Shifting Sands Stage: Difference between revisions

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{{distinguish|Shifting Sands|Shifting Sand Land}}
{{distinguish2|[[Shifting Sands]], a course in ''[[Mario Golf: Toadtsool Tour]]'', or [[Shifting Sand Land]], a level in ''[[Super Mario 64]]''}}
{{rewrite-expand}}
{{more images}}
{{location infobox
{{location infobox
|image=[[File:MPL Shifting Sands.png]]
|image=[[File:MPL Shifting Sands Stage Sky Cannon.png]]
|caption=Mario unearthing the pyramid of the Shifting Sands Stage in ''Mario Pinball Land''
|caption=A view of Shifting Sands Stage from the [[Sky Cannon]]
|located=
|located=
|country=
|country=
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|other_appearances=
|other_appearances=
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}}
{{quote2|What mystery lies deep within this sun-scorched desert?|''Mario Pinball Land'' instruction manual}}
The '''Shifting Sands Stage''',<ref>''Mario Pinball Land'' instruction booklet, page 21.</ref> also referred to as just '''Shifting Sands''',<ref>''Nintendo Power'' issue 185 (November 2004), p. 116</ref> is the fourth [[world]] in ''[[Mario Pinball Land]]''. [[Mario]] encounters [[Pokey]]s, [[Lakitu]]s, [[Spiny|Spikey]]s, and [[Klepto]]s. Mario can enter the [[Egyptian Koopa]]'s pyramid and find [[Snake]]s and [[Shy Guy]]s as well as two of [[Toad's tent]]s, on the left and right sides. In the inner sanctum, Mario fights the Egyptian Koopa. Using his magic against him, Mario defeats the boss and takes the [[Star Key (Mario Pinball Land)|Star Key]] to proceed to the [[Fiery Stage]].
The '''Shifting Sands Stage'''<ref>''Mario Pinball Land'' instruction booklet, page 21</ref> is a [[world]] in ''[[Mario Pinball Land]]''. The stage is composed of a desert containing [[cactus|cacti]] and ruins, and it is surrounded by hills and palm trees. In this stage, [[Mario]] encounters [[Pokey]]s, [[Lakitu]]s, [[Spiny|Spinies]], and [[Klepto]]s. The boss of the stage is the [[Egyptian Koopa]], found inside a buried pyramid, where [[Cobrat|Snake]]s and [[Shy Guy]]s can also be found.


==Gallery==
==Areas==
'''NOTE:''' Unless otherwise marked, all names are unofficial.
<gallery widths=180>

Shifting Sands.png|Mario in an area with a 1-up Mole, as well as several Pokeys and cacti
===Starting area===
Egyptian Koopa battle MPL.png|Mario fighting the Egyptian Koopa
[[File:MPL SSS Starting Area.png|left|frame|The first area in the Shifting Sands Stage]]
</gallery>
The starting area in the Shifting Sands Stage features a pair of two-segment-tall Pokeys, a cactus, and a [[? Block]] that is replaced by a [[cannon#Mario Pinball Land|Sky Cannon]] once the Egyptian Koopa is defeated. Defeating both Pokeys yields the player a [[Power Star|Star]]. After the Egyptian Koopa is defeated, a Lakitu can be found in this area, throwing a single Spiny at a time.
{{br}}

===Pokey area===
[[File:MPL SSS Room 1.png|left|frame|The second area in the Shifting Sands Stage]]
The Pokey area is accessible via the 1-[[★ door]] in the starting area. This area features four cacti, a [[Monty Mole|1-up Mole]], and a pair of four-segment-tall Pokeys. Hitting the 1-up Mole in all four positions rewards the player with a [[1-Up Mushroom|1-UP Mushroom]], and defeating both Pokeys yields the player a Star.
{{br}}

===Lakitu area===
[[File:MPL SSS Room 3.png|left|frame|The third area in the Shifting Sands Stage]]
The Lakitu area is accessible via the 4-★ door in the starting area. This area features a single ? Block and a Lakitu that continuously throws Spinies in the area, up to four. Clearing the area of Spinies yields the player a Star. The [[Egg Mark]] is found in this area.
{{br}}

===Buried pyramid area===
[[File:MPL SSS Room 2.png|left|frame|The buried pyramid of the Shifting Sands Stage]]
[[File:MPL Shifting Sands.png|right|frame|The pyramid unearthed]]
The buried pyramid area is accessible via the 2-★ door in the starting area. This area features two Sphinxes, one on each upper corner, and four Kleptos circling around a large buried pyramid. Hitting the Sphinxes a total of four times in quick succession unearths the pyramid, allowing Mario inside. Defeating all four Kleptos yields the player a Star.
{{br}}

===Pyramid entrance room===
[[File:Floor panel floor 1.png|left|frame|The first room inside the pyramid]]
The first room inside the pyramid features three [[floor panel]]s. Pressing either the left or the right panel, as indicated by the arrows on the floor, reveals a passage to the left or right Shy Guy area, respectively. Pressing the middle panel causes eight Snakes to appear from the [[jar]]s in the corner of the room. Defeating all Snakes before any escape through the vent in the center yields the player a Star. The player can go through the vent as [[Mini Mario]].
{{br}}

===Snake room===
[[File:MPL SSS Snake Hole.png|left|frame|Inside the vent]]
By using a [[Mini Mushroom]] item, Mario is able to go through the vent in the pyramid entrance room, accessing the Snake room. The room is a circular pit where Snakes appear one by one, up to a total of six at a time. Also in the room is a ? Block with [[Lightning]]. In total, 32 Snakes appear in the room, and defeating them all yields the player a Star.
{{br}}

===Left Shy Guy room===
[[File:Floor panel floor 2 room 1.png|left|frame|The left room on the second level of the pyramid]]
The left Shy Guy room is accessible through the left passage in the pyramid entrance area. This room features five pillars and two floor panels. Pressing the right panel reveals a passage to the Egyptian Koopa room. Pressing the left panel causes three Shy Guys to appear behind the pillars, after which the Shy Guys take turns moving around them. Defeating all three Shy Guys yields the player a Star. Occasionally, one of [[Toad's tent]]s is located in this room.
{{br}}

===Right Shy Guy room===
[[File:Floor panel floor 2 room 2.png|left|frame|The right room on the second level of the pyramid]]
The right Shy Guy room is accessible through the right passage in the pyramid entrance area. This room features a central pillar and two floor panels. Pressing the left panel reveals a passage to the Egyptian Koopa room. Pressing the right panel causes four Shy Guys to appear from behind the pillar. Defeating all four Shy Guys yields the player a Star. Occasionally, one of Toad's tents is located in this room.
{{br}}

===Egyptian Koopa room===
[[File:MPL SSS Boss Room.png|left|frame|The dormant statue of the Egyptian Koopa]]
[[File:Egyptian Koopa battle MPL.png|frame|right|Mario fighting the Egyptian Koopa]]
At the bottom of the pyramid is the Egyptian Koopa room, accessible through both of the Shy Guy rooms above it. The room contains two [[enchanted obelisk]]s and a large statue of the Egyptian Koopa at the center. Pressing the panel in front of the statue causes it to come to life and begin attacking Mario. After the boss is defeated, two blocks appear in the room, and after Mario brings the [[Star Key (Mario Pinball Land)|Star Key]] to the [[Fiery Stage]], a [[! Switch|Red Switch]] appears at the center of the room, where the Egyptian Koopa stood.
{{br}}

==Names in other languages==
{{foreign names
|Jap=砂漠ステージ
|JapR=Sabaku Sutēji
|JapM=Desert Stage
}}


==References==
==References==

Latest revision as of 05:50, February 17, 2023

Not to be confused with Shifting Sands, a course in Mario Golf: Toadtsool Tour, or Shifting Sand Land, a level in Super Mario 64.
Shifting Sands Stage

A view of Shifting Sands Stage from the Sky Cannon
General information
Points of interest Pyramid
Terrain Desert
Inhabitants Pokeys
Lakitus
Spikeys
Kleptos
Snakes
Shy Guys
1-up Mole
Boss Egyptian Koopa
Appearances
First appearance Mario Pinball Land (2004)
“What mystery lies deep within this sun-scorched desert?”
Mario Pinball Land instruction manual

The Shifting Sands Stage[1] is a world in Mario Pinball Land. The stage is composed of a desert containing cacti and ruins, and it is surrounded by hills and palm trees. In this stage, Mario encounters Pokeys, Lakitus, Spinies, and Kleptos. The boss of the stage is the Egyptian Koopa, found inside a buried pyramid, where Snakes and Shy Guys can also be found.

Areas

NOTE: Unless otherwise marked, all names are unofficial.

Starting area

The first area in the Shifting Sands Stage

The starting area in the Shifting Sands Stage features a pair of two-segment-tall Pokeys, a cactus, and a ? Block that is replaced by a Sky Cannon once the Egyptian Koopa is defeated. Defeating both Pokeys yields the player a Star. After the Egyptian Koopa is defeated, a Lakitu can be found in this area, throwing a single Spiny at a time.

Pokey area

The second area in the Shifting Sands Stage

The Pokey area is accessible via the 1-★ door in the starting area. This area features four cacti, a 1-up Mole, and a pair of four-segment-tall Pokeys. Hitting the 1-up Mole in all four positions rewards the player with a 1-UP Mushroom, and defeating both Pokeys yields the player a Star.

Lakitu area

The third area in the Shifting Sands Stage

The Lakitu area is accessible via the 4-★ door in the starting area. This area features a single ? Block and a Lakitu that continuously throws Spinies in the area, up to four. Clearing the area of Spinies yields the player a Star. The Egg Mark is found in this area.

Buried pyramid area

The buried pyramid of the Shifting Sands Stage
The pyramid unearthed

The buried pyramid area is accessible via the 2-★ door in the starting area. This area features two Sphinxes, one on each upper corner, and four Kleptos circling around a large buried pyramid. Hitting the Sphinxes a total of four times in quick succession unearths the pyramid, allowing Mario inside. Defeating all four Kleptos yields the player a Star.

Pyramid entrance room

The first room inside the pyramid

The first room inside the pyramid features three floor panels. Pressing either the left or the right panel, as indicated by the arrows on the floor, reveals a passage to the left or right Shy Guy area, respectively. Pressing the middle panel causes eight Snakes to appear from the jars in the corner of the room. Defeating all Snakes before any escape through the vent in the center yields the player a Star. The player can go through the vent as Mini Mario.

Snake room

Inside the vent

By using a Mini Mushroom item, Mario is able to go through the vent in the pyramid entrance room, accessing the Snake room. The room is a circular pit where Snakes appear one by one, up to a total of six at a time. Also in the room is a ? Block with Lightning. In total, 32 Snakes appear in the room, and defeating them all yields the player a Star.

Left Shy Guy room

The left room on the second level of the pyramid

The left Shy Guy room is accessible through the left passage in the pyramid entrance area. This room features five pillars and two floor panels. Pressing the right panel reveals a passage to the Egyptian Koopa room. Pressing the left panel causes three Shy Guys to appear behind the pillars, after which the Shy Guys take turns moving around them. Defeating all three Shy Guys yields the player a Star. Occasionally, one of Toad's tents is located in this room.

Right Shy Guy room

The right room on the second level of the pyramid

The right Shy Guy room is accessible through the right passage in the pyramid entrance area. This room features a central pillar and two floor panels. Pressing the left panel reveals a passage to the Egyptian Koopa room. Pressing the right panel causes four Shy Guys to appear from behind the pillar. Defeating all four Shy Guys yields the player a Star. Occasionally, one of Toad's tents is located in this room.

Egyptian Koopa room

The dormant statue of the Egyptian Koopa
Mario fighting the Egyptian Koopa

At the bottom of the pyramid is the Egyptian Koopa room, accessible through both of the Shy Guy rooms above it. The room contains two enchanted obelisks and a large statue of the Egyptian Koopa at the center. Pressing the panel in front of the statue causes it to come to life and begin attacking Mario. After the boss is defeated, two blocks appear in the room, and after Mario brings the Star Key to the Fiery Stage, a Red Switch appears at the center of the room, where the Egyptian Koopa stood.

Names in other languages

Language Name Meaning
Japanese 砂漠ステージ
Sabaku Sutēji
Desert Stage

References

  1. ^ Mario Pinball Land instruction booklet, page 21