Mario: Difference between revisions

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Mario's distinctive look is due to technology restrictions in the mid-1980s, particularly Nintendo's inability to depict Popeye. With a limited number of pixels and colors, the game developers, including Mario's creator, [[Shigeru Miyamoto]], could not animate Mario's movement without making his arms "disappear" if his shirt was a solid color, so they gave Mario overalls. The developers additionally did not have the space to give him a mouth, the result of Mario's mustache. Mario has a big nose to have his face read better in the limited pixel space. Mario was made stocky so he cover best in the space he was allocated in. Finally, they used a cap to bypass the problem of animating and drawing hair.
 
Mario has undergone major changes since his initial appearance in ''Donkey Kong'' up until ''Super Mario Bros.'' Although he has the general features such as the clothing and the mustache, it is not until ''Super Mario Bros.'' where he resembles as he is today. In ''Donkey Kong'', Mario initially appears lankier with a more realistic-looking red nose and a cleft chin. In some portrayals in ''Donkey Kong Jr.'', however, he appears stouter with a round nose, which resembles more closely to Mario's current design, although some promotional art retains Mario's original ''Donkey Kong'' design. The stubbier design is retained in ''Mario Bros.'', with a few changes. It is not until ''Super Mario Bros.'' where he resembles as he is today, with the familiar blue eyes, full hair, a red cap with an insignia, a distinct mustache, large hands, and other features.
 
Since ''Super Mario Bros.'', however, Mario is depicted as a stocky young man who wears a trademark cap, a long-sleeved red shirt, blue overalls with two yellow buttons, brown shoes, and white gloves, with a large round face, a big round nose, clear and slightly tanned skin, chocolate brown hair (although the DiC cartoons sometimes depict it as black like his mustache) with three locks on the front, just above his forehead, four back locks that cover the back of his neck and a small sprout-like tuft on the top of his head, and a black mustache (sometimes brown like his hair). His neck is very short, to the point that both in artwork and in gameplay outside the ''Super Smash Bros.'' series, it is very rarely visible due to Mario's large head and the position of his chin. Though he was originally imagined as middle-aged, his age has been approximated to be about 26 years old,<ref>[http://themushroomkingdom.net/ssbm_j2e.shtml#trophies ''Super Smash Bros. Melee'' (set to Japanese).] The Mushroom Kingdom. (Retrieved May 29, 2010)</ref> while Shigeru Miyamoto later placed it at either 24 or 25.<ref>Griffin, A. (September 30, 2016) [http://www.independent.co.uk/life-style/gadgets-and-tech/gaming/mario-super-age-24-25-nintendo-shigeru-miyamoto-game-character-a7338911.html Mario is only 24 years old, creator Shigeru Miyamoto says in unearthed interview]. ''Independent''. Retrieved October 1, 2016.</ref> The ''[[Mario vs. Wario]]'' comic also implies Mario (and Wario) is roughly in his late 20s or early 30s, as he recalls his childhood 20 years ago. In ''[[The Super Mario Bros. Movie]]'', Mario's appearance remains mostly unchanged, but his clothes and hair are more detailed. His eyes were also made slightly smaller than usual.
 
While Mario is consistently portrayed as a short character, his precise height and proportions vary across media. An Amazon listing for a figure of Mario that is marketed as "life-size" lists its height as 150 cm (4 ft 11 in.) tall.<ref>[https://www.amazon.co.jp/gp/product/B005BLYI2O ''Amazon'' page for the life-size figure of Mario]</ref> Crossover artwork featuring Mario and [[Sonic the Hedgehog]] (who stands at 1 m / 3 ft 3 in.) shows Mario at around the same height as him, if not two or three inches shorter due to Sonic's quills. Mario's height relationship with other humans has been varied. Some media, such as ''Super Mario Odyssey'' and ''Mario's Time Machine'', show Mario as much shorter than a realistic human, while others, including ''Mario Golf'' and the DIC cartoons, show Mario's height closer relative to other humans. The director of ''Super Mario Odyssey'', [[Kenta Motokura]], stated in an interview that New Donk City was realistic to showcase the extent of Mario's abilities in a realistic environment for a scale that is easy to understand,<ref>rawmeatcowboy (October 22, 2017). "[https://gonintendo.com/stories/293589-super-mario-odyssey-director-explains-why-new-donk-city-takes-a-r Super Mario Odyssey director explains why New Donk City takes a realistic approach with its visuals]" ''GoNintendo''. Retrieved November 28, 2020.</ref> while Shigeru Miyamoto referred to the humans of New Donk City as "normal people".<ref>Sinha, Ravi (June 28, 2017). "[https://gamingbolt.com/super-mario-odyssey-miyamoto-was-worried-about-initial-reaction Super Mario Odyssey: Miyamoto Was "Worried" About Initial Reaction]" ''GamingBolt''. Retrieved November 28, 2020.</ref> As far as in-game information or other official materials are concerned, Mario does not have a specified height.
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Originally, Mario wore red overalls on top of a blue shirt—nearly the opposite colors of what he wears now. The Famicom version of ''[[Mario Bros. (game)|Mario Bros.]]'' is the first game to depict Mario with blue overalls and a red undershirt (although on the box art, he is depicted entirely in blue), but ''[[Super Mario Bros. 2]]'' standardized Mario's current colors.
 
Mario's trademark is his red cap with his red "M" insignia. Mario's cap is sometimes an important and even mandatory accessory in some games, such as ''[[Super Mario 64]]'', where he takes more damage without his cap. In ''Super Mario Sunshine'', if Mario loses his cap, he acquires damage over time from the heat of the sun. In most media, however, Mario's cap is treatedserves as a merean accessory, and Mario can go capless in some games without any additional effect, such as in ''New Super Mario Bros. Wii'' after obtaining 99 lives. In some games, such as ''[[Super Mario 3D Land]]'', if Mario is in [[Small Mario|small form]], he is seen without his cap, although it is no different from the other incarnations of the small form. In ''[[Super Mario Odyssey]]'', Mario's default cap is replaced with [[Cappy]], which can be replaced with other hats in the [[Crazy Cap]] stores as well. Additionally, Mario has over 40 outfits available to wear, which can range from recolors to resemble [[Luigi]], [[Wario]], or [[Waluigi]] to unique outfits that see Mario dressed as a pirate, astronaut, knight, or musician, or even nakedshirtless with only his hat and a pair of polka dot boxers. In ''[[Mario & Sonic at the Olympic Games Tokyo 2020]]'', Mario wears different outfits depending on the sport or activity being played. He can wear a red tank top with white stripes, which, depending on the event, may also have short sleeves, with black shorts, white socks, and red sneakers that are the same ones he wore in ''[[Mario Tennis Aces]]''; a red, white, and black wetsuit while barefooted; a karate gi; black swimming trunks with a red stripe while shirtless; or, in certain events, his normal outfit.
 
Mario has seen some variations to his outfit in the games. In ''Super Mario Sunshine'', for instance, Mario has shorter sleeves. In addition, Mario can wear a tropical shirt over his normal shirt, along with sunglasses that darken the screen, if he talks to the [[Sunglasses vendor]]. Mario also usually gains alternate outfits when using power-ups, from simple recolors to covering his whole body, such as [[Fire Mario]], [[Tanooki Mario]], [[Propeller Mario]], [[Flying Squirrel Mario]], and [[Cat Mario]]. Finally, Mario can resemble different characters, even outside the ''Mario'' series, by using a [[Mystery Mushroom]] to change into one of the various forms of Costume Mario in ''Super Mario Maker''. He even has a pumpkin Halloween costume that has him in his normal outfit, but with a pumpkin head he can put his head into, along with a purple cape.
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Mario has been shown on very occasions, such as certain cutscenes in ''Mario Power Tennis'', but often in ''Super Mario-kun'', to have an almost overbearing attitude towards his brother. However, this could also just be Mario's outgoing "big brother" personality interacting with Luigi's more introverted nature. While Mario will accept help and even partners during his adventures, at times he may also resent the implication that he needs the help in the first place. Despite this, he seems to enjoy their company.
 
Mario, although competitive, shows generally good sportsmanship, even complimenting his opponents, as shown in instances like ''[[Mario Kart 8]]'' (he says, "Good play!" when he is in a good standing but not first place) and ''[[Fortune Street]]''. He still shows disappointment when he loses, however, and he is occasionally visibly frustrated but restrained such as in ''Mario Strikers Charged'' where he exhales to contain his anger, and in ''Mario Party 10'' where he stomps his foot before sitting.
Mario shows generally good sportsmanship, even complimenting his opponents, as shown in instances like ''[[Mario Kart 8]]'' and ''[[Fortune Street]]'', as well as smiling if he loses in ''[[Super Smash Bros. Ultimate]]''. However, in other spin-offs, he is usually sad after a loss and sometimes sobs. For example, in ''[[Mario Kart 64]]'', if he does not place on the podium, he is shown wiping a tear. In ''[[Mario Golf: Toadstool Tour]]'', if he attains a Double Bogey, he throws a small fit. It has been said that Mario loves animals, especially the most unusual ones,<ref name="1993 Nintendo Character Manual">Green, Matthew. (December 30, 2014). [http://www.pressthebuttons.com/2014/12/mario-kirby-and-samus-aran-shine-in-the-nintendo-character-manual.html Mario, Kirby, And Samus Aran Shine In The Nintendo Character Manual]. ''Press The Buttons''. Retrieved February 16, 2016.</ref> and he also enjoys music, particularly opera or new-wave Europop,<ref name="1993 Nintendo Character Manual"/> although there is no further comment for these statements. ''Mario Strikers Charged'' gives Mario a rock-n'-roll theme for his entrance and scoring animations and an orchestrated theme for his Super Ability. Finally, game art and gameplay depict Mario playing the saxophone,<ref>[[:File:MarioplaySaxophone.png]]</ref><ref>[[:File:SM3DW Art.jpg]]</ref><ref>[[:File:8bitMario Bigband.png]]</ref> piano, guitar, synthesizer, timpani, xylophone, and trumpet.<!--Revealed by what?--> Mario is also said to be an avid ''{{wp|All Night Nippon}}'' listener.<ref>''All Night Nippon Super Mario Bros.'' instruction booklet, pages 6 and 7.</ref>
 
Mario shows generally good sportsmanship, even complimenting his opponents, as shown in instances like ''[[Mario Kart 8]]'' and ''[[Fortune Street]]'', as well as smiling if he loses in ''[[Super Smash Bros. Ultimate]]''. However, in other spin-offs, he is usually sad after a loss and sometimes sobs. For example, in ''[[Mario Kart 64]]'', if he does not place on the podium, he is shown wiping a tear. In ''[[Mario Golf: Toadstool Tour]]'', if he attains a Double Bogey, he throws a small fit. It has been said that Mario loves animals, especially the most unusual ones,<ref name="1993 Nintendo Character Manual">Green, Matthew. (December 30, 2014). [http://www.pressthebuttons.com/2014/12/mario-kirby-and-samus-aran-shine-in-the-nintendo-character-manual.html Mario, Kirby, And Samus Aran Shine In The Nintendo Character Manual]. ''Press The Buttons''. Retrieved February 16, 2016.</ref> and he also enjoys music, particularly opera or new-wave Europop,<ref name="1993 Nintendo Character Manual"/> although there is no further comment for these statements. ''Mario Strikers Charged'' gives Mario a rock-n'-roll theme for his entrance and scoring animations and an orchestrated theme for his Super Ability. Finally, game art and gameplay depict Mario playing the saxophone,<ref>[[:File:MarioplaySaxophone.png]]</ref><ref>[[:File:SM3DW Art.jpg]]</ref><ref>[[:File:8bitMario Bigband.png]]</ref> piano, guitar, synthesizer, timpani, xylophone, and trumpet.<!--Revealed by what?--> Mario is also said to be an avid ''{{wp|All Night Nippon}}'' listener.<ref>''All Night Nippon Super Mario Bros.'' instruction booklet, pages 6 and 7.</ref>
 
Mario seems to have a fixation with food. This is most notably seen in the [[DiC Entertainment]] cartoons, where Mario is almost constantly hungry and fascinated with Italian food (mostly pizza and pasta), typically wanting to stop Bowser's latest scheme simply so he can eat and going to nearly any length to do so. In fact, in the ''[[The Super Mario Bros. Super Show!]]'' episode "[[Koopenstein]]," when Princess Peach asked him if he ever thought about anything besides food, Mario, with pure honesty, replied, "What else is there?" As in ''Super Mario 64'' and its remake, the original reason Mario came to the castle is that Peach was baking him a [[cake]], which becomes a recurring trend in future games, such as ''Super Mario Galaxy 2'' and ''New Super Mario Bros. Wii'', although Mario, as well as his friends, has also fallen for false invitations to a big feast, shown in ''Mario Party DS''. Mario also dreams of pasta when he falls asleep in ''Super Mario 64'', in ''Super Mario Odyssey'', and in the [[Game Over]] screen of ''Mario vs. Donkey Kong''. In the opening of ''Super Mario Sunshine'', Mario is apparently daydreaming about seafood. In ''Fortune Street'', he offers Yoshi to help by finding Yoshi's cookies but before playfully saying, "Just give me a second to brush these cookie crumbs out of my mustache!" Quite a few characters in other games also advised Mario to refrain from eating much. For instance, when Mario holds on to [[Hoot]] for too long, Hoot may complain about Mario's eating habits before getting exhausted and letting him go. Additionally, the [[Star Temple gate]] from ''Mario & Luigi: Partners in Time'', while praising Mario for his pure heart, has criticized his diet, advising him to limit the Alfredo sauce and carbonara in tandem with more exercising.
 
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Overall, Mario is a kind-hearted and brave hero who often places the problems and needs of others before his own. This is shown in ''Paper Mario: The Thousand-Year Door'' when [[Doopliss]] steals his identity, and he is still willing to help [[Vivian]] with her problem. He is willing to risk his life to save the lives of millions from Bowser's destructive forces and any other villains he comes across.
 
===Speech===
Like many other protagonists of Nintendo games, Mario rarely speaks, his dialogue being primarily limited to numerous grunts and yells, making him a mostly semi-silent protagonist. When he does speak, he speaks English, sometimes broken, with a heavy Italian accent., Inoften ''Superreferring Marioto RPG:himself Legend ofin the Seventhird Stars'',person. MarioWith isCharles completelyMartinet silent,as communicatinghis solelymost throughrecurring pantomime.voice In the ''Paperactor, Mario''s titles,voice he mainly communicates through simpleis noddingsoft and hand gestureshigh-pitched, andbut in thea ''Mariofew &other Luigi''games titles, he speaksand in unintelligible gibberish that the other characters can understand perfectly. In ''Super Mario Sunshine''cartoons, Mario ishas "heard"a speakinggruff invoice theusually openingassociated scenes,with buta hisBrooklyn dialogue is completely inaudibleaccent. In the ''Mario vs. Donkey Kong'' titles, Mario speaks fully, shouting sentences such as "Come back here, you big monkey!" He can be clearly heard shouting, "Welcome! Welcome, new galaxy!" in the ending of ''Super Mario Galaxy'', as well as saying, "Thank you so much for playing my game!" after the credits of several games. Mario has also been showngiven full capable speechdialogue in some [[Square Enix]] media, including ''[[Itadaki Street DS]]'' and ''[[Fortune Street]]'', as well as the promotional ''[[Mario Sports Mix Press Conference]]''.<ref>Nintendo. [https://www.youtube.com/watch?v=G8sYvNtjXRI Mario Sports Mix Press Conference]. ''YouTube''. Retrieved October 4, 2017.</ref> Despite Nintendo's emphasis on Mario as a silent protagonist, Mario is the most often heard speaking in full sentences, if occurrences outside the games (especially in special events in real life) are counted. In the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], Mario is far less vocal than in the ''Mario'' games; specifically in ''[[Super Smash Bros. Brawl]]'' onwards, where he speaks in a far deeper voice than any of his installments.
 
Likewise, in some cases, Mario is a true silent protagonist, or he does not speak in English. In ''Super Mario RPG: Legend of the Seven Stars'', Mario is completely silent, communicating solely through pantomime. In the ''Paper Mario'' titles, he mainly communicates through simple nodding and hand gestures; while he is completely silent in ''Paper Mario'', however, he is given his usual voice in the latter games. Mario is also silent during dialogue scenes in the ''Mario Baseball'', ''Mario Tennis Aces'', ''Mario Golf'', and ''Mario & Sonic'' series, although he can technically talk. In these games, other characters speak for him, mainly Lakitu and Toad. In the ''Mario & Luigi'' titles, he and Luigi speak in unintelligible gibberish that the other characters can understand. In ''Super Mario Sunshine'', Mario is "heard" speaking in the opening scenes, but his dialogue is completely inaudible, although this is present only in the American version of the game, while in the Japanese version, Mario is heard speaking coherently, such as saying, "Looks like Mario's gonna have to find a job!" to Toadsworth after landing on the Delfino Airstrip, although he still speaks more than in most games in the series.
He has full speech capabilities in some sports games and outside games (including in real life) and also speaks regularly in the DiC cartoon trilogy, though he speaks perfect English with a Brooklyn accent in the latter. In a press conference, Mario is shown to be able to speak in full sentences.<ref>http://www.youtube.com/watch?v=eQVjYNE2Kew</ref>. Also, people can communicate with Mario by asking various questions; there, too, Mario can fully speak. <ref>http://www.youtube.com/watch?v=9ihWsOcbS_E</ref><ref>http://www.youtube.com/watch?v=atM5ZjqVVE4</ref><ref>http://www.youtube.com/watch?v=AAjhjLuWbC8</ref> In the games, other characters speak for him, mainly Lakitu and Toad.
 
He has full speech capabilities demonstrated in some sports titles and other games (including when being portrayed in real life), and he also speaks regularly in such mediums like the DiC cartoon trilogy, though he speaks perfect English with a Brooklyn accent in the latter. Mario has been shown to be able to speak in full sentences in promotional videos; aside from the ''Mario Sports Mix Press Conference'', Mario has also spoken in full sentences in the Nintendo 3DS system demonstration,<ref>mattwu64. (November 3, 2011). "[https://www.youtube.com/watch?v=KYa7G467_Yo Super Mario's Nintendo 3DS Tour]." ''YouTube''. Accessed July 16, 2022.</ref> and [[Play Nintendo]]'s series of Mario reading letters.<ref>Play Nintendo. (November 20, 2017). "[https://www.youtube.com/watch?v=FrM0gXWxfQo Mario Reads Your Letters]". ''YouTube''. Accessed July 16, 2022.</ref> In the [[Cat Mario Show]], however, Mario has an entirely different voice and can speak perfect English. Mario can also fully speak, albeit with a less exaggerated Italian accent, at several real-world promotional venues.<ref name="Mario Mario"/><ref>http://www.youtube.com/watch?v=9ihWsOcbS_E</ref><ref>http://www.youtube.com/watch?v=atM5ZjqVVE4</ref>
The ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series makes Mario a much more serious character in comparison to his typical playful depiction, whereas his younger brother is made into somewhat of a "comical and childish, yet depressive" character. This is evident in Mario's actions, since all of his attacks are "straightforward and serious," while his brother looks unwilling, hesitant, or too drowsy to be on the offense. Mario also keeps a straight face or firm expression when battling, unlike Luigi. Mario's other facial expressions are not wild or gloomy like his brother's, since he will appropriately smile during his side taunt and victory poses; appear surprised or shocked when grabbed, pummeled, or launched; or appear angry when hanging on to ledges or attacking. However, Mario's personality does not change drastically, since he is still a person who values fairness. This is evident in his losing animation, where he claps for his opponent with a smile. In ''[[Super Smash Bros. Brawl]]''{{'}}s [[Adventure Mode: The Subspace Emissary]], Mario assumes a leadership role, since he makes it his job to unite the playable roster of ''Brawl'' to combat the evil [[Tabuu]] and the Subspace Army. Mario is friendly, since he is able to bond with most characters, including [[Kirby]] and [[Pit (character)|Pit]], and is very happy to cooperate with them. Mario, however, depending on how the game's story is followed, can witness witness [[Link]] and [[Yoshi]] defeating the [[False Peach]] (thinking she is the real Peach), causing him to try fighting them. In ''[[Super Smash Bros. Ultimate]]'', Mario is more whimsical and lighthearted during battle. One of his new taunts has him flash a thumbs-up.
 
The ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series makes Mario a much more serious character in comparison to his typical playful depiction, whereas his younger brother is made into somewhat of a "comical and childish, yet depressive" character. This is evident in Mario's actions, since all of his attacks are "straightforward and serious," while his brother looks unwilling, hesitant, or too drowsy to be on the offense. Mario also keeps a straight face or firm expression when battling, unlike Luigi. Mario's other facial expressions are not wild or gloomy like his brother's, since he will appropriately smile during his side taunt and victory poses; appear surprised or shocked when grabbed, pummeled, or launched; or appear angry when hanging on to ledges or attacking. However, Mario's personality does not change drastically, since he is still a person who values fairness. This is evident in his losing animation, where he claps for his opponent with a smile. In ''[[Super Smash Bros. Brawl]]''{{'}}s [[Adventure Mode: The Subspace Emissary]], Mario assumes a leadership role, since he makes it his job to unite the playable roster of ''Brawl'' to combat the evil [[Tabuu]] and the Subspace Army. Mario is friendly, since he is able to bond with most characters, including [[Kirby]] and [[Pit (character)|Pit]], and is very happy to cooperate with them. Mario, however, depending on how the game's story is followed, can witness witness [[Link]] and [[Yoshi]] defeating the [[False Peach]] (thinking she is the real Peach), causing him to try fighting them. In ''[[Super Smash Bros. Ultimate]]'', Mario is more whimsical and lighthearted during battle. One of his new taunts has him flash a thumbs-up.
Mario seems to have a fixation with food. This is most notably seen in the [[DiC Entertainment]] cartoons, where Mario is almost constantly hungry and fascinated with Italian food (mostly pizza and pasta), typically wanting to stop Bowser's latest scheme simply so he can eat and going to nearly any length to do so. In fact, in the ''[[The Super Mario Bros. Super Show!]]'' episode "[[Koopenstein]]," when Princess Peach asked him if he ever thought about anything besides food, Mario, with pure honesty, replied, "What else is there?" As in ''Super Mario 64'' and its remake, the original reason Mario came to the castle is that Peach was baking him a [[cake]], which becomes a recurring trend in future games, such as ''Super Mario Galaxy 2'' and ''New Super Mario Bros. Wii'', although Mario, as well as his friends, has also fallen for false invitations to a big feast, shown in ''Mario Party DS''. Mario also dreams of pasta when he falls asleep in ''Super Mario 64'', in ''Super Mario Odyssey'', and in the [[Game Over]] screen of ''Mario vs. Donkey Kong''. In the opening of ''Super Mario Sunshine'', Mario is apparently daydreaming about seafood. In ''Fortune Street'', he offers Yoshi to help by finding Yoshi's cookies but before playfully saying, "Just give me a second to brush these cookie crumbs out of my mustache!" Quite a few characters in other games also advised Mario to refrain from eating much. For instance, when Mario holds on to [[Hoot]] for too long, Hoot may complain about Mario's eating habits before getting exhausted and letting him go. Additionally, the [[Star Temple gate]] from ''Mario & Luigi: Partners in Time'', while praising Mario for his pure heart, has criticized his diet, advising him to limit the Alfredo sauce and carbonara in tandem with more exercising.
 
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