Mario: Difference between revisions
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(→Mario Kart series: from https://www.mariowiki.com/index.php?title=Mario&oldid=3684211 (excluding Mario Kart Tour as it's a whole different beast to tackle)) |
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===''Mario Kart'' series===
[[File:MarioLuigiDD1.png|thumb|150px|Mario paired with [[Luigi]]]]
In the series of ''Mario Kart'' games, starting with ''[[Super Mario Kart]]'', Mario has always been a playable character. In games where characters are divided into weight groups, Mario
====''Super Mario Kart''====
Mario appears in the ''Mario Kart'' series in the first installment: ''
====''Mario Kart 64''====
In ''[[Mario Kart: Double Dash!!]]'', he is grouped with Luigi by default, and their special item is the [[Fireball]]. His kart is the [[Red Fire]], which is an all-around average kart. His baby version, Baby Mario, also makes his debut.▼
Mario is used again for ''[[Mario Kart 64]]'', where he is featured as a middleweight average-stats character.
====''Mario Kart: Super Circuit''====
In ''[[Mario Kart: Super Circuit]]'', Mario is once again used as middleweight characters with average speed and weight.
====''Mario Kart: Double Dash!!''====
In ''[[Mario Kart 8]]'', Mario is yet again a middleweight, sharing this distinction with not just Luigi, but also [[Ludwig von Koopa]] and [[Iggy Koopa]]. His stats, however, are not perfectly balanced. His top speed and grip are his strongest stats while his acceleration is his weakest stats. If Mario drives certain vehicles, these vehicles will be colored red to match Mario's dominant color.▼
▲In ''[[Mario Kart: Double Dash!!]]'', he is grouped with [[Luigi]] by default, and their special item is the [[Fireball]]. His kart is the [[Red Fire]], which is an all-around average kart. His baby version, Baby Mario, also makes his debut.
====''Mario Kart DS''====
In ''[[Mario Kart Arcade GP]]'', he is an all-around type and shares his special character items with Luigi. His special items are a star, which gives Mario invincibility; a fireball, which can be shot forward or backward to damage a kart; the hammer, which can hit a rival, giving them damage; and the Chain Chomp, which provides damage to any kart it hits. Mario then appeared in ''[[Mario Kart Arcade GP 2]]'', the sequel to the original. Mario, as Luigi, Pac-Man, and Waluigi, is an all-around racer. Mario reappears in ''[[Mario Kart Arcade GP DX]]'' as yet again a balanced middleweight character. His personal kart is the [[Lightning Champ]]. He also receives a Fire Mario alternate palette swap.▼
Mario once again returns as a character in ''[[Mario Kart DS]]''. His karts are the [[B Dasher]], the [[Standard MR]], and the [[Shooting Star (kart)|Shooting Star]]. After beating the game, Mario can race in any of the karts. He also fights two bosses in Mission Mode: [[Eyerok]] in Level 2 and [[Wiggler]] in Level 7.
====''Mario Kart Wii''====
Mario later returns as a character for ''[[Mario Kart Wii]]''. Unlike the previous installment, in ''Mario Kart Wii'', Mario can ride on any of the medium karts and bikes. Mario also provides a boost to handling, weight, and acceleration on any vehicle he drives.
====''Mario Kart 7''====
Mario returns as a playable character in ''[[Mario Kart 7]]''. Like in the previous titles, he is a medium class racer, and most of his stat boosts are around average levels. Mario's metallic rival, [[Metal Mario]], also makes his debut in the ''Mario Kart'' series.
====''Mario Kart 8'' / ''Mario Kart Deluxe'' ====
[[File:MK8 Deluxe Art - Mario 2.png|left|thumb|Artwork of Mario from ''Mario Kart 8 Deluxe'']]
▲In ''[[Mario Kart 8]]'', Mario is yet again a middleweight, sharing this distinction with not just Luigi
====''Mario Kart Arcade GP'' series====
▲In ''[[Mario Kart Arcade GP]]'', he is an all-around type and shares his special character items with Luigi. His special items are a
===''Yoshi's Safari''===
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