Master Hand: Difference between revisions

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{{image}}
{{SSB Infobox
{{more media}}
|color=green
{{character infobox
|emblem=SmashBros_Emblem.png
|image=[[File:Master Hand SSBU artwork.jpg|250px]]
|image=MasterHand-SSB3DSWiiU.png
|caption=''Super Smash Bros. Ultimate'' artwork
|games=''[[Super Smash Bros.]]'' (non-playable)<br>''[[Super Smash Bros. Melee]]'' (playable with glitches)<br>''[[Super Smash Bros. Brawl]]'' (non-playable)<br>''[[Super Smash Bros. for Nintendo 3DS]]'' (non-playable)<br>''[[Super Smash Bros. for Wii U]]'' (non-playable)<br> [[Super Smash Bros. Ultimate]] (playable in Adventure Mode: World of Light)
|powers=
|species=Giant hand (same as [[Crazy Hand]])
|gender=
|age=
|occupation=
|homeland=[[Final Destination]]
|kindred=
|affiliations=[[Subspace Army]] (''Brawl'')
|enemies=
|portrayed_by=[[Jeff Manning]] (''SSB'')<br>[[Dean Harrington]] (''Melee'')<br>[[Pat Cashman]] (''Brawl'')<br>[[Xander Mobus]] (since ''3DS / Wii U'')
|first_appearance=''[[Super Smash Bros.]]'' ([[1999]])
|latest_appearance=''[[Super Smash Bros. Ultimate]]'' ([[2018]])
|other_appearances=''[[Super Smash Bros. Melee]]''<br>''[[Kirby & The Amazing Mirror]]''<br>''[[Super Smash Bros. Brawl]]''<br>''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''
}}
'''Master Hand''' is one of the main characters and bosses of the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. He is a large, disembodied, right glove who appears in every ''Super Smash Bros.'' game, and he first appears in ''[[Super Smash Bros.]]''.
 
Master Hand is voiced by [[Jeff Manning]] in the original, [[Dean Harrington]] in ''[[Super Smash Bros. Melee]]'', [[Pat Cashman]] in ''[[Super Smash Bros. Brawl]]'', and [[Xander Mobus]] in ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'' and ''[[Super Smash Bros. Ultimate]]'', all of whom also voiced the announcer of that respective game.
 
==History==
===''Super Smash Bros.''===
In ''Super Smash Bros.'', after a character has defeated every challenger in 1P Game, they are transported to a battlefield known as "[[Final Destination]]", where they battle Master Hand. After defeating him, players revert to their doll state.
{{multiple image
|align=right
|direction=horizontal
|image1=MasterhandSSB64.jpg
|width1=150
|caption1=Master Hand's artwork for ''Super Smash Bros.''
|image2=Master Hand Flying.png
|width2=200
|caption2=Master Hand prepares to fight a Yellow [[Mario]].
|image3=SSBIconMaster.png
|width3=100
|caption3=Master Hand's icon.
}}
{{main-external|SmashWiki|Master Hand (SSB)}}
Master Hand makes his first appearance in ''[[Super Smash Bros.]]''. After a character defeats all challengers, they are transported to a battlefield known as "[[Final Destination]]", where they battle Master Hand. After defeating him, players revert to their doll state.
 
AsideMaster from this, heHand also briefly appears in the opening, where he brings out dolls representing the various playable characters as well as dioramas representing various stages and then snaps his fingers upon counting down to bring them to life.
{{br}}
 
===''Super Smash Bros. Melee''===
Master Hand reappears in ''[[Super Smash Bros. Melee]]'' as the embodiment of creation. In Classic mode, the battle against Master Hand in this game is nearly identical to that of the original ''Super Smash Bros.''; after defeating all opposition, the player faces Master Hand in [[Final Destination]]. If the player clears all stages on the Normal difficulty or higher within 10 minutes without using a continue, [[Crazy Hand]] appears once Master Hand has lost half of his HP. Once defeated, Master Hand falls back into the void of Final Destination as the screen fades to white. The player reverts into a trophy, appearing among the trophies of others who have defeated Master Hand.
{{main-external|SmashWiki|Master Hand (SSBM)}}
[[File:Master Hand SSBM.png|thumb|left]]
Master Hand reappears in ''[[Super Smash Bros. Melee]]'' as the embodiment of creation. In Classic Mode, the battle against Master Hand in this game is nearly identical to that of the original ''Super Smash Bros.''; after defeating all opposition, the player faces Master Hand in [[Final Destination]]. If the player clears all stages on the normal difficulty or higher within 10 minutes without using a continue, [[Crazy Hand]] appears once Master Hand has lost half of his HP. Once defeated, Master Hand falls back into the void of Final Destination as the screen fades to white. The player reverts into a trophy, appearing among the trophies of others who have defeated Master Hand.
 
Master Hand and Crazy Hand also appear in [[smashwiki:Event 50: Final Destination Match|EventLv. 50: Final Destination Match]], where the player must battle the duo with 300 HP each.
 
There is a [[List of Super Smash Bros. Melee glitches#Playable Master Hand|glitch]] that allows the player to play as Master Hand through use of the third GameCube controller port.
 
===''Super Smash Bros. Brawl''===
In ''[[Super Smash Bros. Brawl]]'', Master Hand is featured as a boss in both Classic and Boss Battles modes. Crazy Hand joins him under the same circumstances as in ''Super Smash Bros. Melee'', but unlike the previous game, Crazy Hand appears immediately alongside Master Hand when the battle begins. Master Hand plays a brief role in Adventure Mode: The Subspace Emissary, but despite this, he is not fought as a boss in the mode.
{{main-external|SmashWiki|Master Hand (SSBB)}}
[[File:MasterHandBrawl.jpg|thumb|Artwork of Master Hand, from ''Super Smash Bros. Brawl'']]
[[File:SubspaceIntro-MasterHand.png|thumb|left|Master Hand's snapshot in the Subspace Emissary]]
Master Hand is featured in ''[[Super Smash Bros. Brawl]]'' and the ''Subspace Emissary'' although he is never actually fought. He appears as a boss character in Classic and Boss Battles Mode. Crazy Hand joins him under the same circumstances as in ''Super Smash Bros. Melee''; however, unlike in ''Super Smash Bros. Melee'', Crazy Hand appears immediately at the start of the battle.
 
In [[Adventure Mode: The Subspace Emissary]]'s storyline, Master Hand makes his debut as the leader of the Subspace Army, commanding [[Ganondorf]], [[Bowser]], and [[Wario]]. However, near the end, it is discovered that Master Hand is being controlled by [[Tabuu]] via the chains of light in order to trick Ganondorf, Bowser, and Wario into drawing the entire world into [[Subspace (Super Smash Bros. Brawl)|Subspace]]. Angered, Ganondorf attempts to attack Tabuu, but he is blocked by a force field and turned into a trophy upon smashing into Master Hand. This severs the chains holding Master Hand, which tries to fight Tabuu but is knocked to the ground by the force field, where he lies unconscious for the remainder of the mode. When Master Hand is knocked out, he does not turn into a trophy as everyone else does.
[[File:MasterHandChain.jpg|thumb|left|Master Hand, harpooned by Tabuu's Chains of Light]]
In the Subspace Emissary storyline, Master Hand makes his debut as the leader of the Subspace Army, commanding [[Ganondorf]], [[Bowser]], and [[Wario]]. However, near the end, it is discovered that Master Hand is being controlled by [[Tabuu]] via the chains of light in order to trick Ganondorf, Bowser, and Wario into drawing the entire world into [[Subspace (Super Smash Bros. Brawl)|Subspace]]. Angered, Ganondorf attempts to attack Tabuu, but he is blocked by a force field and turned into a trophy upon smashing into Master Hand. This severs the chains holding Master Hand, which tries to fight Tabuu but is knocked to the ground by the force field, where he lies unconscious for the remainder of the mode. When Master Hand is knocked out, he does not turn into a trophy as everyone else does.
{{br}}
 
===''Super Smash Bros. for Nintendo 3DS''===
{{main-external|SmashWiki|Master Hand (SSB4)}}
Master Hand returns again in ''[[Super Smash Bros. for Nintendo 3DS]]'', as the final opponent in Classic mode. At intensity level 3.0 to 7.9, the player will have the option to fight either Master Hand alone or together with Crazy Hand. At 8.0, the player is forced to fight Master Hand with Crazy Hand.
 
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===''Super Smash Bros. for Wii U''===
Master Hand also appears in ''[[Super Smash Bros. for Wii U]]'' with a new mode called Master Orders and may also appear in Crazy Orders if the player clears a certain amount of tickets before facing Crazy Hand. Much like in the 3DS version, he is the final boss of Classic mode and can transform into Master Core.
{{main-external|SmashWiki|Master Hand (SSB4)}}
Master Hand also appears in ''[[Super Smash Bros. for Wii U]]'' with a new mode called Master Orders and may also appear in Crazy Orders if the player clears a certain amount of tickets before facing Crazy Hand. Much like in the 3DS version, he is the final boss of Classic Mode and can transform into Master Core.
 
===''Super Smash Bros. Ultimate''===
Master Hand reappears in ''[[Super Smash Bros. Ultimate]]'' as a boss in both [[Classic Mode]] and [[World of Light]]. For the first time since the first ''Super Smash Bros.'', Master Hand can face his. In World of Light, an army of clones of the original Master Hand serve under the villain [[Galeem]]. When the player fulfills all requirements for the game's true ending, the original Master Hand and Crazy Hand open a giant rift in the sky, which the former enters.
{{main-external|SmashWiki|Master Hand (SSBU)}}
Master Hand reappears in ''[[Super Smash Bros. Ultimate]]'', serving as a boss in Classic Mode and Adventure Mode: [[Super Smash Bros. Ultimate#Adventure|World of Light]]. For the first time, Master Hand can face his right, while only being able to face left in previous games. In World of Light, an army of clones of the original Master Hand serve under the villain [[Galeem]]. When the player fulfills all requirements for the game's true ending, the original Master Hand and Crazy Hand open a giant rift in the sky, which the former enters.
 
For the first time, Master Hand is playable through normal means, as he is pitted in a Mob Smash-esque match against 50 light and dark false characters.
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**700 HP (playable appearance in Adventure Mode: World of Light)
 
==Profiles and statistics==
===''Super Smash Bros. Melee'' trophy===
{|class="table"
{|align=center width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial;"
!Name
|-
!#
!width="13%"|Name
!Image
!widthstyle="21width:10%"|First Game / Move
!Description
|-
|{{nowrap|'''Master Hand'''}}
|align=center|83
|align=center|[[File:SSBM Trophy Master Hand.png|100px]]
|style="text-align:center"|''Super Smash Bros.''<br>04/99
|[[File:trophy83.png|120px|center]]
|align=center|''[[Super Smash Bros.]]''<br>04/99
|''The Master Hand awaits anyone who survives the long and difficult road to the Final Destination. This symbolic link between the real world and the imaginary battlefields of Super Smash Bros. Melee is quite a handful in battle, and just because it wears a white glove doesn't mean it fights clean. Get ready to be flicked, swatted, punched, and poked like crazy!''
|}
 
===''Super Smash Bros. Brawl'' trophy===
{|class="table"
{| align=center width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial;"
!Name
|-
!#
!width="13%"|Name
!Image
!widthstyle="21width:10%"|GamesGame
!Description
|-
|{{nowrap|'''Master Hand'''}}
|align=center|130
|align=center|[[File:SSBB Trophy Master Hand.png|100px]]
|'''N64''' ''Super Smash Bros.''<br> '''Wii''' ''Super Smash Bros. Brawl''
|[[File:BrawlTrophy130.png|120px|center]]
|align=center|'''N64''' ''[[Super Smash Bros.]]''<br/> '''Wii''' ''[[Super Smash Bros. Brawl]]''
|''A being tied to the link between this world, where trophies fight, and the world beyond. The meaning of his existence is unknown, as are his goals, but he seems to have obtained (and kept hidden) a power that borders on absolute. He also seems to feel a certain joy in challenging chosen warriors who've claimed many victories. He waits even now in Final Destination.''
|-
|}
 
===''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' trophy===
{|class="table"
{| align=center width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial;"
!Name !! 3DS trophy !! Wii U trophy !! Category !! Appears in !! Trophy Box !! Description
|-
!width="10%"|Name
!3DS Image
!Wii U Image
!width="20%"|Appears in
!American English description
!British English description
|-
!|{{nowrap|'''Master Hand'''}}
|[[File:MasterHandTrophy3DSSSB3DS Trophy Master Hand.png|100px]]
|[[File:MasterHandTrophyWiiUSSBWU Trophy Master Hand.png|100px]]
|style="text-align:center"|Enemy
|align=center bgcolor="lightblue"|'''N64''' ''Super Smash Bros.'' (04/1999)<br>'''Wii U''' ''Super Smash Bros. for Wii U''
|style="background:lightblue;width:15%"|'''N64''' ''Super Smash Bros.'' (04/1999)<br>'''Wii U''' ''Super Smash Bros. for Wii U''
|''The mysterious Master Hand is the source of creation in the Smash Bros. universe. He appears in Final Destination when all other rivals are defeated. He fights with a diverse move set and only grows stronger if you make him angry. If you know when to fight and when to dodge, you'll take him down!''<br/>
|style="background:lightblue"|5: Road to Master Hand
|''Master Hand personifies creation in the Smash Bros. universe. After defeating all your rivals, you face him in Final Destination. He forms various shapes to unleash a wide range of attacks, and on high intensities he'll become speedier, deal more damage and launch you further. To beat him, you'll need to know when to attack and when to hold back.''
|[[File:Flag of USA.png|32px]] ''The mysterious Master Hand is the source of creation in the Smash Bros. universe. He appears in Final Destination when all other rivals are defeated. He fights with a diverse move set and only grows stronger if you make him angry. If you know when to fight and when to dodge, you'll take him down!''<br>[[File:Flag of Europe.png|32px]] ''Master Hand personifies creation in the Smash Bros. universe. After defeating all your rivals, you face him in Final Destination. He forms various shapes to unleash a wide range of attacks, and on high intensities he'll become speedier, deal more damage and launch you further. To beat him, you'll need to know when to attack and when to hold back.''
|-
|colspan=7|'''''Note:''' Table cells with a light blue background only apply to the Super Smash Bros. for Wii U trophy.''
|}
<small>Blue indicates exclusive to the Wii U version.</small>
 
===''Super Smash Bros. Ultimate'' spirit===
{| class="table" style="text-align:center"
{| border=1 align=center width=100% cellspacing=0 border=1 cellpadding=3 style="text-align:left; border-collapse:collapse; font-family:Arial; font-size:85%;"
|-
!rowspan=2 width=3% style="text-align:center;"|#
!rowspan=2 width=8% style="text-align:center;"|Name
!rowspan=2 class=unsortable width=108% style="text-align:center;"|Image
!rowspan=2 width=8% style="text-align:center;"|Series / game
!rowspan=2 width=5% style="text-align:center;"|Type
!rowspan=2 width=5% style="text-align:center;"|Class
!rowspan=2 width=8% style="text-align:center;"|Strength / effectseffect(s)
!rowspan=2 width=13% style="text-align:center;"|How to obtain
!colspan=4 width=40% style="text-align:center;"|Spirit battle
|-
!width=7% style="text-align:center;"|Opponent(s)
!class=unsortable width=19% style="text-align:center;"|Battle conditions
!width=7% style="text-align:center;"|Stage
!width=7% style="text-align:center;"|Song
|-
|1095
!align=center|'''Master Hand'''
|align=center|[[File:SSBU Spirit Master Hand Spirit.png|x100px100px]]
|''Super Smash Bros.'' Series
|Primary (3)
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{{foreign names
|Jap=マスターハンド
|JapR=Masutā handoHando
|JapM=Master Hand
|Fra=Créa-Main
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|Kor=마스터 핸드
|KorR=Maseuteo Haendeu
|KorM=-Master Hand
|Rus=Главная рука / Глава
|RusR=Glavnaya ruka / Glava
|RusM=Main Hand / The Head}}
|Por=Mão Mestra
|PorM=Master Hand
|Chi=大师之手 (Simplified)<br>大師之手 (Traditional)
|ChiR=Dàshī zhī Shǒu
|ChiM=Master Hand
}}
 
==Trivia==
*In ''[[wikirby:Kirby & The Amazing Mirror|Kirby & The Amazing Mirror]]'', Master Hand is a recurring mid-boss throughout the game. Once defeated, [[Kirby]] can inhale him to gain the [[wikirbymh:kirby:Smash|Smash]] [[wikirby:Copy Ability|Copy Ability]], allowing him to use his moves from ''Super Smash Bros. Melee'' onward. Master Hand also appears as a boss alongside Crazy Hand later in the game.
 
{{NIWA|SmashWiki=1|WiKirby=1}}
{{SSB}}
{{SSBM}}
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{{SSB4}}
{{SSBU}}
[[Category:Final Bossesbosses]]
[[Category:MagiciansMagic-users]]
[[Category:Playable Characterscharacters]]
[[Category:Super Smash Bros.]]
[[Category:Super Smash Bros. Brawl]]
[[Category:Super Smash Bros. Brawl Trophiestrophies]]
[[Category:Super Smash Bros. for Nintendo 3DS / Wii U]]
[[Category:Super Smash Bros. for Nintendo 3DS Trophiestrophies]]
[[Category:Super Smash Bros. for Wii U Trophiestrophies]]
[[Category:Super Smash Bros. Melee]]
[[Category:Super Smash Bros. Melee Trophiestrophies]]
[[Category:Super Smash Bros. Seriesseries Bossesbosses]]
[[Category:Super Smash Bros. Ultimate Spiritsspirits]]
[[it:Master Hand]]
[[de:Meisterhand]]
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