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|variant_of=[[Kremling]]
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'''Kackle''' (also known as '''Resident Demon'''<ref>{{media link|Grant Kirkhope in Twitter (12, 10, 2023).png|''Grant Kirkhope'''s like in Twitter (December 10, 2023)}}</ref>) is an undead [[Kremling]] who lived in the time of the [[Kremling Kuthroats]] during his lifetime.<ref name=Krem-Isle>{{media link|Greg Mayles' Twitter (5, 24, 2018).png|''Gregg Mayles'' on Twitter (May 4, 2018)}}</ref> He first appear in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''.
'''Kackle''' (also known as '''Resident Demon'''<ref name=ResidentDemon>{{media link|Grant Kirkhope in Twitter (12, 10, 2023).png|''Grant Kirkhope'''s like in Twitter (December 10, 2023)}}</ref>) is an undead [[Kremling]] who lived in the time of the [[Kremling Kuthroats]] during his lifetime.<ref name=Krem-Isle>{{media link|Greg Mayles' Twitter (5, 24, 2018).png|''Gregg Mayles'' on Twitter (May 4, 2018)}}</ref> He first appear in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''.

Along with Kloak and [[Bones (Kritter)|skeletal Kritters]], Kackle was a pirate Kremling lived in the time of the [[Kremling Kuthroats]] class and
==Characteristics==
==Characteristics==
Kackle's living appearance is unknown, but he is visible only as a yellowed skeleton of a Kritter, missing white teeth and red eyes. His outfit is a blue bandana with white polka dots, an eye patch with a human Jolly Roger on the left side, black bracelets, a dark brown belt with a gold buckle and a dangling sword.
Kackle's living appearance is unknown, but he is visible only as a yellowed skeleton of a Kritter, missing white teeth and red eyes. His outfit is a blue/green/yellow/red bandana with white polka dots, an eye patch with a human Jolly Roger on the left side, black bracelets, a dark brown belt with a gold buckle and a dangling sword.

==History==
== History ==
===Background information===
===Background information===
In his early life, Kackle was a pirate master of [[K. Rool]], [[Kloak]] and his [[Bones (Kritter)|pirate Kritters]] during the time of Kremling Kuthroats.<ref name=KremQuay>{{media link|Like of Adrian Smith in Twitter (2, 9, 2024).png|''Adrian Smith'''s like on Twitter (February 9, 2024)}}</ref><ref name=Krem-Isle/>
In his early life, Kackle was a pirate in the time of Kremling Kuthroats along with [[Kloak]] and [[Bones (Kritter)|pirate Kritters]] where resided on [[Gloomy Gulch|town]] even in death.<ref name=Krem-Isle/><ref>''Donkey Kong Country 2: Diddy's Kong Quest'' German Player's Guide. p. 84 - "'''''WEB WOODS:''' {{hover|Dieser schrecklich düstere Wald wird sogar von den Kremlingpiraten gemieden.|This terribly gloomy forest is avoided even by the Kremling pirates.}}''"</ref><ref>''Donkey Kong Country 2: Diddy's Kong Quest'' Instruction Booklet, Nintendo, 1995, p. 22 - "'''''GLOOMY GULCH:''' This spooky area is also haunted by the evil Kremling spirits known as Kloak and Kackle.''"</ref><ref>''Donkey Kong Country 2: Diddy's Kong Quest'' Player's Guide, Nintendo, 1995, p. 20 - "'''''GLOOMY GULCH:''' Don't count on meeting another living soul in this dilapidated ghost town, where even the ropes fade in and out of existence like phantoms. Not even the town of Tombstone was terrifying!''"</ref><ref>''Nintendo Power'', Vol. 79, December, 1995, page 26 - "'''''GLOOMY GULCH:''' The last stretch of road leading to K. Rool's Keep passes though the ghost town of Gloomy Gulch, and you'll be up to your hips in ghosties, beasties and bogles.''"</ref> During the [[List of implied events#Kremean War|Kremean War]], Kackle along with Kloak & pirate Kritters fought against Bazooka together with his squad where he died in that war.<ref>{{media link|Like of Kevin Bayliss in Twitter (11, 18, 2023).png|''Kevin Bayliss''' like on Twitter (November 18, 2023)}}</ref>
He lived in a house located in a town and owned a wrecked galleon on [[Krem Quay]].<ref>''Donkey Kong Country 2: Diddy's Kong Quest'' Player's Guide, Nintendo, 1995, p. 20 - "'''''GLOOMY GULCH:''' Don't count on meeting another living soul in this dilapidated ghost town, where even the ropes fade in and out of existence like phantoms. Not even the town of Tombstone was terrifying!''"</ref><ref>''Nintendo Power'', Vol. 79, December, 1995, page 26 - "'''''GLOOMY GULCH:''' The last stretch of road leading to K. Rool's Keep passes though the ghost town of Gloomy Gulch, and you'll be up to your hips in ghosties, beasties and bogles.''"</ref><ref name=KremQuay/> Kackle and his crew fought in the [[List of implied events#Kremean War|Kremean War]] against [[Bazooka]] with his squadron where he with his crew had their final fate.<ref name=KremQuay/> After his demise, his living mate K. Rool starts planting his own seeds with the resources of the Kremling Kuthroats to establish the [[Kremling Krew]].<ref name=KremQuay/><ref name=Krem-Isle/>
===''Donkey Kong'' franchise===
[[File:Haunted Hall DKC2 first Kackle.png|thumb|left|The first Kackle encountered in Haunted Hall]]
In Haunted Hall, there are four Kackles, and each of them are encountered within a section that [[Diddy Kong|Diddy]] and [[Dixie Kong|Dixie]] enter through a gate and exit through the next one. Each Kackle has a uniquely colored bandanna: the first one wears a blue bandana, the second one wears a green bandana, the third one wears a yellow bandana, and the fourth one wears a red bandana. The first two are encountered before the [[Star Barrel]] while the other two are encountered afterward. None of the Kackles can be defeated.


The spirit of Kackle along with is undead shipmate Kloak, live in the same town that was named [[Gloomy Gulch]] which was avoided by the Kremlings from Kremling Krew and his house was cursed by himself.<ref>''Donkey Kong Country 2: Diddy's Kong Quest'' German Player's Guide. p. 84 - "'''''WEB WOODS:''' {{hover|Dieser schrecklich düstere Wald wird sogar von den Kremlingpiraten gemieden.|This terribly gloomy forest is avoided even by the pirate Kremlings.}}''"</ref><ref>''Donkey Kong Country 2: Diddy's Kong Quest'' Instruction Booklet, Nintendo, 1995, p. 22 - "'''''GLOOMY GULCH:''' This spooky area is also haunted by the evil Kremling spirits known as Kloak and Kackle.''"</ref><ref>''Donkey Kong Country 2: Diddy's Kong Quest'' Player's Guide, Nintendo, 1995, p. 88 - "'''''HAUNTED HALL:''' You'll go back to track for this cursed roller coaster stage.''"</ref>
When Diddy and Dixie enter a section with a Kackle, a timer appears at the top of the screen, and the [[Kong]]s have to quickly exit the zone before time runs out. As the timer ticks down, the Kackle inches closer to the Kongs. If time runs out, the Kackle becomes tangible and touches the active Kong, damaging them. Nearly every Kackle area takes longer to pass through than the initial amount of time given, so as a workaround, Diddy and Dixie must touch any [[Plus and Minus Barrels|Plus Barrel]] along the way to increment the timer. At the same time, the Kongs must avoid touching any Minus Barrel, as this decreases the timer.


===''Donkey Kong'' franchise===
The first Kackle area contains mostly Plus Barrels and a few Minus Barrels. The second Kackle area only contains Plus Barrels. The third Kackle area only contains Minus Barrels, but the timer is longer than in the other sections to compensate for the lack of Plus Barrels. The fourth and final Kackle area has Plus Barrels and Minus Barrels often placed near each other, requiring the Kongs to time their jumps to avoid touching a Minus Barrel.
In ''Donkey Kong Country 2: Diddy's Kong Quest'' where [[Diddy Kong]] & [[Dixie Kong]] enter from his house in [[Haunted Hall]], Kackle begins his attack against them preparing a timer and contains the [[Plus and Minus Barrels]] that one increases the time and the other decreases it. If time runs out, Kackle captures.
{{br|left}}

===''Donkey Kong Country 2'' (Game Boy Advance)===
In ''[[Donkey Kong 64]]'' as '''Resident Demon''', Kackle has a ghost train in the [[Creepy Castle]] catacombs.<ref name=ResidentDemon/> He will try to physically attack [[Donkey Kong]] with his claws and summon flame skulls.
In ''[[Donkey Kong Country 2 (Game Boy Advance)|Donkey Kong Country 2]]'' for the [[Game Boy Advance]], Kackles have received a few changes. Every Kackle instead wears blue bandanna like the first one, and their distance while following the Kongs is also kept consistent.


==Profiles==
==Profiles==
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Kackle DKC2 yellow.png|Sprite (yellow bandana)
Kackle DKC2 yellow.png|Sprite (yellow bandana)
Kackle DKC2 red.png|Sprite (red bandana)
Kackle DKC2 red.png|Sprite (red bandana)
Green Kackle DKC2 screenshot.png|A Kackle with a green bandana
Haunted Hall DKC2 first Kackle.png|Kackle with a blue bandana
Yellow Kackle DKC2 screenshot.png|A Kackle with a yellow bandana
Green Kackle DKC2 screenshot.png|Kackle with a green bandana
Red Kackle DKC2 screenshot.png|A Kackle with a red bandana
Yellow Kackle DKC2 screenshot.png|Kackle with a yellow bandana
Red Kackle DKC2 screenshot.png|Kackle with a red bandana
</gallery>
</gallery>


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==Trivia==
==Trivia==
*Kackles are one of the few enemies to not return in ''[[Donkey Kong Land 2]]'', mainly because the game features a standard rollercoaster level, [[Krazy Koaster]], instead of its own variation of Haunted Hall.
*Kackle is one of the few enemies to not return in ''[[Donkey Kong Land 2]]''.
*In ''[[Donkey Kong 64]]'', a [[resident demon|demon]] resembling a giant skeletal Kremling appears to pursue [[Donkey Kong]] in a [[Mine Cart]] segment, similar to Kackle.
*According to [[Steve Mayles]], [[Mr. X]] is an earlier version of Kackle.<ref>"''He was replaced with the giant skeleton that chases you on the fairground level''" Mayles, Steve (June 3, 2015), [https://www.reddit.com/r/IAmA/comments/38dtd9/were_playtonic_exrare_devs_behind_banjokazooie/crucemz/ Reddit AMA with the developers of Yooka-Laylee], ''Reddit''. Retrieved June 3 2015</ref>
*According to [[Steve Mayles]], [[Mr. X]] is an earlier version of Kackle.<ref>"''He was replaced with the giant skeleton that chases you on the fairground level''" Mayles, Steve (June 3, 2015), [https://www.reddit.com/r/IAmA/comments/38dtd9/were_playtonic_exrare_devs_behind_banjokazooie/crucemz/ Reddit AMA with the developers of Yooka-Laylee], ''Reddit''. Retrieved June 3 2015</ref>
*During the development of ''Banjo-Kazooie'', when it was known as ''[[jiggywikki:Dream: Land of Giants|Dream: Land of Giants]]'', Kackle was used as placeholder enemy.<ref>[https://www.youtube.com/watch?t=193&v=w72kj20YNA0&feature=youtu.be Rare Revealed: A Rare Look At Dream], ''Youtube''. Retrieved December 22 2015</ref>


==References==
==References==

Latest revision as of 22:37, April 8, 2024

Kackle

Artwork of Kackle
General information
Variant of Kremling
Appearances
First appearance Donkey Kong Country 2: Diddy's Kong Quest (1995)
Latest appearance Donkey Kong Country 2 (GBA) (2004)

Kackle (also known as Resident Demon[1]) is an undead Kremling who lived in the time of the Kremling Kuthroats during his lifetime.[2] He first appear in Donkey Kong Country 2: Diddy's Kong Quest.

Characteristics

Kackle's living appearance is unknown, but he is visible only as a yellowed skeleton of a Kritter, missing white teeth and red eyes. His outfit is a blue/green/yellow/red bandana with white polka dots, an eye patch with a human Jolly Roger on the left side, black bracelets, a dark brown belt with a gold buckle and a dangling sword.

History

Background information

In his early life, Kackle was a pirate master of K. Rool, Kloak and his pirate Kritters during the time of Kremling Kuthroats.[3][2] He lived in a house located in a town and owned a wrecked galleon on Krem Quay.[4][5][3] Kackle and his crew fought in the Kremean War against Bazooka with his squadron where he with his crew had their final fate.[3] After his demise, his living mate K. Rool starts planting his own seeds with the resources of the Kremling Kuthroats to establish the Kremling Krew.[3][2]

The spirit of Kackle along with is undead shipmate Kloak, live in the same town that was named Gloomy Gulch which was avoided by the Kremlings from Kremling Krew and his house was cursed by himself.[6][7][8]

Donkey Kong franchise

In Donkey Kong Country 2: Diddy's Kong Quest where Diddy Kong & Dixie Kong enter from his house in Haunted Hall, Kackle begins his attack against them preparing a timer and contains the Plus and Minus Barrels that one increases the time and the other decreases it. If time runs out, Kackle captures.

In Donkey Kong 64 as Resident Demon, Kackle has a ghost train in the Creepy Castle catacombs.[1] He will try to physically attack Donkey Kong with his claws and summon flame skulls.

Profiles

Donkey Kong Country 2: Diddy's Kong Quest

  • SNES instruction booklet (page 30): These ghostly, Kremling spirits haunt many locations on Crocodile Isle.
  • SNES Player's Guide (page 15): This mean-spirited spooks are on the lookout for any hairy intruders into their domain! Kackle haunts the Kremland amusement park, while Kloak fades in and out of several diferent areas. Dealing while Kloak is especially frustating, since he sometimes conjures up Zingers to block paths or items.
  • Computer and Video Games vol. 170 (page 70): You can't kill what's already dead, but it can sure have a go at killing you!
  • GBA instruction booklet (page 23): These ghostly Kremling spirits haunt many locations on Crocodile Isle.

Gallery

Donkey Kong Country 2: Diddy's Kong Quest

Donkey Kong Country 2 (Game Boy Advance)

Names in other languages

Language Name Meaning
Japanese カックル
Kakkuru
Kackle
Spanish Kackle -

Trivia

References

  1. ^ a b Grant Kirkhope's like in Twitter (December 10, 2023)Media:Grant Kirkhope in Twitter (12, 10, 2023).png
  2. ^ a b c Gregg Mayles on Twitter (May 4, 2018)Media:Greg Mayles' Twitter (5, 24, 2018).png
  3. ^ a b c d Adrian Smith's like on Twitter (February 9, 2024)Media:Like of Adrian Smith in Twitter (2, 9, 2024).png
  4. ^ Donkey Kong Country 2: Diddy's Kong Quest Player's Guide, Nintendo, 1995, p. 20 - "GLOOMY GULCH: Don't count on meeting another living soul in this dilapidated ghost town, where even the ropes fade in and out of existence like phantoms. Not even the town of Tombstone was terrifying!"
  5. ^ Nintendo Power, Vol. 79, December, 1995, page 26 - "GLOOMY GULCH: The last stretch of road leading to K. Rool's Keep passes though the ghost town of Gloomy Gulch, and you'll be up to your hips in ghosties, beasties and bogles."
  6. ^ Donkey Kong Country 2: Diddy's Kong Quest German Player's Guide. p. 84 - "WEB WOODS: Dieser schrecklich düstere Wald wird sogar von den Kremlingpiraten gemieden."
  7. ^ Donkey Kong Country 2: Diddy's Kong Quest Instruction Booklet, Nintendo, 1995, p. 22 - "GLOOMY GULCH: This spooky area is also haunted by the evil Kremling spirits known as Kloak and Kackle."
  8. ^ Donkey Kong Country 2: Diddy's Kong Quest Player's Guide, Nintendo, 1995, p. 88 - "HAUNTED HALL: You'll go back to track for this cursed roller coaster stage."
  9. ^ "He was replaced with the giant skeleton that chases you on the fairground level" Mayles, Steve (June 3, 2015), Reddit AMA with the developers of Yooka-Laylee, Reddit. Retrieved June 3 2015
  10. ^ Rare Revealed: A Rare Look At Dream, Youtube. Retrieved December 22 2015