The Legend of Zelda: Link's Awakening

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This article is about the Game Boy game. For information about the enhanced port for the Game Boy Color, see The Legend of Zelda: Link's Awakening DX. For the Nintendo Switch remake, see The Legend of Zelda: Link's Awakening (Nintendo Switch).
The Legend of Zelda: Link's Awakening
Developer Nintendo EAD
Publisher Nintendo
Platform(s) Game Boy
Release date Japan June 6, 1993
USA August 6, 1993
Europe December 1, 1993
Genre Action-adventure
Rating(s)
ESRB: - Everyone
PEGI: - Seven years and older
ACB: - Eight years and older
USK: - All ages
Mode(s) Single player
Media
Game Boy:
Game Pak
Input
Game Boy:

The Legend of Zelda: Link's Awakening is the fourth installment of The Legend of Zelda series and the first handheld title in the series. It was released for the Game Boy in 1993. The game was later ported to the Game Boy Color in 1998 with the title The Legend of Zelda: Link's Awakening DX, which was released on a dual-format black cartridge allowing it to also be playable on original Game Boy units like the original version. A two-volume manga based on the game was released in Japan in 1994. The game features more Mario references than any other The Legend of Zelda title.

The Legend of Zelda: Link's Awakening is a departure from the main storyline involving Princess Zelda, Ganon, and the Triforce. It takes place after the events of The Legend of Zelda: A Link to the Past. Instead of taking place in Hyrule, the game is set on Koholint Island, where Link is stranded on. To leave the island, Link goes on an adventure to retrieve the Instruments of the Sirens and awaken the Wind Fish.

In February 2019, a Nintendo Direct revealed that a remake of The Legend of Zelda: Link's Awakening was being developed for the Nintendo Switch. It released worldwide on September 20, 2019.

In 2021, The Legend of Zelda: Link's Awakening was included as a title on Game & Watch: The Legend of Zelda.

Plot

Link enduring a sea storm in the opening intro

After Link's defeat of Ganon in The Legend of Zelda: A Link to the Past, peace was restored in Hyrule, though many were precarious and wondered of potential threats arising from Ganon's ashes. In response, Link left Hyrule and journeyed to foreign lands to strengthen his skills and wits in case a possible threat would occur. After months of training, Link felt ready to return to Hyrule, so he got on a small boat and traveled back.[1][2]

As Link goes seafaring in the Great Hyrulean Sea, he gets caught in a big sea storm. A bolt of lightning strikes the boat, causing it to break and sink underwater. Link unconsciously drifts away at the sea, and washes up onto the shore of Koholint Island along with the ship wreckage. Link is found by a young woman, who struggles to wake him up, so she takes him to her home to recover.

An owl briefly explains the Wind Fish to Link

Link wakes up on a bed inside her house, located in Mabe Village. From the young woman's voice, he mistakenly believes her to be Princess Zelda, so the young woman, named Marin, introduces herself and tells Link that he is on Koholint Island. She states that many monsters have appeared on Koholint Island where he was washed ashore. Link goes to talk to her father, Tarin, who gives him back his Shield that he found.

Following Marin's instruction, Link goes to the beach, named Toronbo Shores, and finds his sword stuck in a beach. Just before obtaining his sword, Link is encountered by an owl, who tells him that he cannot leave the island unless he awakens the Wind Fish. The owl mentions that the monsters are more violent for this reason. The owl flies off to the Mysterious Forest and waits there for Link.

Upon entering the Mysterious Forest, Link is greeted again by the owl, who instructs him to retrieve the key to unlock the first dungeon, Tail Cave. Link manages to obtain the key, and he enters the Tail Cave. At the end of the cave, Link gets in a boss fight with Moldorm. After defeating the boss, Link goes into the room above and obtains the Full Moon Cello, the first of the Instrument of the Sirens. The owl appears again and explains to Link that the cello and the seven other Instruments of the Sirens are required to awaken the Wind Fish.

Later, during his search for the sixth instrument, Link enters the Ancient Ruins, which has a mural stating that Koholint Island is a dream world created by the Wind Fish, and that the island would permanently disappear if he woke up. After reading it, Link encounters the owl another time, who tells Link that the mural is only a rumor and that only the Wind Fish knows whether it is true. Throughout Koholint Island, the Nightmares attempt to take control of the Wind Fish's dream world, and try to stop Link from waking up the Wind Fish.

Link battling the Lanmola form of the final boss, the Shadows

After a long journey, Link obtains the eighth and final instrument, the Thunder Drum, in Turtle Rock. He returns to the Wind Fish's Egg, located in the center of Tal Tal Mountain range, and plays the Ballad of the Wind Fish with his Ocarina and the eight Instruments of the Sirens. By doing so, a hole cracks open in the Wind Fish's Egg, and Link enters inside. After traveling through a maze, Link falls into an enclosed chamber. Here he engages in a final battle against the Shadows and their six forms, most of whom are bosses from earlier The Legend of Zelda titles. Its final form is DethI, a one-eyed, two-tentacled creature.

The awakened Wind Fish explains his dream to Link in the ending

Link manages to defeat the Shadows, causing a long ladder to appear before him. Link climbs to the top and stands on a platform overseeing a starry, black sky. The owl appears to him one last time, revealing himself as part of the Wind Fish's spirit and the guardian of the dream world. He congratulates Link for defeating the Nightmares and his courage in overcoming them. The owl flies away and the Wind Fish appears to Link, and confirms that they are in a dream world. Link plays the Ballad of the Wind Fish a last time, causing him and the Wind Fish to wake up, and the entire Koholint Island to vanish. The dream ends with Link being taken outside by an upward stream of water.

Link wakes up in the middle of the sea, holding on driftwood from the shipwreck. Link hears the Wind Fish's wail and smiles as he watches the Wind Fish slowly moving overhead in the skies. Link's adventure ends with him sitting on driftwood and gazing at the sky.

The game has a perfect ending if Link does not lose a life. After the end credits, a short scene shows Marin, with new wings, flying around the "The End" text. It is unknown if she managed to escape from the Wind Fish's dream, but the sound of a seagull is heard three times while she is on-screen, suggesting that her wish to become a seagull became true.

Characters

Playable character

Sprite Name Description
Link Link is the main protagonist, and he goes on an adventure to awaken the Wind Fish.

Supporting characters

Sprite Name Description
BowWow
Flying Rooster
Marin
Owl
Tarin
Wind Fish

Other characters

Sprite Name Description
Bear Cub One of the animals who listens to Marin singing in Animal Village.
Christine A goat from Animal Village and pen pal of Mr. Write.
Chef Bear An Animal Village resident and chef, who gives Link a pineapple for a honeycomb.
CiaoCiao A Mini Bow-Wow with an obsession for jewelry.
Crazy Tracy A reclusive woman who makes secret medicine.
Faerie Queen Life-restoring large faeries who live in springs.
Fisherman Runs a fishing minigame in Mabe Village, and either he or an identical character fishes up the Mermaid's belonging after being given a fishing hook.
Ghost A spirit who wishes to return to his old house one last time before moving on.
Grandma Ulrira The sweeping-obsessed wife of old man Ulrira.
Goriya A reclusive friendly monster who lives on Toronbo Shores and lends Link his Boomerang.
Henhouse Keeper A man who lives in Tal Tal Heights and wishes to see the Flying Rooster.
Hippo Model A female hippo of Animal Village who is posing for Schule's painting.
Kiki A monkey who will help build a bridge for Link if given bananas.
Madam MeowMeow A BowWow-owning woman in Mabe Village.
Mamu The leader of a popular frog band who teach Link the Frog's Song of Soul.
Manbo A large, young Sun Fish who teaches Link Manbo's Mambo.
Mermaid A mermaid who has lost her necklace (or swimsuit top in the Japanese, French and German versions) and gives Link one of her scales if he returns it.
Mr. Write A letter-writing enthusiast who becomes pen pals with Christine.
Old Man Ulrira An old man who gives Link hints via telephone.
Papahl The father of at least five children in Mabe Village, who gets lost in Tal Tal Heights.
Quadruplets Four (or five) children who live in Mabe Village and give Link advice they are too young to understand.
Quadruplets' mother A mother of at least five children in Mabe Village.
Raccoon A character who causes Link to get lost in the Mysterious Forest. He is later revealed to be Tarin under a spell.
Richard The owner of Kanalet Castle who was evicted by his servants.
Sale A banana-selling crocodile who loves canned food.
Schule Donavitch An artist crocodile who made the mermaid statue.
Shopkeeper The owner of the Town Tool Shop, who kills Link with magic if he steals anything and then returns.
Toucan One of the animals who listens to Marin singing in Animal Village.
Trendy Gamester The owner of the Trendy Game. An identical character operates Rapids Ride.
Walrus A sleepy resident of Animal Village who can block paths with his girth.
Witch A potion-brewer who can make Magic Powder from the Sleepy Toadstool.

Species

Sprite Name
Bee
Bird
Chicken
Faerie
Fish
Frog
Mini Bow-Wow
Monkey
Mouse
Mutt
Rabbit
Seagull

Enemies

Sprite Name Description
Angler Fry Assists the Angler Fish in battle by swimming at Link.
Anti-Kirby Attempts to inhale Link. Found in Eagle's Tower.
Arm-Mimic Copies Link's movements and deals a fairly large amount of damage.
Armos Statue Starts moving when Link touches it. Found outside the southern Face Shrine.
Beetle Endlessly spawn from a single hole in Ukuku Prairie, after which they simply walk around.
Bloober Swim after Link in side-scrolling areas in a bobbing pattern.
Bomber Fly around and drop bombs with a large blast radius.
Bombite After being hit, they will either ricochet around or follow Link, after which they will explode. Found in Key Cavern.
Boo Follow Link invincibly in dark rooms, but will flee vulnerably when the room is brightened. Found in Bottle Grotto.
Buzz Blob Zaps Link if attacked with a sword, unless stunned. Using Magic Powder on one turns it into a cukeman.
Cheep-Sheep Swims back-and-forth or up-and-down in a simple pattern in side-scrolling areas.
Crow Takes off and swoops down at Link. One at Kanalet Castle instead attempts to flee with a Golden Leaf.
Cukeman Says various non sequiturs to Link if spoken to; is created by sprinkling Magic Powder on a Buzz Blob, which it otherwise acts like.
Firebat Swoops after Link after being spawned by the Shadow of Ganon.
Fish Swims around Goponga Swamp with its dorsal fin visible, leaping when Link gets close.
Flying Octorok Acts like a normal Octorok, but uses its wings to avoid his attacks by jumping away.
Gel (big) Can appear on the field, in which case a weak attack will split it into two small Gels, or can appear from the ground, falling from the ceiling, or within chests, in which case one hit will immediately defeat them.
Gel (small) Parasitically attaches to Link, slowing him. Can be found simply on the field or by hitting certain large Gels with weak weapons.
Ghini Flies around the cemetary erratically after Link. Extra will spawn if he touches the gravestones.
Giant Ghini Spawns from one of the gravestones in the cemetary, and takes more hits than a normal Ghini, but releases a faerie when defeated.
Gibdo Does not flinch after Link hits it. Burning it reveals a Stalfos. Found in Eagle's Tower.
Giant Goponga Flower A large, resilient swamp flower that can shoot fireballs.
Goomba A simple enemy most often found in side-scrolling areas. Squishing it gives Link a heart.
Goponga Flower A swamp flower resilient to most attacks. Native to Goponga Swamp.
Hardhat Beetle Bumps Link around, and cannot be defeated with most weapons, unless bumped into a pit.
Iron Mask Wander around with a mask negating damage, though it can be removed with the Hook Shot.
Keese Bats that fly around erratically, attempting to hit Link.
Knight The strongest enemy in Kanalet Castle, wielding a flail.
Leever Burrow and spin around in sandy areas after Link.
Like Like Attempt to eat Link's shield, but cannot eat the Mirror Shield.
Mad Bomber A specific Soldier that hides in pits and throws bombs at Link, and carries a Golden Leaf.
Mask-Mimic Masked creatures that mirror Link's movements. Their masks negate damage from the sword.
Mini Moldorm Crawl around in erratic looping patterns, often bumping into walls.
Moblin Wander around slowly and throw spears. Found in the Mysterious Forest and Moblin Cave. They also steal BowWow from Madam MeowMeow.
Monkey Throws coconuts at Link from a tree on Toronbo Shores. It can be knocked out with the Pegasus Boots.
Octorok Wander around slowly and spit rocks.
Pairodd Appear in pairs and warp around while shooting projectiles whenever Link approaches. Found in Key Cavern.
Peahat Flies around and lands with its flower propeller. While airborne, it is invincible.
Pig Warrior Acts exactly like the related Moblins, but appears in mountainous and riverside regions.
Pincer Lunges at Link when he approaches their holes.
Piranha Plant Pops up from columns in side-scrolling areas.
Pokey Wanders around Yarna Desert. The lower segments must be dealt with first.
Pols Voice Jumps around simply, but can only be defeated with specific things, like thrown bottles.
Raven Acts like crows, but are stronger and tougher. Appear outside of Turtle Rock.
Rope Charge at Link while on the same x- or y-coordinate as them. Appear in Turtle Rock.
Sand Crab Move slowly up or down, but very fast to the side. Appear on Toronbo Shores.
Sea Urchin Sits in place. It can be pushed with the shield and defeated with most other items.
Shrouded Stalfos Acts exactly like a Moblin, but is found in dungeons and the western mountains.
Soldier Acts the same as Moblins, but are found in Kanalet Castle and are much stronger. They were formerly Richard's servants.
Spark Travels along the sides of blocks and walls, and is impervious to most weapons.
Spiked Beetle Charges at Link when they see him, but can be flipped onto their backsides with the shield, leaving them helpless and vulnerable.
Spiny Beetle Hides under grass, rocks, or skulls, and runs into Link if he approaches.
Stalfos Leap away when Link tries to attack with his sword. Additionally, some will attempt to stomp him and some will retaliate with a thrown bone.
Star Slide diagonally along dungeons floors extremely fast while spinning slowly.
Sword Moblin Charge at Link when he approaches, and can parry his sword blows. Found in the same places as normal Moblins.
Sword Stalfos Act exactly like sword Moblins, but found in dungeons.
Tektite Leap around the screen. Found around the eastern side of Tal Tal Heights.
Three-of-a-Kind Can only be defeated when all three are stopped on the same symbol.
Vacuum Mouth Attempts to suck Link inside of it or blow him away while it flashes. If he is sucked inside, he will be returned to the dungeon entrance.
Water Tektite Glides across the surface of the water.
Winged Demon Swoops down at Link and shoots fireballs. When defeated, it splits into two skull-headed Keese. Appears in Turtle Rock.
Wizzrobe Appears and disappears within its hat while shooting magic, and is immune to sword attacks. Appears in Eagle's Tower.
Zola Appears from under the water to shoot a fireball at Link.
Zombie Digs from under the ground in endless amounts near the graveyard.

Traps and obstacles

Sprite Name Description
Anti-Faerie Flies around the room diagonally to hit Link. They burn when touched by Magic Powder
Blade Trap Charges at Link when he crosses its x- or y-axis.
Boulder Falls from above the mountains on the western side of Tal Tal Heights.
Eye Guard Shoots fireballs at Link from its eye, looking like the various harmless Rocklops statues.
Face Lamp Shoots fireballs at Link, looking like the various harmless torches.
Flame Fountain Shoots an endless stream of flames, preventing Link from accessing Turtle Rock without the Mirror Shield.
Flying Tile Flies up one-by-one in large groups from the floor before flinging themselves at Link.
Giant Bubble Acts like a normal Anti-Faerie, but appears only in side-scrolling areas, and is much larger.
Laser An obstacle with a slowly-rotating eye. It shoots a beam at Link if it spots him.
Lava Hurts Link if he falls in, and forces him to reset to where he fell in from. Appears in Turtle Rock.
Mega Thwomp Must be knocked down with the Pegasus Boots by hitting its side, and then can be used as a platform.
Podoboo Jumps out of lava in side-scrolling areas in Turtle Rock.
Quicksand Appears in Yarna Desert, and pulls Link around, potentially into holes.
Spiked Thwomp Attempts to fall on Link when he approaches, though their spikeless heads can be jumped upon.
Stone Elevator Does not lower unless the weight put upon them is significantly higher than Link's own, necessitating a held bottle. Appears in Bottle Grotto.
Thwomp Attempts to fall on Link in he approaches. They are very fast and appear in groups.

Guardians

The Guardians act as the game's minibosses.

Sprite Name Description
Rolling Bones
King Moblin
Hinox

Dodongo Snakes
Desert Lanmola
Cue Ball
Master Stalfos

Gohmas
Armos Knight
Smasher


Grim Creeper and the Big Keese
Turtle Rock
Blaino

Nightmares

Nine Nightmares are the game's main bosses.

Sprite Name Description
Moldorm
Genie
Slime Eye
Angler Fish
Slime Eel
Facade
Evil Eagle
Hot Head

Shadows

The final Nightmare is a sequential fight against Shadows, who take a variety of forms, most of them based on foes fought by Link in the game and the previous title, A Link to the Past.

Sprite Name Description
Giant Gel
Agahnim's Shadow
Moldorm's Shadow
Shadow of Ganon
Lanmola
DethI

Items

Sprite Name Description
Compass
Dungeon Map
Faerie
Flippers
Golden Leaf
Guardian Acorn
Heart
Heart Container
Magnifying Lens
Piece of Heart
Piece of Power
Rupee
Secret medicine
Secret Seashell
Stone slab fragment

Equipment

The equipment consists of items that the player can equip to the A Button or B Button buttons for Link to use.

Sprite Name Description
Bomb
Boomerang
Bow and Arrows
Hook Shot
Magic Powder
Magic Rod
Ocarina
Pegasus Boots
Power Bracelet (Powerful Bracelet)
Roc's Feather
Shield (Mirror Shield)
Sword (Level 2 Sword)
Toadstool

Keys

Sprite Name Description
Small Key
Nightmare Key
Tail Key
Slime Key
Angler Key
Face Key
Bird Key

Instruments of the Sirens

There are eight Instruments of the Sirens, each one located in a dungeon. Link must obtain all eight in order to awaken the Wind Fish.

Sprite Name Description
Full Moon Cello
Conch Horn
Sea Lily's Bell
Surf Harp
Wind Marimba
Coral Triangle
Organ of Evening Calm
Thunder Drum

Trading sequence

Sprite Name Description
Yoshi Doll
Ribbon
Canned food
Bananas
Stick
Honeycomb
Pineapple
Hibiscus
Goat's letter
Broom
Fishing hook

Necklace
Scale

Objects

Locations

All of the locations take place in Koholint Island, which is divided into numerous regions and a few towns:

Minor locations

There are minor locations that appear within one of the greater regions or towns.

Dungeons

Name Main item Mini-boss(es) Boss Description
Level 1-- Tail Cave Roc's Feather Spike Roller Moldorm A dungeon located in the hills north of Toronbo Shores. It topographically looks like a Moldorm. The Tail Cave's entrance can be unlocked with the Tail Key.
Level 2-- Bottle Grotto Power Bracelet Hinox Genie Bottle Grotto is a jar-shaped dungeon located in Goponga Swamp, and is filled with many pots. Link can access the dungeon if he has BowWow eat every Goponga Flower blocking the entrance.
Level 3-- Key Cavern Pegasus Boots Two Dodongo Snakes Slimy Eyes A two-floor dungeon found near the Pothole Maze in Ukuku Prairie. Both floors have a layout in the shape of a key, hence its name. Link needs the Slime Key to enter the Key Cavern.
Level 4-- Angler's Tunnel Flippers Cue Ball Angler Fish A water-filled cave located at the base of Tal Tal Heights. From a bird's-eye view, the outside resembles an anchor or a fishing hook. Link needs the Angler Key to enter the Key Cavern.
Level 5-- Catfish's Maw Hook Shot Master Stalfos, two Gohmas Slime Eel An underwater-themed dungeon that takes place within a large catfish-like statue in the center of Martha's Bay. It can be accessed once Link takes the wandering ghost back to its home and then later using his Flippers to take an underwater path to Catfish's Maw.
Level 6-- Face Shrine Powerful Bracelet Dodongo Snakes, Smasher Face Mat A ruin to the north of Animal Village. The entrance to Face Shrine is north of the Ancient Ruins, where Link must first go to learn about the legend of the Wind Fish. The Hook Shot and Face Key are required to enter the Face Shrine.
Level 7-- Eagle's Tower Mirror Shield Hinox, Grim Creeper Evil Eagle A large, four-story tower nestled within the eastern heights of the Tal Tal Mountain Range. It can be unlocked with the Bird Key.
Level 8-- Turtle Rock Magic Rod Cue Ball, Rolling Bones, Dodongo Snakes, Hinox, Smasher, Blaino Hot Head A lava-filled lair in the cliffside of the western Tal Tal Mountain Range. It is built within the remains of a giant turtle which has become petrified within the rock of the mountainside. To access the dungeon, Link must play the Frog's Song of Soul to bring the turtle's head to life and then defeat it.
Wind Fish's Egg N/A N/A Shadows (Giant Gel, Agahnim, Moldorm, Ganon, Lanmola, DethI) A large egg which is the main landmark of Koholint Island. It is the final area that Link accesses. The Wind Fish's Egg is where the Wind Fish is sleeping. To crack open an entrance into the Wind Fish's Egg, Link must have all eight Instruments of the Sirens and play the Ballad of the Wind Fish.

Mini-dungeons

Cameos

Goombas are one of many Super Mario enemies with a cameo appearance.

The Legend of Zelda: Link's Awakening is notable for featuring many cameos of characters from other Nintendo games, most of them being from the Mario franchise. Several enemies reappear from the Super Mario series, most of whom previously appeared in Super Mario Bros. 3.

Character Description Origin
Anti-Kirby Although an enemy, Anti-Kirby is directly based on Kirby, the main protagonist of Kirby's Dream Land. Since the release of The Legend of Zelda: Link's Awakening, several more games have been released in the Kirby franchise. Kirby (Kirby franchise)
Bloober Bloobers are an enemy from the Super Mario series. They previously appeared in Super Mario Bros. and Super Mario Bros. 3. Blooper (Super Mario series)
Bombite Bombites are based on Bob-ombs, enemies who previously appeared in three Super Mario games: Super Mario Bros. 2 (previously released as a non-Mario game in Yume Kōjō: Doki Doki Panic in Japan), Super Mario Bros. 3, and Super Mario World. Bob-omb (Super Mario series)
Boo Boos are an enemy from the Super Mario series. They previously appeared in Super Mario Bros. 3, Super Mario World, and Super Mario Land 2: 6 Golden Coins. Boo (Super Mario series)
BowWow and Mini Bow-Wows Madam MeowMeow's BowWow and Mini Bow-Wows (ChowChow and CiaoCiao) are the same species as Chain Chomps, who previously appeared as enemies in Super Mario Bros. 3 and The Legend of Zelda: A Link to the Past. They are friendly pups unlike most other ones, who do not appear as enemies in The Legend of Zelda: Link's Awakening. Chain Chomp (Super Mario series)
Cheep-Sheep Cheep-Sheep are the same enemy as Cheep Cheeps from the Super Mario series. They previously appeared in Super Mario Bros., Super Mario Bros. 3, and Super Mario World. Cheep-Sheep are called Cheep Cheeps in the Nintendo Switch remake. Cheep Cheep (Super Mario series)
Christine Although Christine is a goat, she sends a photograph of Princess Toadstool to her pen pal, Mr. Write, who believes it is her actual appearance. Princess Toadstool (Mario franchise)
Goomba Goombas are an enemy from the Super Mario series. They previously appeared in Super Mario Bros., Super Mario Bros. 3, and Super Mario Bros. 2: 6 Golden Coins. Goomba (Super Mario series)
Henhouse Keeper The Henhouse Keeper resembles Luigi, the brother of Mario. Luigi (Mario franchise)
Mamu Mamu previously appeared as the final boss and main antagonist of Yume Kōjō: Doki Doki Panic, later converted into the second overseas Super Mario installment, Super Mario Bros. 2. Known as Wart in other countries, Mamu keeps his Japanese name in The Legend of Zelda: Link's Awakening. Wart (Yume Kōjō: Doki Doki Panic / Super Mario Bros. 2)
Mask-Mimic Mask-Mimics are the same enemy as Shy Guys from the Super Mario series. They previously appeared in Yume Kōjō: Doki Doki Panic / Super Mario Bros. 2. Mask-Mimics are called Shy Guys in the Nintendo Switch remake. Shy Guy (Yume Kōjō: Doki Doki Panic / Super Mario Bros. 2)
Mega Thwomp and Spiked Thwomp Mega Thwomp and Spiked Thwomps are based on Thwomps from the Super Mario series, enemies who previously appeared in two games: Super Mario Bros. 3 and Super Mario World. Thwomp (Super Mario series)
Mr. Write His appearance and name is based on Dr. Wright, the personal adviser of the player in the Super Nintendo release of SimCity. Dr. Wright (SimCity SNES)
Piranha Plant Piranha Plants are an enemy from the Super Mario series. They previously appeared in Super Mario Bros., Super Mario Bros. 3, and Super Mario World. Piranha Plant (Super Mario series)
Podoboo Podoboos are an obstacle from the Super Mario series. They previously appeared in Super Mario Bros., Super Mario Bros. 3, and Super Mario World. Podoboo (Super Mario series)
Pokey Pokeys are an enemy from the Super Mario series. They previously appeared in Super Mario Bros. 2 and Super Mario World. Pokey (Super Mario series)
Richard Richard originally appeared in Kaeru no Tame ni Kane wa Naru, where he is the rival and childhood friend of the Prince of Sablé. Richard (Kaeru no Tame ni Kane wa Naru)
Sea Urchin Sea Urchins directly resemble Gordo, a spiked enemy in Kirby's Dream Land, as well as the original in-game appearance of Unibō, a similar enemy from Super Mario Land 2: 6 Golden Coins. Gordo (Kirby's Dream Land)
Unibō (Super Mario series)
Spiked Beetle Spiked Beetles are the same enemy as Spinies from the Super Mario series. They previously appeared in Super Mario Bros., Super Mario Bros. 3, and Super Mario World. Spiked Beetles are called Spinies in the Nintendo Switch remake. Spiny (Super Mario series)
Tarin Tarin has a distinct resemblance to Mario, the titular character of the Mario franchise. Early in his adventure, Link encounters a raccoon, who is later revealed to be Tarin; the cause of his transformation is suggested to be from a toadstool that he ate. The raccoon form likely references the Tanooki Suit power-up from Super Mario Bros. 3. Mario (Mario franchise)
Thwomp Thwomps are technically the same enemy as Thwimps from the Super Mario series, having specifically appeared in Super Mario World. Thwimp (Super Mario series)
Yoshi doll As its name directly states, the Yoshi Doll is of Yoshi, who first appeared in Super Mario World as Mario and Luigi's dinosaur sidekick. Yoshi (Mario franchise)

Glitches

Main article: List of The Legend of Zelda: Link's Awakening glitches

Gallery

For this subject's image gallery, see The Legend of Zelda: Link's Awakening/gallery.

Names in other languages

Language Name Meaning
Japanese ゼルダの伝説 夢をみる島
Zeruda no Densetsu Yume o Miru Shima
The Legend of Zelda: The Dreaming Island

References

  1. ^ The Legend of Zelda: Link's Awakening instruction booklet, page 4.
  2. ^ M. Arakawa. The Legend of Zelda – Link's Awakening Player's Guide. Page 8.

External links