Sandbag: Difference between revisions

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Sandbag is also in ''[[Super Smash Bros. Brawl]]'', appearing instead in the [[Nintendo Wi-Fi Connection|Wi-Fi connection]] mode. As [[player]]s are waiting for the game to load, or other players to connect, they are able to attack Sandbag on the waiting screen. He will also appear in the Home-Run Contest mode of the game, once again.
Sandbag is also in ''[[Super Smash Bros. Brawl]]'', appearing instead in the [[Nintendo Wi-Fi Connection|Wi-Fi connection]] mode. As [[player]]s are waiting for the game to load, or other players to connect, they are able to attack Sandbag on the waiting screen. He will also appear in the Home-Run Contest mode of the game, once again.


Sandbag bears a resemblance to the [[Longator]], an enemy from ''[[Super Paper Mario]]''.
Sandbag bears a resemblance to the [[Longator]], an enemy from ''[[Super Paper Mario]]'', although Sandbag came first.


== Trophy Information ==
== Trophy Information ==

Revision as of 15:33, November 4, 2007

File:Sandbag.jpg
Sandbag.
File:Homer.jpg
Sandbag in Super Smash Bros. Brawl.

Sandbag is a living punching bag in the Super Smash Bros. series. First appearing in Super Smash Bros. Melee, he is the target in the Home-Run Contest. Fortunately, attacking him doesn't hurt him, he actually enjoys it.

Sandbag is also in Super Smash Bros. Brawl, appearing instead in the Wi-Fi connection mode. As players are waiting for the game to load, or other players to connect, they are able to attack Sandbag on the waiting screen. He will also appear in the Home-Run Contest mode of the game, once again.

Sandbag bears a resemblance to the Longator, an enemy from Super Paper Mario, although Sandbag came first.

Trophy Information

File:Trophy190.PNG

Sandbag exists for one reason only: to get smashed in the Home-Run Contest. Pound on Sandbag as much as possible in the time allotted, then swing for the fences as you compete for the longest home run of all time. Getting hit doesn't hurt Sandbag at all. As a matter of fact, it loves to see players wind up and let loose.