Helmet (Game & Watch): Difference between revisions

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{{italic title|''Helmet'' (Game & Watch)}}
{{italic title}}
{{Infobox
{{image}}
{{rewrite-expand}}
{{game infobox
|title=Helmet
|title=Helmet
|image=[[File:CN-07 Game Front.jpg|250px]]
|image=[[File:CN-07 Game Front.jpg|250px]]
|developer=[[Nintendo Entertainment Analysis and Development|Nintendo EAD]]
|developer=[[Nintendo Research & Development 1]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|released='''Game & Watch:'''<br>{{released|Japan|February 21, 1981|USA|February 21, 1981}} '''Nintendo DSi ([[DSiWare]]):'''<br>{{released|Japan|July 29, 2009|USA|April 5, 2010|Europe|April 9, 2010|China|August 12, 2010}} '''Nintendo 3DS ([[Nintendo eShop#Nintendo 3DS|eShop]]):'''<br>{{released|Japan|June 6, 2011|USA|June 6, 2011|Australia|June 6, 2011|Europe|July 7, 2011}}
|released='''Game & Watch:'''<br>{{released|Japan|February 21, 1981|USA|February 21, 1981}} '''Nintendo DSi ([[DSiWare]]):'''<br>{{released|Japan|July 29, 2009|USA|April 5, 2010|Europe|April 9, 2010|China|August 12, 2010}} '''Nintendo 3DS ([[Nintendo eShop|eShop]]):'''<br>{{released|Japan|June 6, 2011|USA|June 6, 2011|Australia|June 6, 2011|Europe|July 7, 2011}}
|genre=Puzzle
|genre=Puzzle
|modes=Single player
|modes=Single player
Line 13: Line 15:
|media={{media|gaw=1|dsidl=1|3dsdl=1}}
|media={{media|gaw=1|dsidl=1|3dsdl=1}}
}}
}}

[[File:Game and Watch Helmet Shop 02.jpg|thumb|left|The DSiWare version of ''Helmet'']]
[[File:Helmet DSiWare.png|thumb|left|''Helmet'''s DSiWare icon]]
'''''Helmet''''' is a [[Game & Watch]] game released as part of the Gold series on February 21, 1981. It was released as '''''Headache''''' in Europe, due to vulgar connotations of the word "Helmet" in the region. In this game, the player has to run across from the exit of one building and into the entrance of another while avoiding the various hardware tools that fall from the sky. The game is featured in the [[Museum|Gallery Corner]] in ''[[Game & Watch Gallery]]''. It was later remade for ''[[Game & Watch Gallery 2]]'', in which it could be played in either Classic Mode or Modern Mode. The microgame [[GAME & WARIO (microgame)|GAME & WARIO]] in ''[[WarioWare: D.I.Y. Showcase]]'' is based on ''Helmet''.
'''''Helmet''''' is a [[Game & Watch]] game released as part of the Gold series on February 21, 1981. It was released as '''''Headache''''' in Europe, due to vulgar connotations of the word "Helmet" in the region. In this game, the player has to run across from the exit of one building and into the entrance of another while avoiding the various hardware tools that fall from the sky. The game is featured in the [[Museum|Gallery Corner]] in ''[[Game & Watch Gallery]]''. It was later remade for ''[[Game & Watch Gallery 2]]'', in which it could be played in either Classic Mode or Modern Mode. The microgame [[GAME & WARIO (microgame)|GAME & WARIO]] in ''[[WarioWare: D.I.Y. Showcase]]'' is based on ''Helmet''.
{{br|left}}


[[File:Helmet CN-07 Bell2.png|thumb|left|The alarm man]]
The alarm indicator of this game is a man that is located beside the miss counter, and the man swings a bell when the alarm goes off.
The alarm indicator of this game is a man that is located beside the miss counter, and the man swings a bell when the alarm goes off.


==Gameplay==
==Gameplay==
===Classic version===
===Classic version===
Construction workers attempt to get from the building on the left to the shed on the right while avoiding falling tools. However, the workers can enter the shed only when its door is open. A worker cannot return to the building on the left after he exits it. The player receives a [[point]] for every three tools that hit the ground without hitting a worker. When a worker safely enters the shed, the player earns five points. As the game progresses, the tools will start to fall at a faster speed, making it harder for the workers to escape harm. Getting hit by a tool will result in a miss. At 200 and 500 points, any misses the player has will be removed. When the player gets three misses, they receive a [[Game Over]]. In Game B, the tools fall faster and the door to the shed stays closed longer.
[[File:Game & Watch Gallery 2 Helmet Classic.png|thumb|left|The Classic version of ''Helmet'']]
A construction worker attempts to get from the building on the left to the shed on the right while avoiding falling tools. However, the worker can enter the shed only when its door is open. The worker cannot return to the building on the left after he exits it. The player receives a [[point]] for every three tools that hit the ground without hitting the worker. When the worker safely enters the shed, the player earns five points. As the game progresses, the tools will start to fall at a faster speed, making it harder for the worker to escape harm. Getting hit by a tool will result in a miss. At 200 and 500 points, any misses the player has will be removed. When the player gets three misses, they receive a [[Game Over]]. In Game B, the tools fall faster and the door to the shed stays closed longer.


Classic ''Helmet'' also appears in ''[[WarioWare, Inc.: Mega Microgame$!]]'' as one of [[9-Volt|9-Volt's]] [[microgame]]s.
Classic ''[[Helmet (microgame)|Helmet]]'' also appears in ''[[WarioWare, Inc.: Mega Microgame$!]]'' as one of [[9-Volt]]'s [[microgame]]s.


===Modern version===
===Modern version===
In the Modern version, the game has the player control [[Mario]] (or [[Wario]] if replayed immediately after a game that ends with a score that is fewer than 100 points). There will also be a [[P Switch]] that will make [[coin]]s appear. The coins can be collected for extra points and an increased entrance bonus, but collecting too many coins will make the player's character move more slowly. In addition, if the player collects 50 coins without getting a miss, a [[Super Star]] will appear at or above the entrance, rewarding the player with at least 20 points if they get it.
{{multiple image
|align=left
|direction=horizontal
|width=160


The Modern mode of ''Helmet'' also features three different areas ([[Toad]] invites the player to a different area after 500 and 1,000 points). The first area is a grassy plain that features a [[Koopa Paratroopa|Para Troopa]] tossing [[hammer]]s, [[Spike Ball|Spiked Ball]]s, and [[Lava Bubble|Podoboo]]s at the player. The next area is a meadow that features a [[Fly Guy]] dropping Spiked Balls. [[Cannon]]s will constantly appear to make any Spiked Balls that fall into them drop faster or get fired off in 45-degree angles. The last area is a castle of sorts with three Podoboos bouncing up and down and two [[Thwomp]]s. The Thwomps will eventually fly up towards the ceiling (which has [[Spike Trap|spikes]] hanging from it) if the player is standing on either one for a few seconds. If the player never moves when this happens, they will get squished into the ceiling and penalized with a miss. At 200 and 500 points, the Para Troopa will toss a [[1 UP Heart|heart]] for the player to remove a miss; at 700 points, the Fly Guy will drop a heart.
|image1=MarioGWG2.png
|caption1=The first area
|image2=G&WG2 Helmet Area 2.png
|caption2=The second area
|image3=G&WG2 Helmet Area 3.png
|caption3=The third area

|footer=The Modern version of ''Helmet''
}}
In the Modern version, the game has the player control [[Mario]] (or [[Wario]] if replayed immediately after a game that ends with a score that is less than 100 points). There will also be a [[P Switch]] that will make [[coin]]s appear. The coins can be collected for extra points and an increased entrance bonus, but collecting too many coins will make the player's character move more slowly. In addition, if the player collects 50 coins without getting a miss, a [[Super Star]] will appear at or above the entrance, rewarding the player with at least 20 points if they get it.

The Modern mode of ''Helmet'' also features three different areas ([[Toad]] invites the player to a different area after 500 and 1,000 points). The first area is a grassy plain that features a [[Koopa Paratroopa|Para Troopa]] tossing [[hammer]]s, [[Spike Ball|Spiked Ball]]s, and [[Lava Bubble|Podoboo]]s at the player. The next area is a meadow that features a [[Fly Guy]] dropping Spiked Balls. [[Cannon]]s will constantly appear to make any Spiked Balls that fall into them drop faster or get fired off in 45-degree angles. The last area is a castle of sorts with three Podoboos bouncing up and down and two [[Thwomp]]s. The Thwomps will eventually fly up towards the ceiling (which has [[Spike Trap|spikes]] hanging from it) if the player is standing on either one for a few seconds. If the player never moves when this happens, that player will get squished into the ceiling and penalized with a miss. At 200 and 500 points, the Para Troopa will toss a [[1 UP Heart|heart]] for the player to remove a miss; at 700 points, the Fly Guy will drop a heart.


Unlike in the Classic version, music is featured, with the tempo changing depending on the speed of the game. When the player goes to a different area, the music changes.
Unlike in the Classic version, music is featured, with the tempo changing depending on the speed of the game. When the player goes to a different area, the music changes.
{{br|left}}
{{br}}


==Controls==
==Controls==
*{{button|gbc|pad}} (left and right): Move
*{{button|gbc|pad}} (left and right): Move
*{{button|gbc|A}} and {{button|gbc|B}}: Move left or right
*{{button|gbc|b}}: Move left
*{{button|gbc|a}}: Move right

==''[[Super Smash Bros. for Wii U]]'' trophy information==
{| align=center width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial;"
|-
!width="10%"|Name
!width=100px|Image
!width="21%"|Appears In
!Description
|-
!Helmet
|[[File:HelmetTrophyWiiU.png|100px]]
|align=center|'''G&W''' ''Helmet'' (02/1981)
|''Better than a regular ol' watch is Game & Watch. One of the classic titles is Helmet. Move from left to right, avoiding the falling tools. If you get hit, you'll fall down and lose your helmet. What kind of helmet falls off after only one hit?! Good thing this game is so fun you'll overlook that.''
|-
|}

==Media==
{{more media|DSi version only|section=yes}}

==Gallery==
===Modern version===
<gallery>
ParatroopaGWG2.png|[[Koopa Paratroopa|Para Troopa]]
G&WG2_Modern_Helmet_Hammer.png|[[Hammer]]
G&WG2_Modern_Helmet_Spiked_Ball.png|[[Spike Ball|Spiked Ball]]
G&WG2_Modern_Helmet_Lava_Bubble.png|[[Lava Bubble|Podoboo]]
G&WG2_Modern_Helmet_Fly_Guy.png|[[Fly Guy]]
G&WG2_Modern_Helmet_Cannon.png|[[Cannon]]
G&WG2_Modern_Helmet_Springboard.png|[[Springboard]]
G&WG2_Modern_Helmet_Thwomp.png|[[Thwomp]]
G&WG2_Modern_Helmet_P_Switch.png|The three appearances of the [[P Switch]]
G&WG2 Modern Helmet Coin.png|The three appearances of the [[coin]]
G&WG2_Modern_Helmet_Super_Star.png|[[Super Star]]
G&WG2_Modern_Helmet_1UP_Heart.png|[[1 UP Heart]]
G&WG2_Modern_Helmet_Cloud_Block.png|[[Cloud Block]]
G&WG2_Modern_Helmet_Mario.png|[[Mario]]
G&WG2_Modern_Helmet_Spike_Trap.png|[[Spike Trap]]
G&WG2_Modern_Helmet_Wario.png|[[Wario]]
G&WG2_Modern_Helmet_Warp_Door.png|[[Warp Door]]
G&WG2 Modern Helmet Toad.png|[[Toad]]
</gallery>


==Trivia==
==Trivia==
Line 101: Line 41:


==External links==
==External links==
{{NIWA|title=Helmet|NWiki-p=Helmet}}
*[https://www.nintendo.com/games/detail/dIkeN9h6tP-IUV4ySNOtIU_LAqBKX6B3 North American site]
*[https://www.nintendo.com/games/detail/dIkeN9h6tP-IUV4ySNOtIU_LAqBKX6B3 North American site]
*[https://www.nintendo.co.uk/Games/Nintendo-DSiWare/Game-Watch-Helmet-263324.html Nintendo UK site]
*[https://www.nintendo.co.uk/Games/Nintendo-DSiWare/Game-Watch-Helmet-263324.html Nintendo UK site]
*[http://www.intheattic.co.uk/helmet.htm ''Helmet'' info page on In The Attic, a website dedicated to classic videogames].
*[http://www.intheattic.co.uk/helmet.htm ''Helmet'' info page on In The Attic, a website dedicated to classic videogames].
*[[mh:nintendo:Helmet|''Helmet'' on the Nintendo Wiki]]


{{Game & Watch}}
{{Game & Watch}}
{{DS}}
{{Nintendo DS}}
[[Category:Minigames]]
[[Category:Puzzle games]]
[[Category:Puzzle Games]]
[[Category:Game & Watch games]]
[[Category:Game & Watch Games]]
[[Category:Games]]
[[Category:Games]]
[[Category:DSiWare]]
[[Category:DSiWare]]
[[Category:Games not originally in the Mario series]]
[[Category:Games not originally in the Mario franchise]]
[[Category:Super Smash Bros. Ultimate Spirits]]
[[Category:Super Smash Bros. Ultimate spirits]]

Latest revision as of 18:18, August 3, 2022

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Helmet
Developer Nintendo Research & Development 1
Publisher Nintendo
Platform(s) Game & Watch, Nintendo DSi, Nintendo 3DS
Release date Game & Watch:
Japan February 21, 1981
USA February 21, 1981
Nintendo DSi (DSiWare):
Japan July 29, 2009
USA April 5, 2010
Europe April 9, 2010
China August 12, 2010
Nintendo 3DS (eShop):
Japan June 6, 2011
USA June 6, 2011
Australia June 6, 2011
Europe July 7, 2011
Genre Puzzle
Rating(s)
ESRB: - Everyone
Mode(s) Single player
Media
Game & Watch:
Built-in
Nintendo DSi:
Digital download
Nintendo 3DS:
Digital download
Input
Game & Watch:
Nintendo DS:
Nintendo 3DS:

Helmet is a Game & Watch game released as part of the Gold series on February 21, 1981. It was released as Headache in Europe, due to vulgar connotations of the word "Helmet" in the region. In this game, the player has to run across from the exit of one building and into the entrance of another while avoiding the various hardware tools that fall from the sky. The game is featured in the Gallery Corner in Game & Watch Gallery. It was later remade for Game & Watch Gallery 2, in which it could be played in either Classic Mode or Modern Mode. The microgame GAME & WARIO in WarioWare: D.I.Y. Showcase is based on Helmet.

The alarm indicator of this game is a man that is located beside the miss counter, and the man swings a bell when the alarm goes off.

Gameplay

Classic version

Construction workers attempt to get from the building on the left to the shed on the right while avoiding falling tools. However, the workers can enter the shed only when its door is open. A worker cannot return to the building on the left after he exits it. The player receives a point for every three tools that hit the ground without hitting a worker. When a worker safely enters the shed, the player earns five points. As the game progresses, the tools will start to fall at a faster speed, making it harder for the workers to escape harm. Getting hit by a tool will result in a miss. At 200 and 500 points, any misses the player has will be removed. When the player gets three misses, they receive a Game Over. In Game B, the tools fall faster and the door to the shed stays closed longer.

Classic Helmet also appears in WarioWare, Inc.: Mega Microgame$! as one of 9-Volt's microgames.

Modern version

In the Modern version, the game has the player control Mario (or Wario if replayed immediately after a game that ends with a score that is fewer than 100 points). There will also be a P Switch that will make coins appear. The coins can be collected for extra points and an increased entrance bonus, but collecting too many coins will make the player's character move more slowly. In addition, if the player collects 50 coins without getting a miss, a Super Star will appear at or above the entrance, rewarding the player with at least 20 points if they get it.

The Modern mode of Helmet also features three different areas (Toad invites the player to a different area after 500 and 1,000 points). The first area is a grassy plain that features a Para Troopa tossing hammers, Spiked Balls, and Podoboos at the player. The next area is a meadow that features a Fly Guy dropping Spiked Balls. Cannons will constantly appear to make any Spiked Balls that fall into them drop faster or get fired off in 45-degree angles. The last area is a castle of sorts with three Podoboos bouncing up and down and two Thwomps. The Thwomps will eventually fly up towards the ceiling (which has spikes hanging from it) if the player is standing on either one for a few seconds. If the player never moves when this happens, they will get squished into the ceiling and penalized with a miss. At 200 and 500 points, the Para Troopa will toss a heart for the player to remove a miss; at 700 points, the Fly Guy will drop a heart.

Unlike in the Classic version, music is featured, with the tempo changing depending on the speed of the game. When the player goes to a different area, the music changes.

Controls

  • +Control Pad (left and right): Move
  • B Button: Move left
  • A Button: Move right

Trivia

External links