Adventure

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The Mushroom Kingdom stage intro

Adventure is a single-player mode featured in Super Smash Bros. Melee. In it, the player's character must travel through several stages It features some side-scrolling stages only available in Adventure. Like Classic, the player chooses the difficulty for their fighter (very easy - easy - normal - hard - very hard) and the number of lives (ranging from 1 - 5) they will have for the whole mode.

When the player runs out of stock lives during the mode's progress, they can use a continue to gain all lives again at the cost of some coins, but a penalty is received (it is Continuation, which subtracts 20,000 from the player's current score). Coins are won in any regular battle by performing smash attacks, or in the Bonus Stages of Classic. They can also be used to pay for the Continue in the Classic and All-Star and in the Trophy Lottery mode.

The first stage pertains to the Mario franchise, the second from the Donkey Kong franchise, and the third from The Legend of Zelda franchise. Giant Bowser is the final boss, and in harder difficulty settings, Giant Bowser is fought first, followed by Giga Bowser, an alternate form exclusive to the Super Smash Bros. series.

List of stages

Stage 1: Mushroom Kingdom
Part 1 This side-scrolling level is completely influenced by the Mushroom Kingdom's appearance in Mario games. It features classical Mario enemies, namely Goombas, Koopa Troopas, and Koopa Paratroopas, as well as Warp Pipes and Brick Blocks. Toads and golf courses are seen in the background. Near the end of the stage, players have to battle 10 Yoshis, three at a time.
Part 2 When players have completed the side-scrolling stage, they get to Princess Peach's Castle. There, they have to fight Mario and Peach, who are in a team. If players have completed the first part of the Mushroom Kingdom stage with a 2 in the seconds place (XX:X2:XX) on their time counter, Luigi will kick Mario off the castle before the battle begins. Then, players have to fight Luigi and Peach instead. When players complete the rest of the Adventure Mode, they can unlock Luigi in the end.
Stage 2: Kongo Jungle
Part 1 In the first part of the DK stage, players have to fight two mini-versions of Donkey Kong at the same time. The battle is in the Kongo Jungle stage.
Part 2 After defeating the mini DKs, players will fight Giant DK in the Jungle Japes stage.
Stage 3: Underground Maze
Part 1 This side-scrolling level takes place in the Underground Maze. Players have to fight ReDeads, Like-Likes, and Octoroks, which are from the Legend of Zelda series. There are six special places in the dungeon. One is containing the finish, the Triforce. In the other five places with the Master Sword in the room, Link will appear and battle players. He has a different color each time. A reward is received if players manage to defeat all five Links (which is Link Master, which gives 30,000 points).
Part 2 When players have completed the Dungeon, they will be at Hyrule Temple, where Princess Zelda is fought.
Stage 4: Brinstar
Part 1 In the first part of the stage, players have to fight Samus in Brinstar. When Samus is defeated, a self-destruction mechanism is activated.
Part 2 Players then get to a small vertically-scrolling level, where they have to jump to the top platform to evacuate the exploding planet. When they fail to do it in time, one life is lost, but gets to continue on.
Stage 5: Green Greens
Part 1 Players have to fight a single Kirby in the Green Greens stage.
Part 2 When Kirby is defeated, a team of 18 Kirbys, all having copied abilities from other characters, will fight. Players have to fight the 18 Kirbys, with three of them appearing at a time.
Part 3 If players have defeated the Kirby team within 30 seconds, Giant Kirby will appear and also fight. Defeating Giant Kirby gives players the bonus Giant Kirby KO, which gives 10,000 points.
Stage 6: Corneria
Part 1 Players have to fight Fox on the Corneria stage. In this battle, no Arwings can be seen, and Fox just avoids the player and attacks sometimes.
Part 2 After Fox is defeated, there is a small cutscene with Arwings coming and Peppy, Slippy, and Falco will announce they will help Fox. Players will then fight Fox, but this time, Arwings will appear very often and shoot mostly at them.

If Falco is unlocked, he may occasionally replace Fox for this match. Players will know this if Fox appears in the cutscene instead of Falco.

Fox or Falco appears with a red palette swap, but if the player uses the red palette swap of either Fox or Falco, the CPU uses the regular palette costume of the characters and vice versa.

Stage 7: Pokémon Stadium
Players have to fight a team of 12 Pokémon at the Pokémon Stadium. The team mainly consists of Pikachus. When they are unlocked, Jigglypuffs and Pichus may also be seen. Additionally, the only item in this battle is the Poké Ball.
Stage 8: F-Zero Grand Prix
Part 1 The stage begins with yet another special side-scrolling level. It is a part of the track of a GP race. Players have to complete it by foot. Occasionally, the F-Zero drivers will pass them. Players have to avoid the racers on one of the platforms hovering above the track or an area where the racers are flying over them.
Part 2 After completing the race, players have to fight Captain Falcon at Mute City.
Stage 9: Onett
Players have to fight three Nesses at the Onett stage. The only item found here is Mr. Saturn, making this stage an easy way to get the many Mr. Saturn-related bonuses (such as Saturn Ringer).
Stage 10: Icicle Mountain
Icicle Mountain is a scrolling stage, similar to the regular version. In the beginning, players have to reach a certain height of the level. On the way are a lot of Topis, Polar Bears, and Freezies. If almost a minute on the timer has expired, two pairs of Ice Climbers will appear, while the enemies and any possible trophies will disappear.
Stage 11: Battlefield
Part 1 Players have to fight 20 Fighting Wire Frames, five at a time. The gravity is very weak during this match.
Part 2 When players have defeated the Wire Frames, they get to fight Metal Mario. If Luigi is unlocked, they have to fight Metal Luigi at the same time as well. Defeating the Metal Bros. will award players with 8,000 points.
Stage 12: Final Destination
Part 1 Players have to fight Giant Bowser on the Final Destination stage. On the Very Easy and Easy skill levels, by default, Giant Bowser will be green (or red if the player is already playing as Green Bowser). However, if the difficulty is set to Normal or higher, Giant Bowser, by default, will use his black palette swap instead (back to green if the player is Black Bowser).
Part 2 If players play on a difficulty setting of Normal or higher, while completing the past stages of the Adventure Mode in less than 18 minutes without using a continue and defeating Bowser in less than one minute, they will have to fight Giga Bowser as well. Unlike with Crazy Hand, players can use a continue against Giga Bowser and still be able to fight him again. Players earn 100000 points for KOing Giga Bowser, and receive the Giga Bowser trophy as well.

Players' scores are saved after every stage. They get awarded points for the time remaining when a battle ends, as well as for the damage they have dealt. Bonus Points can also be received, just as in the Bonus mode. Special Bonus points are awarded for collecting a trophy that randomly appears on a stage, defeating Luigi, all five Links, Giant Kirby, the Metal Bros., or Giga Bowser, beating the mode on Very Hard, beating the mode without losing a life, etc. The scores are saved separately for each character. There is also a total score for all characters combined. Also, the hardest difficulty the character has played is viewed on the character select screen, represented by the color of the smash logo next to the point count.