Flat Zone 2: Difference between revisions

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[[Image:Flatzone2.jpg|200px|thumb|right|'''Flat Zone 2''']]
[[Image:Flatzone2.jpg|200px|thumb|right|'''Flat Zone 2''']]
'''Flat Zone 2''' is an unlockable stage in ''[[Super Smash Bros. Brawl]]'', acting as the second [[Game & Watch]] stage in the ''[[Super Smash Bros. (series)|Super Smash Bros. series]]'', the first being [[Flat Zone]] from ''[[Super Smash Bros. Melee]]''. Like Flat Zone, The characters are flat. Unlike the original Flat Zone, Flat Zone 2 normally shifts to different Game & Watch game scenarios, rather than staying in one area the entire battle. Some of the scenarios known are ''[[Fire (Game & Watch)|Fire]]'' (1981 version), ''[[Oil Panic]]''<nowiki>'</nowiki>s bottom screen (1982), ''[[Lion]]'' (1981), and ''[[Chef (Game & Watch)|Chef]]''. The stage is always set in Fixed Camera mode, regardless of Special Brawl settings, in oppose to the original Flat Zone, which frequently has its camera zoom in on players.
'''Flat Zone 2''' is an unlockable stage in ''[[Super Smash Bros. Brawl]]'', acting as the second [[Game & Watch]] stage in the ''[[Super Smash Bros. (series)|Super Smash Bros. series]]'', the first being [[Flat Zone]] from ''[[Super Smash Bros. Melee]]''.

==Design==
As with Flat Zone, the stage is set inside a Wide Screen-series model with ''Super Smash Bros.'' written at the top. Also like Flat Zone, the characters are flat.

Unlike the original Flat Zone, Flat Zone 2 normally shifts to different Game & Watch game scenarios, rather than staying in one area the entire battle. Some of the scenarios known are ''[[Fire (Game & Watch)|Fire]]'' (1981 version), ''[[Oil Panic]]''<nowiki>'</nowiki>s bottom screen (1982), ''[[Lion]]'' (1981), and ''[[Chef (Game & Watch)|Chef]]''.

The stage is always set in Fixed Camera mode regardless of Special Brawl settings, as opposed to the original Flat Zone which frequently has its camera zoom in on players.


Flat Zone 2 is the only sequel stage that doesn't have its prequel appear in ''Super Smash Bros. Brawl''.
Flat Zone 2 is the only sequel stage that doesn't have its prequel appear in ''Super Smash Bros. Brawl''.
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==Songs in My Music==
==Songs in My Music==
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Image:Flatzone2Chef.jpg|<center> Chef
Image:Flatzone2Chef.jpg|<center> Chef
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{{NIWA|SmashWiki=1}}
{{NIWA|SmashWiki=1}}
{{SSB}}
{{SSB}}

Revision as of 04:39, August 7, 2011

File:Flatzone2.jpg
Flat Zone 2

Flat Zone 2 is an unlockable stage in Super Smash Bros. Brawl, acting as the second Game & Watch stage in the Super Smash Bros. series, the first being Flat Zone from Super Smash Bros. Melee.

Design

As with Flat Zone, the stage is set inside a Wide Screen-series model with Super Smash Bros. written at the top. Also like Flat Zone, the characters are flat.

Unlike the original Flat Zone, Flat Zone 2 normally shifts to different Game & Watch game scenarios, rather than staying in one area the entire battle. Some of the scenarios known are Fire (1981 version), Oil Panic's bottom screen (1982), Lion (1981), and Chef.

The stage is always set in Fixed Camera mode regardless of Special Brawl settings, as opposed to the original Flat Zone which frequently has its camera zoom in on players.

Flat Zone 2 is the only sequel stage that doesn't have its prequel appear in Super Smash Bros. Brawl.

Songs in My Music

Name Source Credits Requirements
Flat Zone 2 Game & Watch Gallery Composer: Kenichi Okuma
Chill (Dr. Mario) Dr. Mario Arrangement: Masaaki Iwasaki Grab CD
Flat Zone (Melee) Super Smash Bros. Melee Original

Gallery

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