Super Mario Bros. Deluxe: Difference between revisions

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|image=[[File:SMB Deluxe cover art.png|250px]]
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|developer=[[Nintendo Research & Development 2|Nintendo R&D 2]]
|developer=[[Nintendo Research & Development 2|Nintendo R&D 2]]
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'''''Super Mario Bros. Deluxe''''' is a [[Game Boy Color]] game that is an [[reissue|enhanced port]] of the [[Nintendo Entertainment System]] game, ''[[Super Mario Bros.]]''. It was developed by [[Nintendo Research & Development 2|Nintendo R&D 2]] and published by [[Nintendo]]. The game was first released in [[1999]] in North America, Europe, and Australia before receiving a follow-up release in Japan in [[2000]], albeit on the [[Nintendo Power (cartridge)|Nintendo Power]] flash RAM service.
'''''Super Mario Bros. Deluxe''''' is a [[Game Boy Color]] game that is an [[reissue|enhanced port]] of the [[Nintendo Entertainment System]] game, ''[[Super Mario Bros.]]''. It was developed by [[Nintendo Research & Development 2|Nintendo R&D 2]] and published by [[Nintendo]]. The game was first released in [[1999]] in North America, Europe, and Australia before receiving a follow-up release in Japan in [[2000]], albeit on the [[Nintendo Power (cartridge)|Nintendo Power]] flash RAM service. Aside from the main game, which plays very similar to ''Super Mario Bros.'', a few additional modes were added, including a port of ''[[Super Mario Bros.: The Lost Levels]]'' as an unlockable feature. The game is compatible with the [[Game Boy Printer]], allowing the player to print various images.


''Super Mario Bros. Deluxe'' serves as a precursor to the [[Super Mario Advance (series)|''Super Mario Advance'' series]] on the [[Game Boy Advance]],<ref>[http://www.nintendo.co.jp/nom/0103/031/index.html Interview on Nintendo's Japanese website], ''Nintendo''.</ref> and is likely why the original ''Super Mario Bros.'' was not remade for the Game Boy Advance, although it was ported as a [[Classic NES Series]] title (or Famicom Mini in Japan).
''Super Mario Bros. Deluxe'' serves as a precursor to the [[Super Mario Advance (series)|''Super Mario Advance'' series]] on the [[Game Boy Advance]],<ref>[http://www.nintendo.co.jp/nom/0103/031/index.html Interview on Nintendo's Japanese website], ''Nintendo''.</ref> and is likely why the original ''Super Mario Bros.'' was not remade for the Game Boy Advance, although it was ported as a [[Classic NES Series]] title (or Famicom Mini in Japan).


In [[2014]], ''Super Mario Bros. Deluxe'' was ported to the [[Nintendo 3DS]]'s [[Virtual Console (Nintendo 3DS)|Virtual Console]], first receiving a promotional release in Japan, Europe, and Australia before receiving a regular release in North America, Europe, and Australia.
In [[2014]], ''Super Mario Bros. Deluxe'' was ported to the [[Nintendo 3DS]]'s [[Virtual Console (Nintendo 3DS)|Virtual Console]], first receiving a promotional release in Japan, Europe, and Australia before receiving a regular release in North America as well as in Europe and Australia, where it was re-released at a slightly higher price.


==Trivia==
==Trivia==
*In the source code for ''[[Super Mario Advance]]'', [[Mario]], [[Luigi]], [[Princess Peach]], and [[Toad]] each have a voice clip in which they say ''Super Mario Bros. Deluxe 2'' and ''Super Mario Bros. 2 Deluxe'', respectively, suggesting that ''Super Mario Advance'' would have been a direct follow-up to ''Super Mario Bros. Deluxe'' and a part of the same series.
*In the source code for ''[[Super Mario Advance]]'', [[Mario]], [[Luigi]], [[Princess Peach]], and [[Toad]] each have a voice clip in which they say ''Super Mario Bros. Deluxe 2'' and ''Super Mario Bros. 2 Deluxe'', respectively, suggesting that ''Super Mario Advance'' would have been a direct follow-up to ''Super Mario Bros. Deluxe'' and a part of the same series.
**One specific similarity that ''Super Mario Advance'' has to ''Super Mario Bros. Deluxe'' is a [[Yoshi Challenge]] mode in which [[Mario]], [[Luigi]], [[Princess Peach]], or [[Toad]] need to find a [[Yoshi Egg]] hidden in each [[level]].


==References==
==References==
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[[Category:Games]]
[[Category:Games]]
[[Category:Game Boy Color games]]
[[Category:Game Boy Color games]]
[[Category:Virtual Console (Nintendo 3DS) games]]
[[Category:Platforming games]]
[[Category:Platforming games]]
[[Category:Reissues]]
[[Category:Reissues]]
[[Category:1999 games]]
[[Category:1999 games]]
[[Category:Player's Choice]]
[[Category:Player's Choice]]
[[Category:Virtual Console games]]

Latest revision as of 23:53, June 12, 2022

Super Mario Bros. Deluxe
Developer Nintendo R&D 2
Publisher Nintendo
Platform(s) Game Boy Color, Virtual Console (Nintendo 3DS)
Release date Game Boy Color:
USA May 10, 1999[1][2]
Europe July 1, 1999[3]
Australia July 1, 1999[citation needed]
Japan March 1, 2000 (NP)[4]
3DS Virtual Console (promotional):
Japan January 27, 2014[5]
Europe February 13, 2014
Australia February 13, 2014
3DS Virtual Console (regular):
Europe February 27, 2014
Australia February 28, 2014
USA December 25, 2014[6]
South Korea May 4, 2016
Genre Platformer
Rating(s)
ESRB: - Everyone
PEGI: - Three years and older
CERO: - All ages
ACB: - General
Mode(s) 1-2 players
Media
Game Boy Color:
Game Pak
Nintendo 3DS:
Digital download
Input
Game Boy Color:
Nintendo 3DS:

Super Mario Bros. Deluxe is a Game Boy Color game that is an enhanced port of the Nintendo Entertainment System game, Super Mario Bros.. It was developed by Nintendo R&D 2 and published by Nintendo. The game was first released in 1999 in North America, Europe, and Australia before receiving a follow-up release in Japan in 2000, albeit on the Nintendo Power flash RAM service. Aside from the main game, which plays very similar to Super Mario Bros., a few additional modes were added, including a port of Super Mario Bros.: The Lost Levels as an unlockable feature. The game is compatible with the Game Boy Printer, allowing the player to print various images.

Super Mario Bros. Deluxe serves as a precursor to the Super Mario Advance series on the Game Boy Advance,[7] and is likely why the original Super Mario Bros. was not remade for the Game Boy Advance, although it was ported as a Classic NES Series title (or Famicom Mini in Japan).

In 2014, Super Mario Bros. Deluxe was ported to the Nintendo 3DS's Virtual Console, first receiving a promotional release in Japan, Europe, and Australia before receiving a regular release in North America as well as in Europe and Australia, where it was re-released at a slightly higher price.

Trivia

  • In the source code for Super Mario Advance, Mario, Luigi, Princess Peach, and Toad each have a voice clip in which they say Super Mario Bros. Deluxe 2 and Super Mario Bros. 2 Deluxe, respectively, suggesting that Super Mario Advance would have been a direct follow-up to Super Mario Bros. Deluxe and a part of the same series.

References

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