Grassy Greens Stage: Difference between revisions

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{{Expand|Include an infobox and add more images}}
{{Expand|Include an infobox and add more images}}
[[File:MPL Grassy Greens.png|frame|right|The entry area of Grassy Greens Stage]]
[[File:MPL Grassy Greens.png|frame|right|The entry area of Grassy Greens Stage]]
The '''Grassy Greens Stage'''<ref>''Mario Pinball Land'' instruction booklet, page 20.</ref> is the first [[world]] that [[Mario]] goes to in ''[[Mario Pinball Land]]''. As its name implies, the land is covered in grass and possesses a farm-like setting (with the farm tune to boot), along with classic enemies such as [[Goomba]]s and [[Koopa Troopa]]s, [[beehive (Mario Pinball Land)|beehives]] with [[Bumbler]]s, and a big windmill (where [[Toad's tent]] was located nearby). Inside the windmill, Mario fights what would appear to be a deformed version of [[Petey Piranha]] and takes his [[Star Key (Mario Pinball Land)|Star Key]] to move on.
The '''Grassy Greens Stage'''<ref>''Mario Pinball Land'' instruction booklet, page 20.</ref> is the first [[world]] that [[Mario]] goes to in ''[[Mario Pinball Land]]''. As its name implies, the land is covered in grass and possesses a farm-like setting (with the farm tune to boot), along with classic enemies such as [[Goomba]]s, [[Koopa Troopa]]s and a [[Monty Mole|1-up Mole]], [[beehive (Mario Pinball Land)|beehives]] with [[Bumbler]]s, and a big windmill (where [[Toad's tent]] is located nearby). Inside the windmill, Mario fights what would appear to be a deformed version of [[Petey Piranha]] and takes his [[Star Key (Mario Pinball Land)|Star Key]] to move on.


==Gallery==
==Gallery==

Revision as of 21:54, October 26, 2022

This article needs to be expanded to include the following information:
  • Include an infobox and add more images
The entry area of Grassy Greens Stage

The Grassy Greens Stage[1] is the first world that Mario goes to in Mario Pinball Land. As its name implies, the land is covered in grass and possesses a farm-like setting (with the farm tune to boot), along with classic enemies such as Goombas, Koopa Troopas and a 1-up Mole, beehives with Bumblers, and a big windmill (where Toad's tent is located nearby). Inside the windmill, Mario fights what would appear to be a deformed version of Petey Piranha and takes his Star Key to move on.

Gallery

References

  1. ^ Mario Pinball Land instruction booklet, page 20.