Nintendo Entertainment System
Nintendo Entertainment System | |
---|---|
Release date | July 15, 1983 October 18, 1985 September 1, 1986 1987 |
Discontinued | August 14, 1995 September 25, 2003 |
Predecessor | Color TV-Game |
Successor | Super Nintendo Entertainment System |
- "NES" redirects here. It is not to be confused with Ness.
- This article is about the first Nintendo console. For information about the treasure from Wario World, see here.
- “Now you're playing with power!”
- —Advertisement slogan for the NES
The Nintendo Entertainment System (known as the NES for short) is a video game console created by Nintendo. It is the overseas counterpart of the Family Computer and has controllers that can be removed (unlike the Famicom). Games are inserted by opening a door and sliding the game in, then pushing a panel down.
It was the system that revived the video game industry after the video game crash of 1983. It rivaled against the Sega Master System until the release of the Super Nintendo Entertainment System ushered in the next generation of video game consoles. The NES sold 61.91 million units worldwide during its lifetime and was discontinued in 1995.[1]
The Nintendo Entertainment System was bundled with Super Mario Bros., resulting in it being the console's most successful game. For decades, Super Mario Bros. was the highest-selling video game ever, with 40.23 million copies sold, until Nintendo packaged Wii Sports with the Wii. Eventually, Super Mario Bros. 3 was released in North America, and it became an instant hit, making five hundred million dollars in less than twenty-four hours. It soon became the second most purchased game in the gaming world with over 18 million copies sold.
The first two games of the related The Legend of Zelda franchise, The Legend of Zelda and Zelda II: The Adventure of Link, were internationally released for the Nintendo Entertainment System, which they were ported to from their original Japanese release for the Family Computer Disk System.
The NES Controller has the and Buttons along with the and buttons and the . The scheme of the NES controller is the base for all of the newer controllers: the on the left, buttons in the right, and the and buttons in the middle.
In America, the NES was sold in three packages:
- Control Deck: Contained the console, two controllers and the needed connections.
- Action Set: This set included the console, two controllers, the Super Mario Bros./Duck Hunt cartridge, the Zapper, and the connections.
- Power Set: The most complete package, it contained the console, two controllers, a Super Mario Bros./Duck Hunt/World Class Track Meet cartridge, the Zapper, the Power Pad, and the connections.
Game gallery
It has been requested that this section be rewritten. Reason: split Family Computer-specific and Disk System-specific titles into respective articles & add region-specific covers in them as well
Please note that this gallery also includes Japan-only Family Computer and Family Computer Disk System games.
Mario franchise appearances
- At the beginning of the Super Mario Bros. Super Show episode "Mama Mia Mario", as Mario and Luigi are relaxing in front of the TV, Luigi is seen holding an NES controller.
- At the beginning of Super Mario Bros.: Peach-hime Kyushutsu Dai Sakusen!, Mario can be seen holding a Famicom controller.
- In Super Paper Mario, one of Francis' protected rooms has a NES, along with various other Nintendo consoles.
- The NES appears as one of Wario's treasures in Wario World.
- 9-Volt has an NES in WarioWare: Twisted!.
Name in other languages
Language | Name | Meaning |
---|---|---|
Japanese | ファミリーコンピュータ Famirī Konpyūta ファミコン Famikon |
Family Computer Famicom |
Korean | 현대 컴보이 Hyeondae Keomboi |
Hyundai Comboy |
Russian | Де́нди Déndi |
Dendy |
Spanish (Americas) | Nintendo Entertainment System | |
Spanish (Europe) | Sistema de Entretenimiento de Nintendo | Literal translation. |
Trivia
- An NES controller appears as one of the tokens in the 2006 version of Nintendo Monopoly.
- A large NES controller appears in Wreck-It Ralph as a door leading to the coding of the game Sugar Rush.