sometimes an important and even mandatory accessory in some games, such as Super Mario 64, where he takes more damage without his cap. In Super Mario Sunshine, if Mario loses his cap, he acquires damage over time from the heat of the sun. In most media, Mario's cap serves as an accessory, and Mario can go capless in some games without any additional effect, such as in New Super Mario Bros. Wii after obtaining 99 lives. In some games, such as Super Mario 3D Land, if Mario is in small form, he is seen without his cap, although it is no different from the other incarnations of the small form. In Super Mario Odyssey, Mario's default cap is replaced with Cappy, which can be replaced with other hats in the Crazy Cap stores as well. Additionally, Mario has over 40 outfits available to wear, which can range from recolors to resemble Luigi, Wario, or Waluigi to unique outfits that see Mario dressed as a pirate, astronaut, knight, or musician, or even shirtless with only his hat and a pair of polka dot boxers. In Mario & Sonic at the Olympic Games Tokyo 2020, Mario wears different outfits depending on the sport or activity being played. He can wear a red tank top with white stripes, which, depending on the event, may also have short sleeves, with black shorts, white socks, and red sneakers that are the same ones he wore in Mario Tennis Aces; a red, white, and black wetsuit while barefooted; a karate gi; black swimming trunks with a red stripe while shirtless; or, in certain events, his normal outfit.
Mario has seen some variations to his outfit in the games. In Super Mario Sunshine, for instance, Mario has shorter sleeves. In addition, Mario can wear a tropical shirt over his normal shirt, along with sunglasses that darken the screen, if he talks to the Sunglasses vendor. Mario also usually gains alternate outfits when using power-ups, from simple recolors to covering his whole body, such as Fire Mario, Tanooki Mario, Propeller Mario, Flying Squirrel Mario, and Cat Mario. Finally, Mario can resemble different characters, even outside the Mario series, by using a Mystery Mushroom to change into one of the various forms of Costume Mario in Super Mario Maker. He even has a pumpkin Halloween costume that has him in his normal outfit, but with a pumpkin head he can put his head into, along with a purple cape.
Within the Super Smash Bros. series, Mario has a total of eight different costumes to choose from in battle (five in the original Super Smash Bros. and Super Smash Bros. Melee, six in Super Smash Bros. Brawl, and eight in Super Smash Bros. for 3DS / Wii U and Super Smash Bros. Ultimate). Mario's first alternate costume consists of red overalls and a blue cap and undershirt, being a reversal of his current color scheme, which was previously used in the DIC Entertainment Mario cartoons. Mario's second alternate costume consists of tiger-orange overalls and a green cap and undershirt, resembling his appearance on the Japanese box art for Wrecking Crew, as well as Luigi's in-game appearance from the arcade version of Mario Bros. (but with swapped colors). Mario's third alternate costume consists of brown overalls and cap, with a white undershirt, being inspired by Foreman Spike. Mario's fourth alternate costume consists of purple overalls and a yellow undershirt and cap, being derived from Wario's appearance. In Brawl, Mario gains a fifth alternate costume in the form of red overalls and a white cap and undershirt, derived from Fire Mario's current colors. In 3DS / Wii U, Mario's reversed red and blue costume is replaced by one with a pink undershirt and cyan overalls and cap, derived from his appearance on the Japanese box art of Mario Bros.; he also gains a costume with dark indigo overalls and a purple undershirt and cap, based on Waluigi; lastly, Mario gains a seventh alternate costume in the form of red-and-white striped overalls and cap, and a blue undershirt with white stars, based on his appearance in NES Open Tournament Golf. In Ultimate, Mario's Fire Mario and Wario costumes are replaced with his Builder and Wedding outfits from Super Mario Odyssey.
Alternate outfits
Although mostly seen with his default plumber attire, Mario has also worn several alternate outfits in the spin-off games. In Super Mario Strikers, Mario wears a red soccer jersey with black and dark gray-blue accents and his name on the sleeves, bermuda shorts that are half red and half dark grey-blue with white stripes and his "M" symbol on the left leg, and red and black wristbands. His jersey number is 1 decorated with a fire, Mario's associated element. His shoes has M streaks on the side, much as how his hat has the letter. Mario's gloves also have large plaits in the center. In the sequel, Mario Strikers Charged, since the sport has more physical contact, Mario is given red armor on his chest and his shoulders while he is given black sleeves . His gloves are also replaced with gauntlets. His shirt also has a bigger flame. His icon is an "M" on his cap, but the "M" is encased in fire.
In Super Mario Sunshine, Mario's outfit is basically the same, except his shirt has short sleeves that reach up to his elbows, and his overalls seemed tighter. He can wear a tropical shirt design worn over his normal shirt, along with sunglasses, if he talks to the Sunglasses vendor after obtaining thirty Shine Sprites.
In the Super Smash Bros. series, his clothes seemed realistic, with his shirt having more wrinkles, as well as having denim overalls. The buttons on the straps are golden instead of light yellow.
Sometimes, Mario's clothes change color. Mario can use Badges to change his overalls in Mario & Luigi: Superstar Saga, Mario & Luigi: Partners in Time, Mario & Luigi: Bowser's Inside Story and Paper Mario: The Thousand-Year Door. The overalls turn red when he powers up into Fire Mario, and originally, the overalls were always red while the shirt was blue. He can also wear clothes that make him look like Luigi, Wario or Waluigi in Paper Mario: The Thousand-Year Door.
The Mario Strikers games are the exception when it comes to outfit changes in the games. Mario dons in his classic plumber attire in most other sports games.
Personality
It has been requested that this article be rewritten.
Mario is known for being courageous and headstrong, and is also eager and cocky in certain occasions. He has an immutable sense of heroism, friendliness, and somewhat of a fiery personality. Nintendo producers have stated that Mario's biography is kept simple in order to make the character versatile and reusable in many different games and situations.[19] In most media and some games, though, Mario is depicted as an Italian plumber from Brooklyn with a love for Italian food. He is also bilingual, as he can speak both Italian and English. Mario has proven himself to be a competent fighter, all-around sports player, and party lover in Mario spin-off titles.
Mario has been shown on very occasions, such as certain cutscenes in Mario Power Tennis, but often in Super Mario-kun, to have an almost overbearing attitude towards his brother. However, this could also just be Mario's outgoing "big brother" personality interacting with Luigi's more introverted nature. While Mario will accept help and even partners during his adventures, at times he may also resent the implication that he needs the help in the first place. Despite this, he seems to enjoy their company.
Mario, although competitive, shows generally good sportsmanship, even complimenting his opponents, as shown in instances like Mario Kart 8 (he says, "Good play!" when he is in a good standing but not first place) and Fortune Street. He still shows disappointment when he loses, however, and he is occasionally visibly frustrated but restrained such as in Mario Strikers Charged where he exhales to contain his anger, and in Mario Party 10 where he stomps his foot before sitting.
It has been said that Mario loves animals, especially the most unusual ones,[20] and he also enjoys music, particularly opera or new-wave Europop,[20] although there is no further comment for these statements. Mario Strikers Charged gives Mario a rock-n'-roll theme for his entrance and scoring animations and an orchestrated theme for his Super Ability. Finally, game art and gameplay depict Mario playing the saxophone,[21][22][23] piano, guitar, synthesizer, timpani, xylophone, and trumpet. Mario is also said to be an avid All Night Nippon listener.[24]
Mario seems to have a fixation with food. This is most notably seen in the DiC Entertainment cartoons, where Mario is almost constantly hungry and fascinated with Italian food (mostly pizza and pasta), typically wanting to stop Bowser's latest scheme simply so he can eat and going to nearly any length to do so. In fact, in the The Super Mario Bros. Super Show! episode "Koopenstein," when Princess Peach asked him if he ever thought about anything besides food, Mario, with pure honesty, replied, "What else is there?" As in Super Mario 64 and its remake, the original reason Mario came to the castle is that Peach was baking him a cake, which becomes a recurring trend in future games, such as Super Mario Galaxy 2 and New Super Mario Bros. Wii, although Mario, as well as his friends, has also fallen for false invitations to a big feast, shown in Mario Party DS. Mario also dreams of pasta when he falls asleep in Super Mario 64, in Super Mario Odyssey, and in the Game Over screen of Mario vs. Donkey Kong. In the opening of Super Mario Sunshine, Mario is apparently daydreaming about seafood. In Fortune Street, he offers Yoshi to help by finding Yoshi's cookies but before playfully saying, "Just give me a second to brush these cookie crumbs out of my mustache!" Quite a few characters in other games also advised Mario to refrain from eating much. For instance, when Mario holds on to Hoot for too long, Hoot may complain about Mario's eating habits before getting exhausted and letting him go. Additionally, the Star Temple gate from Mario & Luigi: Partners in Time, while praising Mario for his pure heart, has criticized his diet, advising him to limit the Alfredo sauce and carbonara in tandem with more exercising.
Warning: This enclosed section either contains content that may be inappropriate for certain audiences, such as younger readers, or it covers a sensitive issue. |
Mario has occasionally shown aggressive or vulgar tendencies throughout his appearances, albeit in a lighthearted and comic-relief manner; a notable exception is in Super Mario Momotarō, when Mario is shown holding a gun and aiming at Bowser, albeit to intimidate him. In Super Mario-kun, Mario frequently scolds or teases his friends for failing or otherwise making simple gags. Like the other characters in Super Mario-kun, Mario sometimes engages in crude behavior, such as farting to taunt his opponents or urinating on Yoshi. He has also cross-dressed on several occasions. Both the title and the art style of the manga depict Mario with a childish personality. "Kun" is a generally masculine Japanese honorific for juniors such as boys or teenagers.
In a virtual magazine for the Japan-exclusive Satellaview, his vulgar and aggressive tendencies are exaggerated for the purpose of adult-oriented humor. Mario is shown smoking a cigarette and abusing his friends and love interest; he abuses Toad in particular often due to the latter's own perverse behavior in the magazine (or else for no reason at all), stomps on both Toad and Peach repeatedly for having oral sex behind Mario's back, and kills the former character with a gun. |
Overall, Mario is a kind-hearted and brave hero who often places the problems and needs of others before his own. This is shown in Paper Mario: The Thousand-Year Door when Doopliss steals his identity, and he is still willing to help Vivian with her problem. He is willing to risk his life to save the lives of millions from Bowser's destructive forces and any other villains he comes across.
Speech
Like many other protagonists of Nintendo games, Mario rarely speaks, his dialogue being primarily limited to numerous grunts and yells, making him a mostly semi-silent protagonist. When he does speak, he speaks English, sometimes broken, with a heavy Italian accent, often referring to himself in the third person. With Charles Martinet as his most recurring voice actor, Mario's voice is soft and high-pitched, but in a few other games and in the cartoons, Mario has a gruff voice usually associated with a Brooklyn accent. In the Mario vs. Donkey Kong titles, Mario speaks fully, shouting sentences such as "Come back here, you big monkey!" He can be clearly heard shouting, "Welcome! Welcome, new galaxy!" in the ending of Super Mario Galaxy, as well as saying, "Thank you so much for playing my game!" after the credits of several games. Mario has also been given full dialogue in some Square Enix media, including Itadaki Street DS and Fortune Street, as well as the promotional Mario Sports Mix Press Conference.[25] Despite Nintendo's emphasis on Mario as a silent protagonist, Mario is the most often heard speaking in full sentences, if occurrences outside the games (especially in special events in real life) are counted. In the Super Smash Bros. series, Mario is far less vocal than in the Mario games; specifically in Super Smash Bros. Brawl onwards, where he speaks in a far deeper voice than any of his installments.
Likewise, in some cases, Mario is a true silent protagonist, or he does not speak in English. In Super Mario RPG: Legend of the Seven Stars, Mario is completely silent, communicating solely through pantomime. In the Paper Mario titles, he mainly communicates through simple nodding and hand gestures; while he is completely silent in Paper Mario, however, he is given his usual voice in the latter games. Mario is also silent during dialogue scenes in the Mario Baseball, Mario Tennis Aces, Mario Golf, and Mario & Sonic series, although he can technically talk. In these games, other characters speak for him, mainly Lakitu and Toad. In the Mario & Luigi titles, he and Luigi speak in unintelligible gibberish that the other characters can understand. In Super Mario Sunshine, Mario is "heard" speaking in the opening scenes, but his dialogue is completely inaudible, although this is present only in the American version of the game, while in the Japanese version, Mario is heard speaking coherently, such as saying, "Looks like Mario's gonna have to find a job!" to Toadsworth after landing on the Delfino Airstrip, although he still speaks more than in most games in the series.
He has full speech capabilities demonstrated in some sports titles and other games (including when being portrayed in real life), and he also speaks regularly in such mediums like the DiC cartoon trilogy, though he speaks perfect English with a Brooklyn accent in the latter. Mario has been shown to be able to speak in full sentences in promotional videos; aside from the Mario Sports Mix Press Conference, Mario has also spoken in full sentences in the Nintendo 3DS system demonstration,[26] and Play Nintendo's series of Mario reading letters.[27] In the Cat Mario Show, however, Mario has an entirely different voice and can speak perfect English. Mario can also fully speak, albeit with a less exaggerated Italian accent, at several real-world promotional venues.[28][29]
The Super Smash Bros. series makes Mario a much more serious character in comparison to his typical playful depiction, whereas his younger brother is made into somewhat of a "comical and childish, yet depressive" character. This is evident in Mario's actions, since all of his attacks are "straightforward and serious," while his brother looks unwilling, hesitant, or too drowsy to be on the offense. Mario also keeps a straight face or firm expression when battling, unlike Luigi. Mario's other facial expressions are not wild or gloomy like his brother's, since he will appropriately smile during his side taunt and victory poses; appear surprised or shocked when grabbed, pummeled, or launched; or appear angry when hanging on to ledges or attacking. However, Mario's personality does not change drastically, since he is still a person who values fairness. This is evident in his losing animation, where he claps for his opponent with a smile. In Super Smash Bros. Brawl's Adventure Mode: The Subspace Emissary, Mario assumes a leadership role, since he makes it his job to unite the playable roster of Brawl to combat the evil Tabuu and the Subspace Army. Mario is friendly, since he is able to bond with most characters, including Kirby and Pit, and is very happy to cooperate with them. Mario, however, depending on how the game's story is followed, can witness witness Link and Yoshi defeating the False Peach (thinking she is the real Peach), causing him to try fighting them. In Super Smash Bros. Ultimate, Mario is more whimsical and lighthearted during battle. One of his new taunts has him flash a thumbs-up.
Powers and abilities
- Mario's most notable ability is his Jump. He is the second best jumper in the Mushroom Kingdom, second only to Luigi. He is also capable of several acrobatic maneuvers, including the Long Jump, Back Flip, Spin Jump, and Wall Jump.
- Mario is usually associated with the element of fire, usually in the the spinoffs.
- In Super Smash Bros. Brawl, Mario has a special attack called the Mario Finale, in which he unleashes a twin stream of fire from his hands, although he requires a Smash Ball in order to execute it.
- Mario can, in some games, such as Super Mario RPG: Legend of the Seven Stars), possess pyrokenesis, the ability to control fire without a Fire Flower power-up.
- Mario has very powerful feet, which have flattened innumerable enemies, toppled fortresses and even crushed spaceships.
- In Super Mario RPG: Legend of the Seven Stars, Mario is able to "transform" into other characters, which comes in handy, as he is a silent protagonist. This is not one of his attacks, however; he simply uses it to tell stories or explain situations to other characters.
- Mario can use a variety of martial arts attacks, including punching and kicking.
- Mario can perform many standard moves in the Mario series, such as the Ground Pound.
- Mario can carry objects much larger than himself in some games. In Super Mario 64, he can carry and throw the very large King Bob-omb, despite the king being far larger than him. An even more impressive feat is during the battles with Bowser; Mario can grab him by the tail, spin him around and throw him. Mario spins Bowser around faster and farther with more spins. His strength is also shown in Super Mario Galaxy, where he can easily stun a Mega Goomba with a Star Spin despite its great size and his ability to knock Bowser around during battles with him. He can also lift Bob-ombs that were his size. In Bowser's Inside Story, he is able to, lift and throw a 3 ton, morbidly obese Luigi when using the Snack Basket move among other fantastic feats. In New Super Mario Bros. Wii, Mario is able to lift big barrels and frozen enemies as if it was nothing, even in tiny stature.
- Mario has superhuman strength, although this is sometimes expressed in the form of visual gags. For example, in Super Mario World, he is seen lifting a fortress out of the ground and then kicking it away.
- Mario's first weapons were the Hammer in Donkey Kong Mario often uses the Hammer as a weapon in Mario RPGs.
- Mario has thirteen power-ups that allow him to fly: the Super Leaf, the Tanooki Suit, the Cape Feather, the Wing Cap, the P-Wing, the P-Balloon, the Power Flower, the Bee Mushroom, the Boo Mushroom, the Red Star, the Propeller Mushroom, the Invincibility Leaf, and the Super Acorn. On The Super Mario Bros. Super Show!, Mario was able to fly even after powering up with a Fire Flower.
- In Super Mario Bros. 3, Mario had the ability to transform into a Hammer Bro with the ability to throw hammers at his enemies or a Frog which let him swim faster and jump higher.
- Mario has three other caps he can wear, the Metal Cap, Wing Cap and Vanish Cap, which turn him into Metal Mario, make him fly and make him invisible and intangible, respectively.
- In Paper Mario: The Thousand-Year Door, Mario becomes more paper-like and can become Flat Mario, Paper Tube Mario, Paper Airplane Mario, and Paper Boat Mario as a result of the "curses" cast upon him by the Black Chest Demons.
- In Super Paper Mario, Mario was given the ability to flip between dimensions.
- In the 2-D games, Mario is shown to run at a fast pace, even fast enough to run up walls.
Relationships
Family
Luigi is Mario's younger twin brother. Luigi often joins Mario on his adventures, and the two of them are normally paired together in sports titles and spin-offs. They have a strong brotherly bond and will stop at nothing to help each other when one is in trouble, as seen in games such as Luigi's Mansion. While they love each other, in Paper Mario Luigi admits that he also feels jealousy towards his brother at times, and has also expressed that he is "tired of being Player 2", for despite being a hero in his own right, he is often overshadowed by Mario. While Mario jokes that "Luigi loves being my sidekick" in the Mario Sports Mix press conference, in Mario & Luigi: Bowser's Inside Story, he is quick to give Luigi proper credit for defeating the Shroobs in the previous game. At times, Mario does let sibling rivalry get the best of him, such as when he intentionally steps on Luigi's foot when the latter receives a trophy in Mario Power Tennis. Overall, however he acts as a good brother and role model for Luigi.
Mario and Luigi's supposed parents make a cameo at the end of Super Mario World 2: Yoshi's Island, although their faces were not seen and their names were not given, same as in their appearances in Family Album "The Early Years" and Super Mario Issun-bōshi. Furthermore, Yoshi's New Island has stated that these two are not Mario and Luigi's parents. The Super Mario Bros. Super Show!, on the other hand, mentioned or featured Mama Mario in a number of episodes, depicting her as a strict woman who loves her boys very much. Their father did not appear in the show and very little is known about him, although the Super Mario Bros. film revealed that he came from a long line of plumbers and passed the family tools and the trade on to Mario. The Super Mario Bros. Super Show! and the comics also make references or depict various other relatives of Mario, including aunts, uncles and cousins, although none have appeared in any games.
Friends and love interests
One of Mario's earliest friends is Yoshi, who, along with other Yoshis, saved him and Luigi from the Koopas when they were still babies. In Yoshi's New Island, Mario has also reciprocated by traveling to the past to help Baby Mario and Yoshi save Baby Luigi. In the present day, Yoshi continues to help Mario against Bowser, usually serving as his steed. However, Super Mario-kun depicted Mario in a more childish, aggressive manner, where he would yell at Yoshi for his mistakes, or even urinate on him as a punishment; this would often upset the latter. Overall, Mario and Yoshi get along well, and they always support each other through tough times. Another good friend of Mario's is Toad, who occasionally goes on adventures with him, such as in Super Mario Bros. 2, Super Mario 3D World, Dance Dance Revolution: Mario Mix, Mario Tennis Aces, various Mario cartoons, and the Nintendo Comics System. Toad trusts that Mario always saves the day and, even when not fighting alongside him, is quick to offer advice and encouragement.
In Mario & Luigi: Partners in Time, Mario has also shown to be a caring parental figure over Baby Mario, but he also steps in if any of his teammates misbehave. Mario appears to enjoy the babies' company. When Baby Mario finally returns to the present, he gives Mario his hammer, showing his pleasure to be with his adult self.
Throughout his adventures, Mario has also befriended numerous characters, notably his partners in the Paper Mario series. His partners are loyal to him, and some, such as Vivian, even have developed somewhat of a crush on him, whereas Ms. Mowz often flirts with him. Several other characters, especially in the Mario RPGs, including Toadette, are also wooed by Mario's heroic antics, although Mario himself has shown little interest. Mario has also made friends with characters outside the Mario series. For instance, he teamed up with Kirby, Link, and even Mega Man in the German Club Nintendo comics. Pit in Super Smash Bros. for Wii U even happily recalls his past adventure with Mario back in Super Smash Bros. Brawl and shows admiration for him and wants his autograph. Mario is also shown to be protective of his newfound friends; in Paper Mario: The Origami King, he is horrified when Bob-omb prepares to self-destruct to smash a boulder and is saddened by his resulting death, although not as bad as Olivia, who is unable to go on until he cheers her up and reminds her to not make his sacrifice in vain. Also, in Super Mario Sunshine, Mario meets F.L.U.D.D. for the first time, and the two work together throughout the game. In the ending, he is visibly upset by the loss of F.L.U.D.D. when it shuts down, as he trembles and wipes away a tear.
Mario saves Princess Peach quite often, and she usually rewards him with a kiss upon her rescue and often bakes him a cake as well. They share good chemistry in sports games and have been good friends since childhood. The German Club Nintendo comic "Warios Weihnachtsmärchen" even reveals that they spent their graduation ball in school together, and in the official guide of Yoshi's Island DS, the description for the level Baby Mario and Baby Peach: Dynamic Duo states they have teamed up as babies to stop evil before the "romantic entanglements" of their adult lives. While both Mario and Luigi deny a relationship when Luvbi asks if Peach was Mario's "lady friend," Luvbi also comments that the princess "looms large in his regard" and then wonders if Mario had a "one-sided crush." Many other sources, however, do portray Mario and Peach as having an ongoing romantic relationship, such as the official European Mario website listing Peach as Mario's girlfriend and Mario Party 5 calling Peach and Mario's team "Cutest Couple." However, there have been rare occasions where Mario upset Peach, though unintentionally. In Super Mario Odyssey, Mario is shown to be visibly distressed when Bowser attempts to propose to Princess Peach once more at the end of the game. Mario then proposes to Peach as well, with the two rivals closing in on the monarch. Peach refuses the red plumber and the Koopa King, leaving both distraught. However, immediately afterward, she invites them both to go back home to the Mushroom Kingdom, and it is strongly implied after the game's ending that she forgives him for the events on the Moon.
Peach has not been Mario's only romantic interest, however. In the original Donkey Kong, Pauline was Mario's first girlfriend and damsel-in-distress, but while he still has to occasionally rescue her in the Mario vs. Donkey Kong series, the two are considered just friends now. In addition, when Mario saved Princess Daisy in her debut appearance in Super Mario Land, a heart appeared overhead, implying a romantic connection. This was never explored further, however, and while Mario Party 4 gave them the team name "Nice Couple," most games link Daisy with Luigi instead, with her and Mario simply being friends, not even sharing any player chemistry in the Mario Baseball series.
Foes and rivals
Bowser is Mario's arch nemesis and the two are locked in a neverending cycle of conflict. Bowser constantly tries to take over the Mushroom Kingdom and kidnap Peach, and each time he upsets the peace, Mario stops at nothing to defeat him and set things right. Occasionally the two team up to defeat greater evils, such as in Super Mario RPG: Legend of the Seven Stars, Mario & Luigi: Superstar Saga and Super Paper Mario, and while Bowser openly hates Mario and resents him for his close relationship with Peach, for his part, Mario has never truly shown hatred nor contempt against Bowser, and he is often more than happy to cheer up Bowser after he defeats him.
Bowser is not Mario's only foe, however, and in the original Donkey Kong, it was Cranky Kong (then known as "Donkey Kong") that Mario (or Jumpan) had to defeat. The current Donkey Kong and Mario are on much better terms and often participate in sports and spin-offs together, although they do maintain a friendly and somewhat competitive rivalry, and Mario must defeat Donkey Kong a couple times in the Mario vs. Donkey Kong series. Donkey Kong, however, goes overboard from his passion for Mini Marios and Mario's ex-girlfriend Pauline. Even after his victory, Mario reconciles by offering his toys.
Mario's archrival is Wario, with various comics depicting their antagonistic relationship starting in childhood, and it is a major theme in the Super Mario-kun manga. In Wario's first appearance, in Super Mario Land 2: 6 Golden Coins, he stole Mario's castle, and in Mario Super Sluggers, he tried to destroy Mario, although for the most part, their rivalry is far more mild in nature, and the two even team up to defeat Bowser in Super Mario 64 DS. Finally, according to Wario in Wario's Warehouse, both Wario and Waluigi hang out with him, although Mario frequently peeks at Wario's Warehouse. Wario has shown mostly contempt for Mario, but he does not have the same level of dislike as Bowser, whereas Mario, although he has been initially bitter and even called Wario an "evil creep,"[30] maintains his cheerful and positive attitude as he does with most of his enemies.
Mario has been friendly rivals with Sonic the Hedgehog since the Mario & Sonic series created after Sega became a third-party game developer, and the two mascots no longer had a hostile rivalry in the real world. Though rivals, they have a good friendship and partnership as the two have teamed up several times to stop their respective archenemies, Bowser and Dr. Eggman. At one point, Mario stated in response that he likes Sonic and views him as a friendly archrival than an enemy. This is further supported in recent installments of the Mario & Sonic series, where Mario and Sonic often share a high-five.
Occupations
Mario has had several different jobs over the course of his appearances.
Job | Game/series |
---|---|
Carpenter | Donkey Kong |
Plumber | Mario Bros. |
Factory Worker | Mario's Cement Factory / Mario Bros. (Game & Watch) |
Soldier | Mario's Bombs Away |
Sportsperson | Tennis / Donkey Kong Hockey / Mario Golf series / Mike Tyson's Punch Out!! / Famicom Grand Prix series / Mario Kart series / Mario Tennis series / Paper Mario: The Thousand-Year Door / NBA Street V3 / Mario Baseball series / SSX on Tour / Mario Hoops 3-on-3 / Mario Strikers series / Mario & Sonic series / Mario Sports Mix |
Demolition Worker | Wrecking Crew series |
Physician | Dr. Mario |
Baker | Yoshi's Cookie |
Sensei (optional) | Super Mario RPG: Legend of the Seven Stars |
President of Mario Toy Company | Mario vs. Donkey Kong series |
Nicknames
Throughout his illustrious history, Mario has been called various other names in the video games, television shows, and other media.
Name | Game or episode Mario is referred to | Who/what refers to Mario |
---|---|---|
Basin Brain | "Jungle Fever", "20,000 Koopas Under the Sea" | Bowser |
Big bro | Various games | Luigi |
Big Brute | Super Mario 64 DS | Rabbit |
Bro | Paper Mario series, Super Mario Galaxy 2 | Luigi |
Butch Mario | "Butch Mario & the Luigi Kid" | Episode title |
Butterball | Super Paper Mario | Mr. L |
Captain | Super Mario Galaxy 2 | Lubba |
Captain 'Stache | Paper Mario: The Thousand-Year Door | Pa-Patch and Flavio |
Captain Kidder | "Pirates of Koopa" | Himself |
Clumsy Crush-a-lot | Paper Mario: The Thousand-Year Door | Zess T. |
Criminal Varmint | "Butch Mario and the Luigi Kid" | Mouser |
Crocodile Mario | "Crocodile Mario" | Episode title |
Cutlet | Mario & Luigi: Dream Team | Big Massif, Lil' Massif |
Darling | Paper Mario: The Thousand-Year Door | Flurrie |
Dear | Paper Mario: The Thousand-Year Door | Toodles |
Dr. Mario | Paper Mario | Whale |
Drain Brain | "Mario and the Red Baron Koopa", "Princess Toadstool for President" | Bowser |
Drains-for-Brains | "Brooklyn Bound" | Bowser |
Dumber Plumber | "The Trojan Koopa" | Bowser |
Faucet Face | "King Mario of Cramalot", "Star Koopa", "Oh, Brother!" | Bowser, Luigi, Ludwig |
Faucet Flop | "Crocodile Mario" | Bowser |
Faucet Freak | "Jungle Fever" | Bowser |
Gonzales | Paper Mario: The Thousand Year Door | Residents of the Glitz Pit |
The Great Gonzales | Paper Mario: The Thousand-Year Door | Grubba, Yoshi, and other various characters. |
Handsome Mustache Man | Paper Mario: The Thousand Year Door | Ms. Mowz |
Hero of Legend | Paper Mario: The Thousand Year Door | Black Chest Demon |
Heroic Mustache Man | Paper Mario: The Thousand Year Door | Ms. Mowz |
Horrible Rabbit Grabber | Super Mario 64 DS | Rabbit |
The Human Blur | Super Mario 64 | Koopa the Quick |
The Human Rocket | Super Mario 64 DS | Koopa the Quick |
Jumpman | Donkey Kong, Paper Mario: The Thousand Year Door | Donkey Kong, Audience member in the Glitz Pit |
Lasagna Lovin' Loser | "King Mario of Cramalot" | Bowser |
Linguine Breath | Super Mario 64 | Wiggler |
Little Appetizer | Paper Mario: The Thousand Year Door | Hooktail |
Little Lasagna Lover | "Mario Meets Koop-zilla" | Bowser |
Little Mario | Donkey Kong Jr. | Game's flyer |
Luigi | Paper Mario: The Thousand-Year Door | Pennington (mistakenly) |
Lunkhead | "Super Koopa" | Bowser |
M | Mario is Missing! | Luigi |
Macaroni Mouth | "Star Koopa" | Bowser |
Maria | Super Paper Mario | O'Chunks |
Mario Master | "Oh, Brother!" | Ludwig |
Mario-san | "Karate Koopa" | Misaki |
Mariotta | Super Mario RPG: Legend of the Seven Stars | Garro |
Marty-o | Paper Mario: The Thousand-Year Door | Puni Elder |
Master Mario | Super Mario Sunshine, Mario & Luigi series, Paper Mario: Sticker Star | Toadsworth, A Toad |
Mister Man | Paper Mario: The Thousand-Year Door | Goombella |
Mr. Big Shot | Paper Mario | Red Goomba |
Mr. Bigtime Gambler | "Rolling Down the River" | Luigi |
Mr. Cutie | Paper Mario: The Thousand Year Door | Ms. Mowz |
Mr. Jumpsallthetime | Super Paper Mario | Mr. L |
Mr. Mustache | Paper Mario: The Thousand-Year Door | Beldam |
Mr. Squishy | Paper Mario: The Thousand-Year Door | Zess T. |
Murphy | Paper Mario: The Thousand-Year Door | Kroop |
Muttonhead | "Pirates of Koopa" | Bowser |
New Bee | Super Mario Galaxy | Queen Bee |
Nozzle Nose | "The Mark of Zero" | Bowser |
Old Man | Super Mario Galaxy | Penguin |
Old 'stache guy | Super Mario Galaxy | Penguin |
Pain-in-the-Drain Plumber | "The Ten Koopmandments", "7 Continents for 7 Koopas" | Bowser |
Parmesan Plumber | "Mario Meets Koop-zilla" | Bowser |
Pathetic Plunger Pusher | "Crocodile Mario" | Bowser |
Pepperoni Plumber | "King Mario of Cramalot" | Bowser |
Pesky Plumber | Various episodes | Bowser |
Pinhead Plumber | "The Bird! The Bird!" | Bowser |
Pipesqueak | "Oh, Brother!" | Bowser |
Pipesqueak Plumber | "Butch Mario and the Luigi Kid" | Bowser |
Plumb Bum | "Mario of the Deep" | Bowser |
Plumb Dumb | "King Scoopa Koopa" | Bowser |
Plumb Scum | "The Unzappables", "The Ten Koopmandments" | Bowser |
The Proverbial Mustache | Paper Mario: The Thousand-Year Door | Don Pianta |
Provolone Bonehead | "The Provolone Ranger" | Bowser |
The Provolone Ranger | "The Provolone Ranger" | Episode title |
Puny Plumber | "Karate Koopa" | Bowser |
Red-Cap | Luigi's Mansion | One of the possessed portraits in the Parlor |
Red man of mustache | Mario & Luigi: Partners in Time | The Star Gate |
Robo-Router | "Robo Koopa" | Bowser |
Royal Mario | "King Mario of Cramalot" | Mervin |
Scum Scrubber | "The Bird! The Bird!" | Bowser |
Sherlock Mario | "The Adventures of Sherlock Mario" | Episode title |
Shortie | Super Mario RPG: Legend of the Seven Stars | Bowser |
Shy Guy | Paper Mario | A Toad in Toad Town during Chapter 4 |
Sir Stomp-on-Stuff | Paper Mario: The Thousand-Year Door | Zess T. |
Slick | Paper Mario: The Thousand-Year Door | Doopliss |
Stache | Mario & Luigi: Superstar Saga, Super Paper Mario | Various characters |
'Stache Man | Super Mario Galaxy 2 | Bob-omb Buddies |
Stompy | Paper Mario: The Thousand-Year Door | Zess T. |
Stupid Mario Bros. | "Crimes R Us" | Kootie Pie Koopa (Referring to both Mario and Luigi) |
Super Coward Bros. | Mario & Luigi: Superstar Saga | Bowser |
Super Loser Bros. | Mario & Luigi: Dream Team | Bowser |
Super Stupid Bros. | Super Paper Mario | Bowser |
Sweetie | Super Mario Galaxy 2 | Gearmo |
Thanta Clauthe | Mario & Luigi: Superstar Saga | Hermie III |
Two-bit Tortellini Taster | "Mario Meets Koop-zilla" | Bowser |
Whiskers | Mario & Luigi: Partners in Time | Kylie Koopa |
Wretched Fool | Paper Mario: The Thousand-Year Door | Shadow Queen (Referring to both Mario and his partners) |
Yeti-lip | Super Paper Mario | Fracktail |
List of game appearances
This is a list of game appearances for Mario. It does not include any minor appearances, including cameos.
Profiles and statistics
- Main article: List of Mario profiles and statistics
Super Smash Bros. series
Super Smash Bros.
- Instruction Booklet Bio: "The internationally-famous, mustachioed super-star. Mario's jumping action is the key to his success."
Stage: Peach's Castle - Game Bio: Although best known as the mustachioed plumber who battles the Turtle Tribe with his distinct jumping action, this internationally-famous hero has also acted as a referee, a driver, and even a doctor! He's been linked to Princess Peach of Mushroom Kingdom for years, but to this day their true relationship remains a mystery.
Super Smash Bros. Melee
Instruction booklet
"A well-rounded hero who boasts a balance between offense and defence."
Portrayals
Mario has been voiced by the following people:
- Tōru Furuya - Super Mario Bros.: Peach-hime Kyushutsu Dai Sakusen!, Amada Anime Series: Super Mario Bros., Satellaview games.
- Lou Albano - The Super Mario Bros. Super Show!
- Walker Boone - The Adventures of Super Mario Bros. 3, Super Mario World
- Ronald B. Ruben - Mario Teaches Typing
- Takeshi Aono - Mario Paint commercial
- Marc Graue - Hotel Mario
- Charles Martinet - Mario's Game Gallery - present
- Gorō Inagaki - 2003 "Hot Mario" commercial
- Takashi Okamura - 2005-2006 "Hot Mario Bros." commercials
Gallery
- For this subject's image gallery, see Mario/gallery.
-
Mario posing
Music themes
- Main article: List of Mario music themes
Quotes
- Main article: List of quotes by Mario
Games
- "Lets-a-play!" - Mario Tennis: Power Tour/New Super Mario Bros. Wii/Super Mario 3D Land
- "It's-a-me, Mario!" - Super Mario 64
- "Let's-a-go!" - Various games
- "Thank you so much for-a playing-a my game!" - Super Mario 64/Super Mario 64 DS/Super Mario Galaxy/Super Mario Galaxy 2
- "It's-a Mario Time!" - Various games
- "Here I go!" - New Super Mario Bros.
- "Mama-mia!" - Various games
Mario comics
- Main article: List of quotes in Mario Comics#Mario
Mario cartoons
- The Super Mario Bros. Super Show!
- Main article: List of quotes in The Super Mario Bros. Super Show!#Mario
- The Adventures of Super Mario Bros. 3
- Main article: List of quotes in The Adventures of Super Mario Bros. 3#Mario
- Super Mario World
- Main article: List of quotes in the Super Mario World television series#Mario
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | マリオ Mario ジャンプマン (Donkey Kong) Janpuman |
Mario Jumpman |
Chinese | 瑪利歐 (Traditional) Mǎlìōu 马力奥 (Simplified) Mǎlǐào |
Mario |
Dutch | Mario | - |
French | Mario | - |
German | Mario | - |
Italian | Mario | - |
Korean | 마리오 Mario |
Mario |
Polish | Marian | Literal translation |
Portuguese | Mario | - |
Romanian | Mario | - |
Russian | Марио Mario |
Mario |
Spanish | Mario | - |
Trivia
- Mario's birthday is January 1 on an unknown year (presumably 1985).[citation needed]
- When Mario optionally returns to the Glitz Pit to fight Rawk Hawk a second time, someone in the crowd yells, "Jumpman! Wait. Who?" Mario's name in Donkey Kong was Jumpman.
- Mario's full name is given as "Mario Mario" in the Super Mario Bros. movie. In a few isolated cases, this has leaked into other media - for instance, the Prima guide book for Mario Party 2 lists his name as Mario Mario in a note section. Also, when people asked Mario (voiced by Charles Martinet) what his last name was, he had responded with this: "My name's-a Mario Mario. Of course, my brother's name, a-Luigi Mario. And of course, my mama's-a Mama Mia Mario; my papa Papa Pio Mario. Of course, my grandmama Grandmama Mia Mario and my greatpapa et cetera, et cetera. Yeah, first name Mario, last name Mario. Yahoo!".[31] However, Nintendo of America has stated that "there are no last names."[32] This was also recently confirmed by current Nintendo President Satoru Iwata.[33]
- However, in the games, Shigeru Miyamoto has confirmed that both Mario & Luigi's last names are anonymous and do not relate to their last names in the movie as seen above. In a September 2015 interview however, Shigeru Miyamoto went back on this claim stating that Mario and Luigi's last names are in fact Mario.
- Despite a life-size poster measuring at 5'1", crossover artwork shows Sonic the Hedgehog (who stands at 3'3") to be at least two or three inches taller.
References
- ^ http://us.wii.com/iwata_asks/mario25th/vol2_page4.jsp
- ^ http://games.ign.com/articles/833/833615p1.html
- ^ Scullion, Chris. (April 30, 2010). "10 Amazing Mario Facts". The Official Nintendo Magazine It is stated that Jumpman was renamed in honour of the warehouse landlord, Mario Segale, following an altercation between him and a Nintendo employee. (Retrieved December 23, 2011)
- ^ Pryne, Eric. (March 27, 2010). "Powerful Segale family has massive vision for Tukwila expanse". The Seattle Times. Excerpt: ""You might say I'm still waiting for my royalty checks," Segale told The Seattle Times in 1993. He didn't confirm widely circulated stories that "Super Mario" got his name after Segale stormed into Nintendo's office, angrily demanding overdue rent. But many business associates say those tales fit the Mario they know — a hard-driving businessman who can be warm and generous, but also can display a temper when he doesn't get what he wants.. (Retrieved December 19, 2011)
- ^ Edwards, Benj. (April 25, 2010). "The True Face of Mario". Technologizer. It is reported that it was Nintendo of America president Minoru Arakawa who noticed the similarities between their Donkey Kong character and Mario Segale. (Retrieved December 19, 2011)
- ^ Thiel, Art. (2003). Out of Left Field: How the Mariners Made Baseball Fly in Seattle. Sasquatch Books. pp. 44–45. Another recount of the Mario Segale encounter that led Minoru Arakawa and the other NOA employees to name their character "Mario". (Online book accessed December 19, 2011)
- ^ Chris Kohler. How Japanese Video Games Gave the World an Extra Life, 2005, pg. 39
- ^ a b https://www.youtube.com/watch?v=xWVpFD_A5Rs
- ^ Conker's Bad Fur Day Official Nintendo Player's Guide, page 31.
- ^ http://www.guardian.co.uk/technology/gamesblog/2010/sep/13/games-gameculture
- ^ http://www.businesswire.com/news/home/20110531005315/en/Nintendo-DS-Lite-Suggested-Retail-Price-Drops#.UyJ5XYVI8UJ
- ^ http://videogames.yahoo.com/events/plugged-in/groundbreaking-hit-super-mario-bros-celebrates-25th-birthday/1410955
- ^ Super Smash Bros. Melee (set to Japanese). The Mushroom Kingdom. (Retrieved May 29, 2010)
- ^ Griffin, A. (September 30, 2016) Mario is only 24 years old, creator Shigeru Miyamoto says in unearthed interview. Independent. Retrieved October 1, 2016.
- ^ Amazon page for the life-size figure of Mario
- ^ rawmeatcowboy (October 22, 2017). "Super Mario Odyssey director explains why New Donk City takes a realistic approach with its visuals" GoNintendo. Retrieved November 28, 2020.
- ^ Sinha, Ravi (June 28, 2017). "Super Mario Odyssey: Miyamoto Was "Worried" About Initial Reaction" GamingBolt. Retrieved November 28, 2020.
- ^ IGN (Accessed on 7-6-09)
- ^ Interview on Shmuplations with Miyamoto for Mario's 20th anniversary, second question explains Mario's versatility
- ^ a b Green, Matthew. (December 30, 2014). Mario, Kirby, And Samus Aran Shine In The Nintendo Character Manual. Press The Buttons. Retrieved February 16, 2016.
- ^ File:MarioplaySaxophone.png
- ^ File:SM3DW Art.jpg
- ^ File:8bitMario Bigband.png
- ^ All Night Nippon Super Mario Bros. instruction booklet, pages 6 and 7.
- ^ Nintendo. Mario Sports Mix Press Conference. YouTube. Retrieved October 4, 2017.
- ^ mattwu64. (November 3, 2011). "Super Mario's Nintendo 3DS Tour." YouTube. Accessed July 16, 2022.
- ^ Play Nintendo. (November 20, 2017). "Mario Reads Your Letters". YouTube. Accessed July 16, 2022.
- ^ http://www.youtube.com/watch?v=9ihWsOcbS_E
- ^ http://www.youtube.com/watch?v=atM5ZjqVVE4
- ^ Super Mario Land 2: 6 Golden Coins instruction booklet. "While I was away crusading against the mystery alien Tatanga in Sarasa Land, an evil creep took over my castle and put the people of Mario Land under his control with a magic spell. The intruder goes by the name of Wario. He has been jealous of my popularity ever since we were boys, and has tried to steal my castle many times. It seems he has succeeded this time. Wario has scattered the 6 Golden Coins from my castle all over Mario Land. These Golden Coins are guarded by those under Wario's spell. Without these coins, we can't get into the castle to deal with Wario. We must collect the six coins, attack Wario in the castle, and save everybody!"
- ^ http://www.youtube.com/watch?v=AAjhjLuWbC8
- ^ http://www.youtube.com/watch?v=aMyYRy5SgIM#t=02m00s
- ^ http://kotaku.com/5935721/super-marios-boss-doesnt-want-to-overdo-it-with-mr-video-game-and-wont-deceive-you-with-dlc