Octopus (Game & Watch): Difference between revisions

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{{italic title}}
{{italic title}}
{{infobox
{{game infobox
|title=Octopus
|image=[[File:OctopusGame.png |250px]]
|image=[[File:OctopusGame.png |250px]]
|developer=[[Nintendo Entertainment Analysis and Development|Nintendo EAD]]
|developer=[[Nintendo Research & Development 1]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|released='''Game & Watch:'''<br>July 16, 1981<br>'''Mini Classics:'''<br>1998
|release='''Game & Watch:'''<br>July 16, 1981<br>'''Mini Classics:'''<br>1998
|genre=Platformer
|genre=Platformer
|ratings={{ratings|esrb=E}}
|ratings={{ratings|esrb=E}}
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|input={{input|gaw=1}}
|input={{input|gaw=1}}
}}
}}
'''''Octopus''''', known as '''''Mysteries of the Sea''''' and '''''Mysteries of the Deep''''' in the United Kingdom, is a [[Game & Watch]] game released as part of the Wide Screen series on July 16, 1981.<ref>[http://www.intheattic.co.uk/octopus.htm ''Octopus'' info page on In The Attic, a website dedicated to classic videogames] Retrieved 13 November 2010</ref> In this game, the player must get as much gold as they can. However, they must watch out for the [[Octopus (character)|octopus]] near the treasure because if they touch its arms, they lose a life. Losing all three lives results in a [[Game Over]]. ''Octopus'' also appears as a [[minigame]] in ''[[Game & Watch Gallery]]'', ''[[Game & Watch Gallery 4]]'', and ''[[Game & Watch Collection#Sequel|Game & Watch Collection 2]]''. Also, in ''Game & Watch Collection 2'', one game combines this game with ''[[Parachute (Game & Watch)|Parachute]]''.
'''''Octopus''''', known as '''''Mysteries of the Sea''''' and '''''Mysteries of the Deep''''' in the United Kingdom, is a [[Game & Watch]] game released as part of the Wide Screen series on July 16, 1981.<ref>[http://www.intheattic.co.uk/octopus.htm ''Octopus'' info page on In The Attic, a website dedicated to classic videogames] Retrieved 13 November 2010</ref> In this game, the player must get as much gold as they can. However, they must watch out for the [[Octopus (character)|Octopus]] near the treasure because if they touch its arms, they lose a life. Losing all three lives results in a [[Game Over]]. ''Octopus'' also appears as a [[minigame]] in ''[[Game & Watch Gallery]]'', ''[[Game & Watch Gallery 4]]'', and ''[[Game & Watch Collection#Sequel|Game & Watch Collection 2]]''. Also, in ''Game & Watch Collection 2'', one game combines this game with ''[[Parachute (Game & Watch)|Parachute]]''.


[[File:Octopus OC-22 Bell2.png|thumb|left|The alarm octopus]]
[[File:Octopus OC-22 Bell2.png|thumb|left|The alarm octopus]]
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[[File:G&WG_Classic_Octopus.png|thumb|left|The Classic version of ''Octopus'' from ''Game & Watch Gallery'']]
[[File:G&WG_Classic_Octopus.png|thumb|left|The Classic version of ''Octopus'' from ''Game & Watch Gallery'']]
[[File:Game&Watch-Octopus.gif|thumb|right|The Classic version of ''Octopus'' from ''Game & Watch Gallery 4'']]
[[File:Game&Watch-Octopus.gif|thumb|right|The Classic version of ''Octopus'' from ''Game & Watch Gallery 4'']]
Three scuba divers head for a treasure chest under the sea, guarded by the octopus. The divers must be patient because the octopus's arms are moving randomly. The player earns one [[point]] for every piece of treasure they grab and three points for returning the load to the boat. As the player progresses in the game, the octopus's arms will move faster. Game B is faster and more difficult. All three lives are restored once the player hits 200 and 500 points.<ref>''Octopus'' instruction manual, page 5</ref>
Three scuba divers head for a treasure chest under the sea, guarded by the Octopus. The divers must be patient because the Octopus's arms are moving randomly. The player earns one [[point]] for every piece of treasure they grab and three points for returning the load to the boat. As the player progresses in the game, the Octopus's arms will move faster. Game B is faster and more difficult. All three lives are restored once the player hits 200 and 500 points.<ref>''Octopus'' instruction manual, page 5</ref>
{{br|left}}
{{br|left}}


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|footer=The Modern version of ''Octopus'' from ''Game & Watch Gallery''
|footer=The Modern version of ''Octopus'' from ''Game & Watch Gallery''
}}
}}
[[File:GWG4-Octopus Gameplay.PNG|thumb|right|240px|The Modern version of ''Octopus'' from ''Game & Watch Gallery 4'' (orange octopus)]]
[[File:GWG4-Octopus Gameplay.PNG|thumb|right|240px|The Modern version of ''Octopus'' from ''Game & Watch Gallery 4'' (orange Octopus)]]
[[File:G&WG4 Octopus Green.png|thumb|right|240px|The Modern version of ''Octopus'' from ''Game & Watch Gallery 4'' (green octopus)]]
[[File:G&WG4 Octopus Green.png|thumb|right|240px|The Modern version of ''Octopus'' from ''Game & Watch Gallery 4'' (green Octopus)]]
[[File:G&WG4 Octopus Blue.png|thumb|right|240px|The Modern version of ''Octopus'' from ''Game & Watch Gallery 4'' (blue octopus)]]
[[File:G&WG4 Octopus Blue.png|thumb|right|240px|The Modern version of ''Octopus'' from ''Game & Watch Gallery 4'' (blue Octopus)]]
The gameplay in this version is largely the same, but the graphics are updated, and the divers are replaced by [[Mario]] down below and [[Princess Peach]] in the boat. In this version, Mario earns twice as many points for every piece of treasure he brings to Peach. However, Mario gets slower as he grabs more treasure. To counter this, he can throw all of his treasure, which lightens his load and can stun one of the octopus's arms for a brief time. Sometimes the octopus squirts clouds of black ink, and if one hits Mario, he receives a miss. When Mario amasses 200, 500, and 700 points, a [[Lakitu]] will appear and drop a [[1 UP Heart|heart]] for him to remove a miss. The Modern version also features music, with the tempo changing depending on the speed of the game. In ''Game & Watch Gallery 4'', the octopus changes color each time the player gets 200 points.
The gameplay in this version is largely the same, but the graphics are updated, and the divers are replaced by [[Mario]] down below and [[Princess Peach]] in the boat. In this version, Mario earns twice as many points for every piece of treasure he brings to Peach. However, Mario gets slower as he grabs more treasure. To counter this, he can throw all of his treasure, which lightens his load and can stun one of the Octopus's arms for a brief time. Sometimes the Octopus squirts clouds of black ink, and if one hits Mario, he receives a miss. When Mario amasses 200, 500, and 700 points, a [[Lakitu]] will appear and drop a [[1 UP Heart|heart]] for him to remove a miss. The Modern version also features music, with the tempo changing depending on the speed of the game. In ''Game & Watch Gallery 4'', the Octopus changes color each time the player gets 200 points.


In ''Game & Watch Gallery 4'', if the player selects the game yet does not actually start it, a humorous sequence is shown. Mario arrives with a bag of loot in one hand and a [[Game Boy Advance]] in another. However, he ends up surrounded by four octopus arms (two on each side) that are menacing him. Trapped, he then calls on a Lakitu to help him. He then grabs the fishing pole of Lakitu and, trying to hold on, is ultimately forced to drop his belongings, with a crown and gold objects falling out of the loot bag. Finally, each octopus arm retrieves a treasure, including the loot bag itself as well as the GBA.
In ''Game & Watch Gallery 4'', if the player selects the game yet does not actually start it, a humorous sequence is shown. Mario arrives with a bag of loot in one hand and a [[Game Boy Advance]] in another. However, he ends up surrounded by four octopus arms (two on each side) that are menacing him. Trapped, he then calls on a Lakitu to help him. He then grabs the fishing pole of Lakitu and, trying to hold on, is ultimately forced to drop his belongings, with a crown and gold objects falling out of the loot bag. Finally, each octopus arm retrieves a treasure, including the loot bag itself as well as the GBA.
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==References in later games==
==References in later games==
*''[[WarioWare: Smooth Moves]]'': The [[microgame]] [[Game & Watch Octopus]] is based on ''Octopus''.
*''[[WarioWare: Smooth Moves]]'': The [[microgame]] [[Game & Watch Octopus]] is based on ''Octopus''.
*[[Super Smash Bros. (series)|''Super Smash Bros.'' series]]: When [[Mr. Game & Watch]] breaks open the [[Smash Ball]], he transforms into an [[Mr. Game & Watch#Octopus|octopus]] for his [[Final Smash]]. The octopus is also a [[Spirit (Super Smash Bros. Ultimate)|spirit]] in ''[[Super Smash Bros. Ultimate]]''. Mr. Game & Watch's up smash attack in the series involves him wearing a diver's helmet as he performs a headbutt.
*[[Super Smash Bros. (series)|''Super Smash Bros.'' series]]: When [[Mr. Game & Watch]] breaks open the [[Smash Ball]], he transforms into an [[Mr. Game & Watch#Octopus|Octopus]] for his [[Final Smash]]. The Octopus is also a [[Spirit (Super Smash Bros. Ultimate)|spirit]] in ''[[Super Smash Bros. Ultimate]]''. Mr. Game & Watch's up smash attack in the series involves him wearing a diver's helmet as he performs a headbutt.
*''[[Nintendo Land]]'': The attraction Octopus Dance is themed after the Game & Watch game.
*''[[Nintendo Land]]'': The attraction Octopus Dance is themed after the Game & Watch game.


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==== ''Game & Watch Gallery 4'' ====
==== ''Game & Watch Gallery 4'' ====
<gallery>
<gallery>
G&WG4_Modern_Octopus_1UP_Heart.png|1 UP Heart
G&WG4 Modern Octopus 1UP Heart.png|1 UP Heart
G&WG4_Modern_Octopus_Clam.png|[[Clam]]
G&WG4 Modern Octopus Clam.png|[[Clam]]
G&WG4_Modern_Octopus_Crown.png|[[Crown]]
G&WG4 Modern Octopus Crown.png|[[Crown]]
G&WG4_Modern_Octopus_Fish.png|Green [[fish]]
G&WG4 Modern Octopus Fish.png|Green fish
G&WG4_Modern_Octopus_Fish2.png|Pink fish
G&WG4 Modern Octopus Fish2.png|Pink fish
G&WG4_Modern_Octopus_Game_Boy_Advance.png|[[Game Boy Advance]]
G&WG4 Modern Octopus Game Boy Advance.png|[[Game Boy Advance]]
G&WG4_Modern_Octopus_Lakitu.png|Lakitu
G&WG4 Modern Octopus Lakitu.png|Lakitu
G&WG4_Modern_Octopus_Mario.png|Mario
G&WG4 Modern Octopus Mario.png|Mario
G&WG4_Modern_Octopus_Peach.png|Peach
G&WG4 Modern Octopus Peach.png|Peach
G&WG4_Modern_Octopus_Treasure_Chest.png|Treasure chest
G&WG4 Modern Octopus Treasure Chest.png|Treasure chest
G&WG4_Modern_Octopus_Treasure_Pile.png|Treasure pile
G&WG4 Modern Octopus Treasure Pile.png|Treasure pile
</gallery>
</gallery>



Latest revision as of 21:30, June 3, 2022

Octopus (Game & Watch)
File:OctopusGame.png
Developer Nintendo Research & Development 1
Publisher Nintendo
Platform(s) Game & Watch, Mini Classics
Genre Platformer
Rating(s)
ESRB: - Everyone
Mode(s) Single player
Media
Game & Watch:
Built-in
Input
Game & Watch:

Octopus, known as Mysteries of the Sea and Mysteries of the Deep in the United Kingdom, is a Game & Watch game released as part of the Wide Screen series on July 16, 1981.[1] In this game, the player must get as much gold as they can. However, they must watch out for the Octopus near the treasure because if they touch its arms, they lose a life. Losing all three lives results in a Game Over. Octopus also appears as a minigame in Game & Watch Gallery, Game & Watch Gallery 4, and Game & Watch Collection 2. Also, in Game & Watch Collection 2, one game combines this game with Parachute.

File:Octopus OC-22 Bell2.png
The alarm octopus

The alarm indicator of this game is a young octopus that is located beside the time/score, and the young octopus sounds a trumpet when the alarm goes off.

Gameplay

Classic version

File:G&WG Classic Octopus.png
The Classic version of Octopus from Game & Watch Gallery
File:Game&Watch-Octopus.gif
The Classic version of Octopus from Game & Watch Gallery 4

Three scuba divers head for a treasure chest under the sea, guarded by the Octopus. The divers must be patient because the Octopus's arms are moving randomly. The player earns one point for every piece of treasure they grab and three points for returning the load to the boat. As the player progresses in the game, the Octopus's arms will move faster. Game B is faster and more difficult. All three lives are restored once the player hits 200 and 500 points.[2]

Modern version

File:GWG4-Octopus Gameplay.PNG
The Modern version of Octopus from Game & Watch Gallery 4 (orange Octopus)
File:G&WG4 Octopus Green.png
The Modern version of Octopus from Game & Watch Gallery 4 (green Octopus)
File:G&WG4 Octopus Blue.png
The Modern version of Octopus from Game & Watch Gallery 4 (blue Octopus)

The gameplay in this version is largely the same, but the graphics are updated, and the divers are replaced by Mario down below and Princess Peach in the boat. In this version, Mario earns twice as many points for every piece of treasure he brings to Peach. However, Mario gets slower as he grabs more treasure. To counter this, he can throw all of his treasure, which lightens his load and can stun one of the Octopus's arms for a brief time. Sometimes the Octopus squirts clouds of black ink, and if one hits Mario, he receives a miss. When Mario amasses 200, 500, and 700 points, a Lakitu will appear and drop a heart for him to remove a miss. The Modern version also features music, with the tempo changing depending on the speed of the game. In Game & Watch Gallery 4, the Octopus changes color each time the player gets 200 points.

In Game & Watch Gallery 4, if the player selects the game yet does not actually start it, a humorous sequence is shown. Mario arrives with a bag of loot in one hand and a Game Boy Advance in another. However, he ends up surrounded by four octopus arms (two on each side) that are menacing him. Trapped, he then calls on a Lakitu to help him. He then grabs the fishing pole of Lakitu and, trying to hold on, is ultimately forced to drop his belongings, with a crown and gold objects falling out of the loot bag. Finally, each octopus arm retrieves a treasure, including the loot bag itself as well as the GBA.

Controls

Game & Watch Gallery

Classic version

  • +Control Pad (up and left): Return
  • +Control Pad (down and right) and A Button: Advance/Pick up

Modern version

  • +Control Pad (up and left): Return
  • +Control Pad (down and right) and A Button: Advance/Pick up
  • B Button: Throw

Game & Watch Gallery 4

Classic version

  • +Control Pad (up and left): Return
  • +Control Pad (down and right) and A Button: Forward/Pick up

Modern version

  • +Control Pad (up and left): Return
  • +Control Pad (down and right) and A Button: Forward/Pick up
  • B Button: Discard

Super Smash Bros. Brawl sticker information

Name Image Artwork from Effect in The Subspace Emissary
Octopus File:Octopus Sticker.png Game & Watch [Leg] - Attack +22

References in later games

Gallery

Modern version

Game & Watch Gallery

Game & Watch Gallery 4

See also

References

Template:NIWA

  1. ^ Octopus info page on In The Attic, a website dedicated to classic videogames Retrieved 13 November 2010
  2. ^ Octopus instruction manual, page 5