Master Hand: Difference between revisions

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|color=green
|emblem=SmashBros_Emblem.png
|image=MasterHandBrawlMasterHand-SSB3DSWiiU.jpgpng
|games=''[[Super Smash Bros.]]'' (non-playable)<br>''[[Super Smash Bros. Melee]]'' (non-playable)<br>''[[Super Smash Bros. Brawl]]'' (non-playable)<br>''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'' (non-playable)
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===''Super Smash Bros. Brawl''===
[[File:MasterHandBrawl.jpg|thumb|right|Artwork of '''Master Hand''', from ''Super Smash Bros. Brawl''.]]
[[File:SubspaceIntro-MasterHand.png|thumb|left|Master Hand's snapshot in the Subspace Emissary.]]
Master Hand is featured in ''[[Super Smash Bros. Brawl]]''. Though he is never actually fought in the Subspace Emissary, he appears in Boss Battles Mode with the standard Emissary boss health bar. He also appears in his usual role as the last enemy faced in Classic Mode. Crazy Hand joins him under the same circumstances as in ''Melee''; however, unlike in ''Melee'', Crazy Hand appears immediately at the start of the battle.
 
[[File:MasterHandChain.jpg|thumb|rightleft|Master Hand, harpooned by Tabuu's Chains of Light.]]
In the Subspace Emissary storyline, Master Hand makes his debut as the leader of the Subspace Army, commanding his loyal minions, [[Ganondorf]], [[Bowser]], and [[Wario]]. However, near the end, it is discovered that Master Hand is being controlled by [[Tabuu]] via the chains of light in order to trick Ganondorf, Bowser, and Wario into drawing the entire [[Mushroom World|world]] into [[Subspace (Super Smash Bros. Brawl)|Subspace]]. Angered, Ganondorf attempts to attack Tabuu, but he is blocked by a force field and turned into a trophy upon smashing into Master Hand. This severs the chains holding Master Hand, which tries to fight Tabuu but is knocked to the ground by the force field, where he lies unconscious for the remainder of the mode. When Master Hand is knocked out, he does not turn into a trophy as everyone else does.
 
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===''Super Smash Bros. for Nintendo 3DS''===
Master Hand hasreturns been confirmed to appearagain in ''[[Super Smash Bros. for Nintendo 3DS / Wii U|Super Smash Bros. for Nintendo 3DS]]'', as on of the final challengeopponent at the end ofin Classic mode. At higher difficultyintensity levels, the player will have the option to fight either Master Hand alone or together with Crazy Hand. Master Hand & Crazy Hand will also fuse together at certaina difficultyhigh enough intensity level, and face the player in their what may be their true form: the shape-shifting Master Core.<ref>[https://miiverse.nintendo.net/replies/AYMHAAACAADRUqGRgmVkPg (Translated) Miiverse post] by [[Masahiro Sakurai]] (August 25, 2014). Miiverse. (Retrieved August 25, 2014.)</ref> He is voiced by Xander Mobus in this game.
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Master Hand has been confirmed to appear in ''[[Super Smash Bros. for Nintendo 3DS / Wii U|Super Smash Bros. for Nintendo 3DS]]'', as on of the final challenge at the end of Classic mode. At higher difficulty, the player will have the option to fight either Master Hand alone or together with Crazy Hand. Master Hand & Crazy Hand will also fuse together at certain difficulty and face the player in their what may be their true form: the shape-shifting Master Core.<ref>[https://miiverse.nintendo.net/replies/AYMHAAACAADRUqGRgmVkPg (Translated) Miiverse post] by [[Masahiro Sakurai]] (August 25, 2014). Miiverse. (Retrieved August 25, 2014.)</ref> He is voiced by Xander Mobus in this game.
 
===''Super Smash Bros. for Wii U''===
Master Hand will also appearappears in the Wii U version with a new mode called Master Orders., Heand ismay also appear in Crazy Orders if the player clears a certain amount of tickets before facing Crazy Hand. Much like in the 3DS version, he is the final boss of Classic Mode.
==Stamina==
*''Super Smash Bros.''
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